Tumgik
#ONE OF THESE FILES WAS LITERALLY 320X240
bloojayoolie · 5 years
Photo
Tumblr media
Anime, Apparently, and Ass: File: furies ipg (405 KB, 1296x968) 631157670 631165562 >»631166037 Anonymous 07/29/15(Wed)08:18:07 No.631156939 Alright boys, sit down for a tale of the most Autistic kid I have ever had the displeasure of running into Wolfman Greg >Re me >Be 16, around 2000 a popular kid either Kinda did my cwn thing really >Shared World History with this kid >His name was Greg il from arace and into autism >Greg at this point was quiet, and reserved, never did anything to get bullied >Especially after Columbine >Fnday b g to change soon >That Monday >Apparently Greg's parents had bought him a computer, and an Intenet connection sHe hvigusly hadn't showered at all since friday >He didn't really pay attention during class and was mostly drawing in his notebook >His smell was palpable Grea collected his things and headed for the door >Not before he bumped into a guy named Mike kewas hot pleased with Greg's odor >Greg stood silent for a moment >And then he did it Mike iust ushed Grea out of the way and made his way into the hallway and walked to his next class >The rest of the kids gave Greq a strange room for the rest of the day 631160061 631160215 631165562 >631165642 631165921 Anonymous 07/29/15(Wed)08:26:44 No.631158773 File: 1437110427545.ipg (418 KB. 1955x2048) day Appars sinstead he bought a gray hoodie, and some cloth >And sewed some years to the hood >At least he showered this time Greg didn't do his homework the night before >The teac her was this really nice vegan lady from Oregon >She was a little pushy with homework but that was it really ork to be passed up front >She askd theirs >"Greg? Where's your homework? >Silence 3She anproached his desk >The room was stranoely tense, before this Grea was a good student >She was standing at Greg's desk 3She reached out for a niece of paper she assumed was his homework >And then he snapped at her >Not like screaming or yelling, but he he bite her >The teacher gasped >Grea just got up and Naruto ran out of the room hing before and we were really taken aback by him trying to bite the teacher, but the way he ran >No one saw Greg for the rest >Apparently he got on a table, curled up into a ball and tried to nap Indian man in charge didn't care enough to bother him of the day until one of the Stoner kids reported seeing Greq in after school detention Anonymous 07/29/15(Wed)08:35:48 No.631160463 File: 1432672843827 ipg (1.79 MB, 5000x5000) 631160790 >631161301631165562 >Wednesday >Greg apparently wanted to make it up to the teacher euse er rold broke down vcle SOneele >She had what was left of a bug on her cheek that she missed She walked into class ten minutes after class started >She apologized for her being late >Greg walked up to her >Hood up >Shitty cloth ears flopping >She looked at him puzzled ant to tell me Greg? She was probably hoping for an apoloqy >Greg grabbed her face paper in his hand He nad lold And licked her cheek >And the bug quts too Grea then tueked the nanor into her breast pocket and sat back down >The teacher, as a testament to her character, pretended that never happened >The class went on as normal verge of tears the entire time while we were talking about the Boxer Rebellion When the bell rang again, Greg bolted full Naruto style out of the room >His hoodie came loose and fell off hair >Revealing a really shitty attempt at anime >After school as I was walking home I saw our US History teacher talking to the school cop >With her equally vegan and upset boyfriend there too We didn't see Grea for two weeks after that Anonymous 07/29/15(Wed)08:47:48 No.631162869 File: Scared ipg (67 KB, 656x584) 631163694631164020 631164078631164239631165562 Thursday, two weeks after the incident >Grea was back >If you think he was bad after a weekend of early 2000s Internet, Greg has been SCARED He clearly hadn't showered, at all He looked like he slept, ate and shat in the gray eared hoodie He reoked very poorly made tail to the back d >By this time we we The teacher decided to hold class outdoors for once to demonstrate some things >As soon as we got outside, everyone put themselves up wind of Greg Evnthing was coing fine we were discussing the Battle of Somme in the gentle Arizona winter Greg, what are you doing? >All eyes shot to Greg to see what horror we were about to witness with one hand in th He didn't andwor >Everyone turned back to our teacher PAnd then the digging got more ferocious e grounds keepers worked really hard to grow that grass!" >No answer, he kept digging Greg!" tensified Grestop ar Still nothing Mike stood up and started walking towards Greg to stop him had a foot deep hole about square foot