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#Popcultureentity
thehodgepodgepagan · 2 years
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Pop culture entities (also called/considered to be egregores) are entities that originate from pop culture media. They are thoughtforms, energy forms or tulpas that were created (whether intentionally or unintentionally) by the constant collective thoughts of a distinct group of people (i.e. the fanbase of a popular anime series) . They are produced by the imaginative, creative and emotional energies of the collective that forms the archetypal imagery of whatever or whoever the collective is focusing their thought energies on.
For example Hisoka from HunterxHunter can be considered a pop culture entity because along with the popularity of the franchise itself there's been quite a few blogs, fanfictions, fan-artworks, fan-edits, cosplay and so on made about the franchise and him. All the energies that was poured into the franchise (i.e. those who created the franchise and those who read the manga and watched the anime) in general goes into manifestation and feeding of his pop culture archetype and all those thought energies that's put into his manifestation also decides how dependent or independent he is to/of his own/original reality (the HunterxHunter universe)
Pop culture entities are sentient beings that will continue to exist as long as there's a steady supply of thought energy that feeds them, meaning as long as there's a fanbase of some kind of the entity and whichever pop culture media it originates from, it will continue to exist. Pop culture entities usually start off entirely dependent on their own/original reality meaning the pop culture entity' behaviour, mindset, actions etc. are all dependent on whichever myths, lore, pop culture media etc. they originate from, but the more thought energy is put into the entity the more independent the pop culture entity can become.
What this means is that it's less likely for pop culture entities that don't have a large fanbase to act independently from whatever information is available on them or their own/original reality, but if the pop culture entities have a very large fanbase then they're more likely to act independently from whatever information is available about them. For example Takane from Takane To Hana is less likely to interact independently from what's mentioned about him in the manga because he and the manga itself doesn't have that large of a following but Uncle Hiro from A:TLA is able to interact independently from the series because A:TLA is a really popular franchise and has a large fanbase.
Now this doesn't mean that the character that's being fed these constant collective thought energies will suddenly manifest as a pop culture entity. Along with the collective thought energies of the fanbase of the character and the pop culture media they originate from as a whole, for this character to manifest as a pop culture entity, the collective intent, meaning the intent for this character to manifest as a pop culture entity is also needed.
A misconception some have in relation to pop culture entities is that all pop culture entities are deities (A lot of users group both regular pop culture entities and pop culture entities that can technically be considered pop culture deities into the "pop culture deity" category). That's not true, well not entirely at least. If the pop culture entity was considered to be a deity of some kind in whatever pop culture media they originated from then yeah, they can be considered a pop culture deity.
However, if the entity wasn't considered a deity of any kind in whatever pop culture media they originate from then they can't be considered a pop culture deity, they'd be considered a "regular" pop culture entity. Even when it comes to the overpowered entities from pop culture media, if they weren't/aren't considered a deity of any kind then they aren't a "pop culture deity" they're a regular pop culture entity with really cool powers.
Working or interacting with pop culture entities is neither harder nor easier than working or interacting with traditional spirits and entities. You basically follow the same basics when it comes to working or interacting with traditional spirits or entities which is knowing a good amount of info about the entity and its origins, having some kind of reliable method or tool which you can use to communicate with the entity and all in all just being respectful of both the entity and its origin is important.
There are some pop culture entities that were inspired by traditional spirits and entities like the pop culture gods from Blood of Zeus and pop culture Lucifer from every Lucifer (the) Morningstar pop culture media that's available in the world. Some consider these pop culture entities to be aspects of certain traditional spirits and entities like some considering Lucifer Morningstar from the Netflix series Lucifer, to be an aspect of Lucifer mentioned in roman and left-hand-path lore (or traditional Lucifer will sometimes appear "disguised" as a Lucifer from pop culture media). There are also those who consider traditional spirits and entities to be egregores like pop culture entities too and that's completely valid. The same goes if you don't consider traditional spirits and entities to be egregores in the same sense the pop culture entities are.
When it comes trying to vet these entities (if vetting is a part of your practice) based on the information found on these pop culture entities, it's rare for there to be "wrong" or "incorrect" information about them, even if the information is fanon based and not necessarily canon based that information is still a part of the pop culture entity's "source code" meaning whatever fanon information there is will be true to them and they're likely to behave in accordance to not only their canon based information but their fanon based information too.
However, just because an entity is likely to act in accordance with both the fanon and canon based information available on them, doesn't mean they have to or should especially not if you don't resonate with their fanon based information, the same goes if you don't resonate with the pop culture entity' canon based information either. If you don't resonate with their fanon based or canon based information you don't have to pay attention to the information you don't resonate with and focus on the information you do resonate with. However, even if you don't resonate with an entity's canon based information it's still very important to know their canon based information and take said information into consideration when dealing with them.
How you can figure out if a pop culture entity is reaching out to you or which pop culture entity you can reach out to is to pay attention to the signs. If you constantly get signs and symbols that are scarily specific to the pop culture media the entity originates from or if you feel deeply connected to the entity then they might be reaching out to you or it might be a sign that you should reach out to them or at least do more research on them. Research the hell out of that entity and once you've gotten a good baseline of information on the entity, you can invite the entity into your space and start a QnA session.
When inviting an entity into your space make sure you have the proper precautions and protections set in place and your invitation wording has to be specific as well, like say for instance you only want to invite the entity into your space for the duration and only the duration of the QnA session make that ABSOLUTELY clear when you're inviting them in and once the QnA session has ended politely kick them out if there's nothing else you want.
When it comes to offerings, (if the entity is okay with receiving offerings) offerings that are associated (whether lightly or heavily) with the pop culture media they originate from and the character itself is definitely recommended (unless they say otherwise or give you permission to give them an entirely different type of offering). For instance tea would be an obvious offering for Uncle Hiro, but there is a chance he might even ask you for coffee as an offering (not likely, but anything's possible).
Not every character mentioned in pop culture media can be considered a pop culture entity, but if there's three or more blogs or a good number of people have shared stuff about the character and its origins then it's likely that character has manifested as a pop culture entity, they'll just be heavily dependent on the pop culture media they originate from. If the entity gains more and more popularity and their fanbase grows bigger then it's very they'll become more and more independent from the pop culture media they originate from.
Anyone can work with a pop culture entity, just make sure you know the basics of protection and divination and the basics of working and interacting with spirits and entities in general and that you don't bite off more than you can chew. Meaning don't try and work with a really popular pop culture entity like Chtulu if you have absolutely no experience working with spirits or entities in general. Start with what you can handle and go from there.
If you have any questions and such feel free to ask me!
UNSHAMELESS PLUG - I offer confirmations, letters, messages and so on from pop culture entities and deities here and here
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