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#also i finished this while watching an in-depth analysis of Emesis Blue (tf2 psych-horror movie) thats TWO HOURS LONG and very interesting
randomwriteronline · 22 days
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Bionicle and Plato's Cave: Mata Nui help us Random has been thinking again
HI. MY BRAIN HAS ONCE AGAIN BEEN SCRAMBLED. WHY DOES THIS KEEP HAPPENING.
A thing about stories is that there aren't really fully, one-hundred percent original ones. This is not a bad thing, it just happens.
Stories keep repeating one another whether we like it or not, maintaining their own identities through a variety of changes, and Bionicle repeats many, many stories within itself: you've got Polynesian mythos, fantasy epics, dystopian fiction, cosmic horrors, torahic and/or biblical episodes, a subversion of Pinocchio, an Odissey cut short... The works. I'm half certain one would manage to fit some parts of the Divine Comedy in there, probably.
But speaking of deeply allegorical works, the Organic Annal is that too - specifically bearing a resemblance to one of Greek philosopher Plato's most famous allegorical myths, that of the cave.
For those who do not know it, please have a simplistic bastardized version of its first half, which is the most relevant in this case:
A group of men have been, since birth, shackled within the deepest recesses of a cave. They are sat facing a wall upon which a fire casts the shadows of figurines (a tree, a donkey, a vase, etc) placed before it: this is all they've ever known, what they perceive to be reality. Imagine, then, that one of these prisoners manages to free themself from their restraints, and for the first time looks back. Thus they discover the figurines, the fire, and the lie they thought was truth; and though it would be easy to consider these new idols the "true" reality, the prisoner looks past them and sees that the cave stretches forward. As such they crawl through it until they reach the outside world: the sunlight forces their eyes down as they are not used to it yet, and their first taste of this new environment is a reflection in a puddle, or maybe a lake, wobbly and not quite clear. Only when they've accustomed to the Sun they can raise their head and properly discover the real world.
The myth of the cave is an allegory for the philosopher's quest in search of true knowledge, which resides not in the imperfect physical world, but in the perfect metaphysical realm of ideas.
This is not, necessarily, the allegory I believe the Innard Scoresheet represents.
The Biological Chronicle is, to me, a story about stories. About making stories, about being swept in the flow of a story, about recreating ourselves in stories over and over and over again.
I promise it will probably make more sense later.
But back to the point: the myth and the Flesh Record follow a similar structure and have a similar message. That is the thesis of this post until I inevitably get derailed again. Let's look at that.
In applying the steps (shadow, copy, reflection, reality) of the philosopher's journey towards enlightenment to the Meat Diaries, I'll do what Plato would bludgeon my head with a stick for and take them much more literally: the places described are physical ones, and the characters actively move between them. This is not because of any personal wish to specifically spite some dead Athenian fuck, but because that is literally what happens in the Entrail Annotations, whether through actual movement or changes of perspective.
The island of Mata Nui is of course the first step: shadows cast upon a cave wall.
There is a certain irony in this. Mata Nui shares the same allegorical location as the cave, yet physically is its complete opposite - an open space signaling the end of an enormous interconnected system of caves. The journey starts from the end. Great job everybody, we've found reality! This philosophy shit is easy.
But the island is still very much the cave. It looks prettier and livelier than the cave, but it's still a prison in which the Matoran have been confined with no chance of escaping; it's still cut off from the world at large, be it beneath it ir around it; it's still a place where beings who do not know any better blindly believe what is told to them. Only seven people know the truth (or what they believe to be the truth) and spin it in tales of shadow puppets: simplistic retellings full of gaps to fill with magic and terror and prophecies. The Turaga mean no harm - they had no way to know when or if they would have ever returned to Metru Nui, and it made no sense reminding the Matoran of a place they may end up agonizing to see without being able to - but it remains that Mata Nui is a cave, a prison of ignorance.
Things change after Mask of Light: shackles broken and door opened, the silver sea stretches before the Matoran and offers them a sight familiar yet different, more defined.
Metru Nui is the figurine, the copy held in front of the fire. It's the first introduction to the Matoran Universe proper, the first step towards the cave's exit. Here we see how the Matoran are supposed to work, how this sort of society is meant to function, and it... well, it sort of sucks the joy out of it, doesn't it? The soft edges of the figurine's shadow have been replaced by hard protodermis sides that leave no room to the imagination, letting us see the craftmanship clearly. And it's... it's kind of unpleasant. Kind of dull and mean and so... unmagical. I'd like the shadows again please. Those were nicer.
(Plato describes this exact happenstance in the philosopher's journey - upon seeing something closer to the truth one might feel repelled and want to return to simpler times. But we persevere. We must.)
Or perhaps this step is not Metru Nui itself, but the Turaga's recollection of it. The city they knew is now gone, abandoned to itself and rotting miserably alone for a thousand years, and yet they still cling to that pristine image their minds have sculpted for it, forgetting details, crafting imperfect copies of its reality: their own stories place it in a time before time, turn it as they say in a "city of legends", of great minds and a great hero and a strange tension pervading it that they might not consciously recognize. This is their basis for the stories they told, and they believe it to be the truth. It is not. The truth is deeper behind them.
