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#harvestella spoilers
ponspectors · 10 months
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Aria. I predict what happens next will break your heart.
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kyarymell · 1 year
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anyway, i’ve spent maybe 70 hours playing this game
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reyngaia · 5 months
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I still don’t accept Brakka going to work for the order as a proper ending to his arc but if it had to happen i think it would go like this
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poke-chann-draws · 1 year
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I couldn’t get this out of my head
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mothshrub · 6 months
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Of all the many wonderful moments in Harvestella, I think some of my favorites are when Brakka and Istina are playing off each other. They have the weirdest, most absolutely charming dark humor and mercenary+assassin solidarity, especially when they're poking fun at Team Nerd Howls Moving Castle Heine.
Just... As they go into space:
Istina: Miss a step and you'll become a shooting star. 🙂 Brakka: We could all make a wish on you. 😌 Heine: Please stop 🙃
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aimeelouart · 5 days
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Harvestella is a fun game
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ambloom · 10 months
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howwnowbrowncoww · 1 year
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Holy shit I love this loser so much, he's never getting rid of me
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nirelaz · 7 months
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Inktober Day 16: Angel
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twilight-blaze · 2 months
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I haven't seen a Harvestella version of this kind of poll yet, so here it is
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virtualsnapshots · 5 months
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waterdeep · 1 year
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lambchop2xcombo · 7 months
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All I imagine is the player passing out in the second Geist fight and Geist just shrugs and dumps you at your house and decides to destroy the seaslight on a different day
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saccharisu-draws · 1 year
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After everything, I just want to give her a hug..
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idoitanyways · 8 months
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Ein: Don't worry! Geist had his personality changed, so he's not insane anymore!
Geist: *is rude to Dianthus*
Ein: *cracks knuckles*
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mothshrub · 5 months
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Not a lot of games do what Harvestella does, where it actually seems to get to the ostensible Exciting Conclusion of its plot lines within the first couple of steps and making the actual story and development all about Dealing With What Comes After. In doing this they completely changed the emotional payoffs: Brakka wasn't about avenging his family: it was about living after all vengeance was removed as an option. Emo wasn't about whether or not she would stay with the village, it was how she would stay with them.
When I got to late-game Harvestella I went, "man, this takes a while to really get into this whole message for the main plot, but the side quests definitely carry this along from the very beginning, and they do it well!
"... Wait."
Because, like. Literally the games punchline with the protags identity is that you have no memory and absolutely nothing to really hold onto for your past. Your entire life is in the now and what you started since you woke up from quietus. On like day 2 or whatever you meet aria, another person with no memory and no name, and SHE dives right into a plot line all about her own past!!! And how it affects her future!!!
I want to write an entire thesis about everything now that I know the truth about Ein and that they're actually originally from Gaia too, because their explicit ties to Gaia make them a symbolic representation of leaving the past behind on multiple levels. Honestly, though, @auguris described it well when she said Ein was an anvil, because it's so clear that there's really not a ton else to say. Ein is a literal embodiment of moving on from the past and focusing on the here and now, and it's a bit much and it's also over the top and I love it.
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