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#and fe: awakening will be absolutely no different! this is the hill i let myself die on
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She did not, in fact, know it. AU where that whole “blood/heart of Grima” thing is very literal, and Robin is, in fact, a manakete. (As would be Validar.) Featuring my Robin and one of her occasional moments of dense brainlessness. I had lineart of her that I’d never posted so I just repurposed that to edit the ears and then color it. I tried out the alternate green hair just for the sake of it, but decided against it because I also figured she’s at least part human. Manaketes aren’t common, after all, and the Grimleal couldn’t have enough of them in their ranks to keep a pure dragon bloodline going. And then I cut out and edited a portrait of my Robin because I was too lazy to draw her and Chrom for the joke, but I still liked the stupid joke too much to not include it. 
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row-writes · 7 years
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FE Echoes: My travel into Thabes (Spoilers)
I documented my progress into the Echoes post-game because a few friends were very interested in my reaction and thoughts, so here we go!
The fact that Fire Emblem Echoes turned out to have post-game content made this game in the series even more lovable to me, and a good friend of mine really wanted me to document the journey as I go, hence why I’m writing down my experience for the very first time. So without further ado, let’s head off into the oceans to Archanea and drop off this old lady. I just want to note how AWESOME I think it is that we’re heading to Archanea? In the past I often considered how cool it would be for the people of one continent to visit another, so the idea is very exciting to me especially because it’s one of my favorite FE continents. Combined with the ties to Archanea that some of the characters in Echoes have, I’m glad they decided to go for it. And I’m not even on shore yet, haha. Alright, so I’m a doofus and hardly made any screencaps of the first few battles on sea, but they were pretty straightforward to me. Except for the last one with the Blue Dragons, and the other terrors constantly pouring in as reinforcements. My attacking units were fine, but it was Genny and Tatiana that were often targeted by the reinforcements because there’s so little ‘safe’ spaces on this boat. You’re literally always surrounded in the first few turns.
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So after restarting a couple of times, in which I also put the game down for a while to get a fresh view on it- I finally managed to get through. Though I have the help of Mila’s Turnwheel to thank the victory to. With the dragons and terrors now gone from our route, we finally reach the Archanean coast and arrive at the continent in a small village. There we drop off the old lady, who is the reason we’re here in the first place (though my responsibility for accepting, haha) We get our reward, and what do we do next? Well, after forging and upgrading some weapons, we don’t head back to Valentia- we go straight ahead into Archanean territory. Because there’s one last place we haven’t been yet, and that’s the Tabes Labyrinth. While I know something great awaits me there, it doesn’t ease down my excitement to explore just one bit. In fact, just entering the place and reading the content on the gravestone ahead of me multiplies it even more.
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So Thabes originally housed an alchemist called Forneus? Praised for his intelligence, but eventually feared by all. Sounds like the classic ‘knowledge leads to power, power leads to corruption’. Fantastic. I spend another moment in the room just looking at my surroundings. The old dragon statues, which probably aren’t there just for decoration but perhaps hint at something? I sure hope so. I descend the stairs, eager for what is to come. The floor is straightforward. Not much to mention aside bandits, maybe some treasure here and there, but then I reach a room where we need to jump down in order to progress. I get brief Silent Hill 2 vibes before I decide to do so, landing in a room where I’m presented with another stone tablet. So there’s more than one? This continues on each new floor? Somehow this fills me with a sense of dread.
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Alright. Sounds like he was utterly committed to his work. Which isn’t anything new, but upon remembering what the first tablet said, I don’t get good vibes in the slightest. With thirst for more of Forneus’s story, I progress on until I reach the next tablet. Wake the dead and controlling them as his army? Oh... that’s... not good.
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I think we all know what happens when mankind tries to create a perfect creature. Don’t we? Holy shit, I now get a better imagination of the state many floors down below me.
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Well... I’m not surprised. The guy’s absolutely obsessed and mad at this point in his research. Probably used them for his experiments, whatever that might contain for those poor messengers. Maybe he controlled the ‘dead’ messengers as his own soldiers to take out the ones the Council sent? Because I doubt a single Alchemist can take on a bunch of soldiers on his own.
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I guess if dragging the Alchemist off doesn’t work, they decided to just keep him locked up forever? While I disagree that it’s the best decision, I understand why they did so. I mean, you gotta do something to keep an obvious madman, who has potential to create a disaster- in check, right?
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Oh boy... dragons. Something is beyond here, I just know it.
