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#and a member of that group was also constantly streaming her discord calls to twitch? probably yes
imaginarypasta · 4 months
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i’ve complained about it before and the way it’s going, i’ll probably do it again. but i don’t like being recorded in my own home!! like yeah i’ll assert that every time no pause but i will complain about it because tell me why i have to do it soooo often
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cxlvins · 4 years
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...000. INTRODUCTION.
helloooo lovelies ! my name is naomi (he/him), i’m twenty-two and from the gmt timezone ! i’m super excited for this to open because i’ve got so much muse right now. i’m down for any and all plots, seriously, i love plotting ! this is calvin, he’s an angry mess of a character, but he’s fun to play, so ! if you just wanna get to know the character, you can skip past the other sections and just focus on personality, i’ve also put some wanted connections in there too ! if you would like to plot, then either shoot me a message here or on discord (heterosexual? how vintage!#8600) or alternatively, like this post and i will message you !
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caution: alcohol, drugs, mental health, death.
°☼ ◜ xavier serrano, cismale, he/him ◞ ∗ ∘ good to see you again, calvin marx. you're twenty-three now, right ? i heard you’ve been streaming professionally on twitch  … crazy how time flies. you were always known as the crimson. i’m glad to see you’re just as gregarious as always — and volatile, too .. kidding ! bella used to always mention it …you were her bad influence, after all. don’t worry, we’ll find her soon. what matter is that we’re together now, right ? not really.  + thrift-store clothing, bruised knuckles, a scent of cologne & cigarettes.  + watermelon sugar by harry styles.
...001. BRIEF HISTORY.
calvin grew up very underprivileged for the first 11 years of his life in brooklyn, ny.
his father died when he was 5 years old to a drug overdose, leading his mother became a single mother to him and his younger sister, essentially meaning that calvin had to grow up and be the ‘man of the house’ without having a choice.
because of her new single-mother status, calvins mother had to work 3 different jobs in order for the family to pay rent (a cleaner in mornings, a store assistant in the day and a bartender in the evenings), which meant she was rarely home and left calvin to raise both himself and younger sister.
from a very early age, it was apparent that calvin suffered from anger issues, dyslexia and adhd, constantly getting into fights at every opportunity, his complete inability to focus and never managing to make it through a week at school without a phone call home.
these issues remained untreated, due to his mother putting it down to the ‘boys will be boys’ ideology, and concluding that calvin was just an energetic one at that.
because of this, calvin fell into the wrong crowd pretty quickly and settled into his mindset that he was never going to achieve all that much anyway, because no matter how hard he tried, he could never score well on any test at school.
at the age of 9, calvins mother met, fell in love with and soon married a former client for whom she cleaned for.  calvins new step father was incredibly wealthy, due to being a successful franchisee and also being very largely into stock trading.
calvin, his sister and mother were all moved to his home in wilmington, which calvin struggled to adjust to, as he missed his friends back north.
he quickly made friends with the clique as he was brought into it by jordan and it did put some ease on his pressure, but part of him always felt like he should still be back in brooklyn.
now having access to as much money as he want led him down an early path into experimenting with drugs and alcohol, which soon became a bad habit.
although he wanted to drop out of school, his new step-father would not allow it, which became a large source of conflict for the family over the course of the next few years.
failing to graduate high school at age eighteen, calvin couldn’t deal with living with his family any more and left the house to move into a small apartment, 30 minutes away, with a roommate (possibly a member of the clique).
calvins only real passions were for gaming and sport, and as he smoked and did way too many drugs to make it in any sporting profession, he turned his attention to twitch streaming. he began this pretty soon and built up a solid fanbase (which he wanted to call the marxists, but in calvins words, apparently some dead man already claimed that title). 
...002. PERSONALITY.
calvin is a naturally angry person who can lose his cool and go from 0 to 100 in a matter of seconds, he rarely gives off signs that he is getting angry until he boils over, so people tend to watch what they say around him.
calvin is self-serving, his feelings will always come before those around him. although he is getting better at managing this, if something will result in calvin gaining something at the expense of somebody else, he will most likely go ahead with it.
calvin is not well educated, so he doesn’t tend to enjoy arguing with words, as he can never seem to find the ones to correctly express how he feels. instead, calvin is much more likely to act physically when something has irritated him (whether this be on a person or inanimate object).
calvin is an awful liar, he cannot lie to save his life as his face always tends to show when he doesn’t agree with an idea/opion/thought that somebody says. because of this, he is very outspoken, and will just say what he’s thinking regardless of if it’s going to hurt somebodies feelings. he’d rather upset them with the truth, than get caught out for lying.
