savage-kult-of-gorthaur · 2 years ago
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"YOU SEE ME LIFT THE AXE, AS IT PLUNGES THROUGH YOUR SHIELD."
PIC INFO: Spotlight on promo shots for Spawn the Bloodaxe 6" action figure, from Spawn Series 22 "Dark Ages Spawn: The Viking Age," released July 2002 by McFarlane Toys.
MINI-BIO: "Spawn the Bloodaxe, formerly known as Erik the Bloodaxe when he was human, was transformed into something else entirely by the mystical forces of darkness."
-- MCFARLANE TOYS, c. summer 2002
NOTE: The following lyrics were not easy to come by, mind you all, and I don't know many other "fantasy-axe lyrics" out there, haha! I don't listen to CONAN.
"You see me lift the axe, (as) it plunges through your shield, You now begin to panic as you see your chances grow slim, Your running through the endless maze, (You) Turn and I'll be there, A force too strong for you to fight."
-- "Metal Storm/Face the Slayer" (1983) by SLAYER
Sources: www.pinterest.com/pin/379076493606102005 (Pinterest 2x).
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fovcomicfigure · 4 years ago
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^+^ Spawn Dark Ages Viking SKULLSPLITTER Action Figure McFarlane Series 22 Brand New https://ift.tt/39GwlFs
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kayawagner · 6 years ago
Text
Electrum Best Seller [BUNDLE]
Publisher: Skirmisher Publishing
This special 70% off bundle is Skirmisher Publishing's most electic and contains 15 of our most popular and bestselling titles! They include our universal Mythos Society Guide to New England and USMSC FM-22: Space Boarding Operations, two entries in our "Oddities" series, two sets of H.G. Wells tabletop wargaming rules, eight RPG supplements, and a set of miniatures. 
The Noble Wild Regular price: $9.99 Bundle price: $2.99 Format: PDF A 2008 ENnie Award Nominee! This exciting book introduces comprehensive rules for playing intelligent animals in a wide variety of game settings and situations. It will be popular with everyone from groups that want to try all-animal or mixed animal/humanoid parties, to players who want to expand the options for their animal companions and familiars, to game masters who are looking for interesting and unexpected foes to run against their players. Features of this "Animal Player’s Handbook" include: Statistics for more than 60 playable species of noble animal; Modifications and additions to existing classes, skills, and feats appropriate to animal characters; A new basic character class, the Greater Familiar; Eight new Prestige Classes, including the Man-Eater a... Mythos Society Guide to New England Regular price: $3.49 Bundle price: $1.99 Format: PDF The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as themes; are based on or inspired by the works of H.P. Lovecraft or other Cthulhu Mythos authors; or are set during the period between the two World Wars.  The Mythos Guide to New England provides a record of the land and its inhabitants, its prehistory and history, and its n... 100 Oddities for a Sewer Regular price: $1.99 Bundle price: $0.59 Format: PDF Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They also can allow travel below, to, or through intervening places (including those you might want to visit even less than the sewer itself). They might also be a haven for criminal elements or street folk, or a hideout for those who cannot stand scrutiny by the light of day. Sewers exist from age to age, and could figure in an ancient setting as easily as a modern or future... 100 Oddities for a Viking Encounter Regular price: $1.49 Bundle price: $0.99 Format: PDF Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These elements routinely cross the line between actual mythological elements and meta-references to them, and storytellers can decide in any given case whether they are dealing with something legendary or merely reminiscent of it.  Oddities are things that stand out from the ordinary, and prompt both game masters and players to wonder about them. Oddities intrigue and&nbs... Fire Rooster (A Monster for 5th Edition) Regular price: $0.25 Bundle price: $0.33 Format: PDF In honor of the lunar Chinese New Year, Skirmisher Publishing is proud to announce the release of “Fire Rooster: A Monster for 5th Edition”!  Fire Roosters are elemental animals made of living metal that have glowing red metallic feathers, are studded with numerous small gems, and have low flames wreathing their bodies. Beyond the elemental planes that are their native homes, such creatures are most likely to be found in places like volcanoes and temple complexes of deities with which they are affiliated, where they typically serve as guardians or beloved pets. In cultures that observe the Lunar New Year and adhere to the Asian Zodiac, spellcasters often summon Fire Roosters to take part in annual celebrations, where they are displayed, doted on, fed treats, and directe... H.G. Wells' Little Orc Wars Regular price: $4.99 Bundle price: $1.49 Format: PDF H.G. Wells’ Little Orc Wars is a fun, simple, fast-paced system that is designed to be quick to learn and easy to play, so that players can focus on concerns like strategy and having fun, rather than on mechanics. It includes both basic rules that can be used alone, plus a variety of optional rules that players can add as they see fit to take their games to the next level. These include guidelines for Giants, War Beasts, Undead, Dwarves, Elves, Amphibious and Aquatic Creatures, Elementals, Structures, Siege, Terrain, Boats, and Heroes like Champions (Paladins, Rangers), Priests (Clerics, Necromancers), and Wizards. As their name suggests, the rules contained in this booklet are based on and inspired by the rules and concepts presented by genius writer and game designer H.G.... H.G. Wells' Little Wars Regular price: $4.99 Bundle price: $1.49 Format: PDF Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer.  