wide >Fvervone stonned >Their faces when >Greg tumed around SAnd started to poo >Oh God the stench Evione flinned and oot as far away from him as possible >Greg managed to fill the entire hole up >He then lifted his pants And then buried it >The 9/10 goth girl fainted Greg got sent to the office And was sent home for the day 631164732 631164845631164983 631165088 631165130631165135631165162631165268631165307 Anonymous 07/29/15(Wed)08:56.32 No.631164486 631185639 22631166136 File: XaviOda jpg (19 KB, 320x240) Friday >Greg was tolerable that day, nothing happened The following Monday to class >Like realy late >The poor teacher marked him absent >Half way through the treaty of Versailles quess who showed up >And the horrar >We didn't see it at first, or for the next ten minutes we heard it Acnch >And not the normal granola kind >Like the wet, gross kind iting into a bone would make >The girl in front of Grea turneod around >She flipped her shit Greg what the fuckl" SA half eaten bird >He was late bec ause of this l aleo wotod to throw because he managed to catch a bird, kill it, and partially eat it The teacher approached him and attempted >Greg wasn't having it rescue the poor avian creature from this kid >A had o landed a bite on her >Mike had enough of this shit >Before he could react though Greg through his meal at him >The distraction worked o over a desk >He failed and landed face first on the tile >Luckily he had enough time to get up, spit out some blood and Naruto run out of the room eneheied te wcks of school bec ause of an infection though 31166912631166935631166956 631167039 22631167068 631167080 6311 Anonymous 07/29/15(Wed)09:06:19 No.631166557 ile: 1437626420912.ipg (298 KB, 1024x768) >About a week into our poor teacher's absence >The substitute put us in the computer lab to research some shit: Thanks to her fatness and her odor, she was immune to Greq's smell barrier >Qur schedule was fucked that day >They were having a assembly for 8th graders that would be attending next vear >So we only had our first class that >For eight hours We broke for lunch, nothing weird happened with Greg, yet. Swhen we got back though, shit started happening >Evervone had the post lunch sleepies >Half the class was napping at their terminals was helping the 9/10 aoth gid work on her Horror novel >Wasn't too bad except for some grammar errors >And we were flirting >The substitute fell asleep at some point, leaving Greg free to do as he pleased >And he was really pleasing himself T happened to glance up and catch it >Grea was jacking it pretty hard >He must have just started because no one seems to have noticed yet ou stanng a- OH MY GOD >The aoth gid This in tum drew attention to Greg Who happened to start climaxing >The next five seconds was beautiful the Grea nanicked mid cu >Instead of tuning off the computer a pushed the monitor off the desk p getting cum every the tard wranglers e ended >He was transferred out of regular classes >But this was not the end of Wolfman Greg d)09:19.31 No.,631168892 250x213) 29. File: 14315458 10401 gif (1.5 MB We went a month without Greg shenanigans l even managed to sleep with the goth girl a couple of times outside of class >He didn't speak much, but we nicknamed him "8 Ball 8 Ball didn't take Greg's shit, except for letting him growl or whine once in a while the end of Junior year we thought we had heard the last of Wolfman Greg >None >l unch time l was sitting with the Goth Girl, Marian and her gaggle of dark brooding sisters tables were >We were talking about Poe when it happened >The doors to the tard building burst open was Greg I watch him sprint out, howling >8 Ball no where to be seen en Grea wondered around for a hit before singling out prev This noor shy gid named Marissa >He snuck up behind her >Oh God dher to the table >And pretended to mount her >He had his dick out and was rubbing it on the back Wing like a woll te cattered f her sweater This had to be the final straw >This went on for what felt like forever 8 Ball finaly ehowed un after getting Arby's >Greg was expelled after this and labeled a sex offender >Marissa dropped out >That was the end of Wolfman Grea for high school I have ONE more, this happened six months ago Anonymous 07/29/15(Wed)09.31:26 No.631171137 File: LTXeu.ipg (127 KB, 800x853) Greg was allowed to join our class. Not join me in hitting that sweet pale ass in the back, and n the hood of my old CRX. I can drop that green text if omvone's interoster Six months ago seeing Greg He had left my mind entirelv >Driving through my old town to visit my folks >Then I see it >is that? >No fucking way >Holy shit its Tucking Greg Lom in furkino aw that he's got a sweet scooter and I'm on a second had liter bike >Nearly