#covic
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touslittleworld · 4 months ago
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Remember back to Y2020, the Covic-19 hit all the world. We are so scary and forced ourself to wear mask but at the same time Delivery business is taking off. We all hang in there to wait for storm passed. In 2025, I truly wish everyone is safe and health. We should pay more respect to life and earth. Be wise to deal with those words or people which or who try to divide us to against each other.
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doggerell · 2 years ago
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worst crowd Ive ever been in was Yves Tumor directly following lockdown 💔 I had to leave barricade because people were shoving so much I was getting bruised and it stopped being worth it for me. there was some girl directly behind me and the girl next to me who would NOT stop grinding on the girl next to me even when asked. like a complete fucking stranger. the rest of the crowd was wearing masks (they were required) but she had hers pulled down and kept VAPING in my face. people were loudly rude to the opener and their fans. before Yves came on fans who were shoving in from behind said they would give anyone who got in their way a black eye. I dont hold it against Yves at all and theyre an excellent performer and artist and Id love to see them again but that was genuinely such an awful pit to be in ausgsugwgsh
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aaaaatillathenun · 3 months ago
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Ugh find out tonight if i get called for jury duty tomorrow… im way too busy to have to go I don’t want to be called
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cranberrylane · 10 months ago
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“my instinct is to hide how much i care about things”, “i don't do publicly sad”. oh caleb...
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featherdawn · 2 years ago
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I've gotten my appetite back but my taste is still fucked this is worse
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tauforged · 1 year ago
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it is my covic duty to misrepresent video game lore to my followers
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streamat4am · 1 year ago
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wednesday in the bg au seeing a big hairy woman (so horny that she's lightheaded): enid tyakem e to the hospital i think i have covic
Just who is wednesday looking at..
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keyringmogai · 2 years ago
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Alatecovic
[PT: Alatecovic. End PT.]
The flag previously used in this post was created using @adoraboy's incovoidan flag, which should, for future reference, not be used as a template without permission. We have removed the flag from this post for that reason.
Pronunciation: [Uh-leit-ko-vik] or [Alate-covic].
Alatecovic: An incovoidan (link) term related to having incomprehensible wings; being incomprehensible and having wings; wings made of void, space, nothingness, or the depths of the ocean; wings that can't be explained; et cetera.
Coined for day 3 of @puriette's coining event, "winged". Also serves as a giveaway entry.
Incovoidan by @ceduralshinji. This term has no exclusivity.
Colors: Based off of white feathers and blue skies.
Etymology: Alate meaning winged, -covic is an incovoidan suffix.
To our knowledge, this term was coined on August 10, 2023 by mods Joystick and Tomcat on keyringmogai. Any recoining is accidental, so please let us know.
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spreeathen · 2 years ago
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Ein paar Eindrücke vom Berliner Straßencup heute in der Mall of Berlin:
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Autogrammstunde mit Derry, Linus, Bence, Zecke und Pál :)
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Eine All-Stars-Runde mit unter anderem Änis Ben-Hatira, Patrick Ebert und Ante Covic :D
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bigbirdsman · 2 days ago
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apuzzledude · 6 days ago
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The Reader (Revised)
(Digital Media: Sources and Significance)
CHEN, W. (2024) Cultural Diversity in Media: Promoting Inclusivity and Representation, Global Media Journal, Vol. 22(6), pp.1-2. Doi: 10.36648/1550-7521.22.69.442 [Accessed: January 7, 2025].
In this article, Whong Chen advocates for a push in cultural diversity across various media platforms, along with the long-term achievements that could be possible if certain are overcome, like systematic barriers operated by disenablers of diverse voices, preventing their stories to be shared to the larger world. Chen encourages the media landscape to keep an open mind, bridging gaps between societal groups with a greater understanding and discussion of multicultural perspectives.
There are points made for fairer opportunities in leadership and authentic storytelling, thus rectifying the narrow-mindness of group-making decisions without the inclusion of minority groups, as well as dodging negative connotations with harmful after effects, through the distancing of stereotypical portrayals of minority groups. Allowing authentic stories to reach a wider audience can captivate them on an emotional level, opening the way for a greater increase in viewer loyalty and financial ventures.
Fischer-Lichte, Erika. “The Transformative Aesthetics of the ‘Gesamtkunstwerk’/Total Work of Art as the Specter Haunting Modernism.” Theatre Journal, vol. 65, no. 4, 2013, pp. 593–603. JSTOR, http://www.jstor.org/stable/24580440. [Accessed 4 Jan. 2025.]
