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#and its been like years since i played p5 i think it was like 2018 or 2019 when i last played it like vanilla version
princekirijo · 2 years
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My copy of Royal came today but I can't even play it til Wednesday this is ass 😭
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pestopascal · 4 years
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While I will absolutely agree that CB2077 isn’t the ONLY game doing all this bullshit, or that other AAA studios don’t deserve the flack CDPR is getting, I have to say that this is absolutely the perfect storm and I think people are FINALLY seeing the problems in modern AAA gaming. CB2077 might be fun to play, may have a good story, but it’s almost impossible to see because of the glaring issues. Which, honestly, is a good thing. I hope games change after this.
under here
AAA studios have been like this and this sort of release has been completely normalised on all accounts by both the businesses themselves and fans because of the inherent reliance on modders (bethesda at the forefront of this), as well as the pushback every time companies actually go ‘uh we need a lil more time’ (although... they just shouldnt announce potential release dates, im even of the camp they shouldnt even start releasing the game until like 6 months out from their official date because they fuck it up every time. borderlands 3 being the only game i know of being in “secret” development and then announcing itself in march for a september release. game itself aside, thats how companies should do it). easily i can remember a lot of 2011 release games which have had the exact same issues as cp77′s release, and then every other game in between since. very rarely do you actually have a game that isn’t a fucked up mess of a pile of pixels. and it is always the customisable character ones that are honestly, genuinely, ugly looking at release. but you can definitely say its been happening looooooong before 2011, with unrealistic expectations, word limits, 11 month time frames, offloading sequels to smaller companies so they can suffer if it fails, etc etc. the entire system has been like this for so long... they dont know any real different nowadays.
i mean look. tlou2 released under crunch conditions this year, and was rewarded. it was ALL over the social media feeds, it was quite the controversy because, surprise surprise, the company promised they wouldnt do it uwu and then. bam ! crunch conditions. literally around that time too, bioware employees came out with a statement saying ‘man we wish dai FAILED so that back in 2014 we couldve proven crunch was a wrong practice’. they say this as well after having to produce da2 in 14 months, which just suffered from fans and journalism for reusing environments, because it was produced in 14 months, and honestly? no one pointed that out back then, bioware themselves pointed it out again this year, 6 years after release, that that game was produced in 14 months. rdr2′s release was hounded by stories of crunch, and they all disappeared into the night because... it was heralded as the best game of all time. that was 2018, 2 years ago.
i think too is that some people get kind of ... morally and ethically concerned. which is understandable. can you consume something when you know it was made under conditions like crunch? and i think one of the most confronting things about it is that 9/10, not only has your favourite company engaged in crunch conditions, they almost actively choose to continue with them. and then that’s a whole other bag of issues blown up over there when it comes to what is able to be consumed what isn’t etc etc
i think also like a mix of marketing, promises and then the expectations of what the game will be like have really had cdpr earn the ire of fans which is just like... you don’t believe what these companies are saying. you never should, esp when it’s their ceo’s saying it who don’t work on the actual floor. bioware itself is the main culprit of doing this to the point they finally came around with all the da4 concept art and teasing to be like ‘ummm but actually dont get invested?’. remember all that qunari lady fanart that bioware management was like ... please dont get attached? yeah. yeah. like at what point as well is there going to be heavy level of apprehension to approach this? and i can’t really talk either, i cracked open the door for mass effect again. i know exactly what kind of shit bioware will pull, i know they are teasing it already on social media, but mass effect is my ride or die series. that’s why people keep opening the door on letting these companies get away with it. and you can’t fault fans entirely either because this is down to a science of how to get money. i mean, fuck, mass effect andromeda’s entire advertising campaign HINGED on the n7 logo. for the nostalgia value. and i see text posts in the same vein of both ‘guys, disney isnt gonna fuck you if you consume every remake for nostalgia value’ and ‘its understandable why people do it’.
so then you have to go ‘well are fans as just to blame’ and then that’s a whole other argument.
i think also like. i personally havent run into aaaannnyyyyyyy of the issues that you see posted online. which is ironic bc 1) i play on ps4 and 2) its an old dusty ps4. in fact a lot of ppl i have spoken to who have had issues have played on pc. does this mean the glitches dont exist? ofc not, the vids and screenshots are right there. but like... ive had a basically unhindered experience so far, and i get where ppl are coming from (i do, i promise) where theyve basically found the game unplayable. is there also a standard of what ppl consider unplayable because ive played most AAA games at launch when they basically rushed to slap the box label on the game and called it a day until they work on patches. when ppl consider unplayable is also just... different per person. some people have a slight blur on the screen when turning too fast even in an MMO and decide the game is horrible and unplayable. some people can have broken quests and npcs not loading and falling through maps and still be fine. there’s no agreed statement of what makes a game unplayable either, which is why you read threads on twitter and someone goes ‘yeah this npc t-posed so i quit in the first hour’ with a dozen replies. everyone has different levels of it.
it’s a mixed bag of issues. im not excusing cdpr, but the ppl who worked on the game are honestly likely not the ones who pushed for a release. you’ve gotta look at sony and microsoft and ceo’s with bonuses coming up and the investors and shareholders and people who sit behind computers and read numbers detailing interest and demand and supply and how every single time they had to delay this game, the loudest (but smallest) bunch of assholes on like reddit and in the twitter threads complained that it was delayed AGAIN even though back in what 2015? they said it’ll come out when it’s ready. and yeah there are times when game delays result in a mismatched half assed sort of story (kh3... p5... ffxv... dai...) and then there are times when, if they need to delay the game... they probably need to delay the game. sometimes delays are bad sometimes theyre good sometimes you are sitting there like whew if you only didn’t try to be like THIS TIME this is the release date.
the ONLY WAY this will stop happening is, quite frankly, unionising. and everyone is allergic to that whole concept so like... this is “the perfect storm” as you put it. but it’s also not. people have been so disappointed over the last 2 years alone for gaming companies, the final product, the attitudes from higher ups, that i think cdpr is receiving a good few years worth of anger. i think theyre also on the receiving end of misdirection from american fans who still don’t fucking get the company isn’t american, because that’s another bag of issues as well. like we’re holding at least 8 bags of groceries out of the back of the car now, and we don’t want to take another trip, because there are so many little bits of this entire situation to look at. there’s so much back and forth.
i think the worst, but most realistic thing is: games won’t change. how they will social media wise will. maybe. assuming bioware gets their heads out their asses but... they’re going to be a lot more careful. i mean, hell, sony offered refunds. that was just a publicity stint. they dont give a fuck if the game was bad. as i said before, if they did, they would make all companies fix trophy problems, starting from like 2010 or whenever the trophy system first came out. they just don’t wanna fall in alongside cdpr being thrown on its sword. but the companies are gonna learn from this, get smarter, still do the same shit to their employees, still pay off journalists, still do media blackouts, etc etc. and we’re gonna be here in another year’s time, with another game, having these same roundabout arguments, and cp77′s issues are gonna fade into just a wikipedia article.
