#bc Turbo canonically knowing how to code will never not be fun for me
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orbofrommyshows · 7 months ago
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This is probably just full programmer projection but how pissed do you think Turbo was when fifth gen games started rolling into the arcade? Guy takes all this time to learn code and learn the different assembly languages like z80 and 6502 and maybe even m68k and he's probably reaching a point where he thinks he has it all figured out.
And then around the mid-ish 90s games along the same vein as Sugar Rush start coming out.
And now not only are they running on an assembly language Turbo had probably not seen before (MIPS), but they're also being programmed mostly in C, a completely different language that he will be learning for the first time without the help of any book or reference cards.
And so now he's almost worse off, because not only does he have to juggle figuring out which MIPS opcodes are the same and which opcodes are different from the previous assembly languages he learned (and handling 32 bit architecture) but now he's also gotta learn what inline embedding is and how to do it in a language he is only now encountering.
Oh to be a fly on the wall (or bug in the code lmao) when he was dealing with that.
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