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#even though it��s public it still feels secret and safe. i feel comfy sharing a lot more on here than I do in my actual day to day life lol
burnedbyshoto · 5 years
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Takami Keigo (Hawks) - Alphabet Hc’s
a/n: it’s late, lo siento!!!!!!! enjoy our favorite pro-hero bird man 
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SFW
A = Affection (How affectionate are they with an s/o?)
Takami is a gentle affection man. Soft touches, soft hand holding, soft kisses, soft hugs. At least in public. In private he is the type to be hanging off your leg as you try walking through the house because he loves you so much.
B = Breath (What could their s/o do to take their breath away?)
Takami loves when you help preen his feathers. The feeling of your gentle and slow fingers carefully ruffling through his sensitive nerves as you pluck and fix them up. The feeling of your breath falling onto his back… he just always goes weak whenever you do this. 
C = Cuddling (Do they cuddle? If they do, how and when do they cuddle?)
He loves to cuddle so much. He loves laying down on your stomach, laying his head gently on your chest as your fingers run up and down the length of his spine. Takami wishes he could cuddle you every single day.
D = Dream (What do they dream of doing with their s/o?)
Takami wishes that one day he’ll be able to retire from being a hero and grow old and wrinkly with you. Watching your family from rocking chairs with your hands intertwined.
E = Effort (How much effort do they put into a relationship?)
Takami is an easy going man, but he would do everything and anything for you. He does the most and makes you feel special every single day. Not that him making you feel special is romantic, he may send a meme and be like “me @ you” but it hits home and you’re like “TAKAMIIIII”
F = Fear (What do they do if their s/o is scared? How do they handle it?)
Arms and wings hug!!! He’ll take you to wherever you feel most comfortable. Flying you there without batting his eyes. Takami wants you to feel safe! He handles it well, he’s adept, but it does scare him a lot. He doesn’t like seeing you scared. 
G = Gifts (What type of gifts do they give their s/o? Do they want a gift in return?)
The weirdest most obscure things you’ve ever seen in your life. Like the gifts you find at the penny stores because he claims that they have the best finds! But every so often he’ll spoil you with something you wanted so badly. He does expect gifts in return! He even gets pockets onto his jacket to keep his most favorite gifts from you in there
H = Hugs (Do they hug their s/o? How often?)
Takami is the kind of boyfriend who hugs you before kissing you, so yeah. Happens every day, and a lot. He just likes holding you and being held by you as your fingers ruffle his hair. 
I = Intimacy (How romantic are they? Do they have problems with intimacy?)
A kinda terrible guy when it comes to romance. He’s just never been the kind to memorize suave details prior to getting with you, and it shows. But it doesn’t mean his gestures aren’t intimate or romantic, they’re just a little weird. He had no problems with intimacy though! Will make out in public with you in case his intimacy is ever questioned.
J = Jealous (Do they get jealous? How do they act when jealous?)
HOOOOOOOOOO. WHEN TAKAMI GETS JEALOUS?!?!?! First of all, he comes over to you he doesn’t touch you. No. he instead goes after the person flirting with you. He talks with the person as if you’re a complete stranger, and you smirk at him as you roll your eyes at your dumb boyfriend. The stranger of course is like ‘fuck yeah i wanna fuck you’ and takami is like ‘let’s bet! Whoever can get her to make out with her first wins?’ and of course he agrees and the stranger will start making money moves but takami will just walk over and start the most lewd makeout session with you that he can manage.
K = Kiss (Are they a good kisser? Do they like to kiss? How often do they try to kiss you?)
He is a really good kisser for some reason. His lips are often chapped though, so buy him some chapstick if that concerns you. Kisses and small pecks are his favorites because it just seems so wholesome and amazing he loves it really.
L = Love (When do they say they love you? How often do they say it? Do they prefer to say or show it?)
