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#but it didnt gel w me at all and i was v bummed out by act 2
moodr1ng · 10 months
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now i stopped playing pentiment in the middle of act 2 and just checked wiki articles to see what takes place in the rest of the game so maybe im missing some crucial gameplay that wouldve fixed all my issues but. at the risk of being excommunicated (lol) i was rly disappointed w the games structure and thats why i didnt keep going. dgmw i really enjoyed the setting and most of the gameplay and throughout act 1 i was really invested in the story and mystery and investigation, and the game was really cool in a lot of ways. but. in the end. a mystery/investigation story that doesnt have an answer and whoever you accuse will be found guilty and there is no right or wrong just does not work for me and i can only see it as a poor decision.
yes ik that in the end you can uncover the "big bad" mastermind who provoked the murders, but to me putting a twist villain who isnt the actual culprit but who motivated the culprits in the end of the game doesnt make up for, like, the rest of the game? an investigation story where your investigating is meaningless does not make sense to me. was that the point of the game, maybe? to make me feel like nothing i did in the game mattered and i had no power over the setting? i certainly felt that way at times - in act 2, i felt like i had kind of spent the entire first act playing a role (in the rpg sense - as in it definitely felt as if i got to make a lot of choices about who andreas is, what he values, what his morals are) only for that to not matter at all as in the next act i had to play as someone who had made choices that seemed meaninglessly selfish and was in the uncomfortable situation of apologizing in-character for stuff that the character i had previously been playing as, who i thought i was making meaningful choices as, who i had been trying to make as considerate and kind as possible, would not have done.
i think if the point is that i dont actually have control in this game, not over the main character, not over the events, not even over figuring out the truth, then yeah, i had that impression. but thats not really the game i thought i was playing? i thought i was playing a game where my choices mattered and where i was solving a mystery and that was not the case.
idk. maybe i had specific expectations i shouldnt have had, or maybe i just failed to get something about the game, but despite being very beautiful in its graphics and having a lot of fun stuff and interesting characters.. when i finished act 1 i still thought "fuck, i didnt play well enough, i didnt uncover all the clues i shouldve and i didnt get to the correct conclusion, im gonna need to replay this to figure out who the actual culprit was!"... only to find that actually what felt like i had failed this part of the game was the intended way it would go down, and i even had accused the person who imo was the best choice of culprit.. i feel like getting to the end of an investigation arc with what should have been the most satisfying ending for me and instead thinking i had fucked it up and played wrong is a very unsatisfying way to write a mystery and it put me off enough that im not really interested in doing it all over again just so i can finish the game.
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