#Nabexis thinks
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nabexis · 6 months ago
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I'm sure someone's already brought this up but like. Viktor is still wearing the goddamned Blanket™️ here. Look at the inner part of it. It's red. The outside is sun-bleached and covered in arcane corruption, but that interior is still the SAME COLOR AS THE BLANKET. It has a bit of corruption on it, but at least for me, this is the same blanket. He kept it.
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rashiira · 5 years ago
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stargazing-kitsune
For a second I thought you were posting a chapter at 4am the way you wrote this post xD Ahahahaha! Yeah, I PROBABLY wouldn’t post another part at that time of day. But. Who knows. lmao
nabexis
Apparently Krita (which is free) also has something like this as well, if you want to save a bit of money. Krita has a setup that makes most hotkeys like photoshop if you're used to using photoshop hotkeys so there's a much smaller learning curve if you transfer over to it, plus it has animation capabilities built in as well (which is fun to play with) I used Krita for a short time with my last computer! I didn’t know it had a stabilizer, though. I couldn’t use my tablet with it then (though that was mostly the computer’s fault). But honestly, I think it’s high time that I got myself a good, professional art program. (Also, omg, you’re still using the Fakir arcanine icon. AMAZING.)
curlycupgumweed
Absolute congratulations!! I'm amazed you were working with the wiggly line handicap! (Like, dude?!) I hope that you enjoy drawing on the computer so much more! (and as someone who uses Krita, I think it's worth a try) Thank you! And yeah, I was desperate enough that I wanted to be able to do digital art, but sometimes spending 8 hours on lines just trying to make them appear ‘passable’ is enough to really take it all out of you. I had no idea there was a way to get smooth lines so easily. I’m enjoying drawing SO much right now.
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greentrickster · 3 years ago
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Um, so you know that one myth about how Hephaestus catches Ares and Aphrodite in a very compromising position with each other, and invites all the other gods to see them caught like this because he’s feeling vindictive? In some versions of this myth, as far as I know, it ends with Hephaestus going, “Yeah, had my revenge, now I’d like a divorce.” And he gets it. And, according to some sources, remarries - the Gratiae Aglaea, to be specific. Greek mythology is so frickin’ wild, yo.
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@nabexis  #Ooo Love this #Also Hephaestus is probably a patron of every good crafting tutorial video ever #I wonder if he likes or loathes 5-min crafts?
Thanks! And yeah, that is absolutely the case - I mean, he’s legit the patron god of craftsmen, it checks out. As for 5-min crafts, I think it’s a case-by-case issue. Like, there are some legit cool things that only take a few minutes to make - they’re not complicated, but they’re not meant to be, they’re just supposed to be quick and fun! Then there are other things that are just people sloppily throwing crap together and going, “I did an artz!!!” when it’s really just a hot mess. I do think the whole concept intrigues him, though, the idea of doing things quickly but well is in no way foreign to craftsmen, and I can see him binging a few dozen of these videos and then looking speculatively at his forge like, “...so, theoretically, how fast could I make a sword without producing something completely substandard?”
And Hermes materializes out of nowhere, because he heard someone thinking about a speed run, and he’s here for it! Hermes doesn’t do gaming speed runs himself, because he can move fast enough that he just ends up breaking his controls by mistake, but he thinks the idea is really fun, and does like finding obstacle courses or parkour routes, setting himself arbitrary limits, and seeing how fast he can do them. So if his bro is doing a speed run, heck yeah he wants to hear about it!!!
He gets politely but firmly deposited outside the door of Hephaestus’s forge, with the promise he can hear about it later. The last thing Hephaestus needs is the most hyperactive, mischief-prone member of the pantheon around while he’s working. They may drive him crazy at times, but at least Ares and Aphrodite know how to be quiet if they’re watching him work on a commission for them. Hermes? Not so much.
Hot take: Aphrodite can and has written real person fanfiction, and she’s absolutely the type to send death threats to writers trying to get her favorite ships in media made canon.