Takami says it after you help preen his feather for the first time. The act of preening him takes forever because he has so many feathers and you didn’t complain once even though he sees you rubbing your sore arms. He’ll take your face in his hands as he presses a soft kiss to your mouth. And with that a small “thank you, I love you.” slips out from his mouth.
M = Marriage (Do they want to get married? If so, what kind of ceremony?)
Hell yeah he wants to fucking marry you!!!!!!! Takami wants a small and intimate wedding. He wants only the people who need to be there like family and friends but that’s it.
N = Night out (What type of dates do they like to go on? How often do they like to go on them?)
Takami loves taking you out on flying dates. Whether you’re afraid or not he just loves soaring with you in his arms. Whether you’re hollering in excitement or clutching his neck for dear life he loves it. As a joke once he even lets go of you and will quickly catch you, the adrenaline rush man. Dates are a weekly thing. They don’t happen every day, but for sure at least once a week.
O = Out of the Ordinary (What’s something they don’t normally do with/for their s/o?)
Won’t normally cook for the two of you. He knows only how to make cereal and still struggles with that. (don’t worry though, he’s taking cooking lessons because he’s gonna surprise you)
P = Playful (Are they playful in a relationship? If so, how do they play around/mess with their s/o?)
Takami is a very playful soul, of course he’s gonna be a goofball in your relationship. You remember that age when snapchat first got face filters and the face swap gold mines that came??? Its like 5 years later and the two of you dedicate evenings for doing the most cursed faceswaps on the planet. 
Q = Questions (Do they ask their s/o their opinion on things? Do they share theirs?)
Takami values your opinion over his own, like deadass. He is so in love with you that everything he does has your best interest and opinions in front of his own. It’s not even intentional it just happens.
R = Random (How spontaneous is their relationship? Do they do things on the spot or plan ahead?)
Takami is a pretty damn spontaneous person! Especially since he can fly so fucking fast that distance and time have never been an issue for you. So you want that one restaurant on the other side of the country??? Okay, takami will take you!
S = Sleep (How do they sleep with their s/o?)
Sleeps on your stomach because he can’t sleep on his back. It’s a system that took you awhile to get used to, but now you can’t sleep without his weight on your stomach
T = Trust (How much do they trust their s/o?)
Takami trusts you with his entire life. Secrets??? Sorry, the two of you don’t know any. Everything is shared between the two of you as you both highly value honesty and integrity.
U = Unique (What makes them unique as an s/o?)
Takami is a very not serious yet serious boyfriend. He just acts super nonchalant sometimes but does literally everything that anybody would want from a significant other!
V = Vulnerable (How long until they can be vulnerable around their s/o? What are they like in this state?)
It doesn’t take long for takami to be vulnerable around you, in fact you’ll probably see him crack even before getting together. In this state, takami is so twitchy, fluttering, unable to sit still. His wings are tense, and his feathers seem to stand up straight. It’s not your favorite thing, but you’re there to help him.
W = Wild Card (Get a random domestic headcanon of the character of your choice)
You know those feather earrings? Yeah, takami has custom made his tiny wings into jewelry for you. He doesn’t know what to get you for your one year, and that was it, and well… it was something that made you cry.
X = X-Ray (What would they do if their s/o got injured?)
You’re injured so you’re babey now. He will make your injury a living nightmare because he will annoy you for being an idiot and getting injured. Like a mother hen as he scolds you and reprimands your actions before helping you out even more than you had asked for.
Y = Yuck (Do they have any pet peeves about their s/o? Are there any habits that might bother their s/o?)
When you whistle too shrilly, it just really makes his head spin. It doesn’t happen often, but it really doesn’t make him happy when it does. He has a bad habit of plucking out feathers that annoy him, so if you’re a neat freak, beware.
Z = Zeal (Are they passionate as an s/o? Do they want or like passion?)
Pretty passionate. Takami loves when you’re super lovely dovey just lay it on him!!!!!!!!