rear end a taxi >He pulls up next to me sna lcan fucking smell him through my helmet l nearly puke >Manage to distance myself from him and get to my parents place >Decide to meet up with some old friends for a nde >Step outside fucking Vespa in the neiahbor's drive wav >No >lgnore it and go cruise w hours later sVesna still th >Please no >Greg lives next door to my folks now Facebook Grea's folks died and he inherted a large chunk of change >Bought the house next to my parents > Is a complete neet. 1/2 A File: 1427957849766 ong (97 K s 07/29/15(Wed)09:38:56 No.631172339M 460x470) 631171137 anything but browse the Internet probably and do Wolfman things >Try to not let this crush my soul and crawl into my old bunk bed to sleep for the night >As l'm drifting off to the though of making the Goth Girl of yesteryear swallow my cum and calling it st'e furking howling >God dammit Greg >My boner is ruined It's loud too ing howling keeps me up until 3am L finaly fell asleep Wake up the next moming 60 through the day with my folks a shell of my formor self >lt happens aqgain >The terror is replaced with rage no window This is it "Greal It's 11 o'clock at night! I have to >Slam window home tomorrow and I need sleep! SHUT THE FUCK UP" SFall asleep and leave the next moming >A few months later mom calls me The cops entered Greg's home due to a smell complaint >Crea was deod >I inadvertently got him to kill himself ut the bou tom don It's now an empty lot >But I, and hundreds of others still remember Wolfman Greg God speed, vou magnificent. early furry trash bastard. Wolf man Greg
1 note · View note
philipholt · 5 years
Text
The PICO-8 Virtual Fantasy Console is an idealized constrained modern day game maker
Tumblr media
I love everything about PICO-8. It's a fantasy gaming console that wants you - and the kids in your life and everyone you know - to make games!
How cool is that?
You know the game Celeste? It's available on every platform, has one every award and is generally considered a modern-day classic. Well the first version was made on PICO-8 in 4 days as a hackathon project and you can play it here online. Here's the link when they launched in 4 years ago on the forums. They pushed the limits, as they call out "We used pretty much all our resources for this. 8186/8192 code, the entire spritemap, the entire map, and 63/64 sounds." How far could one go? Wolf3D even?
"A fantasy console is like a regular console, but without the inconvenience of actual hardware. PICO-8 has everything else that makes a console a console: machine specifications and display format, development tools, design culture, distribution platform, community and playership. It is similar to a retro game emulator, but for a machine that never existed. PICO-8's specifications and ecosystem are instead designed from scratch to produce something that has it's own identity and feels real. Instead of physical cartridges, programs made for PICO-8 are distributed on .png images that look like cartridges, complete with labels and a fixed 32k data capacity."
What a great start and great proof that you can make an amazing game in a small space. If you loved GameBoys and have fond memories of GBA and other small games, you'll love PICO-8.
How to play PICO-8 cartridges
If you just want to explore, you can go to https://www.lexaloffle.com and just play in your browser! PICO-8 is a "fantasy console" that doesn't exist physically (unless you build one, more on that later). If you want to develop cartridges and play locally, you can buy the whole system (any platform) for $14.99, which I have.
If you have Windows and Chrome or New Edge you can just plug in your Xbox Controller with a micro-USB cable and visit https://www.lexaloffle.com/pico-8.php and start playing now! It's amazing - yes I know how it works but it's still amazing - to me to be able to play a game in a web browser using a game controller. I guess I'm easily impressed.
It wasn't very clear to me how to load and play any cartridge LOCALLY. For example, I can play Demon Castle here on the Forums but how do I play it locally and later, offline?
The easy way is to run PICO-8 and hit ESC to get their command line. Then I type LOAD #cartid where #cartid is literally the id of the cartridge on the forums. In the case of Demon Castle it's #demon_castle-0 so I can just LOAD #demon_castle-0 followed by RUN.
Alternatively - and this is just lovely - if I see the PNG pic of the cartridge on a web page, I can just save that PNG locally and save it in C:\Users\scott\AppData\Roaming\pico-8\carts then run it with LOAD demon_castle-0 (or I can include the full filename with extensions). THAT PNG ABOVE IS THE ACTUAL GAME AS WELL. What a clever thing - a true virtual cartridge.
