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#The quest for universal in cultures is daft
rudyrupakus · 3 months
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Rudy Rupak's Musical Inspirations and Influences
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Rudy Rupak, a celebrated musician, composer, and songwriter, has carved a unique niche in the music industry with his eclectic and innovative sound. His compositions, characterized by their emotive depth and intricate melodies, reflect a rich tapestry of influences drawn from diverse genres and cultural traditions. Exploring Rupak's musical inspirations provides a window into the creative processes that define his artistry and the elements that contribute to his distinctive musical voice.
Early Beginnings: A Melting Pot of Sounds
Rudy Rupak's journey into music began in his early childhood, surrounded by an environment where music was a constant presence. Growing up in a multicultural household, he was exposed to a variety of musical styles. Classical music from composers like Ludwig van Beethoven and Johann Sebastian Bach laid the foundation for his understanding of structure and harmony. Simultaneously, the vibrant rhythms of traditional Indian music, with its rich tapestry of ragas and talas, introduced him to a different dimension of melody and rhythm.
This early immersion in diverse musical traditions fostered a deep appreciation for the universality of music. It also instilled in him a curiosity to explore and blend different genres, a hallmark of his later work.
The Rock and Roll Revelation
As a teenager, Rudy Rupak's musical landscape expanded with the discovery of rock and roll. Bands like The Beatles, Led Zeppelin, and Pink Floyd were transformative, igniting a passion for the genre's energy and creativity. The innovative use of guitar by Jimmy Page and the lyrical depth of Roger Waters left an indelible mark on Rupak's musical psyche. This period of exploration into rock music also introduced him to the electric guitar, an instrument that would become central to his compositions.
Jazz and Blues: The Soulful Connection
In his early twenties, Rupak delved into the world of jazz and blues, genres that resonated with his quest for emotional expression and improvisational freedom. The intricate improvisations of Miles Davis and John Coltrane, along with the soulful expressions of B.B. King and Muddy Waters, influenced his approach to melody and rhythm. Jazz, with its emphasis on spontaneous creation, and blues, with its raw emotionality, provided new avenues for Rupak to experiment and express his musical ideas.
Modern Influences: Bridging the Old and the New
As his career progressed, Rudy Rupak's musical palette continued to evolve, incorporating elements from contemporary music. The electronic sounds of artists like Daft Punk and Radiohead added a modern edge to his compositions. The blending of acoustic and electronic elements in his music reflects a seamless fusion of traditional and contemporary influences.
Film scores have also played a significant role in shaping Rupak's musical narrative. The works of Hans Zimmer and Ennio Morricone, known for their cinematic and evocative compositions, have inspired Rupak's approach to creating atmospheric and emotionally resonant music. His ability to convey stories and emotions through music is reminiscent of the powerful storytelling found in film scores.
Cultural Influences: A Global Perspective
Rudy Rupak's music is a testament to his global perspective. His travels to different parts of the world have exposed him to a wide array of musical traditions, from the folk music of Eastern Europe to the rhythmic patterns of African drumming. These experiences have enriched his musical vocabulary and allowed him to incorporate diverse cultural elements into his compositions.
The Synthesis of Influences
The genius of Rudy Rupak lies in his ability to synthesize these varied influences into a coherent and unique musical identity. His compositions often defy genre conventions, blending classical structures with rock's dynamism, jazz's improvisational flair, and the emotive power of blues. This synthesis creates a sound that is both familiar and innovative, resonating with a wide audience while pushing the boundaries of contemporary music.
Conclusion: An Ever-Evolving Artist
Rudy Rupak's musical inspirations and influences are as diverse as the sounds he creates. From the classical masters to modern innovators, from rock legends to jazz virtuosos, each influence has contributed to the rich mosaic of his music. As an ever-evolving artist, Rupak continues to explore new musical landscapes, driven by an insatiable curiosity and a deep love for the art of music. His work stands as a testament to the power of musical fusion and the endless possibilities that arise when different traditions and genres converge.
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kimyoonmiauthor · 2 years
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I love this post. You may be interested in the Dan Harmon Story Cycle too: studiobinder dan-harmon-story-circle/
I'm not fond of the word "Universal" in story structures 9/10 they are wrong. For those who don't follow: Universal means in every culture in the world. If their ego is big enough, they'll say it applies to every story.
Worldwide, to me, means in a bunch of different places.
Things are very, very rarely universal. For example, in all languages in existence today, none of them are without pronouns.
More white cishet men like to say something is "Universal" https://www.studiobinder.com/blog/dan-harmon-story-circle/
is basically the Hero's journey boiled down without the credit.
When people don't give credit for their ideas, you know what happens? You get massive retconning. And I get annoyed at the plagiarism. But let's examine why it's not universal:
You — A character is in a zone of comfort Jo-Ha-Kyu breaks this rule as do a lot of Japanese media, in general. Frames and prologues often break this rule too. 50/50 Ta'zieh breaks this rule.