NSFW (under the cut):
A = Aftercare (What they’re like after sex)
Takami is big fat baby, you have to literally take care of him!!! Okay, not really, but he definitely will use his quirk to get everything needed because the two of you for sure tire each other out. 
B = Body part (Their favorite body part of theirs and also their partner’s)
Takami’s favorite body part is his back. His back is so fucking ripped because of the flying, like it’s so defined and delicious and oh god he loves when you fucking mark his back up with your nails. On you, his favorite part is your thighs and your stomach. They’re so soft and comfy first of all. But he loves the way your stomach tenses when he goes down on you, and loves holding your thighs and how they shake and aohgaogiarar yes.
C = Cum (Anything to do with cum basically… I’m a disgusting person)
His cum is super opaque, it comes out in a few loads whenever he releases. Loves to fucking creampie you, okay???
D = Dirty Secret (Pretty self-explanatory, a dirty secret of theirs)
Takami really really fucking loves it when you pegged him that one time. The feeling of you commanding him, your fingers dragging against his back and along his feathers. The dirty words dripping from your mouth and the powerful thrusts you gave?!
E = Experience (How experienced are they? Do they know what they’re doing?)
He’s a pretty experienced guy. He never really had shame when it came to sleeping around. He does however need help in certain areas in how to please you properly, but the two of you definitely work on that together.
F = Favourite Position (This goes without saying. Will probably include a visual)
Because of his wings, he is very sad that he can’t watch you ride him properly. But he loves sitting at the edge of the bed and seeing you ride his lap, loves the straddle :)
G = Goofy (Are they more serious in the moment, or are they humorous, etc)
Takami tries so hard at being light hearted but always fails. He tries his best to be fun and cool, but damnit the second he sees your naked body he can’t help the seriousness that overcomes him and his need to make sure you are attended to in every aspect.
H = Hair (How well-groomed are they, does the carpet match the drapes, etc.)
Okay, so his pubes are someone the softest pubes on the goddamn world. They’re a bit blonder than his hair, and are well groomed to ensure your ease and pleasure,
I = Intimacy (How are they during the moment, romantic aspect…) 
He is the lover who whispers sweet nothings in your ear while slamming into you at a ridiculous speeds and strength. His fingers are permanently glued onto your body and never will leave your body.
J = Jack Off (Masturbation headcanon)
Tamaki is someone who masturbates when he can’t get to you. Definitely while jack off to the sound of your voice as you speak to him about your day.
K = Kink (One or more of their kinks)
He’s a switch but fucking loves being dommed the hell out of you. Into degradation both giving and receiving. Really fucking loves being seduced because he thinks its so fucking hot seeing you giving him the bedroom eyes and yet completely not letting him touch you.
L = Location (Favourite places to do the do)
His favorite place to do it is actually outside. Being able to fly far and fast, he was able to find this amazing outdoor location for a date that ended with the two of you fucking, and well, it’s his most favorite place.
M = Motivation (What turns them on, gets them going)
The thing that turns him on the most is whispering into his ear. It doesn’t have to be anything raunchy or even explict, but the feeling of your lips ghosting against his ear and the timber and volume of your voice dropping backs his dick so fucking hard.
N = NO (Something they wouldn’t do, turn-offs)
He will not do a bird mating dance for you. He thinks its embarrassing in the worst of ways, even if you think its hot or whatever, it just doesn’t sit well with him.
O = Oral (Preference in giving or receiving, skill, etc)
HE WANTS TO GIVE IT TO YOU!!!! Takami wants his face inbetween your fucking legs!! He wants to go down on you and see the way your body rolls and twists under his manipulation. His skill is amazing because he notices the tiniest of details.
P = Pace (Are they fast and rough? Slow and sensual? etc.)
He’s not known as the fastest hero for nothing. Fast and rough is the best thing he’s good at. The thrills of fucking you at such a high speed is so alluring to him and he won’t stop. But there are times that are slow and sensual and good lord… those nights are unforgettable.