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2019 ACC Coaching Power Rankings
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During the offseason I like to do some of these fun projects that I normally wouldn’t have time to write while football is actually getting played. One of my favorites is the Coaching Power Rankings, where I decide where each coach rates relative to his peers. 
The ACC was probably the worst Power 5 conference out there last year, but the coaching seems fairly strong. I think we’ll be seeing a lot of good football coming out of the conference very soon as so many programs develop.
The ACC lost four coaches last season, the highest among the Power 5, including some of the best in the league. The venerable Paul Johnson (last year’s #4 coach in the conference) and Mark Richt (#2) retired at the end of the year. Bobby Petrino (#5) was fired after Louisville completely collapsed after years of strong play. Similarly, Larry Fedora (#7) was canned when North Carolina’s rebuild kept spinning its wheels.
That means the ACC lost four coaches in the top half of its ranks. That’s pretty tough to overcome, at least immediately. However, the league has made some good hires which should help get all four programs back on track, though it may take a while.
Oh yeah, and since he has to go somewhere, Brian Kelly is being counted as an ACC coach for the purposes of this list.
Check out the list from last year to compare and contrast by clicking this link.
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15. Manny Diaz
Record Overall: N/A
Movement: N/A
Manny Diaz is the only first time head coach in the conference, so he has to start all the way at the bottom. Diaz has been a talented DC everywhere he’s coached. Under Mark Richt, Diaz fielded one of the best defensive units in the conference. We’ll see how fast Diaz can get the Hurricanes back to their winning ways, but in 2019 that turnaround will have much more to do with the offense.
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14. Geoff Collins
Overall Record: 15-10
Movement: N/A
Geoff Collins has the monumental task of de-converting a triple option team back into a “regular” football offense. So Georgia Tech is probably gonna suck this year as personnel gets moved all around and the offense entirely reworked. However, there’s good reason to be optimistic about Collins. In his two years as Temple’s head coach, Collins kept up the Owls’ run as the plucky yet steady winner in the AAC. If he can bring Tech into the modern era and make them the University of Atlanta like he seems to be trying to do, he could do a whole lot of winning. Eventually.
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13. Willie Taggart
Record at Virginia: 5-7 Overall Record: 52-57
Movement: Up 2 spots
More or less by default, Willie Taggart moves up two spots to make room for two of the four new coaches to the ACC. His first year was not exactly a smashing success. It was Florida State’s first losing season since 1976, so people were pretty upset. I mean, it wasn’t totally his fault. He inherited a team that somehow didn’t have offensive line personnel, that he won 5 games is an accomplishment. 
I have faith in Taggart, he built Western Kentucky into a competitive FBS program, he totally rebuilt a South Florida team that was in shambles, and in one season he returned Oregon to the ranks of the respectable. All things considered I think he has the potential to reawaken FSU and challenge Clemson. But that’s a ways away, and he better start winning this year.
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12. Steve Addazio
Record at Boston College: 38-38 Overall Record: 51-49
Movement: Up 2 spots
For a couple weeks in the middle of last season, it was looking like Boston College might be turning the corner. The Eagles were 7-2 and ranked for the first time in a decade. Then they lost to Clemson, FSU, and Syracuse and their bowl game against Boise State was literally rained out. So, BC ended the year with 7 wins for the fifth time in Steve Addazio’s six seasons on Chestnut Hill. I give Addazio a lot of credit for getting the FBS’s furthest Northeast outpost back to being a competitive team year in and year out. It’s not a bad place to be, but they just can’t seem to take that next step and climb into the top third of the ACC standings. I hope he does it, but it might take a coach with more talent than my dude Steve Addazio.
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11. Scott Satterfield
Overall Record: 51-24
Movement: N/A
Scott Satterfield leaps in higher than the other newbie coaches because, I mean, did you see what he did at Appalachian State? Well, you probably didn’t, at least not on TV or in person. The Mountaineers have been one of the best G5 teams in the country for the past four years. App State won the Sun Belt for the past three seasons and were the winner of the inaugural Sun Belt Conference Championship Game in 2018. I’m sure he’s gonna do a great job at Louisville, though like Collins in Atlanta, this might take a bit of time.
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10. Bronco Mendenhall
Record at Virginia: 14-22 Overall Record: 115-65
Movement: Up 3 spots
The Virginia rebuild took a big step in 2018, as the Cavaliers nearly won the ACC Coastal in Bronco Mendenhall’s third season at the helm. I expect that they’ll keep improving, in fits and starts perhaps, but Mendenhall is a great coach and he’s done a wonderful job so far. I expect he’ll be climbing this list as long as he’s in Charlottesville. Adjusted more heavily for difficulty, he should be even higher up this list.
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9. Pat Narduzzi
Record at Pittsburgh: 28-24 Division Championships: 1 (2018)
Movement: Up 3 spots
Pat Narduzzi won Pittsburgh’s first division title in the ACC last season despite a 7-5 record. It’s still pretty good accomplishment, especially considering that the Panthers probably weren’t the best team in the Coastal. They got hot at the right time and sometimes that’s enough. We’ll see if Narduzzi follows Addazio in the perpetually mediocre basket, but he’s off to a better start and he’s in the right division.
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8. Dino Babers
Record at Syracuse: 18-19 Overall Record: 55-35
Movement: Up 3 spots
Narduzzi’s counterpart in the Atlantic Division had an even better year. Dino Babers’s Syracuse Orange exploded to their first 10 win season since 2001. From Eastern Illinois to Bowling Green to ‘Cuse, Babers has won everywhere he’s coached. He’s not in the right division to really compete for a conference crown, but with Florida State and Louisville out of commission, let’s see what Babers can build so long as he’s not offered gobs of money to take his considerable talents somewhere warmer. 