Skirmisher’s edition of Little Wars is divided into a Foreword, an Introduction, six Chapters, and an Appendix. Features of this edition include: Clear, authoritative, and entertaining text that reveals both the great mind and the sense of humor possessed by one of the world’s greatest science fiction authors. A complete miniatures wargame system that can be played as-is or used as the basis for other miniature... Insults & Injuries: A Pathfinder Sourcebook for Medical Maladies Regular price: $13.99 Bundle price: $3.99 Format: PDF You have never read a game book quite like this one! Written by a practicing medical doctor, Insults & Injuries presents real world illnesses in Pathfinder game terms. Why afflict characters with “filth fever” when you can give them rabies, the black plague, or the flu? Within this sourcebook, you will find dozens of sicknesses that your players already know and fear in a format that allows them to be easily and realistically brought into your games. You will also find expanded rules for more effective non-magical healing. This detailed book is divided into an introduction, 14 chapters, and six appendices and includes: * Rules for more than 50 diseases and disorders, their game effects, and how they can be treated by both mundane and magical means. * A chapt... Morlocks (Cardstock Characters™) Regular price: $2.99 Bundle price: $0.99 Format: PDF Before there were Orcs there were Morlocks, the original cannibalistic humanoid underground dwellers created by science fiction genius H.G. Wells! These grim humanoids first appeared in the post-apocalyptic classic The Time Machine. This set of miniatures follows the author's characterization of these creatures as cannibals, slavers, and the custodians of subterranean machinery and includes nine man-sized Morlocks, four juvenile Morlocks, and two large Morlock monstrosities, along with 10 weapon and equipment counters. These miniatures are designed to be compatible with other 25/30mm figures and can be printed out and assembled, as many times as desired. Two versions of each miniature are provided, one in full color and the other in black-and-white. H.G. Wells' Morlocks Mutant Race (Pathfinder Roleplaying Game) Regular price: $0.50 Bundle price: $0.29 Format: PDF Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them from other humanoids. As diverse — if not more so — in form and outlook as other humanoids, mutants display the best and worst characteristics evolution has to offer. This title contains guidelines for playing the Mutant Race as characters and includes details on physical appearance, society, relations with other races, alignment a... USSMC FM 7-22: Space Boarding Operations Regular price: $2.99 Bundle price: $0.99 Format: PDF In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding hostile spacecraft in 2089. Its author, Lt. Col. Oliver Cass, is an active-duty U.S. Army officer experienced in both real-world operations and manual writing. USSMC FM 7-22 is also the official publication of TerrorWerks, a heart-pounding live-action roleplaying experience. TerrorWerks players assume the roles of U.S. Space Marines, civilian engineers, and corporate execu... Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games Regular price: $4.99 Bundle price: $2.99 Format: PDF Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of their own characters. Features include: 16 military prestige classes, including the Aerial Cavalryman, Charioteer, Combat Engineer, Executioner, Marine, Mechanist Infantry, Mountaineer, and Sheriff. More than 30 military subtypes, including archers, artillerists, cavalrymen, beast handlers, infantrymen, medics, pathfinders, peasant levies, and templars. Nine non-military subtypes, ... Wisdom from the Wastelands Issue #3: High-Tech Weapons Regular price: $0.50 Bundle price: $0.29 Format: Watermarked PDF Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is devoted to new toys that Game Masters can use to reward — or punish — their players. Several of the new weapons presented in this issue have the option of different types of ammunition, adding even more variety to a game. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and r... Wisdom from the Wastelands Issue #4: New Races Regular price: $0.99 Bundle price: $0.29 Format: Watermarked PDF Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains seven new “races” for players and GMs to use in their campaigns. Rules for dealing with robots are also included. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future R... Wisdom from the Wastelands Issue #9: High-Tech Weapons 2 Regular price: $0.50 Bundle price: $0.29 Format: Watermarked PDF The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers, along with one new associated condition. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any ot...