In this essay, Fischer-Lichte ponders on the unproven ending period of modernism and the transition to a postmodern age, and how the concept of Gesamtkunstwerk ties into transformative art across the two movements. She analyses three literary pieces, each in agreement with the notion of art being transformative, albeit with different thought processes, providing greater personal insight into the influence that Richard Wagner left the three authors when dissecting the concept of Gesamtkunstwerk, even if Wagner wasn’t the source of this practice, but the one who popularised it. How the term and its idea conglomerates impact the audience, the longevity of bold pieces with this philosophy, and its purpose as a connective tissue between modernist and postmodernist ideals.
Richard, Wages & Grünvogel, Stefan & Grützmacher, Benno. (2004). How Realistic is Realism? Considerations on the Aesthetics of Computer Games. 3166. 216-225. 10.1007/978-3-540-28643-1_28. [Accessed: January 9, 2025]
The three authors propose a pushback in the gaming industry’s excessive leniency towards increasingly more realistic graphics fidelity and physics in games, and the cons that would follow. One of their points denotes that more realistic-looking environments would greatly increase the believability and presence factor. Following that, they detail why the excess of realistic detail in character models would be more likely to prove fruitless results, for two reasons: character models with lower polygon counts achieving the same functionality in animation cycles, and a ludicrous increase in a game’s budget if attention to detail was taken to an unrealistic extreme.
STEDMAN, A. (2024) Inside Out 2 Was the Hit Pixar Needed, but the Laid-Off Employees Who Crunched on It Are Still Hurting [Online]. IGN. Available at: https://www.ign.com/articles/inside-out-2-was-the-hit-pixar-needed-but-the-laid-off-employees-who-crunched-on-it-are-still-hurting [Accessed: January 5, 2025]
In this article, Alex Stedman, accompanied by anonymous ex-Pixar employees, highlight the volatile and strenuous culture during the turbulent development of Inside Out 2. Following a streak of box office flops from its prior films released during the COVIC-19 pandemic, sources believed Pixar would cease to be if Inside Out 2 wasn’t a smash hit, with many employees processing it as “a life or death situation” for the company. This would cement a work environment of pressure and fear in the company, a tumultuous crunch-heavy that would prove futile to some, as 14% of the workforce would be laid off shortly before the film’s release, as those let go would not receive a bonus payment for its record-breaking success.
Further fueling frustration within Pixar, sources elaborated on leadership’s stubbornness towards allowing LGBT+ themes in their films, pushing unnecessary additional labour onto a workforce haunted by low morale.
van de Ven, Inge. (2021). The Suspicious Comeback of FMV Games (Diggit Magazine). [Accessed: January 9, 2025].
Spotting a resurgence in a once-abandoned genre in videogames, van de Ven analyses the reinvention of the FMV game as a test of players’ analytical skills. Where once titles within this category were derided as “not games”, as other users would sarcastically remark through Youtube comments left on videos about said titles, van de Ven notes the genre’s diversion from Peter Rabinowitz’s ‘rules of notice’: rather than alluding to certain elements as traditional narratives tend to do, the procedural rhetoric here deliberately leaves the player in the dark.
In the selection of FMV games brought up by van de Ven, the titles insert the players in eerie narratives that don’t immediately provide clarity on the characters’ true motives, including the player’s own. It’s through a combination of the player’s patience, observations and investigative analysis that the subtext will reveal itself, providing a level of interactivity not possible with motion pictures.
WU, C. and CHANG, C. (2025) How multiplayer online games can yield positive effects on individual gamers, gaming companies, and society as a whole [Online]. Humanities & Social Sciences Communications. Available at: https://www.nature.com/articles/s41599-025-04690-6 [Accessed: June 19th, 2025].
This article explores the positive cognitive effects and business growth opportunities from playing online multiplayer games, from more than one point-of-view. Self-efficacy is brought up as one ability which can be strengthened through this, such as building confidence to tackle unfamiliar challenges and presenting various opportunities for self-growth. Communication is another skill susceptible to improvements from online multiplayer experiences, as they will encourage players to engage in cooperation towards a mutual in-game objective, often requiring proactive communication.
From a business lens, if an online gaming community can be successfully fostered in the long-term, it may motivate players to indulge in charitable activities by the brand they’ve grown to respect.