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7. Justin Fuente
Record at Virginia Tech: 25-15 Overall Record: 51-38 Division Championships: 1 (2016)
Movement: Up 2 spots
I have to say, I’m a bit disappointed in Justin Fuente. His first season went over so well I assumed he’d have the Hokies almost back to Beamer-esque levels by now. Perhaps that’s a bit optimistic, but 2018 was a nightmare season for the Hokies in terms of sheer attrition, very few teams lose that many guys, so I can give him a pass here. Still, expectations are high, I’m sure Fuente can win 10 games again, but it’s not like he’s got all the time in the world to do so. He’s entering his fourth year after all.
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6. Dave Clawson
Record at Wake Forest: 28-35 Overall Record: 118-115
Movement: Up 4 spots
Applause all around for Dave Clawson. Wake Forest lives one of the more desolate existences for a P5 program and Clawson has had the Demon Deacons bowling for the past three seasons. His predecessor, and best Wake coach in living memory, Jim Grobe only managed that feat once. I’m very interested to see how high the Deacs can rise, but I’m worried Clawson also might get poached before Wake Forest reaches their full potential. I’m honestly surprised he hasn’t gotten more attention, he’s perhaps the best turnaround artist in the game right now.
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5. Dave Doeren
Record at NC State: 43-34 Overall Record: 66-38
Movement: Up 3 spots
Welcome to the top 5, Dave Doeren! NC State has been one of the top programs in the ACC in the past two years and the Wolfpack are eager to see how far they can go under Doeren. It’s really hard to see them competing at Clemson’s level, but everything after that is up for grabs, especially with FSU, Miami, VA Tech, GA Tech, and Louisville all struggling.
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4. David Cutcliffe
Record at Duke: 67-72 Overall Record: 111-101 Division Championships: 1 (2013)
Movement: Up 2 spots
The beloved professor emeritus of the ACC, David Cutcliffe gets a nice bump up the rankings to the top five, where he truly belongs. Cutcliffe has turned the Blue Devils into one of the most consistent winners in the ACC in the 2010′s, which is just a stunning accomplishment considering Duke football’s usual lot in life. He really is a cut above.
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3. Mack Brown
Record at North Carolina: 69-46-1 Record Overall: 244-122-1 National Championships: 1 (2005)*
*with Texas
Movement: N/A
Oh man, Mack Brown is back in college football. Brown was one of the best coaches a generation or so ago, so it’ll be very interesting to see what he can do at North Carolina...again. Brown, of course, was already the head coach of the Tar Heels for a whole decade, from 1988 to 1997, before heading off to Texas where he reached the apex of his career. Back in the day, Brown had UNC running like a well-oiled machine. If Bobby Bowden’s Florida State wasn’t pushing everybody around, North Carolina would have won several ACC championships. He got back to back top ten end of year rankings at UNC, that just doesn’t happen.
Of course, that was over 20 years ago. Old coaches usually don’t do as well when coming back out of retirement like this, but Brown will probably do a lot to re-energize the fan base, bring in big recruits, and get newer facilities built. That’ll go a very long way in the Coastal Division.
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2. Brian Kelly
Record at Notre Dame: 81-35 Overall Record: 252-92-2
Movement: Up 1 spot
Notre Dame’s not very lovable hardass crashes the ACC party all the way up at #2 on the list. It’s kind of hard to remember how bad Notre Dame used to be before Kelly came into town, they were pretty pathetic for all of the 2000′s, which is kinda crazy because the Fighting Irish are one of the most successful programs in the history of the sport. It’s hard to remember because Kelly has done such a good job building ND back into a powerhouse. They’re still one step or so removed from being real National Championship caliber, but hey, that’s a short list. Notre Dame, of course, went 12-0 last year, their second undefeated regular season under Kelly, and they’ll probably pick up right back where they left off. The only loss the Irish suffered last year...was to our Mr. #1.
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1. Dabo Swinney
Record at Clemson: 116-30 Division Championships: 7 (2009, 2011, 2012, 2015, 2016, 2017, 2018) Conference Championships: 5 (2011, 2015, 2016, 2017, 2018) National Championships: 2 (2016, 2018)
Movement: Same
Dabo Swinney had a pretty good 2018. He put together his best season yet, a 15-0 campaign that looked absolutely effortless for large swathes of the year. Do you know how good of a job you have to be doing to have people think that you’re outdoing Nick Saban? It’s incredible, honestly. Dabo Swinney, ten years into his career, might already be the best coach ever in the history of the ACC. Bobby Bowden is the only man with a better resume, but he spent some of his best years outside of the conference. And Swinney could coach another 20 years. My God.
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Lastly, a fond farewell to my favorite image since starting this blog:
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Happy trails, Paul Johnson.
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rindoukahn · 7 years
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Year in review mid year After the fail of Andromeda, I don't think I'll be joining the mass effect crew anytime soon, damn shame really Still haven't read or watched Jojo at the moment, I'm thinking come October I'll probably start I got Injustice 2, it was very good game Got Tekken 7, it was also a very good game. Since last year, Everyone has made the jump to Overwatch and I think I might not be so far behind despite not given the chance to play the game. .....yeah I don't think I'm gonna read Bleach at this point, but Yoruichi is still babe. Have read the manga up until #127, I'd probably need to catch up on the later chapters, as for the anime, thank goodness its English Dub aired the same time as the Japanese one because I actually thought BNHA dub was good I promise I will watch the Shield (fx), I just don't know when or where can I watch it RDR2 being released this year seems unlikely at this point, with how Rockstar and Take Two have been acting lately, I've just been pessimistic about the future of their games with the whole modding fiasco, geez, Take Two, I get the online part but single player? Gimme a break, dude. Get your act together. Still haven't gotten that Elgato yet Still haven't made that second commission yet but will soon Still have yet to watch Breaking Bad and better call Saul but I hope I do by the end of the year >Watch the TWD in its entirety Probably.....not? Maybe one or two seasons but the whole series? Ehhhh There's still time for OPM S2 to be aired this year but I have a feeling it will get delayed for 2018 >P5 being better P4 but not better P3 Which I was right about, while there were alot of things I liked about P5 (gameplay, graphics, characters, dub), there are also things that made me appreciate it less than its predecessors (MC dies = game over despite other team members still being alive, another out of nowhere god villain, the mishandling of the pancake pleasant boy of the Justice arcana, still not so sure about dating the Michelle Ruff character or the Kirsten Potter character or even wanting the Elizabeth Maxwell character to be a romance option despite the VA herself being completely okay with it, and of course, still no way to turn off the hud). I hope NDRV3 will be a good game after all this time Still haven't played that Caligula game >Get a Hybrid Bike Who knows at this point >Rakugo anime S2 will be the best I know it will be a good season. So yeah, the results for my predictions this year so far... haven't been all that interesting if you know what I mean. I haven't been very focus of it as of late and I'm only typing on my phone. Best I can do is be a little more optimistic for the future. I will make another mid year predictions for July to the end of December. So maybe the latter half of the year will be better than the first half.