Total value: $66.36 Special bundle price: $19.99 Savings of: $46.37 (70%)
Price: $66.36 Electrum Best Seller [BUNDLE] published first on https://supergalaxyrom.tumblr.com
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savage-kult-of-gorthaur · 2 years ago
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TRUE SERVANT OF THE DARK -- SPLITTER OF SKULLS.
PIC(S) INFO: Spotlight on promo shots of Jorvak Skullsplitter 6" action figure, and part of Spawn Series 22 “Dark Ages Spawn: The Viking Age,” released by McFarlane Toys in July 2002.
"Skullsplitter, known in homo sapien circles as Jorvak Skullsplitter, is a servant of the evil Loki and the sworn enemy of Spawn the Bloodaxe."
-- MCFARLANE TOYS, c. summer 2002
Sources: https://wowma.jp/item/581558186?aff_id=PLA_m_2903 & https://mcfarlane.com/toys/skullsplitter.
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savage-kult-of-gorthaur · 2 years ago
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BLOODAXE RISING -- THE BLOODAXE REBORN.
PIC(S) INFO: Spotlight on promo shots of Spawn the Bloodaxe 6 inch action figure, part of Spawn Reborn Series 3 by McFarlane Toys, released in July 2005 -- a re-imagination of said figure originally released in Spawn Series 22 [Dark Ages Spawn: The Viking Age] July 2002.
Source: https://mcfarlane.com/toys/bloodaxe-spawn.
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savage-kult-of-gorthaur · 2 years ago
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"...SKULLSPLITTER, A BEING WITH THE BODY OF A MAN AND A HORNED DEMON'S HEAD."
PIC(S) INFO: Spotlight on shots of the Skullsplitter 6" action figure, sworn enemy of Spawn the Bloodaxe, and part of Spawn Series 22 "Dark Ages Spawn: The Viking Age," released by McFarlane Toys in July 2002.
MINI-BIO: "Jorvak the Skullsplitter - named for his favorite deadly battle tactic -- led a band of rogue warriors. Though foul-tempered, Jorvak had known Erik Bloodaxe since childhood, where they fought mock battles as children do. But childish taunts turned to deep hated when Erik stole the heart of a young woman and humiliated Jorvak before all the surrounding villages. Fleeing to the surrounding hills, Jorvak prayed for redemption. But legend says he prayed not to Odin, but to Loki, the god of mischief and deceit. Loki granted Jorvak's desire in a devil's pact: revenge on Bloodaxe in return for an eternity of service. When the deal was done, Jorvak became simply Skullsplitter, a being with the body of a man and a horned demon's head."
-- MCFARLANE TOYS, c. 2002
Source: https://mcfarlane.com/toys/skullsplitter and www.pinterest.com/pin/skullsplitter-the-viking-age--259590365991527441.
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savage-kult-of-gorthaur · 6 months ago
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WAITS PATIENTLY, EAGERLY, TO SPLIT YOUR SKULL IN THE DARK FOREST.
PIC INFO: Spotlight on digital art of Jorvak the Skullsplitter, sworn enemy of Spawn the Bloodaxe, and inspired by SPAWN Series 22 "Dark Ages Spawn: The Viking Age," artwork by Ling Yun, China, using throwback Photoshop software, c. 2005.
