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#When you're more concerned about policing artists than enjoying their art
nightshadehoney · 10 months
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I never watched James Somerton's shitty Killing Stalking video because I was trying to be good to myself and avoid something that I knew would make me very angry. In fact, I never watched any of his stuff because the fact that he made a video like that was enough to discount any thing he ever had to say (also I heard about the Celluloid Closet plagiarism).
But man, is the James Somerton discourse bringing a lot of Killing Stalking-related feelings back up for me. Because I'm mad; I'm still so mad. There are a suprising amount of people on social media who are saying they never watched any of his stuff except for the Killing Stalking video. I'm annoyed not just to find out that the vid had that sort of reach and influence, but also because Somerton's unmasking hasn't seemed to make people reasses the validity of the kind of thing he was saying. People are just now being like "hmm I think this guy might have Issues With Women" but that doesn't warrant any reflection on what exactly the motivation is of people who complain about women enjoying a niche webcomic? Because I don't actually believe you're concerned about the influence of some obscure piece of media when you advertise its existence to your large audience many of whom had not heard of it and would never have heard of it but for your transparent outrage porn video. It's rage bait and the target was women that are perceived as straight. A big channel has publicized the fact that they excised a section that endorsed the opinions in this video from their own because they became aware of Somerton's plagiarism and dishonesty (presumably; if it was actually because they recognized his views were coming from a sexist place I would welcome a clarification). And you know, I don't think that's a good look actually. That you needed to be told he was a bad person and couldn't idependently put together that the misogynist man was saying misogynist things.
The comic ended years ago and the fandom has gone mostly quiet, but to this day people are still the peddling the"fujoshi/stupid teenage girls who don't know what's good for them are shipping these characters because they are too braindead to realize it's not a romance; it's a horror, two things I believe are mutually exclusive. I am smarter than all of these cringe degenerates" bullshit. It's in the comments of the hbomberguy video even; one comment was such a gross misrepresentation of the series that my friend needed to talk me down from getting into a pointless youtube comments argument (bless him) because these people are officially making me lose my marbles.
This narrative is full of shit, it's demonstrably not fucking true. You can go on the artist's twitter right now and its full of her retweeting shippy fanart of that pairing readers were apparently never intended to ship.
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(I don't think Koogi knows or cares about James Somerton; she just reblogs the works of fans who tag her. This made me laugh though).
Now this is all speculation because he died decades before social media existed, but I think if Nabokov was alive today his twitter would not be full of Humbert Humbert x Dolores Haze fanart. And yet, I have unironically seen people compare shipping Sangwoo and Bum in Killing Stalking with the misreading of Lolita as a precocious sexual temptress more than once.
And this isn't me saying that Killing Stalking is the disgusting"pro-sexualized abuse" comic that tumblr purity police used to characterize it as either. One of these days I'm going to go truly bonkers and end up banging pots and pans on the street corner, yelling at random innocent passerbys about how stories about romantic and sexual relationships are not required to be Hallmark movies. You can make art about the negative, dark, and troubling parts of these feelings and relationships without creating a pat morality tale. You don't need to approach media analysis like your 7th grade teacher has assigned you an essay on explaining what a novel's "message" is.
Nobody, not the author and not the fans, genuinely thinks that Sangwoo and Bum have a healthy or aspirational relationship. This hypothetical person that does not understand the relationship is toxic doesn't exist. Because girls and women, even the ones having cringey fandom fun on tiktok or whatever, are not so stupid and naive that they are unware that breaking someone's legs and locking them in a muder basement is bad. The type of concern troll rhetoric Somerton employed in his video is directed near exclusively at women interested in men and there's a reason for this. Women are not responsible for abuse that men do to them; nobody is responsible for their partner abusing them. If I never saw people spit this bullshit again it would be too soon.
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fansofvow · 4 years
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Interview with Eve Golden Woods!
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Many of you know who is Eve is. She's a writer and artist, a part of Dreamfeel studios whose beautiful game If Found won Best LGBTQ Narrative and Best LGBTQ Indie game at the first ever Gayming Awards presented by EA games. I am really excited I had the chance to ask Eve some questions about herself, her time at Lovestruck and her creative process.