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junker-town · 6 years
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Did the Kick Six doom Gus Malzahn to unrealistic expectations?
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The further we get away from 2013, the more it looks like that season was a bug, not a feature of Auburn’s success.
After a Week 7 loss to Tennessee (yes, that Tennessee), Auburn has some soul-searching to do. The once-logical pick to dethrone Alabama in the SEC West this year — if any team could do it — has made 6-6 look like it’d be a decent final record.
That’s after a promising 10-4 season in 2017, in which the Tigers beat both of the teams that matched up in the national championship game.
It’s clear that halfway through the 2018 season, Auburn just isn’t a good football team. Gus Malzahn has serious questions to answer about why his team is 4-3. The locker room is reportedly not in a good place, and neither is the on-field product.
But what we think Auburn can be year-in and year-out is a story about the power of results, and the miraculous nature of close games in sports.
The night of 2013’s Kick Six was special, but did that and the Prayer At Jordan-Hare create an unrealistic ceiling for the Gus Malzahn Auburn Tigers?
Those two incredible plays (the one against Alabama, the other against Georgia) were the difference between a 10-win regular season and a 12-win regular season. Both the Miracle and the Prayer led to wins, as was the subsequent SEC Championship Game against Missouri that Auburn played its way into thanks to those plays.
If the Kick Six didn’t go down and that Bama game had gone to overtime, anything could have happened. But even if Auburn had won it, a 10-win regular season would be the high water mark for the program under Malzahn in the years since. Auburn’s recent win totals: eight, six, eight, 10, and now on tracking toward something between six and eight.
Those are really good regular seasons for a ton of programs. But when you inject the level of emotion that Auburn’s 2013 included, and being this close to a national championship in the 2013 title game against Florida State, it starts to look like lightning a bottle as time wears on.
The Tigers are 23-23 against Power 5 teams since the Kick Six. Compare that to this company:
Records vs. P5 teams since Kick Six + weeks ranked in AP poll… Auburn (23-23), 55 weeks Iowa (31-19), 17 weeks K-State (25-24), 20 weeks Utah (25-19), 38 weeks Miami (25-19), 30 weeks Livin’ that SEC life is tough.
— A David Hale joint (@ADavidHaleJoint) October 13, 2018
Auburn is 3-2 against LSU since the Kick Six — losing to LSU comebacks in each of the last two seasons — plus 1-3 against Alabama, 1-4 against Georgia, and 2-3 against Mississippi State.
All of this is not to say that Malzahn isn’t a good coach. But much of what’s made him successful isn’t working right now.
Malzahn is an offensive innovator by leaning on the old reliables, and I don’t mean that as a just a figure of speech. Malzahn’s offense borrows single-wing tactics that were en vogue 100 years ago. And the problem is that it’s some of those schemes that are failing Auburn in 2018. It’s a huge deal, given that the Tigers make their bones running the ball:
In three of Gus Malzahn’s first five years as head coach, the Tigers finished between fourth and 17th nationally in yards per carry, plus two top-11 finishes in his three years as OC.
His Tigers have never been as bad as they’re pacing to be through six weeks of 2018: 82nd out of 130 FBS teams at a 4.18-yard average. And they haven’t even gotten all the way into the hardest part of the SEC schedule yet.
And the last part of that passage is key, because Auburn’s schedule is just going to get tougher. Tennessee was supposed to be a layup. Instead, it was a loss, prompting real worry about how bad things could get in the home stretch. College and Magnolia writes:
Auburn now sits at 4-3, and there are serious — SERIOUS — questions from everyone about the capability of Gus Malzahn and his staff to keep things together and rally this team. It won’t get any easier with Texas A&M, Georgia, and Alabama all left on the schedule. The Tigers get Ole Miss on the road next Saturday for another 11 AM kickoff in Oxford.
With that schedule, Auburn doesn’t have much of a margin for error coming home. It has to go 2-3 the rest of the way with three difficult games, one layup (against Liberty), and a tossup against Ole Miss. That’s just to get to bowl eligibility.
This is where success can work against a coach.
Because although Auburn’s 2017 season was excellent, the Tigers showed that they couldn’t keep that level of play up. They’ve barely approached it since.
Whether Auburn will be OK with Malzahn looking more like a good coach than a championship-level coach remains to be seen. But it would cost Auburn more than $32 million to fire him this season or right after it, thanks to an extension he signed after the Tigers’ loss to Georgia in 2017’s SEC title game.
2013 seems like a long time ago.
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thomasroach · 6 years
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Top RPG News Of The Week: January 6th (Fallout 76, Anthem, God Eater 3 and more!)
The post Top RPG News Of The Week: January 6th (Fallout 76, Anthem, God Eater 3 and more!) appeared first on Fextralife.
Happy weekend from Fextralife! If you’ve been too busy to keep up on the latest in the games we cover or are looking for a refresher we’ve got you covered! Here’s a bite-sized version of the Top RPG news of the week. Taste all the latest news across the Fextralife Wiki Network.
Check out the video above and read on for the text!
Dead Cells
Developers of action rogue-like platformer Dead Cells Motion Twin have shared that most likely it won’t receive a sequel.
Dead Cells the action packed Metrovania title received great success with their sales, making waves with the Nintendo Switch platform. However, Motion Twin’s game designer Sébastien Bénard now shares his thoughts on a second title in an interview with Game Informer
He said: “In terms of a sequel, we know for sure it’s not a good idea to dwell on your success. If you create a big hit, it’s best to use this energy to make something different. I don’t think we’ll make a Dead Cells 2.“
Benard went on to say that they would continue to add further content Dead Cells. The title has already seen a new custom game mode and some extra challenges.
Dead Cells is available to play on Playstation 4, Xbox One, PC and Nintendo Switch.
To read more about this news find it here in Dead Cells Sequel Unlikely Says Devs.
Monster Hunter World
Capcom loves their collaborations, this time teaming up with Assassin’s Creed in the latest Monster Hunter World crossover. Players will be able to get their hands on a special themed layered armor and Assassin’s Hood until January 10th.
Players will be able to receive Bayek Layered Armor and the Assassin’s Hood Mantle to not only look the part but deal “additional damage to monsters when attacking from a stealth state!”
Players will need to complete the SDF: Silent, Deadly, and Fierce event quest in order to unlock these items.