(I know it’s popular to characterize her as a wholesome romantic who helps couples in love these days, but I want to see more of the depictionss of her where she was absolutely feral about getting people together and defending her ships, whether the people involved in said ships were into it or not. (Ex: Helen of Troy, already happily married before the whole apple thing.))
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lunarecord · 8 years ago
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nabexis replied to your post “black lady is named courtney”
No she's Berry...?
omg im sorry i was writing these notes as fast as i could yesterday and didnt even consider race. what i meant to say was “lady in black” and i think i was writing too fast/ temporarily forgot that race was a thing qwq
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nabexis · 6 months ago
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So like. Did anyone else notice that Jayce doesn't immediately shoot Viktor? He only powers his hammer on AFTER Viktor has opened his eyes. Below is Jayce's reaction to seeing Viktor (his Viktor, from his universe, not the future version of him) for the first time after walking into the dome. For the first time in months. That's like. A look of wonder. Almost reverence.
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Assuming the Jinx/Rictus/Vander fight is cut to real-time after Jayce has gone into the dome, he's staring at Viktor for like. 5 minutes.
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My interpretation here, of Jayce's expression just before Viktor finally opens his eyes to see Jayce in the room with him, he's committing Viktor to memory, before he has to kill him.
Edit: I almost missed it but like. HE IS SMILING For like 2 frames it's an outright smile. He leans in towards him, too. I cannot handle this.
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nabexis · 4 months ago
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Been doing some studies of Viktor and made some observations about his character design that I really like, especially when compared to Jayce. It's a bit long and rambly (and I'm too tired to check if it's coherent) so it's under a cut.
Viktor's design is very A-symmetrical, a visual signal that he's from Zaun. He literally carries the design of Zaun's Asymmetrical design philosophy in his facial features, making him automatically an outsider from the symmetrical design philosophies of Piltover's attempted perfection.
A huge theme with Piltover is that they strive for perfection, while Jayce, the poster boy for Piltover has mostly symmetrical features, he's not *entirely* symmetrical (the scar on his eyebrow, his lips, his hair) but his imperfections, his looks, are downplayed in the Man of Progress imagery. His mouth is closed to hide his tooth gap, he's in 3/4 view so his eyebrow doesn't show that there's not a scar on the other side, Even his hair is slicked directly back (Jayce gets close to this in S1 A2-3 - S2A1 but in S1A1 and S2A2-3 his hair is much less symmectrical looking. The poster of him doesn't even show the way his hair lays on his head correctly.
Jayce, once he starts going through it in the canyon, stops being as symmectrical. He's scratched up, gets scars, and his hair becomes unkempt completely, even when he cleans up a bit during the final two episodes where he's seemingly had a shower and some kind of sleep, his hair is no longer perfect or symmetrical. His design embraces the asymmetry, a visual mark of Viktor's influence on him.
Jayce, as he's wandered into Viktor's commune, his outfit has become completely asymmetrical. This is where Future!Viktor's influence is strongest.
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Similarly, Viktor's hair grows longer and slightly more symmetrical-looking when he becomes the Herald in the commune. While his nose doesn't get unbroken, his lips are slightly thinner, making their asymmetry less noticeable. The mole under his right eye disappears into the hexcore's corruption, losing some of that asymmetry. A result of Jayce's actions.
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Then near the finale, Viktor loses almost all his Asymmetry when he becomes the Machine Herald. His puppets still show asymmetry, but they're gilded and porcelain feature are far more reminiscent of Piltover than of Zaun, and his own face splits perfectly down the middle, making him lose one of the most promenantly asymmetrical features on his face, his nose. He's transformed into the opposing design philosophy.
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Similarly, Jayce's final costume plays with asymmetry more than almost all of his previous outfits (excluding the one he wears in the commune), with his paldron on one shoulder, a sleeve that's shorter on one side, and his hammer being the most asymmetrical part of his design.
