#SO:FD
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superthatguy62 · 2 years ago
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Star Ocean First Departure spoilers
Me, at Durss: Aw, that PA with Millie and Roddick helping the girl build the snowmen was adorable.
Me, several hours of playtime later:
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(The even more fucked up part is that the snowmen you build during that PA, you can make several, are still there just to remind you right before it happens).
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gorematchala · 1 year ago
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I have completed Star Ocean!!!!
So I only have one negative thing to say about First Departure R and its minor. To get it out of the way, this game has the same disease many RPGs have which is "bad final area and last boss" syndrome. I made the strongest sword I could possibly get for Roddick and half the enemies at the end, including the final boss, are healed if you hit them with it, I assume because they absorb dark element. I will be maining the Soul Eater next time
But there is currently a next time because I really liked the game! Its old and arcane and items are super important even though you'll never need even a fraction of whats available, and all of that PSP jank is so good, I love it. As a remake/remaster/port thing I really love the way the devs stayed true to the SNES game and the PSP game at the same time somehow. Its like the most respectful remaster ever
Besides just liking the game I've started a second playthrough because there are a lot of characters and I want to play with some of the ones I couldn't get before. Unfortunately it would take 3 playthroughs to use all of them and idk if I would go that far so soon after my first clear but the other reason I'm playing again is I understand the skill system now and I wasted so many points and so much EXP before that i basically just wanna see how broken overpowered I can get lol. I feel like theres an upper limit for sure cuz damage caps at 9999, but I wanna max out all skills for everyone and smith some fucked up armor and buy all the expensive items and stuff. Its got all the components of the kind of RPG I'm always looking for, even though just like with FF8 I wish it was just normal turn based combat. The spritework is really good though and it helps the fights be fun
I started the demo for second story and so far I really like the characters and the art and stuff but it kinda encapsulates a problem I have with sequels and modernizing things. The stagger system and all the battle stuff is fuckin awesome, I love it and its what drew me to the game in the first place, but the 3D environments look kinda crusty and the menus are all just blue and samey looking. The SO:FD menus let you change the background color and all the different tabs have colored icons next to them. And its nice cuz theres a lot of menus in that game. With Second Story its like you trade the PSP swag for convenience and sick battle systems. But I reallyyy like the PSP swag is the problem
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