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Is that... the Fire Emblem? That dragon was sure doing me a favor by guarding it to try and keep me out. This confuses me, because it seems to be the one from the Archanea series. So imagine if it is, then... Forneus was locked up after the events of the two games? If not, they’d have to snatch the Emblem off this sealed door to use in their wars and allow Forneus to escape. Anyway, no time for speculation just yet, but... I don’t like the idea of taking the ‘seal’ off this door, because I’m sure shit’s gonna hit the fan as soon as I continue on. At this point, I retreat from the dungeon and get some extra training in for some of my units. Also because I didn’t want to get defeated and lose all of the progress I made so far. So after a while of recollecting myself, I went back in until I reached this door once more and take the Fire Emblem, which turns out to be called the Sage’s Shield- a shield that held something in Thabes at Bay. Oh boy.
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A little further ahead, I find another tablet. So we’re only heading into the actual workshop of Forneus NOW? Heaven’s sake, what enemies could be awaiting for me there if everyone before that was considered to be just the base of the cake, so to say.
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Descending down to the next floor, I realize soon enough that things have indeed changed. The halls are darker, a really eerie and disturbing yet beautiful tune is now playing. The enemies are different too, much tougher, and carry a lot of annoying poison. I try my best to maneuver around them without getting spotted, but I get ambushed really badly three times. Luckily I managed to make it out of the battles quite OK.
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Are the Death Masks what the enemies were wearing on this floor? So the actual components of the masks are mere insects that awaken the dead when introduced to a dead body? So practically they are parasites, hosting themselves in a body and living through them. Very... interesting, but very disturbing to say the least.
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UHHH. The last thing this mad genius needs is the blood of a divine dragon?? This relates to his pursuit of creating a singular perfect being, I assume?
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OK, so I’m a bit confused. Because it doesn’t make sense that the Senate would grant Forneus what he needs for his experiments after going to such lengths to make to get rid of him in any way possible.
Is Forneus instead hinting at the messengers and soldiers the senators sent? Does he consider them the gifts he needed to ‘craft life anew’? Using their bodies to test the thanatophages on? Considering Forneus has lost it pretty badly, I can see this being a possibility? At this point I’m convinced that the first successful members of his ‘undead’ army were indeed the poor messengers and soldiers that never returned. Either way, he succeeded obtaining one of the two matters that consumed him- the undead soldiers. Not good, man. Now he’s halfway of what he wants, and now has the confidence of knowing that he indeed can pull this off, and that’s what a madman like him shouldn’t get.
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Wait. WAIT. Did he give his blood to a thanatophage? I’m going to assume he also gave the thing the blood of the divine dragon that he obtained, or did he have an actual divine dragon locked up from which he tapped the blood? Because I don’t see the Senate donating either of those to Forneus, ever. Really, all I can do is speculate right now. I’ll have to discuss this with other friends after I complete post-game for sure.
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Well, you did feed it your own blood, which is part of yourself. If it can get access to Forneus’s mind just via his blood, who is to say that he couldn’t obtain other parts of Forneus, such as his intelligence and madness? And the fact that this thing began to grow.... well, crap. The text is cut off, so is this where Forneus succumbs to either his own madness or the ‘thing’s’ influence, or did it even get control over him? I wouldn’t be surprised if Forneus turned himself into one of his undead soldiers either. Unfortunate that the text cuts off, because I’m going to assume this is the last tablet I’ll find judging by that...
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Also, it’s QUIET HERE. The unnerving music is somehow already being missed. At this point my heart is racing, and I feel just like I felt when I first made my way through Mt. Silver in Pokemon Silver as a little girl, which is an amazing thrilling feeling I’ve ever hardly felt since then.
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WELL. We all know who that symbol belongs to. This is where Grima originated?? Was Grima the matter  that consumed his mind that Forneus ended up creating? GRIMA IS MAN-MADE?? BY ALCHEMY AND BY ONE MAN??? WHAT.
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Oh my God. There he is. I can only allow myself to quietly and slowly approach up the stairs, watching every movement of the beast with great and yet fearful intrigue. 
