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#and the absurdity of departments never communicating with each other gududksjagafdgg
bobokitty · 22 days
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Just saw your latest post about how much you really like to talk about animation pipelines, I also noticed you said pipelines, with an s. Could you elaborate on that, is there multiple?
Also also could you talk about animation pipelines look like? I’m sure you wouldn’t be able to capture the entirety and it’s nuances/complexities in just a singular post (would absolutely love to see you do that tho) but like also just really interested to see what that’s like and if people outside of the pipeline usually have any misconceptions about it
(Hope that made sense 😭 activated me like a sleeper agent when I saw that post because I’m super interested in hearing this stuff LOL)
OH HO HO!!!!! PIPELINES, YES, WITH A S!!
I did a talk last month about that that was supposedly recorded, but I absolutely hate hearing the sound of my voice ahaha. So! Every studio has a different pipeline variation, and within those studios, the shows and projects have their own variations. I'm still kind of new in the industry. October will be my third anniversary. However, I love finding out how things work (I used to work in tech before making a whole career/life switcheroo)~
Here's a pipeline that I made with my personal experience on a show:
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And here is one based off the book, Producing Animation:
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Each of these boxes requires a team of people, size of course depending on project scale and budget. As part of the production admin (production assistant tho in name only ahahaha I am again someone who sticks their nose into things and work directly with leads and directors), you have to be those lines connecting all the boxes and make sure everyone gets what they need. In the one I made, you'll notice how there is a loop happening in various parts. Pre-pro (pre production) is what gets done before animation. Script, storyboard, character/prop design, and backgrounds. (Interestingly enough, this is not the same for every production! Boutique deals with a lot of short term projects, like ads, music videos, pitch work. Various studios make their bread and butter this way. It's short term work and sometimes you get clients who will pay a lot for like some weird passion project. Think like, The Line, or what Cartoon Saloon does between movies. Anywho! Sometimes things like backgrounds won't get done until it's time for animation!) Anywho! In pre pro, character designs are influencing storyboards which are then influencing design and what sheets need to be made and backgrounds are being made which then set what the board artists can work in but then board artists want to change location angles and suddenly next thing you know, Producers have nuked an entire sequence and all of that work is cut ahaha. You even have editors going in and adding their own touch to the boards, adding in audio recordings and temp sound effects and music to try and get the feel, etc.
Oh god this is a lot of text on my phone and I haven't even scratched the surface LOL!! Point is, there is a lot of back and forth happening. Animation on a larger scale IS a group project. Miss on that production staff glue and oh boy. You will get....something in the end, but it will not be....... I've seen some disasters ahahaha. You got what you got and things could have been avoided. (And sometimes a team can be the best team and then you got these producers who have no idea how animation works but alas they are footing the bill and what can you do????)
...I 100% cannot capture this in a single post lol! I can barely cover it in an hour lecture. We haven't even mentioned spreadsheets and other programs (I have yet to try ftrack or shotgrid but I would love to get my hands on them and see how they work in a production; they also include file management which right now I do manually). Ehehehehe it's fun~~ Every day is something new~ Oh man I want to see what it's like with live action as well! It has to be a completely different beast!!! One day~~
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