The Matoran Universe as a whole is a reflection in the water. We've gotten out of that cave, but it's still too bright and our eyes can't adapt quickly enough: this will have to do for now.
But what is it a reflection of? A body? That's a given, since the whole thing is housed inside one. Yet this body does not behave like a body, its organs don't act like organs. They are landmarks and settlements, and there are species and parties involved in their own more or less treacherous businesses, and death is everywhere and seldom spares anybody, and evil isn't a singular incomprehensible thing but many perfectly identical pieces, and everything is happening all the time and I would like a break. Please. I can't handle all of this. It's too close to how everything already is. Let's go back to the figurines. They were worse than the shadows, but not to this extent. Please. I just don't want to see the bad guys win. I just don't want to see my friends die.
(Upon seeing something closer to the truth one might feel repelled and want to return to simpler times. But we persevere. We must.)
The Matoran Universe is a terrible place, but it's still far away. The edges are wobbly when the surface shifts: the stakes are universal in size, the rivalries are exaggerated, the situations are fantastical, the evil so terrible and terribly simple. It does what it does because it simply does it, and after all why else should it do it? In its increasing complexity it's still simple and sometimes a bit silly. It's still dolls that you can hold in your hand to make fly around.
As @sepublic mentions briefly here, Bara Magna is by contrast just so human. Before the big bombastic Rock-Em-Sock-Em Jumbo Edition ending and peeling away the sci-fi elements, these are stories of people trying to live. This is reality.
People are sleazy. People have priorities that not always include the well-being of other being put first. People are evil for reasons beyond just "power" or "money" or "why not". Strakk is a massive selfish bastard and also he is the one motherfucker who gets me because to be very honest I too would not want to wade through a desert crawling with quicksand and huge bat winged serpents and raptor riding marauders and spartans so bloodthirsty they don't even name their children until they make a new body count record without being paid well enough. Mata Nui's idealized honor makes him a complete anomaly because nobody is a prince in shining armor here. They're all covered in bones and doing their best not to start a war again.
Even his quest, despite what it entails and how solemnly he presents it and the information we as readers have (his identity as a usurped god exiled from his own body), is surprisingly real - in fact, his struggle is actually the same as Kiina's: both of them are strangers to the region suddenly separated from their people during a time of great strife and desperately wanting to reunite with them. The difference being that while Kiina had no chance to do such a thing, Mata Nui was built to fix both of their problems.
This is what the Matoran Universe is made in the image of. And while it very much deviated across time, the core of it remained the same: elemental tribes and variegated species caught in a dance of death, biting each other's tails endlessly.
This is the world the MU beings find once fully free. It's rough, but they've been through something like this before.
They'll handle it.
They always have.
That is the will of the Non-Mineral Journal.
Of Bionicle, the story-that-ended.
BUT.
Not necessarily of Bionicle, the story-that-does-not-end.
Now we are getting into "Random Experiences Getting The Brain Scrubbed By The Hard Back Of A Sponge And Makes It The Problem Of Everybody Listening To The Inane Yelling" territory. I'm talking walking into headcanon if not straight up just fanfiction territory. Possibly also sensible speculation but I don't know how to tell. Please do come smack me if you feel it is needed.
It's wild that Bionicle has managed to endure for what now (2024) are 23 years. The endless rebuildable possibilities intrinsic to being a LEGO product have certainly helped, but at the same time I really do feel like it wouldn't have held this strongly without its story.
I will admit I'm not a building kind of person. I had some ancient LEGO bricks when I was little and what I usually did with them was stacking them in a really tall line and try to keep it upright until they fell and scattered like lemmings booking it for a cliff. Getting into Bionicle would have never been possible for me had my dear beautiful friend @cantankerouscanuck not innocently dropped me links to Legends of Metru Nui, Web of Shadows, and the Crosswired Geeks website asking if I could have please considered skimming through it. This was back in september 2023. These pieces of plastic have been irreversibly fucking up my brain for nine months, and it was only possible because the plot and characters were written in a way that actively sunk its teeth into my skull and did an alligator death spin so potent that I'm still reeling from it, thinking about it.
I do think that's one of the main reasons why it's still going, why people still talk about it. It lives on through fans who still look at all the enormous potential left by the gaps and holes in the story and work on them, analyze them, make their own versions of them. So this second section is about that part of Bionicle, the story that just does not end, carried on by others.
So back to the point, what actually kickstarted this entire line of thought (the Squishy Note and the allegory of the cave are sort of the same lol) was a headcanon I have about the characters that have been actually missing from this analysis: the Great Beings.
You Know.
The Guys Who Kickstarted Every Single Thing, And Notably Continuously Did All Of It Wrong.
From my own prior knowledge I had understood that they are all Glatorian, and I just learned that they also were, apparently, given their incredible weird fucked up mental powers that made them into godly creatures by a space octopus.
I am going to take both pieces of information and discard them.