Source: https://forums.cgsociety.org/t/dark-ages-spawn-skullsplitter-ling-yun-2d/887978
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fovcomicfigure · 4 years ago
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^+^ Spawn Viking Age Dark Raider Action Figure McFarlane Brand New Series 22 Rare https://ift.tt/312sxup
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fovcomicfigure · 5 years ago
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^+^ Dark Ages SPAWN The Bloodaxe & Thunderhoof Series 22 Viking Age Figure https://ift.tt/2WjPuHa
0 notes
kayawagner · 6 years ago
Text
Electrum Best Seller [BUNDLE]
Publisher: Skirmisher Publishing
This special 70% off bundle is Skirmisher Publishing's most electic and contains 15 of our most popular and bestselling titles! They include our universal Mythos Society Guide to New England and USMSC FM-22: Space Boarding Operations, two entries on our "Oddities" series, two sets of H.G. Wells tabletop wargaming rules, eight RPG supplements, and a set of miniatures. 
The Noble Wild Regular price: $9.99 Bundle price: $2.99 Format: PDF A 2008 ENnie Award Nominee! This exciting book introduces comprehensive rules for playing intelligent animals in a wide variety of game settings and situations. It will be popular with everyone from groups that want to try all-animal or mixed animal/humanoid parties, to players who want to expand the options for their animal companions and familiars, to game masters who are looking for interesting and unexpected foes to run against their players. Features of this "Animal Player’s Handbook" include: Statistics for more than 60 playable species of noble animal; Modifications and additions to existing classes, skills, and feats appropriate to animal characters; A new basic character class, the Greater Familiar; Eight new Prestige Classes, including the Man-Eater a... Mythos Society Guide to New England Regular price: $3.49 Bundle price: $1.99 Format: PDF The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as themes; are based on or inspired by the works of H.P. Lovecraft or other Cthulhu Mythos authors; or are set during the period between the two World Wars.  The Mythos Guide to New England provides a record of the land and its inhabitants, its prehistory and history, and its n... 100 Oddities for a Sewer Regular price: $1.99 Bundle price: $0.59 Format: PDF Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They also can allow travel below, to, or through intervening places (including those you might want to visit even less than the sewer itself). They might also be a haven for criminal elements or street folk, or a hideout for those who cannot stand scrutiny by the light of day. Sewers exist from age to age, and could figure in an ancient setting as easily as a modern or future... 100 Oddities for a Viking Encounter Regular price: $1.49 Bundle price: $0.99 Format: PDF Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These elements routinely cross the line between actual mythological elements and meta-references to them, and storytellers can decide in any given case whether they are dealing with something legendary or merely reminiscent of it.  Oddities are things that stand out from the ordinary, and prompt both game masters and players to wonder about them. Oddities intrigue and&nbs... Fire Rooster (A Monster for 5th Edition) Regular price: $0.25 Bundle price: $0.33 Format: PDF In honor of the lunar Chinese New Year, Skirmisher Publishing is proud to announce the release of “Fire Rooster: A Monster for 5th Edition”!  Fire Roosters are elemental animals made of living metal that have glowing red metallic feathers, are studded with numerous small gems, and have low flames wreathing their bodies. Beyond the elemental planes that are their native homes, such creatures are most likely to be found in places like volcanoes and temple complexes of deities with which they are affiliated, where they typically serve as guardians or beloved pets. In cultures that observe the Lunar New Year and adhere to the Asian Zodiac, spellcasters often summon Fire Roosters to take part in annual celebrations, where they are displayed, doted on, fed treats, and directe... H.G. Wells' Little Orc Wars Regular price: $4.99 Bundle price: $1.49 Format: PDF H.G. Wells’ Little Orc Wars is a fun, simple, fast-paced system that is designed to be quick to learn and easy to play, so that players can focus on concerns like strategy and having fun, rather than on mechanics. It includes both basic rules that can be used alone, plus a variety of optional rules that players can add as they see fit to take their games to the next level. These include guidelines for Giants, War Beasts, Undead, Dwarves, Elves, Amphibious and Aquatic Creatures, Elementals, Structures, Siege, Terrain, Boats, and Heroes like Champions (Paladins, Rangers), Priests (Clerics, Necromancers), and Wizards. As their name suggests, the rules contained in this booklet are based on and inspired by the rules and concepts presented by genius writer and game designer H.G.... H.G. Wells' Little Wars Regular price: $4.99 Bundle price: $1.49 Format: PDF Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer.  