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IDK where I'm going with this, mostly just observations that Jayce and Viktor's visual language have influenced the other person. Something Something Zaun and Piltover's influences over the characters and where they came from, and how that influence from the other place shows on the character's designs later in the series. Viktor brings the Elitism/Perfection dichotomy from Piltover, Jayce crawls up to Future!Viktor from Zaun, living Viktor's narrative in a literal sense, which, in turn, remade him in a Zaun way over his Piltover origins.
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nabexis · 5 days ago
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Well, the audio on the recording fucked up but I still managed to record myself beating the Chapter 3 Secret boss of Deltarune.
I hate that the only advice I've seen basically amounts to "Get Good" so I'm putting some things I found useful below the cut. I definitely didn't follow the most popular strategy I've found online, but I think my setup was pretty good, considering I'm not the best at bullet hell games. A lot of it was repetition and learning how the attacks worked, but, again, I didn't see many people mention how the attacks work online, and it was mostly just a deluge of "keep playing, get good" which is the most unhelpful advice I've ever seen.
(MAJOR Deltarune spoilers. You have been warned.)
There's my penultimate attempt and success in the video below. Audio quality turned out terrible because I had a glitch in OBS.
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A few things about this run: I played pacifist EXCEPT for Jevil. I used Violence on Jevil in order to get Susie the Devilsknife. It lowers the cost of Rude Buster by 10 TP, making it only cost 40 TP total. I spared Spamton and did NOT persue the Weird Route at all in Chapter 2.
Make sure to get the Tension Max, ExecBuffet, and Tennabow from the Gacha Machine in the B rank prize room. It's pretty easy to do so if you grind out like ~1000 points since a lot of the time the "prize" is 101 points. I only increased my chances for gold every 700 points spent or so.
For inventory: I had 2 ReviveMints, 1 Exec Buffet, 1 Tension Max, and the rest of my inventory was Deluxe Dinners. If you need to grind out points you can do so by running around in the sneaking sections a ton, though it only gives one-per spotlight. For the most part I ground out Dark Dollars in Chapter 2 so I had plenty to Exchange into Points in the S-rank Room.
Loadout for each character was:
Kris:
- BounceBlade - Extra Defense. Kris ONLY does good damage (20+) if Ralsei goes down, otherwise their damage output is terrible (10-15) so don't bother buffing their attack. Kris appears to NOT want to hurt the Knight.
- Tenna Bow - Minus Magic which Kris doesn't care about and GREATLY increases defense.
- Blue Bow - Defense and +Healing --The important thing here is IT WORKS ON HEALING ITEMS not just healing spells! So, whoever has this item should be dedicated to healing as much as possible while the other two Fight as many turns as they can. You CAN have Kris do some damage output if there's nothing else for them to do, but I'll explain what Kris does most effectively when we get to turn order.
Kris is explicitly better as a healer in this battle than fighting. They can keep both Susie and Ralsei up with Deluxe Dinners and use Revive Mints when necessary. If Kris goes down Ralsei can usually get them up with Deluxe Dinners so save the Revive Mints for Susie or Ralsei. Potentially could use Revive Dust in addition with the bow, I have no idea if it boosts it because I wasn't using it, but it may be wise to have if you can.
Susie:
- DevilsKnife - Use Violence on Jevil, Lowers TP cost of Rude Buster from 50 TP down to 40 TP. Super useful at making Susie able to use Rude Buster every turn.
- Royal Pin. Good Attack and Defense bonuses
- ShadowMantle - MANDATORY to even THINK about beating The Roaring Knight. I'm pretty sure you could probably No-Hit if you get good enough at the battle, but even so, I think there's text saying that you need it to "win" the battle.
Susie's ONLY job in this battle is Rude Buster, every possible turn. There are obviously times when she may need to pick up Kris or Ralesi, but if there's TP for it, use Rude Buster.