Both of these items are available now for Monster Hunter World until January 10th 2019 for Playstation 4 and Xbox One so catch them while you can. Those on PC will have to wait a little longer for these items, the date is yet to be announced.
To read more about this news find it here in Monster Hunter World X Assassin’s Creed Crossover Announced.
God Eater 3
God Eater 3 has been out since December 13, 2018 in Japan but for the rest of the world we are still waiting for its release in February, but news of a demo is coming this January.
Rejoice as we have news that Bandai Namco will release a demo for God Eater 3 on January 11, which will be available until January 13.
In the Demo players can create a character and fight Aragamis in both single and multiplayer missions.
Those on Playstation 4 will be able to try out the demo, no news as of yet whether there will be a demo on PC.
God Eater 3 will be released for PlayStation 4 and PC for the rest of the world on February 8, 2019.
To read more about this news find it here in God Eater 3: Announced Western PS4 Demo Date.
Anthem
EA and Bioware announce the start date for the Anthem demos, players who have pre-ordered and subscribed to EA’s services will be able to play the VIP demo. Along with the VIP demo dates, also comes news of the free demo dates as well.
Those who have pre-ordered Anthem or have EA Access (Origin Access) will be able to play the VIP demo starting January 27th 2019. Those who participate in the demo will receive an exclusive in-game item once the game is released. So far Bioware have not revealed what this in-game item is.
A week later will be the launch of the demo which can be accessed by everyone on Friday February 1st until Sunday February 3rd 2019.
Anthem comes to PC, Playstation 4 and Xbox One on February 22nd, pre-orders are available via Amazon.
To read more about this news find it here in Bioware Announce Anthem VIP Demo And Demo Dates.
Fallout 76
In a blog post Bethesda have shared their plans for Fallout 76 for 2019, this includes future content involving player vending and a new PvP mode.
A new update will come out later this month, this includes improvements similar to that of the last update which covered improvements to the C.A.M.P. mechanics, S.P.E.C.I.A.L. respec and push to talk feature for PC players.
The next updates tease “new quests, weekly in-game events, new Vaults opening, a new PvP mode, Player Vending and much more.” The biggest addition will be player vending, allowing players to put up their items for sale in-game.
The mention of new quests, in-game events and new Vaults means more content. What the vaults will contain is another mystery yet to be revealed.
Fallout 76 is currently available on PC, Xbox One and Playstation 4.
To read more about this news find it here in Fallout 76 To Get Player Vending And New PvP Mode In 2019.
FromSoftware
The developer of Dark Souls FromSoftware apparently has two games in the works but has yet to reveal what they are.
According to Hidetaka Miyazki the studio president in an interview with 4Gamer.net (via Gematsu) there are two titles in production which he describes as  “[From Software]-esque games” but is apparently no where near ready to tell the public about it.
Miyazaki also made a comment about the recent Bloodborne Easter Egg found in their VR title Déraciné. While speculation was at an all time high of a Bloodborne sequel, Miyazaki says it was simply there because “I, as well as several staff, like the title Bloodborne…” and calls it “pure mischief“. While this might put a damper on a possible Bloodborne 2, there might still be some hope in future if this is not one of the current titles in production.
To read more about this news find it here in FromSoftware Are Working On 2 Unannounced Games.
Playstation EU
In a brand new video called “Coming Attractions”, Playstation Europe shares some of the big games coming to Playstation 4 this year, as well as some upcoming titles.
The myriad of games featured are not just Playstation exclusives but also spotlight some third-party ones.
While the video doesn’t premiere any new footage for each of the games, it does show that there are a fair few titles still in queue for their current generation console.
The showcase includes some Playstation exclusives including Ghost of Tsushima, Death Stranding and The Last of Us Part II. Other third-party titles include Devil May Cry 5, Kingdom Hearts III and Sekiro: Shadows Die Twice.
To read more about this news find it here in Playstation EU Shares Upcoming Games In Coming Attractions Video.
The New York Video Game Awards 2018
Nominees for The New York Video Game Awards 2018  have been revealed including titles such as Monster Hunter World, Celeste, Assassin’s Creed, God of War, Ni no Kuni II: Revenant Kingdom, Red Dead Redemption 2 and Dead Cells to name a few. Red Dead Redemption 2 alone has scooped up six award nominations, followed by God of War with five.
Along with the nominees for games, Jade Raymond will be presented with a Andrew Yoon Legend Award for her contribution in the gaming industry.
The New York Games Awards 2018 will take place on January 22nd 2019 at 7:30pm. You can catch the livestream on Twitch.
To read more about this news find it here in The New York Video Game Awards 2018 Nominations Revealed.
Persona 5 R
Atlus have been hard at work developing the Persona franchise, a reveal from them teases Persona 5 R which could be an enhanced version of Persona 5.
In a brief video which followed a broadcast of the Persona animation special Dark Sun in Japan, “Persona 5 R” was shown on screen. Although not officially shown as a title in the video, there was a website address P5R.jp which suggests a new game.
The teaser video features Tokyo’s Shibuya district with tv screens plastered with the P5 icon. A message also follows the video saying “New Projects”and “2019.3” indicating more news will be revealed in March 2019. At this stage it is not definitive whether the new projects refers to P5R or other spinoff games, as this could be possible as we have already seen a few in the franchise.
It looks like the title will also be coming to the Playstation 4 platform as the video begins with the logo, however there could be further platforms revealed later on.
To read more about this news find it here in Atlus Hint At Persona 5R Plus Other New Projects.
Well, that’s it for the Week in Wikis. Please join us next week for yet another great week of gaming! Remember to check out our VIP program for some exclusive supporter benefits, and budding writers should take advantage of our Become an Author initiative! Thanks again for being a part of this great community. Keep checking in with us for news, reviews, YouTube streams and vids, and general wiki goodness!
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Top RPG News Of The Week: January 6th (Fallout 76, Anthem, God Eater 3 and more!) published first on https://juanaframi.tumblr.com/
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beastgamerkuma · 6 years
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Do you like rhythm games? Are you looking for a real Shin Megumi Tensei game (kudos for those who get the reference)? Then I have the game for you! After Persona 4 got a dancing spin-off in the form of P4 Dancing All Night, the good folks over at ATLUS decided it was only natural to follow suit with Persona 5. Even though P3 came out years ago, ATLUS went a step further and decided P3 should get some love and feel the groove. (After all they did retcon Sho Minazuki into the game years after the fact so why no eh?) Persona 3 Dancing in Moonlight, and Persona 5 Dancing in Starlight will drop just in time for the holiday season! So if you like rhythm games, Persona, or just figuring out what to spend those PSN gift cards you’ll be getting next month, Dancing in Moonlight & Dancing in Starlight 2 great way to close out your 2018 gaming year!