Skirmisher’s edition of Little Wars is divided into a Foreword, an Introduction, six Chapters, and an Appendix. Features of this edition include: Clear, authoritative, and entertaining text that reveals both the great mind and the sense of humor possessed by one of the world’s greatest science fiction authors. A complete miniatures wargame system that can be played as-is or used as the basis for other miniature... Insults & Injuries: A Pathfinder Sourcebook for Medical Maladies Regular price: $13.99 Bundle price: $3.99 Format: PDF You have never read a game book quite like this one! Written by a practicing medical doctor, Insults & Injuries presents real world illnesses in Pathfinder game terms. Why afflict characters with “filth fever” when you can give them rabies, the black plague, or the flu? Within this sourcebook, you will find dozens of sicknesses that your players already know and fear in a format that allows them to be easily and realistically brought into your games. You will also find expanded rules for more effective non-magical healing. This detailed book is divided into an introduction, 14 chapters, and six appendices and includes: * Rules for more than 50 diseases and disorders, their game effects, and how they can be treated by both mundane and magical means. * A chapt... Morlocks (Cardstock Characters™) Regular price: $2.99 Bundle price: $0.99 Format: PDF Before there were Orcs there were Morlocks, the original cannibalistic humanoid underground dwellers created by science fiction genius H.G. Wells! These grim humanoids first appeared in the post-apocalyptic classic The Time Machine. This set of miniatures follows the author's characterization of these creatures as cannibals, slavers, and the custodians of subterranean machinery and includes nine man-sized Morlocks, four juvenile Morlocks, and two large Morlock monstrosities, along with 10 weapon and equipment counters. These miniatures are designed to be compatible with other 25/30mm figures and can be printed out and assembled, as many times as desired. Two versions of each miniature are provided, one in full color and the other in black-and-white. H.G. Wells' Morlocks Mutant Race (Pathfinder Roleplaying Game) Regular price: $0.50 Bundle price: $0.29 Format: PDF Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them from other humanoids. As diverse — if not more so — in form and outlook as other humanoids, mutants display the best and worst characteristics evolution has to offer. This title contains guidelines for playing the Mutant Race as characters and includes details on physical appearance, society, relations with other races, alignment a... USSMC FM 7-22: Space Boarding Operations Regular price: $2.99 Bundle price: $0.99 Format: PDF In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding hostile spacecraft in 2089. Its author, Lt. Col. Oliver Cass, is an active-duty U.S. Army officer experienced in both real-world operations and manual writing. USSMC FM 7-22 is also the official publication of TerrorWerks, a heart-pounding live-action roleplaying experience. TerrorWerks players assume the roles of U.S. Space Marines, civilian engineers, and corporate execu... Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games Regular price: $4.99 Bundle price: $2.99 Format: PDF Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of their own characters. Features include: 16 military prestige classes, including the Aerial Cavalryman, Charioteer, Combat Engineer, Executioner, Marine, Mechanist Infantry, Mountaineer, and Sheriff. More than 30 military subtypes, including archers, artillerists, cavalrymen, beast handlers, infantrymen, medics, pathfinders, peasant levies, and templars. Nine non-military subtypes, ... Wisdom from the Wastelands Issue #3: High-Tech Weapons Regular price: $0.50 Bundle price: $0.29 Format: Watermarked PDF Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is devoted to new toys that Game Masters can use to reward — or punish — their players. Several of the new weapons presented in this issue have the option of different types of ammunition, adding even more variety to a game. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and r... Wisdom from the Wastelands Issue #4: New Races Regular price: $0.99 Bundle price: $0.29 Format: Watermarked PDF Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains seven new “races” for players and GMs to use in their campaigns. Rules for dealing with robots are also included. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future R... Wisdom from the Wastelands Issue #9: High-Tech Weapons 2 Regular price: $0.50 Bundle price: $0.29 Format: Watermarked PDF The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers, along with one new associated condition. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any ot...