Ralsei:
- Ragger II - Gives Ralsei a TON of attack and since you won't be using him for his healing magic in this fight it's fine if his magic stat is terrible. Ralsei does about 20-35 damage on a perfect hit, increasing as the fight goes on.
- TensionBow - Gain 10% More Tension from Grazing. You get this by combining The B.ShotBowtie and Tension Bit from Chapter 2.
- TwinRibbon - Combination of the White Ribbon and Pink Ribbon from Chapters 1 and 2 Respectively. Raises Tension range and has decent defense.
I see a lot of people say the strat is "Fuck Ralsei, if he goes down let him stay down." but I found giving him the Ragger II and keeping him up during certain attacks that only target one person helped a TON as he can act as a damage soak for those attacks. But you have to choose which attacks you pick him up for. I found a good turn to pick him up is usually the one where an array of lines come out of the center of the heart, as that's one of the easier attacks to dodge, so you can be sure he won't go down immediately and will be able to use his next turn more effectively.
Turn Order:
Turn 1, start by having Kris use the TensionMax immediately. They do not need to speed up the Soul on turn 1 because, with enough practice, you can completely dodge the first attack fairly frequently without the speed boost. Then have Susie Rude Buster immediately and Ralsei attack with his Ragger II. You want to supplement Susie's Rude Buster with Ralsei's attacks, especially if you're playing Pacifist and have not "gotten stronger" throughout the rest of the game.
Turn 2, Have Kris ACT and hold their breath, you'll start to need the speed boost here. Susie can Rude Buster again, and Ralsei can attack again.
Turn 3 and onward is where things start to need to be played by ear. If anyone needs healing, use Kris. Typically you can let Susie get down lower (around half-health) as she doesn't take nearly as much damage as Kris and Ralsei, but I've definitely let the other two take damage down to half, like when I feel ready for the Lemon Bred attack coming up or it was the snowflake attack. Keep having Susie use Rude Buster, and Ralsei may also use healing items if necessary, but usually I just keep using him to attack, and NEVER use him to heal. If everyone's health is mostly full, have everyone attack. The items you have equipped should be enough to keep your tension up for the most part. There may be an instance or two where you're just below the TP threshold, where you can let Kris defend so Susie can use Rude Buster. Kris may not do a ton of damage here, but they do contribute with at least 10 damage a hit, as far as I can tell, any Damage is Good Damage in this fight.
IF at any point Susie does not have enough TP to Rude Buster, Kris cannot get her up to that point just before she goes, AND you feel you don't really need to heal, you may use her turn to do her S-Action just to get Rude buster in the first slot of Susie's Magic menu to make menuing easier, but it's also fine to just attack with her if you don't mind the extra button press in that menu. I'll usually still have Ralsei attack even in this scenario.
Just keep aware of what attack from the Knight is happening on what turn. And if the rays of lines come out of the soul on a turn when it usually wouldn't (there seems to be a pattern and I've had the attack, pictured below, show up when I didn't expect it to) that means you're getting close to beating the knight, so heal up and get ready for that final attack!
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Next, there will be a turn where the Knight starts glowing completely white, the flavor text says that The Knight's hands started glowing, and vibrating, which is when they're getting their final big full-screen attack ready (USE THIS TURN TO HEAL AS MAN CHARACTERS INTO THE GREEN AS YOU CAN. You want to have the most HP possible here to survive the attack if you get hit, as you won't see how much damage you are taking here and it's entirely possible to die in the middle of it.)
Other things I noticed while playing:
Ok, so besides just straight up memorizing the order of attacks, I found that using my peripheral vision for the first attack with the snowflakes? that burst out and looking kind of at the mid/left part of the screen was the most effective way to dodge those.
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Then for the sans-like sword attack, the easiest thing to do was leave my soul in the middle of the screen and then look at the far right of the screen while using my peripheral vision to move the heart.