One of the many genius parts of the PICO-8 is that the "Cartridges" are actually PNG pictures of cartridges. Drink that in for a second. They save a screenshot of the game while the cart is running, then they hide the actual code in a steganographic process - they are hiding the code in two of the bits of the color channels! Since the cart pics are 160*205 there's enough room for 32k.
A p8 file is source code and a p8.png is the compiled cart!
How to make PICO-8 games
The PICO-8 software includes everything you need - consciously constrained - to make AND play games. You hit ESC to move between the game and the game designer. It includes a sprite and music editor as well.
From their site, the specifications are TIGHT on purpose because constraints are fun. When I write for the PalmPilot back in the 90s I had just 4k of heap and it was the most fun I've had in years.
Display - 128x128 16 colours
Cartridge Size - 32k
Sound - 4 channel chip blerps
Code - Lua
Sprites - 256 8x8 sprites
Map - 128x32 cels
"The harsh limitations of PICO-8 are carefully chosen to be fun to work with, to encourage small but expressive designs, and to give cartridges made with PICO-8 their own particular look and feel."
The code you will use is LUA. Here's some demo code of a Hello World that animates 11 sprites and includes two lines of text
t = 0 music(0) -- play music from pattern 0 function _draw() cls() for i=1,11 do -- for each letter for j=0,7 do -- for each rainbow trail part t1 = t + i*4 - j*2 -- adjusted time y = 45-j + cos(t1/50)*5 -- vertical position pal(7, 14-j) -- remap colour from white spr(16+i, 8+i*8, y) -- draw letter sprite end end print("this is pico-8", 37, 70, 14) print("nice to meet you", 34, 80, 12) spr(1, 64-4, 90) -- draw heart sprite t += 1 end
That's just a simple example, there's a huge forum with thousands of games and lots of folks happy to help you in this new world of game creation with the PICO-8. Here's a wonderful PICO-8 Cheat Sheet to print out with a list of functions and concepts. Maybe set it as your wallpaper while developing? There's a detailed User Manual and a 72 page PICO-8 Zine PDF which is really impressive!
And finally, be sure to bookmark this GitHub hosted amazing curated list of PICO-8 resources! https://github.com/pico-8/awesome-PICO-8
  Writing PICO-8 Code in another Editor
There is a 3 year old PICO-8 extension for Visual Studio Code that is a decent start, although it's created assuming a Mac, so if you are a Windows user, you will need to change the Keyboard Shortcuts to something like "Ctrl-Shift-Alt-R" to run cartridges. There's no debugger that I'm seeing. In an ideal world we'd use launch.json and have a registered PICO-8 type and that would make launching after changing code a lot clearer.
There is a more recent "pico8vscodeditor" extension by Steve Robbins that includes snippets for loops and some snippets for the Pico-8 API. I recommend this newer fleshed out extension - kudos Steve! Be sure to include the full path to your PICO-8 executable, and note that the hotkey to run is a chord, starting with "Ctrl-8" then "R."
Editing code directly in the PICO-8 application is totally possible and you can truly develop an entire cart in there, but if you do, you're a better person than I. Here's a directory listing in VSCode on the left and PICO-8 on the right.
And some code.
You can expert to HTML5 as well as binaries for Windows, Mac, and Linux. It's a full game maker! There are also other game systems out there like PicoLove that take PICO-8 in different directions and those are worth knowing about as well.
What about a physical PICO-8 Console
A number of folks have talked about the ultimate portable handheld PICO-8 device. I have done a lot of spelunking and as of this writing it doesn't exist.
You could get a Raspberry Pi Zero and put this Waveshare LCD hat on top. The screen is perfect. But the joystick and buttons...just aren't. There's also no sound by default. But $14 is a good start.
The Tiny GamePi15, also from Waveshare could be good with decent buttons but it has a 240x240 screen.
The full sized Game Hat looks promising and has a large 480x320 screen so you could play PICO-8 at a scaled 256x256.
The RetroStone is also close but you're truly on your own, compiling drivers yourself (twitter thread) from what I can gather
The ClockworkPI GameShell is SOOOO close but the screen is 320x240 which makes 128x128 an awkward scaled mess with aliasing, and the screen the Clockwork folks chose doesn't have a true grid if pixels. Their pixels are staggered. Hopefully they'll offer an alternative module one day, then this would truly be the perfect device. There are clear instructions on how to get going.