The plot of P3 and P5 Starlight and Moonlight:
So unlike P4 Dancing All Night, P3&P5 don’t really have a story mode. The story isn’t that deep either. But have you ever wanted to dance the night away in your sleep? Well, that’s what the SEES & Phantom Thieves are up to. They have all been summoned to the Velvet Room in their dreams to get their groove on. The best way to think about it is Saturday Night Fever Persona edition since Elizabeth (P3) wants to settle a dispute with her younger siblings Caroline and Justine (P5). So who has the moves? Who has the groove? Who are the better dancers? Its anyone game in this dream world dance battle!
Okay, I lied. I’m just going to say this now, the Phantom Thieves ought to pack it up and go home. Those who get P5 Dancing in Starlight get ready for some serious laughter at the expense of the Phantom Thieves “moves.”
GamePlay:
The gameplay to both P3 and P5 are the same except the only difference being the cast SEE and Phantom Thieves. Players play to the beat of the music while pressing a series of buttons that mimic the beat. The goal here is to keep the fever gauge filled and not to let it fall to 0. Players will use the triangle, square, circle, x buttons as well as the directional pad to dance to the beat as well as the analog for scratches. The scratches can be pretty annoying but luckily both games allow a player to change the button to L1 R1 buttons over the analog which improves things a lot.
Now while you are playing to the beat, the SEES and Phantom Thieves get their groove on by getting it on the dance floor to please the crowd. If their movies are spam flame emoji’s hot fire, then their dance partner will jump in and join in the grove fest. Once unlocking the partners assigned to each difficulty, players have the option of choosing from the list of partners for any level difficulty.
What makes this game different from other rhythm games is that the “social links” a unique feature from the Persona Franchises is utilized in this game. For those unfamiliar with the social links feature, it’s a feature in which players can interact with the rest of their party to build relationships. In the dancing games, players can view skits of characters interacting with each other to unlock new costumes, accessories, hairstyles, and settings for dance mode. They also get a chance to explore the other characters rooms to find hidden cards to unlock more things. What’s cool about this feature is there are instructions to follow to unlock high-level links for each character. Players can also play songs on various difficulties to unlock new songs and links.
When it comes to issues with the game I didn’t really have any. There were times that the background blended in too well with the notes and I messed up a few times. Mainly in P3 Dancing in Moonlight. Neon Blue on Neon Blue is a big no-no. I will say this, players may get distracted by the SEES and Phantom Thieves grooving. While the SEES are tearing it up, the Phantom Thieves made me mess up on many occasions. Especially Ryuji who dances like he had one too many and is white girl wasted on the dance floor. So this adds even more fun to the gameplay.
The Rhythm In the Details:
Memorable Soundtrack – Return to the world of Persona 3 and Persona 5 and relive cherished memories with the games’ most memorable songs by Shoji Meguro, composed by Ryota Kozuka, as well as all-new remixes by ATOLS, Lotus Juice, ☆Taku Takahashi (m-flo / block.fm), Jazztronik, and more! Unlock a total of 25 fan-favorite tracks in each game.
Dancing! – Choose from several difficulty levels and dance alongside the members of SEES and the legendary Phantom Thieves in a customizable rhythm game experience. Characters can tear up the dance floor with a partner by performing well during a song and entering “Fever” mode; try out some of your favorite character combinations!
English and Japanese Voiceovers – Choose to listen to your favorite characters’ voices in either English or Japanese with dual audio options!
Social – In “Social,” players can connect with their favorite characters and deepen their social bonds through conversations and mini-events. Fulfill character-specific conditions to unlock special events and unlock new items.
Collect Costumes – Collect and equip a variety of costumes and accessories to create an even flashier dance experience.
Pre-Order / Day One Edition Bonus – Digital download codes for the Shinjiro Aragaki (with Persona 3: Dancing in Moonlight) and Goro Akechi (with Persona 5: Dancing in Starlight) playable dancer add-ons. Both characters are playable in both P3D and P5D.
Score:
Overall I really enjoyed this game. The graphics are great, the soundtrack is full of awesome remixes as well as the original tracks, there are tons of costumes to unlock and it’s challenging. The addition of the social links feature is what gives this game an extra kick. Since the Persona fandom loves its characters, it’s great that characters get to see more interaction and go rummage through their rooms appose to just adding a shop to unlock goods. I give this game a 5/5.
So if you’re in the mood the get on the beat, and love all things Persona, Persona 3 Dancing in Moonlight and Persona 5 Dancing in Starlight are must-adds for this holiday season! As an added bonus if you pick up the Endless Dancing Bundle you will obtain Persona 4: Dancing All Night. This is a new port for the PlayStation 4. Get your groove on Gamers! 
P3 Dancing in Moonlight & P5 Dancing in Starlight Review Do you like rhythm games? Are you looking for a real Shin Megumi Tensei game (kudos for those who get the reference)?
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theinvinciblenoob · 6 years
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Outside the crop of construction cranes that now dot Vancouver’s bright, downtown greenways, in a suburban business park that reminds you more of dentists and tax preparers, is a small office building belonging to D-Wave. This office, squat, angular, and sun-dappled one recent cool Autumn morning, is unique in that it contains an infinite collection of parallel universes.
Founded in 1999 by Geordie Rose, D-Wave company worked in relatively obscurity on esoteric problems associated with quantum computing. When Rose was PhD student at the University of British Columbia he turned in an assignment that outlined a quantum computing company. His entrepreneurship teacher at the time, Haig Farris, found the young physicists ideas compelling enough to give him $1,000 to buy a computer and a printer to type up a business plan.
The company consulted with academics until 2005 when Rose and his team decided to focus on building usable quantum computers. The result, the Orion, launched in 2007 and was used to classify drug molecules and play Sodoku. The business now sells computers for up to $10 million to clients like Google, Microsoft, and Northrop Grumman.
“We’ve been focused on making quantum computing practical since day one. In 2010 we started offering remote cloud access to customers and today, we have 100 early applications running on our computers (70% of which were built in the cloud),” said CEO Vern Brownell. “Through this work, our customers have told us it takes more than just access to real quantum hardware to benefit from quantum computing. In order to build a true quantum ecosystem, millions of developers need the access and tools to get started with quantum.”