Total value: $66.36 Special bundle price: $19.99 Savings of: $46.37 (70%)
Price: $66.36 Electrum Best Seller [BUNDLE] published first on https://supergalaxyrom.tumblr.com
0 notes
kayawagner · 6 years ago
Text
Electrum Best Seller [BUNDLE]
Publisher: Skirmisher Publishing
This special 70% off bundle is Skirmisher Publishing's most electic and contains 15 of our most popular and bestselling titles! They include our universal Mythos Society Guide to New England and USMSC FM-22: Space Boarding Operations, two entries on our "Oddities" series, two sets of H.G. Wells tabletop wargaming rules, eight RPG supplements, and a set of miniatures. 
The Noble Wild Regular price: $9.99 Bundle price: $2.99 Format: PDF A 2008 ENnie Award Nominee! This exciting book introduces comprehensive rules for playing intelligent animals in a wide variety of game settings and situations. It will be popular with everyone from groups that want to try all-animal or mixed animal/humanoid parties, to players who want to expand the options for their animal companions and familiars, to game masters who are looking for interesting and unexpected foes to run against their players. Features of this "Animal Player’s Handbook" include: Statistics for more than 60 playable species of noble animal; Modifications and additions to existing classes, skills, and feats appropriate to animal characters; A new basic character class, the Greater Familiar; Eight new Prestige Classes, including the Man-Eater a... Mythos Society Guide to New England Regular price: $3.49 Bundle price: $1.99 Format: PDF The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read for anyone interested in the esoteric history of New England, and a resource for stories or other projects that have horror or the weird as themes; are based on or inspired by the works of H.P. Lovecraft or other Cthulhu Mythos authors; or are set during the period between the two World Wars.  The Mythos Guide to New England provides a record of the land and its inhabitants, its prehistory and history, and its n... 100 Oddities for a Sewer Regular price: $1.99 Bundle price: $0.59 Format: PDF Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They also can allow travel below, to, or through intervening places (including those you might want to visit even less than the sewer itself). They might also be a haven for criminal elements or street folk, or a hideout for those who cannot stand scrutiny by the light of day. Sewers exist from age to age, and could figure in an ancient setting as easily as a modern or future... 100 Oddities for a Viking Encounter Regular price: $1.49 Bundle price: $0.99 Format: PDF Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These elements routinely cross the line between actual mythological elements and meta-references to them, and storytellers can decide in any given case whether they are dealing with something legendary or merely reminiscent of it.  Oddities are things that stand out from the ordinary, and prompt both game masters and players to wonder about them. Oddities intrigue and&nbs... Fire Rooster (A Monster for 5th Edition) Regular price: $0.25 Bundle price: $0.33 Format: PDF In honor of the lunar Chinese New Year, Skirmisher Publishing is proud to announce the release of “Fire Rooster: A Monster for 5th Edition”!  Fire Roosters are elemental animals made of living metal that have glowing red metallic feathers, are studded with numerous small gems, and have low flames wreathing their bodies. Beyond the elemental planes that are their native homes, such creatures are most likely to be found in places like volcanoes and temple complexes of deities with which they are affiliated, where they typically serve as guardians or beloved pets. In cultures that observe the Lunar New Year and adhere to the Asian Zodiac, spellcasters often summon Fire Roosters to take part in annual celebrations, where they are displayed, doted on, fed treats, and directe... H.G. Wells' Little Orc Wars Regular price: $4.99 Bundle price: $1.49 Format: PDF H.G. Wells’ Little Orc Wars is a fun, simple, fast-paced system that is designed to be quick to learn and easy to play, so that players can focus on concerns like strategy and having fun, rather than on mechanics. It includes both basic rules that can be used alone, plus a variety of optional rules that players can add as they see fit to take their games to the next level. These include guidelines for Giants, War Beasts, Undead, Dwarves, Elves, Amphibious and Aquatic Creatures, Elementals, Structures, Siege, Terrain, Boats, and Heroes like Champions (Paladins, Rangers), Priests (Clerics, Necromancers), and Wizards. As their name suggests, the rules contained in this booklet are based on and inspired by the rules and concepts presented by genius writer and game designer H.G.... H.G. Wells' Little Wars Regular price: $4.99 Bundle price: $1.49 Format: PDF Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer.  