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#and sth that actually helped them with their self-worth since it was their literal job. a lifeline. Ellie gave him a lifeline.
schmweed · 8 months
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i0990 · 4 years
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Piofiore no Banshou -ricordo- - Review
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Since I finally got a Nintendo Switch I decided to try Piofiore no Banshou, what with 1926 recently released and all. I know the English ver (Fated Memories) came out earlier this year, but I played the Japanese one so I won’t be commenting on quality of translations and such.
What actually caught my eye for this game was the art, especially the number of different outfits and hairstyles Liliana had. I’m neutral about the mafia setting. Most of the reviews I read were positive, especially the ones for the eng ver, so I decided to give it a shot. Overall I had a decently fun time with it, but I wouldn’t say it’s one of my favourites.
Piofiore is real pretty to look at, but suffers from poor writing at parts. The personalities of the guys tend to flip-flop depending on the route. Liliana, while very cute, is not what you would consider a ‘strong heroine’. The plot wasn’t that interesting to me and the finale route was underwhelming. Still, the characters were for the most part entertaining enough that I didn’t consider this a waste of my time and it didn’t bore me.
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If you love this game to bits you might want to stop reading here.
*spoilers after the cut*
Plot: The heroine, Liliana, is an orphan who grew up in the church. The city has 3 mafia gangs(Falzone, Visconti, Laoshu) each controlling a diff part of the city, as well as a neutral area. A mafia controlled Italian city in 1925 sounds liked a fun setting yeah? In each route she basically gets attacked and is rescued/taken in by one of the gangs and spends time helping them with their stuff. We learn that she’s the latest in a line of chosen maidens who supposedly act as the key to unlocking a holy relic, which is why various parties want to kill/protect/possess her for their own agenda.
The overall plot is to... actually idk because there is no overarching goal common to the routes except maybe to not die. Liliana herself doesn’t seem to have any of her own goals to achieve. Therein imo is where the story writing gets a bit bland. Dante’s route is where you learn more about Liliana being the chosen one since the Falzone family are the guardians of the relic, but in the end it was just sth like “If a Falzone and the holy maiden sleep together you can unlock relic” -.- Nth wrong with it being so cliche, but it also makes this rather irrelevant in the other routes. In the other routes Liliana being the chosen one just becomes an excuse for the game to pile all sorts of abuse on her.
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Regarding Liliana... If you are the sort who really wants a strong heroine you’ll probably hate her. She puts up with a lot of nonsense and abuse, especially in Yang’s route. Admittedly at times it’s a matter of suck it up or die but she’s still rather lacking in personality. The producers designed her to cater to the self-insert player base so her backstory and character are left as vague as possible. Her being the holy maiden also comes with zero special powers so she literally is just a helpless damsel in distress. I personally wasn’t too bothered by it but just find it a waste given how they had such a potentially good setting to work with.
What mainly bothers me with the writing was how characters tend to change personality depending on the route, as well as them making pretty stupid decisions when they should know better. I think Orlok’s bad end is a well known example of this for Dante. Nicola’s goal in his route makes zero sense, and also poor Robert who suddenly goes yandere. Jozef is suddenly a good guy in a couple of the routes. Yang is pretty much the most consistent guy, except that he is consistently an arse. When the route with the guy who abuses the heroine the most is the most entertaining route, you know the writing is messed up. 
The finale route was also pretty meaningless and felt a bit lazy since it branched off from Gilbert’s route when there was no real reason for it. I mean, if you want to have a secret love interest can you at least give the guy some decent development and his own route?
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As for the plus points, I’d say the game is still pretty entertaining to play through. It’s mostly carried by the art and characters themselves rather than the plot. I also like the darker and more mature feel of the game since I’m not a huge fan of fluff games most of the time. There really is a lot more violence and sex in this game than you’d usually see, although sometimes it feels a bit forced just so they can have the shock factor. It’s not super long like HnK or super boring like the KBO fd so that’s good. It’s actually remarkable that despite the poor writing the game was still rather fun. Maybe that’s the true power of the holy maiden hmm.
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Characters: Due to the writing being all over the place and the flip-flopping personalities I have no true favourite for this game. If I had to say I’d pick Dante, because he likes cats and for the most part he seems to care about Liliana even when it’s not his route. Gilbert is a close second because he just seems like a fun guy to hang out with and yay shopping. Orlok seems more like a younger brother. Yang, while very entertaining, has an absolutely rubbish personality. Nicola’s route ruined the character for me :/
I’d usually spend some time here talking about the heroine’s personality but she doesn’t really have one. Pretty standard nice, likes baking, will take a bullet for her guy kind of girl. But yeah, no goals of her own.
The sub characters in this game are so-so. My favourites are the Laoshu twins because of how they somehow make every scene they are in more interesting. Emilio is just there to conveniently make things better for the characters involved. But hey, everyone looks great! 
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System/Interface: It’s nice and suits the setting. Not much to complain about. I would have liked a ‘skip to next choice’ option for this game. The newspaper clipping style main menu is kinda cute. No trophies to collect since it’s on the Switch.
Art/Music: RiRi’s art saves the day. Even if the characters do stupid or mean stuff, at least they look good doing it. Tbh this is the first game RiRi has done so far where I really like the art. Also kudos for Liliana’s multiple hairstyle and clothing changes. I would have liked more CGs featuring the characters interacting with one another and not just Liliana. Overall the art was prob what I liked best about the game.
Music wasn’t too bad. I enjoyed it while playing but nothing that really impressed me enough to want to buy the soundtrack. I like the various faction themes and they do a decent job of conveying each gang’s mood. OP/ED didn’t stick in my head.
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Overall. my main feelings about the game would be... mild disappointment? I was expecting a more action packed, dramatic game. I don’t regret it though because it was fun enough and there’s lots of eye candy. It’s mostly the wasted potential that annoys me. Sorry if this came across as more of a rant than a review. I know a lot of people love this game lol. If you’re interested in darker and edgier games this is still worth giving it a shot. I also have the FD so I’m hoping it will improve my opinion of the series. Will probably start on it after the new year ^^
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