calvin is an extrovert and gains energy from being around people - the more people the better, because of this, he has become a major party animal and loves attending any and all parties that is going on, despite if he’s fond of the hosts or not.
calvin is a heavy user of drugs, alcohol & cigarettes. this is primarily down to his naturally addictive personality and constant need to feel like he’s happy, so that he doesn’t get sad again. there will rarely be a day where he will not  be intoxicated in some way and he will have a cigarette at least once an hour -- and that’s on a good day.
calvin is very much into sports. although not a natural athlete, nor somebody interested in playing sports competitively, calvin loves watching any and all sports, and he likes to play them when he can. due to his smoking habit, he can’t play sports for too long, but will always give it a good go.
similarly to this, calvin is very much into gaming. calvin loves fast-paced games, because they manage to keep his attention despite him not having a very long attention span. most games that he plays are first person shooters, and he’s usually the guy on the mic screaming when a teammate fucks up during online play. a big appeal to him was that games were the only thing he could focus his mind on as a child.
calvin is very much a boys boy, he genuinely abides by the bible of ‘ bros before hoes ‘ because he’s stupid.
calvin hates movies but loves tv, he finds that watching moves involves sitting still for too long, but tv allows him to take more breaks and keeps his interest for longer. although. he’d probably trade both of them for a chance to leave the house.
...003. TRAITS.
[ G R E G A R I O U S ] (+) — a person fond of company; sociable.
[ I N T U I T I V E ] (+) — using or based on what one feels to be true even without conscious reasoning; instinctive.
[ F O R T H R I G H T ] (+) — direct and outspoken.
[ V O L A T I L E ] (-) — liable to change rapidly and unpredictably, especially for the worse.
[ V E N G E F U L ] (-) — not willing to forgive or excuse people's faults or wrongdoings.
[ H E D O N I S T I C ] (-) — engaged in the pursuit of pleasure; sensually self-indulgent.
...004. BELLA KIM.
when calvin met bella, he never took too much of a shine to her, deeming her to be a rather fake individual and not understanding the rest of the groups investment with her. however, because he was a new introduction to the group and not there from the beginning, calvin felt he couldn’t really speak up and vocalise that without being dropped from the group himself.
for whatever reason, bella herself took a liking to calvin and he decided to use this to his advantage. for a girl with such a clean reputation, it seemed only the sensible thing to try and corrupt her -- which proved successful. 
calvin introduced bella to the world of bad decisions and the two spent many nights breaking several laws and it created a sort of bond that only the pair really understood. they never talked about anything personal -- or, if they did, they were too high to remember -- but calvin saw a side to bella that not many others did, which he liked.
after moving out, calvin and bellas meetings became much less frequent as the group drifted apart. they would still meet up for occasional meet-ups, their last one being 3 months before the disappearance of bella.
calvin does not believe that she is alive and is dealing with it, as expected, not very well.
...005. WANTED CONNECTIONS.
CURRENT BEST FRIENDS — Possibly a boy squad? I live for a good boy squad. This person will have similar interests to Calvin, or be able to tolerate his volatile mood.
CHILDHOOD BEST FRIENDS — Someone with a similar upbringing from Brooklyn, most likely they grew apart when Calvin moved to Wilmington.
RIDE OR DIES — Although he primarily looks out for himself, I’m down to have Calvin have one person who he’s loyal to and will refuse to betray, we can come up with a fun reason for why he cares so much if you’re interested in this one.
HIS ROOMMATE — Somebody that moved with Calvin into his current apartment when he moved out at 18.
A GOOD INFLUENCE ON CALVIN — One of my favorite connections for Calvin to have is somebody who knows all of his flaws and attempts to help fix them. They’ll have to be patient, though, as Calvin doesn’t see himself for having any issues.
SOMEBODY HE IS A BAD INFLUENCE OF — On the opposite, I love when Calvin has somebody that he can introduce to bad things, corrupt easily and get a kick out of watching the commotion.
EXES ON BAD TERMS — Cheating on each other is usually an easy one to go with, but if you want, we can think of something more unique as to how it all fucked up and why they now hate each other.
EXES ON GOOD TERMS — Maybe they still occasionally fuck? There could still be an attraction there, but just no romantic chemistry. Alternatively, they tried it and both just couldn’t see it going anywhere.
EXES WITH LINGERING FEELINGS — There’s a ton of different reasons for why there’s still lingering feelings. The feelings could be one-sided or both ways.
EX FLINGS — Started as friends with benefits, one of them wanted more, the other didn’t, they decided to stop before someone got hurt.
FRIENDS WITH BENEFITS — No romantic intention, just a good way to kill time at 2 AM, or maybe it’s easy to know you have someone to go home to if you don’t find someone at a party.