Need — But they want something. Need and want aren't the same thing. This is basic philosophy. You need food, you need shelter, and a place to sleep. Do you *need* a 50 billion dollar mansion? But some people *want* it. Second issue with this is a whole genre can break the back of this: Slice-of-life. And also kids stories are still stories. (as supposed to stories for kids). Often it lists places and what they did there, but it isn't "I needed this." Sometimes in thematic order.
Go — They enter an unfamiliar situation,
Again, Slice of life breaks this. Often the situation is familiar, or starts strange and is familiar after all. (Second one is more Miyazaki)
4. Search — Adapt to it,
This isn't even true in the US. Often you do't need the character to adapt to it. Horror pulls this out a lot.
5. Find — Get what they wanted
This isn't universally true either. Jack London had it so a lot of his characters true-to-life didn't even get a bit of gold. So it doesn't even apply to European and European diaspora countries. China is famous for the fourth act--everyone dies, the evil lives, making international viewers anxious.
6. Take — Pay a heavy price for it, 
Also, see Slice of Life. Not very good if a whole genre can break you.
7. Return — Then return to their familiar situation, 
Korea puts this in the middle, and then flings the reader in several directions, disorienting them for the sake of heightening emotion. This is not what they are thinking here. Familiar situation? Nope. Koreans don't do this.
This is half true for Taz'ieh. (Which is truly one of the oldest trackable forms)
Noh totally breaks this rule (and Jo-Ha-Kyu within it)
Some forms of oral storytelling also break this. There is no return element. Some just leave you there. Antigone doesn't really return the character to before her father died.
Griot.
8. Change — Having changed.
Some characters are supposed to never change, and stay there.
Slice of Life, Slasher horror, Zombie films: the zombies.
In Chinese Qichengzhuanhe, the specific usage can also break this, because the aim is different.
There is literature which also breaks this: Don Quixote. He never changes.
About here:
Probably some blustering about how it's universal, but not in all stories...
Yeah, nope. This is why white men need to read more and more widely. Also get out of the 20+centuries and look backwards with the actual story structures used prior. (Also !@#$ Cite your sources. Just because Freytag did it badly, doesn't mean you have to. Remember he hated Japanese, women, Jews (though he revised a little), and a whole bunch of other people and wanted to genocide for Polish... If that's your example, no. Credit people, regardless of if you agree or not.)
Is your knowledge of the Earth's history of Literature wide enough to call it universal? I have that list and I'm humble enough to say I might wake up the next day and find out something I thought was universal isn't and will be shaken to my core--and I live for that. That's *exciting* and I think that's a philosophy we should have for stories and culture.
If I found a human existing or pre-existing language that uses no pronouns--you know that excitement I would have? I'd be spending hours asking how does it work then? Is there subject deletion or object deletion? Can you communicate for places like in Korean only in verbs?
And I think we need to approach stories the same way. The preoccupation with universal can erase the very specific. Say:
Karagöz and Hacivat
story structure, which is ONLY used in this genre of shadow puppetry.
And I think the search for universal erasing the specific is a shame. As did many of the 19th century writers. (And probably begrudgingly Lubbock himself).
Short version: Plagiarized a whole ton. Am I surprised? No. And it's not universal, because most people try to cram stories into their story structure, rather than examining how retconning destroys reading literature, because ego over facts.
An aside, but Don Quixote is *not* 3 act or 5 act. I looked it up and was shocked it's a different story structure entirely. (And Cervantes was a fan of other story structures).
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oulfis · 8 years
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@peachpulpeuse tagged me in a meme I did during an earlier part of the day’s procrastination, but it turns out I’ve had a DIFFERENT ask meme from @peachpulpeuse in my drafts for AGES?? :O! An oversight I shall correct immediately.
How old are you? Twenty... seven? Yeah. I am keen to be middle-aged as soon and as long as possible.
Current job/dream job? Current job: PhD student & research assistant in English literature. Dream job: professor. Actually... department head. Dean? Provost? I believe deeply in the project of the university, and the study of literature, but we are falling short in so many ways; my quest is to fix that, so I want power. I think I'd be a very good dean. Maybe a university president some day; dream big, eh?
What are you talented at? Hm, the analysis of literature, of course; I think I am good at teaching, particularly one on one tutoring, and public speaking more generally; I'm good at organization and detail-oriented long-term planning. I'd also stand by my cocksucking skills pretty solidly.
What is a big goal you are working towards (or have already achieved)? Ahaha, see dream job re: quest to maintain the university's true calling as a font and haven for cultural self-improvement.

What is your aesthetic? Baroque pastoral; or, fussy grandma style. :)
Do you collect anything? Not really, actually -- there are a lot of things I daydream about collecting, but owning more stuff just means moving more stuff and I barely even live anywhere. I’ve started collecting poems, a little, as text files on my laptop.

What is a topic you are always up to talk about? Weird eighteenth century fiction, OBVIOUSLY. The bleeding nun!! I will tell the story of the bleeding nun any time.