SMITH, R. (2022) Finding my family in the found family trope [Online]. The Michigan Family. Available at: https://www.michigandaily.com/arts/b-side/finding-my-family-in-the-found-family-trope/ [Accessed: January 9, 2025]
In this article, Rebecca Smith reminisces her earliest memories reading Percy Jackson and the comfort in which the books brought to them through their execution of the found family trope in fictional storytelling. She elaborates on the trope’s appeal, that of growing an affinity with people which you unexpectedly nurture bonds with, as media that have successfully executed this trope can ignite hope and optimism for spectators to find their people one day.
She assesses that those in a healthy relationship with their biological family also counts towards the concept of a found family- a group of people which share unconditional love and support for one another, and the comfort we can experience upon finding said family in our own lives.
TREGDE, D. (2013) A Case Study on Film Authorship: Exploring Theoretical and Practical Sides in Film Production [Online]. Inquiries Journal. Available at: http://www.inquiriesjournal.com/articles/1700/a-case-study-on-film-authorship-exploring-the-theoretical-and-practical-sides-in-film-production [Accessed: June 17th]
David Tregde analyses a couple of different facets of authorship: auteur, writer and collaborative. Which approach may be applied to any film varies on the project’s scope and the personalities driving them towards completion. The auteur theory champions the director as the author of the film, trusting their multitude of skills to not just complete the project, but stamp it with the director’s unique style or production methods.
The writer theory is a less glorified variant of the auteur, where the director may write a film’s script from scratch to finish, but with little to no control on the final outcome following that. The collaborative approach is essentially a compromise between the auteur’s individual approach, with the writer’s uncontrollable post-script methods.
M. SHARP, L. (2024) Opinion: Physical Media is More Important Than Ever [Online]. Donald P. Bellisario College of Communications. Available at: https://bellisariostudentmedia.psu.edu/story/opinion-physical-media-is-more-important-than-ever [Accessed: June 19th, 2025].
This article advocates for the long-term preservation of physical media, as a format that’s been seemingly taken for granted amidst the convenience of streaming services.While some companies like Disney still sell their text physically, in the case of their streaming service-exclusive shows like WandaVision or Loki with expensive collector’s editions, essentially rendering them inaccessible again for those who missed out the first time. 
Many films from the 1890’s to 2024 weren’t diligently preserved for younger generations to access, in addition to the streaming-exclusive titles that are often turned inaccessible through any official means. With physical media, many of those titles would still be able to be viewed without resorting to unofficial means.
LYNCH, T.; DOOLEY, A. and M. MARKOWITZ (2025) Empowered by the Experience: Playing as Female Characters in Video Games [Online]. Cogitatio. Available at:  https://www.cogitatiopress.com/mediaandcommunication/article/download/8733/4044 [Accessed: June 19th, 2025].
This article, realised as part of the Digital Games at the Forefront of Change: On the Meaningfulness of Games and Games Studies issue, outlines the human-driven analysis conducted by the authors on female characters in videogames, and how their depictions were received by others. One example is Lara Croft from the Tomb Raider series. Where physically strong women are a favoured type in the research, it was also noted that many characters in this archetype would be typically designed with the male gaze in mind, with an idealised appearance for them, which wasn’t as positively accepted. This, in turn, led to other characters following Lara’s controversial approach to female character design in videogames.
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cranberrylane · 10 months ago
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you know what reading YA rom-com for the first time does to an emotionally repressed 22-year-old? it makes her re-listen to junior doctor
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onedaythailand · 1 month ago
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Covic Kate International Co., Ltd., situated at 688/66 Chaengwattana Road, Bangkok, Thailand, is the perfect partner for businesses seeking top-tier pharmaceutical suppliers. Boasting over 23 years of expertise, the company leads in OEM manufacturing for dietary supplements, cosmetics, creams, herbal medicines, herbal products, and herbal extracts. Covic Kate's dedication to providing a comprehensive one-stop manufacturing service allows clients to effortlessly establish their own brands without significant investment.