The PocketCHIP has a great screen but a nightmare input keyboard.
For now, any PC, Laptop, or Rasberry Pi with a proper setup will do just fine for you to explore the PICO-8 and the world of fantasy consoles!
Sponsor: OzCode is a magical debugging extension for C#/.NET devs working in Visual Studio. Get to the root cause of your bugs faster with heads-up display, advanced search inside objects, LINQ query debugging, side-by-side object comparisons & more. Try for free!
© 2019 Scott Hanselman. All rights reserved.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
      The PICO-8 Virtual Fantasy Console is an idealized constrained modern day game maker published first on http://7elementswd.tumblr.com/
0 notes
suzanneshannon · 5 years
Text
The PICO-8 Virtual Fantasy Console is an idealized constrained modern day game maker
Tumblr media
I love everything about PICO-8. It's a fantasy gaming console that wants you - and the kids in your life and everyone you know - to make games!
How cool is that?
You know the game Celeste? It's available on every platform, has one every award and is generally considered a modern-day classic. Well the first version was made on PICO-8 in 4 days as a hackathon project and you can play it here online. Here's the link when they launched in 4 years ago on the forums. They pushed the limits, as they call out "We used pretty much all our resources for this. 8186/8192 code, the entire spritemap, the entire map, and 63/64 sounds." How far could one go? Wolf3D even?
"A fantasy console is like a regular console, but without the inconvenience of actual hardware. PICO-8 has everything else that makes a console a console: machine specifications and display format, development tools, design culture, distribution platform, community and playership. It is similar to a retro game emulator, but for a machine that never existed. PICO-8's specifications and ecosystem are instead designed from scratch to produce something that has it's own identity and feels real. Instead of physical cartridges, programs made for PICO-8 are distributed on .png images that look like cartridges, complete with labels and a fixed 32k data capacity."
What a great start and great proof that you can make an amazing game in a small space. If you loved GameBoys and have fond memories of GBA and other small games, you'll love PICO-8.
How to play PICO-8 cartridges
If you just want to explore, you can go to https://www.lexaloffle.com and just play in your browser! PICO-8 is a "fantasy console" that doesn't exist physically (unless you build one, more on that later). If you want to develop cartridges and play locally, you can buy the whole system (any platform) for $14.99, which I have.
If you have Windows and Chrome or New Edge you can just plug in your Xbox Controller with a micro-USB cable and visit https://www.lexaloffle.com/pico-8.php and start playing now! It's amazing - yes I know how it works but it's still amazing - to me to be able to play a game in a web browser using a game controller. I guess I'm easily impressed.
It wasn't very clear to me how to load and play any cartridge LOCALLY. For example, I can play Demon Castle here on the Forums but how do I play it locally and later, offline?
The easy way is to run PICO-8 and hit ESC to get their command line. Then I type LOAD #cartid where #cartid is literally the id of the cartridge on the forums. In the case of Demon Castle it's #demon_castle-0 so I can just LOAD #demon_castle-0 followed by RUN.
Alternatively - and this is just lovely - if I see the PNG pic of the cartridge on a web page, I can just save that PNG locally and save it in C:\Users\scott\AppData\Roaming\pico-8\carts then run it with LOAD demon_castle-0 (or I can include the full filename with extensions). THAT PNG ABOVE IS THE ACTUAL GAME AS WELL. What a clever thing - a true virtual cartridge.
One of the many genius parts of the PICO-8 is that the "Cartridges" are actually PNG pictures of cartridges. Drink that in for a second. They save a screenshot of the game while the cart is running, then they hide the actual code in a steganographic process - they are hiding the code in two of the bits of the color channels! Since the cart pics are 160*205 there's enough room for 32k.
A p8 file is source code and a p8.png is the compiled cart!
How to make PICO-8 games
The PICO-8 software includes everything you need - consciously constrained - to make AND play games. You hit ESC to move between the game and the game designer. It includes a sprite and music editor as well.
From their site, the specifications are TIGHT on purpose because constraints are fun. When I write for the PalmPilot back in the 90s I had just 4k of heap and it was the most fun I've had in years.