What is a pet peeve of yours? When people ask for feedback/suggestions but clearly have no intention whatsoever of making any changes >:(

Good advice to give? “Have you considered not going to graduate school?” I don’t think there’s any universally applicable advice, but I have been surprised by the ill-founded assumptions people have brought to grad school. I actually convinced someone to “defer” his PhD by informing him that I was not, as a grad student, “rolling in money,” and that he couldn’t get a PhD in English without completing coursework in English, comprehensive exams, and a dissertation. (Yes, he wanted exceptions to be made so he could avoid all three requirements which constitute the program!) He literally attended orientation thinking he was gonna get paid big bucks to play video games.

Recommend 3 songs? Ok, picking some songs that I actually think are interesting as songs (rather than the purely functional Daft Punk / Hozier which fuels my two speeds of Work All Night): Dreams So Real by Metric; What Sarah Said by Death Dab for Cutie; and A Better Son/Daughter by Rilo Kiley. Sorry, they’re, uh... not very fun songs? The Rilo Kiley one is the one I listen to when it’s time to pick up the pieces and carry on, so I recommend listening to it last!
Incidentally, it seems I forgot to answer my Hogwarts house on the other ask meme -- it’s Ravenclaw. Like, it’s Ravenclaw because I’m a walking stereotype of a Ravenclaw (professor-type, always reading), but it’s also Ravenclaw because I am always (over)thinking about everything, all the time, I overthink my sandwiches because it genuinely feels important to think the appropriate amount about adding avocados, and because I can live without everything else if I have to but I can’t live without my work.
...and on that note, time to add some sources to my annotated bibliography! 
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nexusradiodance · 4 years
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Why Electronic Music and Gaming are Becoming One in the Same
For many in the gaming community, hearing a game’s soundtrack for the first time is as exciting as learning about the game’s development. Where some games use fully composed orchestral music to paint a picture of the story’s arcs, character developments, and changing locations, others use carefully curated playlists of existing tracks to provide a musical backdrop to the story’s action. One of the most popular musical genres in the eyes (and ears) of today’s game developers is EDM.
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Tron Run/r- Trailer, 2016 Developer Sanzaru Games and publisher Disney Interactive Studios turned to one of EDM's pioneers, Giorgio Moroder, for the music soundtrack to this endless runner action game.
EDM can carry a story with energy and emotional power, while at the same time creating an immersive universe of sound for the game’s audience. With artists like Marshmello, Deadmau5, Kaskade, and Skrillex dominating the gaming soundtrack world, it’s no wonder that fans have formed an almost unbreakable connection between gaming and EDM. What’s more, game developers are increasingly embedding EDM content within their games. For example, in games like Fortnite, players can access in-game radio stations featuring exclusive Monstercat tracks. The same is true of Grand Theft Auto V, where gamers have their pick of a number of different radio stations (two of which play EDM) when driving around the game’s map.
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Electronic music and video games have a long history together. In 1993, for example, Mortal Kombat’s theme song, “Techno Syndrome (Mortal Kombat)” produced by Praga Khan and Oliver Adams, hit the airwaves for the first time. The song was originally released as a single and was then included in Mortal Kombat: The Album, the following year. The album featured a techno song for each of the seven playable characters, as well as Goro, and two additional tracks. It also fundamentally changed the way that fans relate to, and consume, gaming soundtracks forever.
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It doesn't get more EDM-focused than this delightful mobile game put out by Nicky Romero's production company for both iOS and Android. Playing as the DJ himself, the goal is to get Romero and his fellow performers to their next gig.
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Daft Punk - Human After All (Remix), from DJ Hero2
Today, EDM continues to dominate the gaming music world. Where EDM artists sometimes struggle to gain the same notoriety as mainstream musical acts in real life, in gaming, they’re included (and celebrated) at every step of the way.  One such example of gaming’s embrace of EDM is that of Fortnite’s massive Marshmello in-game event, which allowed players to attend an in-game concert by the EDM star. The event was attended by over 10 million players worldwide and smashed concurrent player records for the popular game. Fortnite has since included Major Lazer in its roster of characters, doubling down on its commitment to EDM.
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In 2019 gaming accessory company SteelSeries partnered with Nexus Radio as the official headset provider for the Nexus Lounge Amsterdam. Lucas and Steve (pictured above) are avoid Gamers and attended the lounge.
These cultural milestones, like so many others, have not only impacted fans, but the artists themselves. Deadmou5 has said that early video game sounds have had an undeniable impact on the evolution of his music. In 2009, Skrillex created his own video game, Skrillex Quest, complete with its own soundtrack and Skrillex-designed fighting sounds. Steve Aoki was a playable character in Speedy Ninja, and DJ Hero featured every artist from Daft Punk to DJ Shadow. If one thing is for sure, it’s that EDM and the gaming world will never again be the same without each other.
from Dance Music – Nexus Radio https://ift.tt/33IOnWD
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