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The beast roars an unearthly sound at me, summoning Dead masked summons on the field. But I have no eye for them, the only thing I can see is this dark beast and the very apparent Grimleal brand painted(?) on the floor? (I do doubt that was just paint, just saying)
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The first thing I notice on the lower status screen is his title: The Creation. I guess in a sense, that’s all he was before anyone found him and worshiped him as a God. Yet, amusingly enough, the status ‘God’ is already present. This thing was created to be as powerful as a god by Forneus, what else could you possibly call a perfect singular being? But he was already a fell dragon, because he came from the inspiration of a great mastermind who fell as soon as he decided to pursue his insane and uncomprehending ideals. AND THE TRACK USED FOR THIS? It’s Forbidden Sanctuary from New Mystery of the Emblem. I don’t even need to look it up, it’s one of my favorite tracks from the game and I listen to it a LOT while I go for walks and while drawing. I used to go to church a lot back in the day, but the Pipe Organ has always been such an intriguing instrument there to me, hence why I love this track so much. The fight itself was as expected: lots of random summoned units after taking them out one by one. Baiting The Creation into battle made me notice another thing; He’s small, much smaller than we’ve seen him in... future visions, so to say. Now you can argue this is because it’s the battle model, but it makes sense with the lore we’ve been presented. The Creation obviously would continue to grow until it reached godly size. (And did the Creation always have such a bloated belly?)
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After much trouble, I allow Kamui to finish the beast off with a lovely critical hit. I mean, he doesn’t like dragons, right? Especially necrodragons. Well, I figured: Kamui, feast your eyes on this beautiful beast.
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Joking aside; after the battle there’s a quote; “The horror has passed. Yet still a foul air lingers, filling this place with a sense of dread...” Upon proceeding, I obtain a Rusted Ring. Immediately, I like to imagine this belonged to Forneus. Before me remains the almost glowingly red mark of the Grimleal on the floor. It, together with the quote after beating the creation makes it more than clear that the beast and Forneus’ intentions are not gone. Just into slumber, or waiting once more. I think we all know that.
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Further ahead a new glowing mark presents itself; the familiar brand of the Exalt. While I understand the reference and the ties it represent, it confuses me. Why is it here? And I’ve yet to come up with anything to explain it’s presence. Standing on it, it teleports me out of the labyrinth, and away from the horrors and tainted creature I’ve witnessed there. Almost like nothing happened in the rest of the continent while we’ve been exploring down there. Almost unsettling so, because nobody does know of the beast’s existence except for the select group of people who confronted it. I’m sure the Senate expected horrible things to come from this madman, but if only they actually knew what was hiding down here, many and MANY floors underneath the desert sand. Probably growing in silence, growing stronger gradually. And the sheer power of this creature in the far future, judging by the events of Awakening. Or they were more than aware, and then the decision of locking Forneus up in his workplace might’ve not been just for the sake of the man, but rather for whatever the man would spawn in his tainted experiments. That said. Holy. Shit. THIS.... answers questions I’ve had involving Grima ever since Awakening. And holy crap, I did NOT expect this kind of lore to be behind him. To be created by one man and to grow into one of the most feared Dragons in Fire Emblem tales? That’s literally unheard of in FE lore, up until this point. My opinion? I loved the HECK out of this! Many people ask why they even included Grima’s backstory in a game that’s not revolving around the events of Awakening- but I LOVE that they did this, because you didn’t expect this at all? I love that they did postgame content like this to begin with, because I don’t think they did it before like this, ever??? And if you think about it, MORE things about the FE lore could be explained like this. I LOVED Echoes as it is, but I think with this... it might just have to be my favorite Fire Emblem game of all time. As much as PoR and RD will forever be personal favorites, I just have to acknowledge that Echoes is currently my absolute favorite FE game. What a FREAKING journey. Wow! Also, just a personal note that I found incredibly amusing and coincidental: Back in October 2016, I wanted to draw some FE Final dragon bosses for the Inktober challenge. Out of ALL the dragons I had to pick from, and picking a few was rather tough because I wanted to draw them all- I decided to go only with Duma, and Grima. ...Both Duma and Grima are in Echoes. A game I never knew I’d play as I was drawing these dragons, but while drawing Duma I so badly wished there’d be a remake of Gaiden, but realized it probably wasn’t ever going to happen. Yet, here we are. A friend of mine made a joke; “Row, you subconsciously predicted both final bosses of the game.” Not just that: as mentioned earlier, the track Forbidden Sanctuary is one of my all time favorite FE tracks, so I listen to it a lot. I also listened to it whilst drawing Grima back in October, because that’s when I just moved the entire OST to my mp3 and couldn’t wait to listen to it. That’s WHEN I realized how much I loved this track. Seriously though. What are the odds of that? It’s almost... weird. Fire Emblem is great.
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