Congratulations on the two Gayming Awards (Best LGBTQ Narrative, Best LGBTQ Indie Game) for "If Found" from your game studio, Dreamfeel. What was the inspiration behind making the game?
If Found... was a game that emerged out of a collaboration between Llaura McGee, the founder of Dreamfeel, and artist Liadh Young. Liadh's background is as a comic artist, and so when they started working together Llaura had the idea of showing off Liadh's art by making a diary game, and using an erasing mechanic she had previously developed to let the player move through the diary in a fun way. By the time I came on board at the start of 2019, the game had already been in development for a while, so in some ways my work on that game was similar to the work I did for Voltage, because it was taking existing characters and concepts and writing a lot of scripts for them. Unlike Voltage, though, my work for Dreamfeel was a lot more collaborative and I had a lot more creative input. I really enjoy taking something and helping to make it the best version of itself that it can possibly be, but I was also really happy that I got to reflect a lot of my own experiences in If Found. Llaura and I both grew up on the west coast of Ireland, and although If Found... isn't autobiographical for either of us, it was definitely really meaningful to be able to tell a story that reflected our own experiences of growing up as queer teens in a similar kind of environment. Since the game came out we've had fans reach out to us and tell us that they also connected to the experiences of the main characters, and as far as I'm concerned, that makes me feel like I achieved everything I wanted to.
You are a writer and a visual artist. Does one come easier to you than the other?
I used to think of art and writing as talents, and I always felt like my art was at a very mediocre level (that's probably still true, lol). So when I was younger I focused a lot more on writing. It was only later that I started genuinely trying to improve as an artist, but when I did, I think I had a much healthier mindset, and approached it as a skill I could learn with patience and effort. Because of that, even though I still have a lot more confidence in my writing, I find art more fun and relaxing, and I don't stress about it as much.
Did you always know you would follow a creative path?
Kind of? Both my parents are artists, and I grew up surrounded by artists and writers, so it was something that was always very familiar and accessible to me. On the other hand, I didn't exactly have a clear idea of how to make it into a career, or what kind of work would be involved. But there's never been a point in my life where I wasn't doing something creative, even if it was only writing fanfiction.
What did your path to working professionally as a writer/artist look like?
I did a creative writing masters in college, but after that I spent years teaching English as a second language. That was really fun and I got to live abroad, but it was so busy and tiring that I didn't have time to do any writing outside of the occasional fanfic. I only started to take art seriously again when I became interested in games and comics as ways of telling stories. I did some critical writing, which led me to speak at a few local events and get involved in zine fairs. That was how I met Llaura, the director and lead of the Dreamfeel studio, and it's also what gave me the confidence to start applying for actual writing jobs.
Is there any work of art, visual or written, that you look to for inspiration?
So many! I try to read and watch as widely as I can, although there are touchstones I always return to, like the works of Ursula Le Guin and Terry Pratchett. Right now I feel very passionate about the actual play podcast Friends at the Table, which manages to combine really thoughtful worldbuilding and storytelling with cool, fun characters and great action scenes. I'm also reading a book called The Memory Police by Youko Ogawa, which has extremely beautiful prose.
Do you have a favorite piece of your own art, whether it is something you’ve drawn, a screenshot of something you’ve written or something else?
My favourite piece of art is usually whatever I finished most recently (I think that's true for a lot of people). Especially with visual art, once a bit of time has gone by you look back on it and start to notice all your mistakes, which is very annoying. But actually I do still really like the first piece of Fiona fanart I did last year. I managed to use some effects to give it a kind of nineties anime quality that I find really fun, and I think it conveys an emotion pretty effectively. That's always one of the hardest things to predict with visual art, whether the different parts will come together to create the exact mood you're looking for.
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I also really like the compass I did for Bycatch. Krissy (@xekstrin) was the one who suggested filling it with fingernails, which was such a good, gross idea! As soon as I heard that I knew it was perfect and that I had to try and draw it.