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I found my reaction time to moving the soul aligned well with me seeing where exactly it was supposed to be and just straight up moving the soul up and down as soon as I saw movement in that direction at that spot. I don't know if I'm explaining it well, but it's basically that the amount of time the gap in the swords took to register in my brain turned out to be the same amount of time I needed to move the heart, so I just moved the heart as soon as I saw where the beginning of the sword attack was? I have no idea if that makes sense.
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When it does a circle that one I just kind of memorized where about on the screen I was supposed to put the heart. I was a bit better at that one until I figured out the reaction time thing and then I got way better at the sans-like sword attack.
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When the swords deflect inwards towards the soul, be as careful as you can to not be touching any of the ends of the swords when they turn in, as that just constantly does damage. If Susie only gets hit once here it'll probably be ok, but if you get caught on a Sword it's pretty much game over.
I have no advice for the quickly slashing in a direction sword attack. Edit: apparently the strat is actually to move the Soul in a circle, but Counter-clock-wise is best.
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That one just sucks, ESPECIALLY when the swords are circling around the soul as well. That attack is bullshit and I basically made sure to top up Kris, Susie, and Ralsei right before that attack with the exec dinner if I still had it, otherwise top up Susie and try not to hit the swords on the edges. I kind of went in circles, but that had the effect of sometimes just going in the direction of the sword slash every time so just do your best to not get confused like I did. Apparently, I was going clockwise and it's better to go counter-clockwise.
For the LemonBread-like attack, I was ALWAYS terrible at this, but I did notice a pattern:
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The first time it shows it, it will only go either horizontal or vertical, never both. The second time, horizontal AND vertical, and then the third time on there will be a diagonal slash in one direction, then both. I am decent at dodging the horizontal and verticle ones, usually I stay in the bottom left or right, but once the diagonal starts happening I just kind of hoped the RNG is kind to me damage-wise. The only advice I guess I have for this one is don't get caught in the slices and try to avoid the teeth. This attack and the swords quick slashing with the circle around them were the ones that were the bane of my existence while attempting this fight.
For the attack where a bunch of rays come out of where the soul is, I wound up just constantly moving the soul around the screen.
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it felt like the most effective way to get out of the line of fire for that attack. I did mess up quite a bit, but this one is usually the easiest to dodge and just soak up TP from.
Order of attacks (as far as I could tell) was:
Snowflakes
Swords hovering and then Slashing
Lemon Bread-like attack, either horizontal or vertical but once it does one it won't switch
Sans-like sword attack
Rays coming out where the soul is attack
Snowflakes again
Lemon Bread 2, both horizontal and vertical
Circular sans-like attack
Swords hovering and Slashing but now you're trapped in a circle of swords
Rays coming out of the soul again
Snowflakes but this time the little bits at the end chase you.
Lemon Bread 3, diagonal slashes, I hate this one and it's probably what killed me the most.
This is where I usually didn't get as far, but in my final attempt it's where the Rays started showing up before the final attack. This attack has another sans-like component where you have to circle around a line in the center, though the line is already there instead of being Gaster Blasters you have to avoid that are constantly firing.
Knight Powers up, no attack.
Final attack - attack goes full screen. You'll want to be close to the Knight but below them--going to the top of the screen at first will give you less room to see what's coming at you. eventually the snowflakes will form a spiral as the Knight sucks them in, so stay close to the knight and circle around them counter clockwise to keep away from those snowflakes. Then, the knight will stop getting snowflakes pulled towards them and then burst them out from the center of the screen. This is when you want to go towards the bottom of the screen, to the left or right side, whichever is nearer, to give you more room to dodge the oncoming snowflakes. Eventually, the snowflakes will slow and start to move back towards the Knight and then burst like they do in the normal snowflake attack. Avoid the burst pieces of snowflakes and do one final rude buster to end the battle.