Skirmisher’s edition of Little Wars is divided into a Foreword, an Introduction, six Chapters, and an Appendix. Features of this edition include: Clear, authoritative, and entertaining text that reveals both the great mind and the sense of humor possessed by one of the world’s greatest science fiction authors. A complete miniatures wargame system that can be played as-is or used as the basis for other miniature... Insults & Injuries: A Pathfinder Sourcebook for Medical Maladies Regular price: $13.99 Bundle price: $3.99 Format: PDF You have never read a game book quite like this one! Written by a practicing medical doctor, Insults & Injuries presents real world illnesses in Pathfinder game terms. Why afflict characters with “filth fever” when you can give them rabies, the black plague, or the flu? Within this sourcebook, you will find dozens of sicknesses that your players already know and fear in a format that allows them to be easily and realistically brought into your games. You will also find expanded rules for more effective non-magical healing. This detailed book is divided into an introduction, 14 chapters, and six appendices and includes: * Rules for more than 50 diseases and disorders, their game effects, and how they can be treated by both mundane and magical means. * A chapt... Morlocks (Cardstock Characters™) Regular price: $2.99 Bundle price: $0.99 Format: PDF Before there were Orcs there were Morlocks, the original cannibalistic humanoid underground dwellers created by science fiction genius H.G. Wells! These grim humanoids first appeared in the post-apocalyptic classic The Time Machine. This set of miniatures follows the author's characterization of these creatures as cannibals, slavers, and the custodians of subterranean machinery and includes nine man-sized Morlocks, four juvenile Morlocks, and two large Morlock monstrosities, along with 10 weapon and equipment counters. These miniatures are designed to be compatible with other 25/30mm figures and can be printed out and assembled, as many times as desired. Two versions of each miniature are provided, one in full color and the other in black-and-white. H.G. Wells' Morlocks Mutant Race (Pathfinder Roleplaying Game) Regular price: $0.50 Bundle price: $0.29 Format: PDF Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them from other humanoids. As diverse — if not more so — in form and outlook as other humanoids, mutants display the best and worst characteristics evolution has to offer. This title contains guidelines for playing the Mutant Race as characters and includes details on physical appearance, society, relations with other races, alignment a... USSMC FM 7-22: Space Boarding Operations Regular price: $2.99 Bundle price: $0.99 Format: PDF In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding hostile spacecraft in 2089. Its author, Lt. Col. Oliver Cass, is an active-duty U.S. Army officer experienced in both real-world operations and manual writing. USSMC FM 7-22 is also the official publication of TerrorWerks, a heart-pounding live-action roleplaying experience. TerrorWerks players assume the roles of U.S. Space Marines, civilian engineers, and corporate execu... Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games Regular price: $4.99 Bundle price: $2.99 Format: PDF Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of their own characters. Features include: 16 military prestige classes, including the Aerial Cavalryman, Charioteer, Combat Engineer, Executioner, Marine, Mechanist Infantry, Mountaineer, and Sheriff. More than 30 military subtypes, including archers, artillerists, cavalrymen, beast handlers, infantrymen, medics, pathfinders, peasant levies, and templars. Nine non-military subtypes, ... Wisdom from the Wastelands Issue #3: High-Tech Weapons Regular price: $0.50 Bundle price: $0.29 Format: Watermarked PDF Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is devoted to new toys that Game Masters can use to reward — or punish — their players. Several of the new weapons presented in this issue have the option of different types of ammunition, adding even more variety to a game. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and r... Wisdom from the Wastelands Issue #4: New Races Regular price: $0.99 Bundle price: $0.29 Format: Watermarked PDF Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains seven new “races” for players and GMs to use in their campaigns. Rules for dealing with robots are also included. This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future R... Wisdom from the Wastelands Issue #9: High-Tech Weapons 2 Regular price: $0.50 Bundle price: $0.29 Format: Watermarked PDF The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers, along with one new associated condition. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any ot...
Total value: $66.36 Special bundle price: $19.99 Savings of: $46.37 (70%)
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