Now their computers are simulating weather patterns and tsunamis, optimizing hotel ad displays, solving complex network problems, and, thanks to a new, open source platform, could help you ride the quantum wave of computer programming.
Inside the box
When I went to visit D-Wave they gave us unprecedented access to the inside of one of their quantum machines. The computers, which are about the size of a garden shed, have a control unit on the front that manages the temperature as well as queuing system to translate and communicate the problems sent in by users.
Inside the machine is a tube that, when fully operational, contains a small chip super-cooled to 0.015 Kelvin or -459.643 degrees Fahrenheit or -273.135 degrees Celsius. The entire system looks like something out of the Death Star – a cylinder of pure data that the heroes must access by walking through a little door in the side of a jet black cube.
It’s quite thrilling to see this odd little chip inside of its supercooled home. As the computer revolution maintained its predilection towards room-temperature chips, these odd and unique machines are a connection to an alternate timeline where physics is wrestled into submission in order to do some truly remarkable things.
And now anyone – from kids to PhDs to everyone in between – can try it.
Into the Ocean
Learning to program a quantum computer takes time. Because the processor doesn’t work like a classic universal computer you have to train the chip to perform simple functions that your own cellphone can do in seconds. However, in some cases researchers have found the chips can outperform classic computers by 3,600 times. This trade off – the movement from the known to the unknown – is why D-Wave exposed their product to the world.
“We built Leap to give millions of developers access to quantum computing. We built the first quantum application environment so any software developer interested in quantum computing can start writing and running applications — you don’t need deep quantum knowledge to get started. If you know Python, you can build applications on Leap,” said Brownell.
To get started on the road to quantum computing D-Wave build the Leap platform. The Leap is an open source toolkit for developers. When you sign up you receive one minute’s worth of quantum processing unit time which, given that most problems run in milliseconds, is more than enough to begin experimenting. A queue manager lines up your code and runs it in order received and the answers are spit out almost instantly.
You can code on the QPU with Python or via Jupiter notebooks and it allows you to connect to the QPU with an API token. After writing your code, you can send commands directly to the QPU and then output the results. The programs are currently pretty esoteric and require a basic knowledge of quantum programming but, it should be remembered, classic computer programming was once daunting to the average user.
I downloaded and ran most of the demonstrations without a hitch. These demonstrations – factoring programs, network generators, and the like – essentially turned the ideas concepts of classical programming into quantum questions. Instead of iterating through a list of factors, for example, the quantum computer creates a “parallel universe” of answers and then collapses each one until it finds the right answer. If this sounds odd it’s because it is. The researchers at D-Wave argue all the time about how to imagine a quantum computer’s various processes. One camp sees the physical implementation of a quantum computer to be simply a faster methodology for rendering answers. The other camp, itself aligned with Professor David Deutsch’s ideas presented in The Beginning of Infinity, sees the sheer number of possible permutations a quantum computer can traverse as evidence of parallel universes.
What does the code look like? It’s hard to read without understanding the basics, a fact that D-Wave engineers factored for in offering online documentation. For example, below is most of the factoring code for one of their demo programs, a bit of code that can be reduced to about five lines on a classical computer. However, when this function uses a quantum processor, the entire process takes milliseconds versus minutes or hours.
Classical
# Python Program to find the factors of a number
define a function
def print_factors(x): # This function takes a number and prints the factors
print("The factors of",x,"are:") for i in range(1, x + 1): if x % i == 0: print(i)
change this value for a different result.
num = 320
uncomment the following line to take input from the user
#num = int(input("Enter a number: "))
print_factors(num)
Quantum
@qpu_ha def factor(P, use_saved_embedding=True):
#################################################################################################### # get circuit #################################################################################################### construction_start_time = time.time() validate_input(P, range(2 ** 6)) # get constraint satisfaction problem csp = dbc.factories.multiplication_circuit(3) # get binary quadratic model bqm = dbc.stitch(csp, min_classical_gap=.1) # we know that multiplication_circuit() has created these variables p_vars = ['p0', 'p1', 'p2', 'p3', 'p4', 'p5'] # convert P from decimal to binary fixed_variables = dict(zip(reversed(p_vars), "{:06b}".format(P))) fixed_variables = {var: int(x) for(var, x) in fixed_variables.items()} # fix product qubits for var, value in fixed_variables.items(): bqm.fix_variable(var, value) log.debug('bqm construction time: %s', time.time() - construction_start_time) #################################################################################################### # run problem #################################################################################################### sample_time = time.time() # get QPU sampler sampler = DWaveSampler(solver_features=dict(online=True, name='DW_2000Q.*')) _, target_edgelist, target_adjacency = sampler.structure if use_saved_embedding: # load a pre-calculated embedding from factoring.embedding import embeddings embedding = embeddings[sampler.solver.id] else: # get the embedding embedding = minorminer.find_embedding(bqm.quadratic, target_edgelist) if bqm and not embedding: raise ValueError("no embedding found") # apply the embedding to the given problem to map it to the sampler bqm_embedded = dimod.embed_bqm(bqm, embedding, target_adjacency, 3.0) # draw samples from the QPU kwargs = {} if 'num_reads' in sampler.parameters: kwargs['num_reads'] = 50 if 'answer_mode' in sampler.parameters: kwargs['answer_mode'] = 'histogram' response = sampler.sample(bqm_embedded, **kwargs) # convert back to the original problem space response = dimod.unembed_response(response, embedding, source_bqm=bqm) sampler.client.close() log.debug('embedding and sampling time: %s', time.time() - sample_time)
“The industry is at an inflection point and we’ve moved beyond the theoretical, and into the practical era of quantum applications. It’s time to open this up to more smart, curious developers so they can build the first quantum killer app. Leap’s combination of immediate access to live quantum computers, along with tools, resources, and a community, will fuel that,” said Brownell. “For Leap’s future, we see millions of developers using this to share ideas, learn from each other, and contribute open source code. It’s that kind of collaborative developer community that we think will lead us to the first quantum killer app.”
The folks at D-Wave created a number of tutorials as well as a forum where users can learn and ask questions. The entire project is truly the first of its kind and promises unprecedented access to what amounts to the foreseeable future of computing. I’ve seen lots of technology over the years and nothing quite replicated the strange frisson associated with plugging into a quantum computer. Like the teletype and green-screen terminals used by the early hackers like Bill Gates and Steve Wozniak, D-Wave has opened up a strange new world. How we explore it us up to us.
via TechCrunch
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2019 Group of 5 Coaching Power Rankings
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Welcome back to the coaching power rankings: where I go conference by conference to appraise each head coach and compare him to his peers.