Q = Quickie (Their opinions on quickies rather than proper sex, how often, etc.)
He’s into quickies because of the way it electrifies his senses at seeing you just coming undone and knowing that he’s about to go over the edge. He is thrilled by the idea of someone walking in on the two of you like that.
R = Risk (Are they game to experiment, do they take risks, etc.)
Takami knows what he likes and knows what he doesn’t. Doesn’t really experiment, but if you are dying to try something out, he won’t deny you the chance. It is how he found out that pegging wasn’t as bad as he thought initially.
S = Stamina (How many rounds can they go for, how long do they last…)
Takami can last the entire fucking night if you would let him. He’s just so fucking turned on by you that it doesn’t matter how tired he is he will continue. Until. You’re. Done. it’s also why he sucks at aftercare.
T = Toy (Do they own toys? Do they use them? On a partner or themselves?)
Has the very basic toys like a vibrator, binds, and a gag. They are used on both of you, just depending on who’s domming.
U = Unfair (how much they like to tease)
Takami teases on one condition and one condition only. When you deserve it after being a fucking brat. Besides that he is very down to business and trying to make you feel amazing as soon as possible. He will never tease you unless pushed to it.
V = Volume (How loud they are, what sounds they make)
Takami is SOOOOOOO loud. Lots of grunting, cursing, and moaning. His mouth is basically permantly open even if it’s a little bit because good god do you feel so fucking amazing around his cock.
W = Wild Card (Get a random headcanon for the character of your choice)
Takami has definitely fucked you in the air before. Like not near the city, far away so that no one can see your naked bodies. But he has definitely held you in the sky and fucked you there, it was by far the best sex the two of you had even though it was the messiest and hardest one to accomplish.
X = X-Ray (Let’s see what’s going on in those pants, picture or words)
Takami is about five inches flaccid and gains an inch and a half when he’s hard. He is a bit girthy, nothing too traumatizing, but enough to make your jaw drop in pain if there isn’t lube.
Y = Yearning (How high is their sex drive?)
Takami has a few periods of high sex drives especially during warmer weather, but as soon as it’s cold it goes to about average! But he can get turned on very easily.
Z = ZZZ (… how quickly they fall asleep afterward)
As soon as you whisper a goodnight takami has probably been asleep for two whole minutes. He knocks out very quickly as soon as you’re cleaned up.
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kinsie · 5 years
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Game Impressions from PAX Aus 2019
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Wake the fuck up, samurai. We've got a city to burn.
Every year I go to PAX Aus with some close friends to check out the Incredible Future of Games that everyone else already checked out six months ago, along with some cool weird indie shit and some awesome retro stuff. And every year, I write a little diary of what I saw to share my impressions with my friends. This is that diary.
Doom Eternal
Okay, let's get this out of the way. I played Doom Eternal pretty much as soon as I got on the show floor. It may shock you to know that it is, in fact, good.
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No pictures of the demo units, sorry, so have this big logo.
The demo started with a little grey-box tutorial map just to teach you what you need to know for the demo level, since it was taken from the middle of the game. It looked very Snapmap-y and had some Doom 2 MIDI music playing. After that we were given about 25 minutes to acquaint ourselves with the lengthy "Mars Core" mission they've been showing since E3. I was at the start of the first arena of the hell bit when I ran out of time. :(
Here are some scattered thoughts from playing:
Your standard running around and double jumping feels much the same as in Doom 2016. The dashing feels great, although I think it might reduce your air control a little afterwards as I had some trouble overshooting a platform in the floating debris bit.
Climbing walls felt a bit weird to me. You have to press E on the wall manually to grab onto it, which feels a bit unintuitive when you're plummeting past it. Also feels a bit odd considering mantling up walls is automatic. You can auto-grab onto walls if you dash into it, but I think it's only for the first bit of the dash? Maybe I'm just bad at videogames.
I think the Combat and Super Shotguns now use different ammo types? I could have swore there were situations where I could select the Combat Shotgun but not the SSG.