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nursingwriter · 3 months ago
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Cardiac Arrhythmias Etiology and epidemiology of cardiac arrhythmiasc Comment by Sabina: Etiology and epidemiology of cardiac arrhythmias In chapter 2 I will be discussing the etiology and epidemiology of cardiac arrhythmias. I will discuss some of the causes of this disease, discuss what is cardiac arrhythmias, risk factors associated with the disease and who is at risk for cardiac arrhythmias. I will address some of the themes and key ideas that will be presented in the chapter. What is cardiac arrhythmias? Cardiac arrhythmias are an irregular heartbeat of the heart. During an arrhythmia the heart could beat too slow, too fast or just irregular. There are many different types of cardiac arrhythmias, however the two main types are; atrial fibrillation and a life threatening cardiac arrhythmias. Atrial fibrillation is the most common type of cardiac arrhythmia, it involves a dysfunction of the two upper chambers of the heart. Cardiac arrhythmias can be observed simply by taking the patients pulse, which would indicate there is an irregular heartbeat. In the life-threatening cardiac arrhythmias this could be very catastrophic; there is ventricular fibrillation and pulseless ventricular tachycardia. What causes cardiac arrhythmias? (Etiology) There are many causes of cardiac arrhythmias, including coronary artery disease, congenital heart disease, injury of the heart from a previous heart attack, changes in the heart muscle, electrolyte imbalance in your blood, and trauma from heart surgery. There are many things in our daily lives that can lead to cardiac arrhythmias directly and indirectly. Blockage of the arteries is usually caused by plaque buildup in the body, which can be caused by high cholesterol. High cholesterol is usually a combination of genetic factors, lack of good diet and exercise. There are many other risk factors including diabetes, drug use, overactive thyroid gland, smoking, stress, dietary supplements and herbal supplements. High blood pressure, consumption of excessive alcohol and electric shock are also risk factors for cardiac arrhythmias. Risk factors associated with cardiac arrhythmias One of the biggest risk factors associated with cardiac arrhythmias is it not being diagnosed properly in an emergency situation. Often when there is an emergency, patients arrive at the hospital, there is little time for an accurate diagnosis, and there is not a qualified, experienced cardiologist available to make the right diagnosis (Stellbrink, 2010). About 50% of the patients experience sudden death as a result of cardiac disease (Jaeger, 2010). Many of the patients who have cardiac disease are never diagnosed prior to their first cardiac incident. There are risks of permanent heart disease and life-long lifestyle changes that are associated with cardiac diseases. Who are at risk for cardiac arrhythmias? (Epidemiology) Patients with diabetes who are on dialysis are at high risk for death related to cardiac arrhythmia. Approximately 26% of patients who receive dialysis die from cardiac arrhythmia (Voroneanu & Covic, 2009). Patients with hypertension are also associated with cardiac arrhythmias (Liu et. al., 2011). Patients with congenital heart disease have a high risk of developing cardiac arrhythmias (Cardiology in the Young, 2008). Patients being treated for congenital heart disease have a high risk of being impacted by cardiac arrhythmias. Children who have cardiac pathology and are on medication for Attention Deficit Hyperactivity Disorder (ADHD) and are taking medication are at risk for cardiac arrhythmias (Elia & Vetter, 2010). Reference Elia, J. & Vetter, V.L. (2010). Cardiovascular Effects of Medications for the Treatment of Attention Deficit Hyperactivity Disorder. Pediatric Drugs. vol. 12, no. 3, pp. 165-175. Jaeger, F.J. (2009), Disease Management Project. Available from: Cleveland Medical Clinic, Web site: http://www.clevelandclinicmeded.com/medicalpubs/diseasemanagement/cardiology/cardi ac-arrhythmias / . Liu et. al. (2011). "Prevalence and risk factors of cardiac arrhythmias in hospitalized patients with arterial hypertension." HealthMed. vol. 5, no. 1, pp. 29-34. Stellbrink, C. (2010). "What an emergency physician needs to know about acute care of cardiac arrhythmias." Journal of Emergencies, Trauma & Shock. vol. 3, no. 2, pp. 126-128. Voroneanu, L. & Covic, A. (2009), "Arrhythmias in hemodialysis patients," Journal of Nephrology, vol. 22, no. 6, pp. 716-725. (2008), "Part IV -- the dictionary of definitions of complications associated with the treatment of patients with congenital cardiac disease. "Cardiology in the Young, vol. 18, no. S2, pp. 282-530. Read the full article
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tinkerandbone · 7 months ago
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Griffin would like everyone to know there will only be 2 unicorn kitty toys available at our next show!
Large stuffed toys have USA organic catnip stuffed inside and are made for big kitties who love to hug and kick their toys!
We will be at The Pride of Dakota Craft show Dec 6th and 7th at The Bismarck Covic Center with these kitty toys and a whole lot more!
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croucheris2017 · 7 months ago
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BANI
BANI Exploring pastures new from pastures few,Beyond Iba’s covic super soar.A traveller I, was aiming high,Seeking love and so much more.We passed the time playing I spy,Whilst stuck in a multi layered jam.Marvelling at the mountains piled high on trikes,And how many into a Jeepney could cram.Beyond the bustling mayhem of the masses,We met a nature more serene.Filled with wondrous unspoilt…
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