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#ffxiv 1.0 sylphs
before-calamity · 5 months
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Moonspore Grove
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One of the places I didn't get to visit during my first batch of exploring was Moonspore Grove just because walking there took forever. Moonspore Grove is basically the home of the bad Sylphs in ARR, and where they reproduce. And I was actually surprised about what I found, past these two rocks. Read on for more pictures of Moonspore Grove.
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So even positioning your camera behind these rocks you can see some structures. You see their little banners and these things that look like bleachers or tents, which are just decoration.
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And in the middle of it, a giant shroom. Possibly untextured? Honestly, I can't tell. It looks out of place though.
Other than the fact that in ARR the air gets a lot more purple, this is kind of similar to how the grove looks.
You obviously can't get to the shroom, which would require jumping, which you can't do in 1.0.
Still. It's very different than the usual copy paste mess that we see elsewhere, or in some places, nothing at all.
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levinblossom · 4 years
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Favorite FFXIV OSTs meme
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Created by (and politely yoinked from) @whitherliliesbloom (Original post) Thank you for putting this together!
Rules are simple. List your top five FFXIV (and ONLY XIV) OSTs from each category and any honorable mentions if there are any! It’s not necessary to rank them if you aren’t able to. You’re also free to add any comments or list any additional soundtracks that may not fit any of the categories listed! Then tag as many friends as you wish!
In no particular order,
Top Five Dungeon Soundtracks
Descent (The Dusk Vigil)
The Scars of Battle (The Lost City of Amdapor)
A Light in the Storm (Pharos Sirius)
Tricksome (Wanderer’s Palace [Hard])
Revenge Twofold (3.4 boss theme)
Honorable mentions: The Warrens (Snowcloak) | Silver Tears (Keeper of the Lake) | The Open Box (Shisui of the Violet Tides) |  Alienus (Castrum Abania) | A Pall Most Murderous (The Ghimlyt Dark) | Deep Down (Malikah’s Well) | Shadows Withal (Akadaemia Anyder)
So many excellent dungeon themes, so little time.
Top Five Trial Soundtracks 
Thunder Rolls (The Striking Tree)
The Hand that Gives the Rose (Thok ast Thok, 1st phase)
Revenge of the Horde (Final Steps of Faith, 3rd phase)
Beauty’s Wicked Wiles (Emanation)
Good King Moggle Mog XII (Thornmarch) (Yes, unironically)
Top Five Raid Soundtracks 
Unfortunately irrelevant because I don’t really do raids. Oops.
Top Five Location / Area Soundtracks 
A New Hope (Ul’Dah’s day theme)
A Curious Breed of Botherment (The Sylphlands)
Painted Foothills (The Dravanian Forelands)
Fealty (Coerthas Central Highlands)
Nobility Sleeps (The Pillars night theme)
Honorable mentions: Whisper of the Land (1.0 Black Shroud/Slitherbough/Fanow) | Drowning in the Horizon (The Azim Steppe) | Lyhe Mheg’s theme
Top Five Beast Tribe Soundtracks 
Flibbertigibbet (The Sylphs)
Far From Home (The Ixal)
Heavy Rain (Vanu Vanu)
Mogmender theme
Seven Hundred Seventy-Seven Whiskers (Namazu)
Top Five “Other” Soundtracks 
Breaking Boundaries (Job quest battle theme)
The Firmament crafting FATE theme
When A Tree Falls (Fieldcraft leve theme)
The Mikoshi theme (Namazu mount theme)
Prelude - Discoveries
Tagging: @verbroil and anyone else who wants to give this a go.
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before-calamity · 6 months
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Buffs and Debuffs
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Okay, no idea how this is going to go given I'm still relatively new to Tumblr, but here's a very quick look of some buffs and debuffs that you can receive in 1.0. I'm not sure which ones are actually in the game and which one's not. You'd probably need to click to expand each one. This is going to be a lot dryer of a post than regular ones as we pore through black text on white background, because the real horror is data analysis.
In this first one, you'll see Thamaturge and Bard effects which we'll look at later, as well as things like Gold Lung and Goldbile, which are effects from Aurum Vale. There's also an effect called Red Riding Hooded, where you "don a red riding hood as per Chuchumu's request", which might be relevant to XI's old costume system, as well as one effect where you "tote in intact sylph podling" ala the Sylph beast tribe quests.
Oh! And Sanction, which does its ARR ability of simply providing additional benefit (I believe it's in ARR. I know it's completely different from the XI version. Please correct me if I'm wrong.)
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In this next set are some Gathering and Crafting ones among a few buffs that are able to stack together, like Power Surge or Life Surge. You also see Double Nock and Triple Nock which I'm not 100% if those were actually in game.
As well as some mysterious removed ones~.
And interesting enough, you have spells that modify your level. Which is interesting, because that hasn't been a mechanic in any Final Fantasy except for the best one, Final Fantasy 5, where there were a lot of Blue spells that would modify your level or a monster's level.
I believe "Comradery" and "Strength in Numbers" are basically similar to the Echo buff you have in FFXIV raids.
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Here we have a few interesting ones. I think some of these are either from cut spells or were leftovers from XI. Then some that would break the game like Reraise, unless an NPC casts that on you. Or things like Shell, which was in XI but is not in 1.0 (unless it was planned for it).
Even tohose Absorb Stat spells are from XI, and they are here, and even translated. Why? Absorb-STAT were Dark Knight spells in XI, was Dark Knight in its more XI form (or something similar) was planned for 1.0 at some point? Remember that XI and 1.0 ran on different engines, with 1.0 using a modified version that XIII ran on.
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Our last batch.
Here we have some GLA/PLD or MRD/WAR attacks, as well as some things related to Battle Regimens which we'll get to at some point.
The top four - the Incapacitation infliction are interested - what is damaged beyond use? Usually the game uses "incapacitation" to mean that you as a PC are knocked out - this makes it sound like your gear is incapacitated. Something like Couerl Step sounds like it'd be a PUG/MNK action but as we'll see soon (please look forward to it), it isn't one.
Anyways, I hope you found this interesting. I know it's not one of the most visually interesting posts, but it's been on my backlog to post for a bit, and it just needed it done.
Happy Halloween! (And yes, if you are curious, Pumpkin Cookies are in 1.0, I just don't have a picture of them at this time!)
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