I have no idea if this guide is helpful to anyone, but I found a severe lack of advice for the knight battle and so when I finally finished my fight with them, I just made something I wanted to see. Hopefully someone finds this helpful. :)
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nabexis · 2 months ago
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My current Skyrim modding experience, attempting to follow Lexy's LOTD Guide and I've been doing basically nothing but downloading mods:
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"See elves SMIM for the first time, Wow, Mod, Mod, Mod, Mod, Nighttime Convert to BSA, Mod, Mod, Mod, Attacked by twees Delete these specific files in the mod you just downloaded" "Ok, um that's a lot of mods" "I'M NOT A THIRD OF THE WAY THROUGH"
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nabexis · 4 months ago
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There are people who I've never met that I just miss. There are at least 3 who I've known since my DeviantArt days and 2 from Tumblr who have moved on elsewhere, changed what they do entirely and stopped posting on the accounts I knew them on, or just in general disappeared from the internet. And I still think about them. I wonder if any of them knew how much joy their posts brought me? I hope they're all doing well.
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nabexis · 4 months ago
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Watching a friend play FE: Engage so expect some reblogs since I'll be FE pilled for a WHILE.
My friend is a longtime Fire Emblem fan, but she saw Engage's promotional stuff and was like "hell no I don't think I'm going to like this" so we're having her play our copy.
So we're basically riffing on it as we play. Like Alear having the ONLY braincell being like "We don't know anything about these enemies and they are giving me BAD VIBES, we should just run" but Clanne and Framme are like "LOOK WE'RE LIVE BAIT WHEEEE" (I strongly dislike Framme. Clanne is... ok? But Framme is annoying and has so little character growth I actually wish she was not your only healer for the first few chapters)
We got through Lumera's death and like. Lumera talks SO LONG as she's "dying." Reminds me of this scene from Monty Python and the Holy Grail but you don't get the option to have the cart guy Whack her over the head to speed her along her way.
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My biggest issue with Lumera is that she doesn't EARN the apparent sadness we're supposed to feel about her death. Alear barely knows her, the players have her around for ONE map and then BOOM she's dead before she can have any REAL character development. Just add a single scene where Alear regains some memory, maybe them having a short conversation or making a pinky promise to make something together and BAM that solves the issue. A single, short scene. We don't even need to see Alear's face/head/hair for it (because, obvs, that would be a spoiler) just them talking together from Alear's PoV, like they supposedly did prior to the story, making some kind of pinky promise (since that's the last thing Alear does with Lumera before she dies) would make that death hit harder. That and... well, the problem of Lumera overstaying her dying scene.
Her death scene is so laughably verbose. I feel like it would've had SO much more of an impact if she'd died without saying a damn word, at the end. Just save Alear from a devestating attack and BOOM--dead.
Not only would that show the enemy is strong enough to kill a FULLY REALIZED DRAGON but also it wouldn't have the player just waiting around for Lumera to finish spouting exposition as she dies. Like. Why. Why was that Lumera's role? That shouldn't be her role. If you HAVE to have her speak as she dies, make it short and sweet and DON'T have her turn back into her human form before dying. Make it seem like she doesn't have enough energy to do even that. AT MOST she gets to say "I never got to..." and then she dies. It gives the player a mystery to uncover. She didn't get to what?
The thing is, they couldn't do that because that already happened in FIRE EMBLEM FATES. Corrin meets their mother for the first time and then WHAM she's dead. You still barely got to know her, but her death left an impact because of the promise of getting to know her, but without the entirely too long cutscene. Instead, her death leaves Corrin so devestated they TRANSFORM INTO A FUCKING DRAGON.