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Many people who read this blog know you as a writer for Lovestruck. When you look back on your time there, what stands out in your mind?
Lovestruck was very important to me when I first started because it was my first ongoing, regular, paid writing work. It gave me a lot of confidence and helped me to get into the habit of writing consistently and rapidly, which is a really useful skill to have. I know I was right to leave when I did, though, because I am just brimming with energy to work on my own projects, and channeling that power into something that you can't control will always end up disappointing you. Also, I made a ton of incredible friends, through Lovestruck itself but then even more so through VOW (@vowtogether), and that is more than worth all the difficult parts.
Is there any character that you would have liked a crack at writing?
Oh gosh, what a fun question! There are so many, but one I do sometimes think about is Axia, just because I know there are a bunch of fans who want her route, and because I had fun writing her as a villain in Zain's route. I can see in my head the shadow of a storyline that takes place after Zain's route is over, where she's in prison and trying to understand how she lost the battle with Zain and MC. I think there's, like, a gap there, where you could see her downfall forcing her to reconsider her assumptions about power, and that could build into a very interesting redemption story. But maybe it's for the best I never got to do that, because I would have wanted full creative control over it, and also I think the story in my head is very different to the sexy, in control, menacing version of Axia that her fans enjoy.
Do you have any upcoming projects you can talk about?
Most of my current work is under NDA, but I will say that I'm doing something very exciting with other VOW members that we should be able to talk about soon(ish). Maybe I can even give a little teaser... It's not a game, but it is something you can read, and my part involves cakes, swamps, and a museum.
Do you have a favorite quote or song lyric?
It's a big long, but there's a section from The Dispossessed by Ursula le Guin that has stayed with me ever since I read it:
"For we each of us deserve everything, every luxury that was ever piled in the tombs of the dead kings, and we each of us deserve nothing, not a mouthful of bread in hunger. Have we not eaten while another starved? Will you punish us for that? Will you reward us for the virtue of starving while others ate? No man earns punishment, no man earns reward. Free your mind of the idea of deserving, the idea of earning, and you will begin to be able to think."
It's such a profoundly radical way of imagining the world, so different to everything I was raised with, but whenever I think about it I feel like I can see something very beautiful and powerful that I hope to come closer to understanding some day.
And of course, "Solidarity forever, the union makes us strong."
I was a big fan of the show Inside the Actor’s Studio. Host James Lipton asked every single guest the same 10 concluding questions. I’ve picked 3 of them:
-What is your favorite word?
My favourite word: for sound, I like words you can really roll around on your tongue. Chthonic, alabaster, insinuation. For meaning, I think simple words that encapsulate big concepts have a kind of power to them. We use them so often we forget how big they are, how much weight they really have, but they give us the space to imagine new possibilities. Love. Freedom. Revolution.
-What is your least favorite word?
I've heard that "moist" is a lot of people's least favourite word but it doesn't actually bother me. My least favourite word is probably one where I feel like the sound doesn't match the meaning. One of the Irish words for rain is báisteach, which I feel has a much weightier and more onomatopoeic sound than rain. Rain is just very flat and uninteresting.
-What profession other than your own would you like to attempt?
Oh, so many! I love history, and I think being a historian/archaeologist would be fascinating. Or something that had a physical component to it, like being a potter or a carpenter. I don't think I'd be any good, but I'd love to take the time to learn.
What would be your advice to anyone who wants to pursue a creative career?
All the work you do matters. Even the failed experiments, the things you hate when they're finished. It all helps to make you better. Also, creative career paths are often really unexpected, so chase any opportunity that seems remotely interesting. Don't work for free for anyone who can afford to pay, but work for yourself and put it somewhere. On a blog, twitter, whatever. You'd be amazed how many people get noticed and get offered opportunities because of something they made in their spare time. You'll probably have to work another job for a long time, so don't be hard on yourself if you're too tired to devote much energy to creative work. Try to make art consistently, but don't feel like that has to mean every day. Don't chase after celebrities. Make friends with your peers.
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