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#cults have to have like. People???? to sustain themselves????? i'm doing research on that now tho
scare-ard--sleigh · 7 months
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something that i think is interesting is like. aside from the other christiansens, who else is In this cult lmao??? i know robert was implied to be but obviously that's over, and even as far as his family goes: the kids are merely vessels and joseph thinks so low of mary, i doubt he sees her as having any sort of power ("alcoholic wife whose life i destroyed.") it's really just him and cthulhu or whatever????? why the outfit, why the Dramatics if he's got no one to show off to?????? who is this FOR??????
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strawberrah · 2 months
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Cult of the Lamb has been on my list of games to play for a good while now and since I'm finally just a few bosses away from finishing Hi-Fi Rush I figured I should get some input from a fan before starting a file. got any comments or things I should know before playing?
Oh yeah!
So I put off answering this for a little while because I was on vacation but also my first instinct was to warn you off of buying the switch version due to some performance issues. Once I hit about 20 followers (which is required at some points to progress the game!!) it started to lag terribly; dropped resources would fly all across the screen, follower dialogue was getting swapped, somehow, it would lag and sometimes crash entirely, etc., etc.
But!
The game's since updated, and after a few trial runs it seems that these issues have markedly improved. Doing some preliminary research I almost think that this might be something of a pattern where the devs release an update and it's absolute havoc on the switch for a little while until they're able to fix it. I can't say for sure though. In any case the switch version is working fine now.
(Although I've seen some shader packs people have been using on pc that are really really pretty so yknow. pros and cons. really it's whichever you prefer)
Anyways, cotl is pretty straightforward. Besides decorations the most important "customization" is the doctrines, which are rules and rituals you can unlock and apply to your cult. You're given a choice between two and have to pick only one (the other can be unlocked postgame, which personally I think is kind of a bad move because it takes the point out of the game having multiple save files, the biggest draw for which is picking different doctrines but that's off-topic). Usually you can go either/or depending on your play style-basically how brutal you want to be-but I'd recommend:
Don't pick the Resurrection Ritual! It doesn't take a lot of resources and has almost no downsides. It takes the punch out of your followers dying when you can just zap em back to life anytime. It lowers the stakes, and a big part of the game's fun (especially the early part) is in the struggle to keep your followers happy, obedient, and healthy. It's better to unlock post-game.
Pick Return to the Earth, which unlocks the ability to turn your dead followers into fertilizer. It will get tedious to deal with the bodies. You'll run out of space to bury them and it costs loyalty to cut them up in front of your followers, meaning you'll have to wait until night (it's more annoying than anything).
Pick Tax Collector. Money isn't incredibly important in the game, but one issue I've constantly run into is food insecurity. Harvesting food doesn't always yield seeds, so your supplies aren't going to replenish themselves. You'll have to buy seeds fairly often. It's better to have someone running around collecting extra cash for you.
(^Note for this one, you can unlock a doctrine that removes the penalty for making your followers eat grass, which seems like it'll solve all your food problems, but grass isn't very filling and you do need it as building material too, so that isn't really sustainable in the long run. Also, feeding your followers better food increases loyalty)
These are just some thoughts that I notice are different from the guide I saw online. Moving on from that, some completely miscellaneous tips:
A big part of the game outside of cult-caretaking is going on crusades...which means leaving followers to their own devices. Unfortunately, your followers are useless and cannot do anything to take care of themselves unless you've unlocked enough buildings to make your cult semi-automated (kitchen, outhouse, etc.) Make sure before you leave your loyalty is full or close to it, the place is completely tidy, and no one's hungry.
They're going to dissent anyways. Build prisons asap.
I didn't realize this for the longest time, somehow, but you can gain extra blue hearts each time you perform a sermon. Stacking them up makes crusades a lost easier before you've unlocked all of your permanent red hearts + stronger weapons.
There's a rat follower form hidden behind Ratu's house and a starfish one hidden in Midas' Cave :]
Photosensitivity warning: Sometimes when unlocking things (usually new stages, I think) there'll be this irritating black-and-white colour-shift/flash. Luckily the game has a ton of accessibility settings that you can fiddle with if anything bothers you.
Recently there was a pretty major update (Sins of the Flesh) and it seems like the devs have the intention of continuing to add more free content to the game Stardew Valley-style which I'm really looking forward to! I definitely recommend it if you're thinking of buying.
God's a catboy. It doesn't get better than that.
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