Except I’m not doing that here. I’m sorry, I love the G5, but I’m just not gonna rank every coach from the MAC and C-USA. I don’t have enough to say about them. So instead, I do a top ten of the best head men at this level.
One fun side effect about smashing the G5 (and relevant independents) together is that there’s fierce competition. It’s real tough to crack the top ten here, and to do so means you’re essentially one of the best coaches in the nation. After all, it’s harder to win at many of the G5 schools than it is at the P5 level.
I’ve adjusted a few of my metrics from last year, so the rankings would have moved anyway independent of how these men coached in 2019. But, combined with 2019′s results, and there’s more fluidity in these rankings compared to the P5 conferences.
Here is a link to last year’s rankings if you want to read those.
Scott Satterfield (last year’s #8) got the Louisville job, so he’s out of the running by joining the Power 5. Rod Carey (#7), meanwhile, got bumped out of his spot even though he won the MAC Championship in his final season at Northern Illinois. It’s a tough to stay in the top ten.
Honorable Mentions: Josh Heupel, Rod Carey, Dana Holgorsen, Mike Norvell, Willie Fritz, Lane Kiffin, Butch Davis, Bobby Wilder, Bill Clark, Lance Leipold, Chris Creighton, Jeff Tedford, and Jeff Monken
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10. Craig Bohl
Record at Wyoming: 28-35 Overall Record: 132-67 Division Championships: 1 (2016)
Movement: N/A
I really should have had Bohl on the list the whole time, but I believe my corrected metrics have fixed the issue. Bohl, of course, is the current head coach of the Wyoming Cowboys. He was the man who turned North Dakota State into North Dakota State, taking the Bison from D-II to winning three consecutive national championships at the FCS level. Since moving to Laramie, he has revived Wyoming into a competent competitor in the Mountain West, with a high point coming in 2016. He hasn’t replicated the staggering success he had in Fargo, but he’s turned a sad sack into a quality G5 program, and he’s still building.
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9. Blake Anderson
Record at Arkansas State: 39-25 Division Championships: 1 (2018) Conference Championships: 2 (2015, 2016)
Movement: Up 1 spot
Arkansas State is the most consistent performer in the Sun Belt with native son Blake Anderson at the helm. Anderson’s Red Wolves tied for the West Division title in its first season in existence. With Scott Satterfield and Neal Brown gone, ASU has a golden opportunity to reestablish themselves as the premier program in the league.
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8.  Doc Holliday
Record at Marshall: 70-46 Division Championships: 2 (2013, 2014) Conference Championships: 1 (2014)
Movement: Down 2 spots
Doc Holliday keeps plugging along as one of the best coaches in Conference USA. Marshall went 9-4 in 2018 and finished second in the East Division. The Thundering Herd have been one of the better teams in lower tier (MAC, Sun Belt, CUSA) in the last ten years thanks to Holliday’s careful oversight.
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7. Mike Houston
Overall Record: 80-25
Movement: N/A
East Carolina poached one of the hottest names in the FCS when they got Mike Houston to leave James Madison for Greenville. Houston brought the Dukes to back to back 14-1 seasons and a national championship in 2016. He’s familiar with the area, having coached in Virginia, North Carolina, and South Carolina at various levels. It’ll be very exciting to see what he can do for an ECU program that has been pretty awful of late.
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6. Ken Niumatalolo
Record at Navy: 87-58 Division Championships: 2 (2015, 2016)
Movement: Down 2 spots
Boy I don’t think anybody thought Navy was going 3-10 in 2018 this time last year. It was a pretty big shock because the Midshipmen had been playing so well for so long under celebrated head coach Ken Niumatalolo. It wasn’t enough to take him out of the top ten, but it knocked him down a couple spots. I don’t expect Navy to remain bad for long, Niumatalolo is a great coach and should have them stabilized soon enough.
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5. Rick Stockstill
Record at Middle Tennessee: 87-78 Division Championships: 1 (2018) Conference Championships: 1 (2006)
Movement: Same
Rick Stockstill seems to have the #5 spot written into his contract, this is his third consecutive season in the five hole. The Blue Raiders claimed their first ever division title last year while going 8-6. They never are among the top teams in the G5 (or even in CUSA), but they remain a consistent threat despite major institutional disadvantages.
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4. Skip Holtz
Record at Louisiana Tech: 46-33 Overall Record: 134-104 Division Championships: 2 (2014, 2016)
Movement: Up 5 spots
One of the real benefactors of me adjusting my metrics was Skip Holtz. Louisiana Tech went a perfectly respectable 8-5 in 2015, but that shouldn’t be enough to vault him this high. It was more his overall success in Ruston over the past few years that helped make his case as one of the premier coaches in the G5. Every year LA Tech is one of the favorites to win the C-USA, and Holtz has done a bang up job in his time with the Bulldogs.
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3. Rocky Long
Record at San Diego State: 71-35 Record Overall: 136-104 Division Championships: 2 (2015, 2016) Conference Championships: 3 (2012, 2015, 2016)
Movement: Down 1 spot
It was a painful but necessary move to bump down Rocky Long out of the top two. Long has been incredibly successful in his time at San Diego State, but last year’s 7-6 campaign was fairly disappointing given the double digit win seasons the Aztecs had accrued in the previous three years.
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2. Bryan Harsin
Record at Boises State: 52-15 Record Overall: 59-20 Division Championships: 4 (2014, 2016, 2017, 2018) Conference Championships: 2 (2014, 2017)
Movement: Up 1 spot
Boise State is Boise State, so the head coach naturally would have a great record. Still, it seems like Bryan Harsin is on the verge of something big here. The Broncos have won 10+ games for the past three seasons, the depth chart is filled out, and recruiting has picked up. The path is wide open for success. If BSU can stay consistent (so far a big if) we’re looking at a return to 12-1 and 13-0 seasons.
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1. Frank Solich
Record at Ohio: 106-75 Record Overall: 164-94 Division Championships: 4 (2006, 2009, 2011, 2016)
Movement: Same
Frank Solich remains the best coach in the G5. Ohio has had steady success in the MAC ever since he stepped foot on campus. The Bobcats might have been the best team in the conference in 2018, given their thrashing of Buffalo, but they were already out of the race due to unfortunate three points losses to NIU and Miami. Oh well, better luck next year. As long as my man Frank is Ohio’s coach I know they’ll have a chance.
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Final Tally
AAC: 2 C-USA: 3 MAC: 1 MWC: 3 Sun Belt: 1
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