#classbound
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proud of my games logo prototype so im posting it for now
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💕❤️Happy Valentines Day❤️💕#love #happiness #goodvibes #classbound #wheresthecandy (at University of Denver)
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a life of unrealizations: classbound, melancholic, alienated, and refused
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#ClassBound 🎓 #nailsdone 💅#newhaircolor 💇
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i didn't know you were making a game thats really cool, can you tell us more about it?
yes!! just for you my dearest mutual axolotlworld… sorry I took forever to respond I really had to think about what to say!
our game is (tentatively) called COLLEGEBOUND.. or SCHOOLBOUND… or CLASSBOUND.. we are indecisive. it revolves around concepts of change, willpower, and the drive to keep going. it is tangentially related to the COVID-19 pandemic though a physical sickness is not present anywhere in the game… quite the opposite
you play as atlas, a tired sophomore who’s ready to just leave school altogether. what’s crazy though is that you can’t leave. nobody can. you’ve all been on campus and its extended neighborhood for a year straight without any contact with the outside world. your college is floating in the sky, cut off from the outside world. it’s time to fix that.
it is based VERY heavily in paper mario style combat, and is heavily inspired by games like undertale and persona 5, i would go so far as to say i hope this is an appropriate love letter to those games!! if you enjoy making friends and avoiding class, you will love this game. we are trying a lot of new things outside these games’ scopes
ideally, we get the kickstarter launched sometime after having a workable demo in mid 2025. at the moment, the majority of the demo’s soundtrack is finished, the character designs are mostly complete, and the demo’s story is 90% done. though not programmed enough to have anything tangible, the combat system is 40% complete and the UI is about 5% done. the only reason i wouldn’t be like HERES THE DEMO SCRAPS is just because i hate reading devlogs where nothing happens 😭😭
there is a secret i cannot say, but it is the reason development isn’t as quick even though it’s a two person project. just know it’s a popular mechanic for indie games to do this lately and i’m wanting to take it to a logical extreme in the most intense way possible!!!!!! which is really challenging in Unreal Engine but it is possible!
the environments and such are extremely easy and not a concern because tbh most of that is free assets we have permission to edit mixed with my hand drawn or modeled things. unironically i’m really digging the amazing world of gumball style it gives the game. i’m a huge huge perfectionist and even refuse to answer texts unless i have a perfect response so i’m polishing things as i go and am really enjoying making it!
also, we’re going to apply for multiple scholarships dedicated to things like this— with what we have so far visually we actually have a shot maybe????!!!!! i dont have any good videos on hand but the paper style is PERFECT for my art and it’s really endearing to look at and play as
i wish i could be more specific but it’s such a novel idea and i told shems i can’t talk about it anywhere for a while ugh 😭 i can’t remember my login for here on the computer but when I post some of the soundtrack snippets I will tag you in them!! the music is coming along the best so far lol
here’s some screenshots of concept art tho!! theresa and anya. theresa is an HR management major and anya is an illustration major. we thought about Anya’s color changing when she performs certain skills but that’s up in the air rn




us messing with the lighting in unreal lol (we’ve since changed the filter on it as well as making the textbox different)
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no art today you all get classbound content. Game comes out in like two years demo next year lmao
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