There is nothing necessarily wrong with them, except maybe coming from the leftest field available like a sack of granite to the face, but I feel like this kind of explanation for who and what they are isn't really satisfactory to me specifically. It does fit with the allegory of the cave still, technically - they are part of the real world, the ones who created every layer of detachment from it on purpose (somebody must have shackled those prisoners at the bottom of the cave, after all) and have managed to get to a higher level of reality still, following the platonic quest for knowledge into something that resembles the iperuranium, the perfect metaphysical world in which ideas reside.
But also... I'd like for there to be a limit to how higher we can go, you know? Into the cosmic horror? Because everything is cosmic horror in the Doctor's Report already. We live on a god's face. We live in a god's body. We are a god's cells. Our universe is a tiny manmade action figure in a larger universe. Our god is just a synthetic soul. The real older gods made it and sent it around to do their bidding. Also they're all gonna kill us when we figure out our universe is fake. Cosmic horror. Cosmic horror for miles. These are fucking LEGOs. Why is there so much existentialism in them.
So yeah, at the cost of sounding boring the psychic octopus from outer space might be a little bit too far for my personal tastes.
This does not mean I am immune to adding onto the cosmic horror.
Because my personal interpretation of who/what they are still adds onto the cosmic horror.
It just doesn't also include "giant aquatic fauna with psychic powers" in the already very large salad of sentient sapient species who have stakes in this universe, because I think we have enough of those.
So what is my platonic ideal form for them?
The Great Beings are human beings. Straight up just people. They're the readers, the players, the writers, the designers, the creators and tellers of the chronicle itself - they have this immense dominion over everything around them because they are the origin of everything around them in a sense, but their constant failings make sense because for all the influence and power they are still human, and that makes them very, very fallible. I mean, mr Greg "I will rewire your brain chemistry forever with some of the best stuff you'll read as a kid, and also for undiscernible reasons doors aren't canon" Farshtey would be one of them. Things make a lot of sense.
(this is impossible in Stone Cold Canon by the way and I am aware, because if we got to properly see the Great Beings they would have needed to be products to sell, but this is not a matter of probability it's a matter of Vision. like can you imagine how fucking cool would have been a Bonkle movie where the characters finally meet the Great Beings face to face and when it happens the style just completely shifts from 3D animation to a stop-motion and live-action combo with the Great Beings played by people and the characters portrayed by their actual sets with all of the lack of expression and stiff hands and all. do you see it. im about to blow up)
And so, we return to the allegory.
What are the shadows on the wall? Are they still the Turaga's tales? Then shouldn't they be their memories, as well? Everything that comes out of their mouth is hazy either with nostalgia or simplification, and none of it can be real. Yet they present it as such, because to them it is. Their ignorance is the same as the Matoran's, but they do not grasp it because they can't. Mata Nui to them is not the cave, it's the reflection in a lake: an imperfect mirror of reality. They cannot see the fire nor the figurines.
They are the figurines. Man-made creations confined under artificial light in a vast underground system, as large as a whole galaxy and yet so small, so isolated, so far back into the cave they are never meant to know anything other than. The shadows were their own but they can't realize that, and they can't realize they themselves are copies. The Matoran Universe is a puppet show that Teridax shuts down as he takes its reigns: he banishes its fire, Mata Nui (who is a gnostic Demiurge, a god made by gods demanding worship despite its falsehood - another copy not fully aware of being a copy) and shuts the entrance, plunging it all into darkness. No more knowledge. It is not something dolls need, after all.
Bara Magna is not the last step. It is not yet reality, not yet the truth. It's closer, much closer, but it's not: it's the lake, the puddle, the reflection that distorts when something is thrown into it. The stakes are more realistic, the characters and motivations, but not yet real. There is still a layer of separation: the elemental powers, the alien setting, the strange beasts, the supernatural history, the secrets pointing to things much bigger and more fantastical than anything reality could be, the way it is cut short by no fault of its own. What does it reflect? It's not the Matoran Universe, since that is a model based on Bara/Spherus Magna. It's not Mata Nui, because that is an attempt at recreating what the Matoran Universe was, at least in part. So... Is it the real world? Our, world?
It must be.
The Great Beings (us, the players and readers and writers and artists) shaped all of this. This universe is their creation, their work, and it is based on what they know, on their reality, because all stories are.
Maybe it was a story as close to real as possible that turned fantastic and wild until it became mythical, or maybe it was a simple story that grew so complex and grounded that it became life-like. It doesn't matter. It's a long story, a really, really long one, and maybe they're tired of it, or maybe they don't know what to do with it, or maybe they just think it has run its course, or maybe... Maybe they don't know how to tell it again. Tell it like this again.
So... I guess the thing to do is clean up.
Full tabula rasa.
And once we're done we can take these figurines we still have left, the last proof of all this immense work, this spiraling dive into who and what we are, how we function, how we create, how we imitate and recreate ourselves in fictional worlds that are our own and yet completely alien over and over, and make new ones. Distorted reflections that become imperfect copies to place before a fire so that their shadows can play out a new story upon a cave wall, for those same dolls to believe they are real.
God I got sidetracked severely
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