The Chainsaw now no longer has even the slightest pretence of being a "real" weapon. It's now just a swing animation when you press the button, like a melee attack, before bringing your weapon back up.
When you have the SSG's Meat Hook attachment, a little meathook icon appears below the crosshair. When you're close enough to an enemy to grapple onto them, the icon floats over them, indicating that it has some kind of auto-aim mechanic to reduce frustration.
There was a monster with swords on its arms that acted an awful lot like the Baron of Hell (might have been the Hell Knight, looking at the Quakecon footage of the same fight) but it looked quite different. Looked fuckin' cool, whatever it was.
The platforming but in the debris section with the giant floating red barrels was actually kind of frustrating. It wasn't always clear where you needed to go, and the climbable bits tended to blend in with the rest of the world. Then again, keep in mind I have a frankly abysmal sense of direction. Thankfully falling into the void just whacks you for a paltry five health and teleports you back onto safe ground.
The locational damage stuff is really fun. Breaking a monster's guns has a satisfying metal "PING" sound to it to inform you that the dude got fucked up and is weaker now, and that you should keep doing it.
When I picked up one of those "?" secrets, the pop-up box told me that they unlocked "collectable dolls" and "cheat codes". The former is vague, but I suspect they'll be like the mini-Doomguys but of more characters. I'd imagine the latter will be like in Rage 2.
Oh, and it looks a million bucks, too. Though you probably didn't need me to tell you that.
All in all, I'm pretty happy with what I saw and it's even more of a pity it's not coming out next month.
Not Indie Games, But Also Not Doom Eternal
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The Vive Cosmos felt really comfy - the lack of cabling and the decent display resolution made it feel a lot more natural than the Gen 1 Vives I've previously used. The game they were using to demo (Audica), however, was pretty lame. A rhythm-target shooter that didn't really take advantage of the medium at all.
Bleeding Edge was not inspiring. It was basically the control point mode from TF2 or Overwatch, except every character was a third-person brawler with little emphasis on projectile weapons beyond the occasional special. It felt like someone making a claim at TF2 or Overwatch's throne several years late while bolting a weak character action game on, which is fairly odd considering how innovative and critically acclaimed Ninja Theory's previous game was.
Dreams is fairly fascinating in its potential. The creation tools weren't available in the demo build so I can’t really judge them, instead there was a choice of eight developer-made experiences ranging from Mario-inspired obstacle courses to videogames as art.
I didn't get the chance to actually play MediEvil, but I watched some folks play it and it basically just looks like the PS1 game with more triangles, with all the slightly wonky 32-bit gameplay that entails.
The demo unit for Monkey King: Hero Is Back had some utterly bizarre graphics settings for some reason that made it look like I was playing a JPEG file, with big whopping compression artifacts surrounding each character. Weird!
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Not happenin’.
Indie Games
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Grabimals is a brilliant local co-op puzzler where players roll around as shapes and link together to solve puzzles like catching a falling water droplet, crossing a gap or casting a shadow that matches an example image. Supposedly it's still a ways off from release, but it's already impressively polished (disregarding one hilarious crash bug we found by accident!)
Hamster Scramble is a really fun take on Puzzle Bobble, with platforming elements, team play and the ability to jump over to your opponent's screen and fuck their plans up directly. It's an absolute blast and didn't feel like it was almost a year away from release.
Fork Knights is a platform fighter with an emphasis on one-hit kills. The character designs are cute, but I can't really say the gameplay itself struck me, to be honest.
Baron is an eight-player single-screen local multiplayer dogfighter. Fairly simple mechanically, but pretty fun all things considered.
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Broken Roads had some lovely hand-painted art assets and some interesting ideas like a literal moral compass, but the demo build showcased was waaaaay too early to be shown off to the public. Of the eight or so areas present in the demo, only two had any characters, interactivity or really anything other than wandering around set up, and the combat side of things was extremely rough and sequestered off to a side area as a "well, if you insist..." kind of deal.
