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#My subconsious offered a story-driven randomized roleplay game in a dream last night
sysig · 9 months
Text
I have made
the rough
of an improv card game
#It's late and I'm feeling impulsive it's fine#My subconsious offered a story-driven randomized roleplay game in a dream last night#The dream version was obviously fancier but for a rough draft it is cute as fuck#Made with two pieces of paper (I just realized I can make more cards from the scrap of one of them heeheehoohoo)#I've made the board and 12 cards as the starter pack and they're all adorable#The board is just a simple L-shaped grid with seven spaces - the dream version had something close to double that#I think making it modular/with expansions similar to card packs (lol) would make it infinitely replayable and expandable#Not that a longer game with more players would necessarily be more fun but it's still something you could do! Lol#Recommended number of players on the current model is 3+ with one of the players acting as the GM#The full version is also 3+ but with a little more wiggle room for early game - I think it could comfortably host 5+ including the GM?#Anyway the plot is a whodunit where the third player (including the GM) plays as the murderer - their goal is to get away with the murder#While the other players' goal is to find out who did it and why and then apprehend the criminal#It's not as set in stone as Clue - like there's no murder weapons or necessary locations - all that part is improv#The cards are all either Character or Location cards - Characters are easy to understand archetypes that the player has to embody#But depending on the order players draw cards determines what role they play in the story - so say they pull the Mad Scientist card#If they pull first then the Mad Scientist is the host of the party that the murder occurs at - if they pull second then the Scientist dies#And so on#So anyway I finished all the art for the Characters (9) and Locations (3) and they're all adorable I love them#I tried to make most of them gender neutral or at least open to interpretation but a couple of them lean a bit more one way#It'd be silly but the idea of special edition cards with alternate art to lessen the disappointment of getting a double sounds fun haha#Anyway - I'm gonna see if I can playtest it tomorrow :)
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