Кофе чернее чем ночь помогает закончить вечер
Крик за стеною опять на даёт сомкнуть глаз
Жаль, что запас сигарет никогда не бывает вечен
Эта петля повторяется множество раз
gouache, 100 x 70 cm
reference: «Country Doctor» W. Eugene Smith, 1948
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I'M SORRY, I HAVE TO DO THIS
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Why does Daniil sound so happy when he finally exposes Aglaya's "lies" to Artemy? The title alone is something.
He's so dramatic, like a bitter ex happily showing you proof of why your new gf is a bad toxic person, and you should definitely break up.
Calling you "My dear Burakh" Asking you to come murder her. Oh my god, he is throwing a whole celebration, even nagging the army general to tag along there with him.
DANIIL CALM DOWN WHAT DID SHE DO TO YOU. I CAN'T. A twink loses one (1) malewife steppe man and turns into the death penalty's number one fan because of it.
He sounds so heartbroken and desperate for you to believe him. He doesn't even wait for day 12 to send this letter. He sends it immediately at 23:30 on day 11. I was farming shmoders when I received and my first instinct was to scream "NOT MY WIFE" Then continue trading my needles with children for drugs, Only then I ran out of the house in panic to the Cathedral.
Bonus: Capella rubbing salt into the wound after the Bachelor yelled to the whole town about Artemy's failing situationship.
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completely forgot about this mod-in-progress when i booted up the game
spoilers for the late game Powers That Be reveal in pathologic classic
now the healers can better see the nature of their world; just a little town in a little sandbox in a little garden
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Sometimes I feel like I should make a map of where the plague clouds spawn in pathologic but that may be a lot of work
Idk
Not even for gameplay uses necessarily, more like a pointless autism task to keep me occupied for the next week
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Playing patho classic and I just love them. doctors
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in fire
вот и сгорел многогранник.... похрен
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I just noticed that by day 12 in the classic game, all the cows are gone. At least the ones in the town. If you walk by the fields where they used to be, you can hear echos of their moos and voices. It's almost distorted.
It makes sense, especially with day 11 being the one where prices rise the most extreme. Meat would've cost a fortune, and people were starving by then. Maybe they even disappeared earlier, but I just didn't have time to notice, courtesy to running around like a headless chicken to race the clock.
The only remaining cows you can find at the end of the game are at the abattior. The kin protected their cattle and kept them alive during the plague and famine.
These are two separate groups. Although they look the same, there are six in total. It's honestly beautiful environmental storytelling, the little details in the background. Something as simple as the adorable cows you marvelled at on day 1 disappearing without you noticing it. The beauty and innocence the town was robbed out of it during the plague. How this shows it wasn't just you who was desperately scrounging up any crumbs of food you can find to avoid starvation.
How the kin didn't resort to these desperate measures. All of the town's cow population is gone now, whole fields of cattle were removed in under two weeks. Maybe it is steppe culture or their beliefs, but they kept their cattle cared for and didn't panic, and now they're the only ones which remain.
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