Misadventure In Little Lon is a true-crime adventure game for mobile with a unique mechanic - each "scene" is integrated into the real world via AR, with characters (that resemble Poser models more than a little bit) speaking to you directly. Not sure if it holds up over an entire game, but it's attention-garnering at least.
Speaking of true crime, The Black Window tasks players with using an Oujia board to question Australia's first female serial killer, with responses taken from court records and letters from the time. The well-acted performances of the actual individual in question's words lends it an impressive atmosphere, which the booth added to with a big wooden oujia board type thing you could "type" on. Sort of.
ACID KNIFE is real, real early, but the aesthetic is awesome and the pixel art is great. Hopefully it grows and expands into something special.
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The Vigilante Proclivities of the Longspur is an oldschool Lucasarts-inspired point-and-click adventure with a custom demo scene set at an oddly-familiar videogame convention. Pretty promising so far, but could do with a good bit of polish - I'm pretty sure there was only one sound effect in the entire demo, and dialogue was often lacking in punctuation.
I didn't get to play Hot Brass but I watched over shoulders and talked with the developers, and it looked pretty cool. It's basically a take on SWAT 4's rarely-imitated brand of tactical copwork, but with a Hotline Miami-style top-down perspective, but with all the characters abstracted down to simple board game like tokens - a circle with a coloured outline denoting attitude towards the player, with a weapon icon if armed.
Blood Metal... Blood Metal is not good. It is extensively not good. Development seems to have only started in July, so one can still hope that the bad AI, unsatisfying gunplay, buggy collision detection and complete lack of damage feedback (outside of some ridiculous, sight-obscuring gouts of blood) get fixed over time. The 80s action movie aesthetic and low-poly artstyle forces it to be compared to Maximum Action, which is at least a fun kind of jank...
This Starry Void is a real-time, tile-based 3D dungeon crawler set in an abandoned spacecraft. It seems pretty cool so far, but it could probably use some UI/UX tweaks. The attempts at a "graphic novel inspired" visual style for the environments could probably benefit from looking at how Void Bastards did things, as well.
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Lethal Lawns and Beam Team are fucking arcade games with massive cabinets. In 2019. Granted, they're also on computers and coming to consoles and stuff as well, but still! They're both pretty simple games, and therefore best played in cabinet form.
Unpacking is a "zen puzzle game" by the developers of Assault Android Cactus about the second-worst part of moving house, unloading an unseen character's packing and getting a glimpse into their lives as a result. I wasn’t able to play it due to an unexpectedly-crowded booth, but the pixel art is quite lovely.
Feather is a chill game about being a bird and flying around an island trying to find its secrets. I tried the Switch port, which played alright but obviously (and understandably) toted a lower framerate than the demo PC.
Topple Pop is a cute puzzle game that blends together elements of Tetris, Puyo Puyo and that one joke game that was Tetris but with a proper physics engine. Looks cute, with a fun gimmick!
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Shooty Skies Overdrive is an VR spinoff of the popular mobile shmup, and basically similar to that one shmup minigame in Valve's The Lab. Weave your plane, which is attached to one of your hands, through incoming bullets and enemies like a toy! The 3D effect on the incoming projectiles looks great, but they can tend to get in the way of the action sometimes.
Dead Static Drive has been at like the last three PAXes and it looks better every time I see it. I hope it comes out this decade.
Snow Mercy is a third-person shooter/strategy thing where you hunt down icecubes to spend on an army of snowmen to crush your opponent's base before they crush yours. Not a common genre combo, reminds me of C&C Renegade a bit.
The Adventure Pals has graphics straight out of mid-2000s Newgrounds and level design out of pretty much any european platformer, but it didn't seem too bad from my brief prodding at it. The player character is perhaps a bit too small for my elderly eyes in Switch portable mode, but that's about as far as my gripes go.
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