FRIENDS FOR NECESSITY — This friend may not have that much in common with Calvin, they may not really get on in day to day life, but they are always there to get high, attend a party or do something dumb. an easy person to talk to when they’re both bored and wanna get out.
HIS YOUNGER SISTER — If anybody fancies a second character, I’m always down to have Calvins sister in the roleplay. They can either get along or not, we’ll just figure out the details.
EX FRIENDS — Used to be close but now aren’t, plenty of reasons as to why.
ENEMIES — Despise each other, seeing this person literally makes Calvins blood boil. Possibly sexual tension too if that would work, if not, they can just fight a lot.
WILL THEY / WON’T THEY — Lots of leading on and teasing each other, maybe they both think they’re stringing the other along but it turns out neither of them are interested? Maybe they start out not interested and it backfires later, by that time the other could’ve lost interest.
ANY OTHER IDEAS YOU THINK WILL WORK !
...006. ADDITIONAL INFORMATION.
Calvin is bisexual but heteroromantic, so any sexual-based connections can be taken by any gender.
Calvins Pinterest can be located here. Please note that it contains triggers for alcohol, drugs, blood & violence.
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vice-s-assistant · 7 years
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Voices of the FGC: Andre/Dream Boy Purple of Skullgirls Latin American (SG LATAM)
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Over the last five years, Skullgirls has been the “Lil’ Darling” of the Indie movement in Fighting Games. It the game that’s thrived when people said it was “dead”, multiple setbacks, from its former publisher, and various other hay-makers that come with its game development. Through all of that though, it has not only survived, but grown. Now as the actual final patch for the game comes out, the current call for the game, it’s a good time to look back and see it lasting effect on the fighting game landscape. I sat down with a friend of mine, Andre/Dream Boy Purple, who was the lead organizer for SG LATAM, a Skullgirls Latin American group, for his thoughts on Skullgirls, its effect on him, and his organization.
Vice’s Assistant: Alright let's start off with your name for the folks who don't know and what you do with Skullgirls?
Andre/Dream Boy Purple: Name is André, well basically I created and have been running SG LATAM a Latin American focused community for Skullgirls, as well as trying to use the group itself as a medium to spread the word of SG on other LATAM communities.
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Banner from SG LATAM Facebook page
VA: How did you find out about Skullgirls?
Andre: Well, back in the day of 2011, I happened to stumble upon a trailer for Double, a character in the game before the game came out. It honestly left me pretty surprised: just the sight of the animation was pretty cool on itself, but it also looked like a really fun fighting game, especially considering I was into Marvel at the time. It was a no brainer (sic) that I soon got it for the 360 when it released.
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VA: And when you first got the game, did it just "click" with you, or did that just come on later down the line?
Andre: Ha ha, that's actually a curious question. When I first got the game, I had my fun with it, but I guess there were a bunch of things that I didn't really enjoy with it. Things like the speed, the constant touch of death combos, the animation having to display the hitboxes for it to run smoothly, and even the netcode even though it was still rollback. It was in a rougher state than the one we have now, I endend (sic) up playing it casually during that time and no thinking much about it.
VA: After you spent time with it though, when did things start to feel like "I really dig this game"?
Andre: That was way down the line, after the whole fiasco with Reverge Labs having to dismantle and reform into Lab Zero, and the launching of their crowdfunding campaign. I started to take interest in the game again after all there were a lot of things that were issues of mine adressed (sic) on the game since then like the speed or balance patches (we didn't get those on the 360 at the time sadly), plus new characters and a PC port after hearing that I made up my mind of giving the game a second chance and ended up falling in love with it then.
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VA: Nice. I kind of started to dig the game after I've spent time with a few months later. Skullgirls was my "burnout" game after I would do long sets in SSF IV AE. After a while started fooling around with Fortune and started to realized I like her rush down stuff...even though I was probably abusing some of her nasty damage stuff she had in Vanilla Skullgirls.
Andre: Yeah, damage was kinda ridiculous in vainilla (sic) I remember seeing some videos of Severin back in the day of him killing characters anywhere on the screen with just one bar.
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Couldn’t find a combo of Severine killing with one bar but here’s a 100% combo. These were common (and annoying) in Vanilla Skullgirls.
VA: I couldn't do that kind of stuff, and still can't, but I remember basically using the head to trip someone, going to rekkas, blockbuster. It was super easy to do and boy howdy you could get some nice chunks of damage off.
Moving forward, what in you decided that you wanted to foster your local community to get more people into the game?