But since Fire Emblem's already done that in Fates, they instead have this LONG DRAWN OUT DEATH SCENE where the players are supposed to feel sad because Alear is holding Lumera as she dies, while Lumera spouts line after line, dumping exposition like it there isn't another character who could do that, but here's the thing: an exposition dump would've been far better suited coming from Vander, who, from this point forward, does VERY LITTLE with anything plot-related after the initial few chapters. From Lumera's death onward, it's all Royals and their Retainers. So Vander just chills in the background sipping tea or whatever. Vander's supposed to be your wise-old dude who knows what's going on in the world, but he never gets utilized as such. Lumera rushes through a far too verbose goodbye-I'm-dying scene in a last-ditch effort to make her death seem impactful, when it would've been better written to just not give her any goodbye at all!
And here's the thing: I don't hate this game. I had a hell of a lot of fun playing it, the maps are interesting and mechanics much more engaging than Three Houses (I won't even open that can of worms, as I greatly disliked that game) I digress, I actually had a lot of fun with Engage. I just feel like they did a piss poor job writing the opening and several other points of the story. This is just. One of the worst intros (and death scenes) I've EVER seen in a game that has the kind of legacy that the Fire Emblem Series has.
Also because of my friend playing the game and me watching it for the first time in 2 years, I've been watching a lot of Fire Emblem Engage videos and like. Fuckin. I hate that I didn't notice it before, but yeah, the female characters all have SAME-FACE SYNDROME AND THAT SUCKS. UGH.
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Makes me want to try redesigning the characters to be more... distinct. I dunno if I'm a good enough artist to do it justice, but I'll sure as hell give it a go.
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nabexis · 5 months ago
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Sonnova bitch.
I'm trying to make a more tender Jayvik but like
Viktor came out looking like Young!Silco instead??? Help??????
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I can't believe I accidentally a crack ship.
Or I could turn it into Zaundads instead I guess?
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nabexis · 2 months ago
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You know, even if I entirely redo this modlist (because there are a variety I really don't want to play with, a la npc replacers I don't like or survival mode stuff) it was a REALLY good idea for me to follow Lexy's LOTD modding guide because now I know not only how to merge esps but also how to edit things better in xEdit to stop conflicts from happening or what kind of the variety of mod patches and conflict resolutions to look for that I hadn't really been savvy about before. This has definitely helped me learn how to mod my skyrim better.
Not only that, but I'll likely be able to learn DynDOLOD which I've never really figured out before which will make my game feel more immersive and save on resources when it comes to running skyrim.
Hell, I might edit some of my favorite oldrim textures to be more LOD friendly so that's exciting. Now those textures will be able to show up from far away too, instead of whiterun being an entirely different color from far away.
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nabexis · 8 months ago
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I can't get Blink Gone out of my freaking HEAD AHHHH
Alien Stage Round 7 spoilers below the cut. Mostly screaming and sobbing
The devastating melody playing for the flashback and just. MEAN hard cut from past Mizi smiling to present Mizi sobbing??? and the fact that the melody DOESN'T CONCLUDE THE LAST NOTE, IT JUST. STOPS. AAAAAAAAAAAAAAAAAH I AM LOSING MY MIND.
Ivan tried to keep Till alive, but the fact that round 7 happened IMMEDIATELY and Till had no time to process anything just HURTS. Like. We knew Luka would use his manipulation tactics on Till. And the fact that seeing Mizi kicked Till out of it just enough to give us a sliver of hope for it only to be gone in a blink? UGH.
I do have to wonder, did Ivan also sacrifice himself because he knew he wouldn't be able to stand up to Luka's techniques? Would he be too devastated about Till to even try? Did he think Till was stronger than him since he didn't share his feelings (or thought Till didn't care about him all that much?)
GUh and poor Mizi. All her friends are gone now. Hyuna didn't want her to go out lest they get caught but followed her all the same. And now they might be in danger because of it, being written off as "Special Guests"... Will they be forced to sing?
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nabexis · 7 months ago
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So I can't guarantee I'll be on often, since I didn't go on Xitter much, but I've got a Bluesky now
uploaded a bunch of my art to it so like, yeah. Hit me up there or something.
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nabexis · 8 months ago
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Thinking about updating my Avatar to my ToonTuber.
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