Display - 128x128 16 colours
Cartridge Size - 32k
Sound - 4 channel chip blerps
Code - Lua
Sprites - 256 8x8 sprites
Map - 128x32 cels
"The harsh limitations of PICO-8 are carefully chosen to be fun to work with, to encourage small but expressive designs, and to give cartridges made with PICO-8 their own particular look and feel."
The code you will use is LUA. Here's some demo code of a Hello World that animates 11 sprites and includes two lines of text
t = 0 music(0) -- play music from pattern 0 function _draw() cls() for i=1,11 do -- for each letter for j=0,7 do -- for each rainbow trail part t1 = t + i*4 - j*2 -- adjusted time y = 45-j + cos(t1/50)*5 -- vertical position pal(7, 14-j) -- remap colour from white spr(16+i, 8+i*8, y) -- draw letter sprite end end print("this is pico-8", 37, 70, 14) print("nice to meet you", 34, 80, 12) spr(1, 64-4, 90) -- draw heart sprite t += 1 end
That's just a simple example, there's a huge forum with thousands of games and lots of folks happy to help you in this new world of game creation with the PICO-8. Here's a wonderful PICO-8 Cheat Sheet to print out with a list of functions and concepts. Maybe set it as your wallpaper while developing? There's a detailed User Manual and a 72 page PICO-8 Zine PDF which is really impressive!
And finally, be sure to bookmark this GitHub hosted amazing curated list of PICO-8 resources! https://github.com/pico-8/awesome-PICO-8
  Writing PICO-8 Code in another Editor
There is a 3 year old PICO-8 extension for Visual Studio Code that is a decent start, although it's created assuming a Mac, so if you are a Windows user, you will need to change the Keyboard Shortcuts to something like "Ctrl-Shift-Alt-R" to run cartridges. There's no debugger that I'm seeing. In an ideal world we'd use launch.json and have a registered PICO-8 type and that would make launching after changing code a lot clearer.
There is a more recent "pico8vscodeditor" extension by Steve Robbins that includes snippets for loops and some snippets for the Pico-8 API. I recommend this newer fleshed out extension - kudos Steve! Be sure to include the full path to your PICO-8 executable, and note that the hotkey to run is a chord, starting with "Ctrl-8" then "R."
Editing code directly in the PICO-8 application is totally possible and you can truly develop an entire cart in there, but if you do, you're a better person than I. Here's a directory listing in VSCode on the left and PICO-8 on the right.
And some code.
You can expert to HTML5 as well as binaries for Windows, Mac, and Linux. It's a full game maker! There are also other game systems out there like PicoLove that take PICO-8 in different directions and those are worth knowing about as well.
What about a physical PICO-8 Console
A number of folks have talked about the ultimate portable handheld PICO-8 device. I have done a lot of spelunking and as of this writing it doesn't exist.
You could get a Raspberry Pi Zero and put this Waveshare LCD hat on top. The screen is perfect. But the joystick and buttons...just aren't. There's also no sound by default. But $14 is a good start.
The Tiny GamePi15, also from Waveshare could be good with decent buttons but it has a 240x240 screen.
The full sized Game Hat looks promising and has a large 480x320 screen so you could play PICO-8 at a scaled 256x256.
The RetroStone is also close but you're truly on your own, compiling drivers yourself (twitter thread) from what I can gather
The ClockworkPI GameShell is SOOOO close but the screen is 320x240 which makes 128x128 an awkward scaled mess with aliasing, and the screen the Clockwork folks chose doesn't have a true grid if pixels. Their pixels are staggered. Hopefully they'll offer an alternative module one day, then this would truly be the perfect device. There are clear instructions on how to get going.
The PocketCHIP has a great screen but a nightmare input keyboard.
For now, any PC, Laptop, or Rasberry Pi with a proper setup will do just fine for you to explore the PICO-8 and the world of fantasy consoles!
Sponsor: OzCode is a magical debugging extension for C#/.NET devs working in Visual Studio. Get to the root cause of your bugs faster with heads-up display, advanced search inside objects, LINQ query debugging, side-by-side object comparisons & more. Try for free!
© 2019 Scott Hanselman. All rights reserved.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
      The PICO-8 Virtual Fantasy Console is an idealized constrained modern day game maker published first on https://deskbysnafu.tumblr.com/
0 notes