Andre: Well when I really started to get into the game once again I started wanting to play more against people and Quick Match did only so much. So I searched around forums and Facebook groups for a LATAM community only to find out there were really none. I found a couple that talked about the game, it's (sic) lore, and played casually but not really one focused to compete with each other. So I quickly took action into it. After all if you want something done you should do it yourself. I created a very basic logo in PS and started a FB group which I tried to promote constantly to friends and in FGC groups. Thinking back to it, it was probably annoying for them to see me do that but I was determined. Ha ha.
VA: Since starting it, how has thing’s gone?
Andre: Well it has been growing pretty nicely and steadily. We're around 600-700 unique members between the FB, Discord, and Steam groups. The Discord is pretty active every day and people are constantly talking and playing on it. We got an actual logo for our group and not just a photoshopped SG logo. We have done plenty of tournaments now under the name "Trifulca en el Ring" with custom flyers for each edition. We've also since have partnered up with Arcade Rumble (a FGC Latin American group) and they have helped us do things like have better production streams, bigger audience to announce our stuff, and in ocassions (sic) even give out money prizes for our tournaments.
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Poster done by Abraham Rodriguez
VA: Beyond just the SG LA community, how do you think Skullgirls has grown within the last 5 years? The prevailing joke is "Skullgirls is dead," but the truth is the opposite: Skullgirls is one of Steam's best selling fighting games (CORRECTION: Skullgirl is not one Steam’s best selling fighting games, far from it, but there are a lot more people who have then you think) , showings a plenty tournies, and even a "mini" convention at AX in Phoenix, AZ  (Correction AX is in Los Angeles, California, not Phoenix, AZ).
Andre: The SGC (Skullgirls Community) has grown a lot, right now we have things like the Skullgirls Tour which is basically or own version of CPT or KI's world cup with 12 tournaments both offline and online. A lot of people have also joined through the PC community, thanks to it being a complete steal at just 15 bucks for the game, having one of the if not the smoothest online in a fighting game beautiful animation, great gameplay, and the low specs it has. You see new people trying out the game constantly, be it the Skullheart* or Steam forums, as well as in the SG LATAM community. We get people who are new all the time and it also helps the abundance of helpful people and events that are run online by the community. Things like Skullbats, Monday Night Blockbusters, SG Brazil weeklies, and even our own "Trifulca en el Ring" series just goes to show that SG was never or ever will be dead. You'll always have people to play with, you just gotta look for them.
VA: With the last patch finally out, do you feel the game has finally reached its ideal state? Or are there things to feel still need worked on?
Andre: Well considering how Mike Z is, he will always find something to work on, but as it stands, the game is really balanced to the point where tier list are pretty universaly (sic) thought as a matter of opinion, and even then there isn't that much of a diff (sic) from the bottom to the top. Considering SG is pretty unique with it's (sic) focus on resets, I think in it's (sic) current state it will pass the test of time just fine.
VA: What do you think Skullgirls' lasting legacy will be?
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Andre: That a community and it's game can last and grow as long as they keep pouring love into it. There's only so many big tournaments for SG (biggest being Combo Breaker) since the whole EVO ordeal of 2013, and barely losing to Smash SG hasn't really been a mainstream fighting game at all. Which to my eyes only makes more impressive what it has been able to acomplish (sic) thanks to the developer support and the constant effort by the community to run events; making tech, helping the devs find bugs, the community being so inclusive. I think SG will still be played many years from now, and until the eventual SG 2, I doubt the constant income of players will slow down anytime soon.
VA: Finally, do you have any advice for people still timid about getting into Skullgirls?
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Andre: Well SG is a fighting game, and like any of them, it's not easy to get to certain competitive level. That's the first fact that you have to accept but there's so many resources and people willing to help: on Discord and the Skullheart forums as well as groups targeted towards new players that you'll have people around your level to play against. A lot of people get discouraged because they jump online first thing, and they get massacred since SG is a fast game, and also focused heavily on resets. Even people with past fighting game experience have a hard time when they first play against experienced people, but it really doesn't take that long to get the hang of it, and SG having such an amazing training mode also helps. To sum it up, I know it may seem overwhelming now, but there's so many people willing to help you, and it really is worth it to form (sic) part of such an amazing community.
VA: One last thing: Where can people reach you and be a part of SG LATAM?
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Andre: People can reach me personally through my Tumblr or Twitter
http://dreamboypurple.tumblr.com/
https://twitter.com/DreamBoyPurple
For SG LATAM they can reach either through our (sic) FB group or Discord, Discord being the more active one of the 2
https://www.facebook.com/groups/SGLATAM
To both Andre for the interview and Yahoo’s E-sports’ Michael Martin (https://twitter.com/Bizarro_Mike) for advice with interviews
You can also watch Andre attempt to go against the world in a 100-man quick match kumite in Skullgirls today at 6 CDT on his Twitch channel:
https://www.twitch.tv/dreamboypurple
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