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#even the “difficult” levels have like 1 or 2 tough platforming sections ingulfed in a really tedious sections
meat-kat-ultra
·
1 year
Text
I have a theory that 2/3 of Crash 4 problems could be fixed if you just shrunk every level down by roughly 20%.
#what i am saying that every level should be cortex castled sized
#like most of the platforming isnt difficult
#its just long. like every level is sunset vista sized
#but if they had trimmed the levels down
#then it would be so tedious going back and getting every box and gem in the regular and inverted lvls
#like I am almost done with the perfect relics
#and the no.1 thing i noticed is most levels are not hard at all
#just long
#even the “difficult” levels have like 1 or 2 tough platforming sections ingulfed in a really tedious sections
#this is like my biggest issue ive had with Crash 4
#i noticed this when i first played it on release
#but going back and trying to get that 106% has really opened my eyes
#especially with all the movement bugs and other nonsense that can ruin your run out of nowhere
#I should make another post compiling my final thoughts later
#after im done
#I still have to do the time trials so it sgould be a bit
#crash 4
#crash bandicoot
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