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#i dislike how i rendered this :')
skimmeh · 8 months
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I'd pay you a million dollars for a smidge of an impulse design
Hello anon!!! Here's a secret life impulse for free!!!!!!!!
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:D
Un rendered ver↓
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good-wine-and-cheese · 7 months
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Dramatic piano tantrum redraw but make it Pink
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arsbones-kw · 2 years
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I'm sorry but Peter sounds like a man with funky mustache
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surreal-duck · 1 year
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good morning!
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vampthropologist · 6 months
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You know he has to flip for it!
No text + flat under cut
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I've been working on this for a bit, and it is done! Two of my f/o's interacting for a silly meme. Ichimatsu's getting held by the scruff like a cat because Harv can't be normal /j/lh
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myxineye · 1 year
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what's he doing in cool ranch.......
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midzilla · 24 days
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a golden memory, kept close
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reel-fear · 7 months
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Wow, so umm... This looks bad, not only is it inaccurate due to using the wrong ink demon design [unless this is confirmation BATIM Ink Demon has been outright retconned... Which would make me pissed enough to make a new post just about THAT] but from an art standpoint this is just... Confusing and poorly done.
I wouldn't care if this was fanart, of course you should support young, indie artists... But for a Graphic Novel making sure your cover doesn't look like something Butch Hartman shat out in an afternoon is kind of important. Remember they're going to be asking us to give money to them to read this. The artist likely won't see any of that money and neither do the authors most of the time, not to mention this art screams of the artist being underpaid and overworked.
Like they Had to get something on someone's desk and their boss said 'good enough'. A concept Joey Drew Studios is very familiar with considering the allegations of poor working environments that Kindly Beast. Not to mention Mike Mood admitting in a Reddit AMA that they did in fact rush projects like Showdown Bandit. [Which they sold at full price]
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He also says they can in fact say no or yes to designs involving their IP. Either Mike or Meatly had to say yes to this cover, according to his own damn words.
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And do you really think this company in particular would care enough about its fanbase to not sell them garbage? They have done exactly that on several occasions. It's not like they care particularly about art either, considering their previous use of AI Art. There was no apology or even posts addressing it... Instead, they just rushed out an archives update to their game to get people to stop talking about it... Even forgetting an entire character in it. Again
This company is [or at least SHOULD BE] on thin ice when it comes to being suspected of misleading their fans or rushing out crappy products to them.
So with all that context in mind, I'm gonna talk about why this cover sucks ass.
The light sources are all over the place? Why does it look like someone put maces or knight armor on his shoulders but it's just flesh?? It looks both gross and weird [not in a good way either]
To explain more I'm going on a rant below but sadly this seems to have been confirmed to not just be a rough pass but the final cover and man... I am not excited about this graphic novel just at all. This felt like it really drained any possibility of it turning out good for me and I already had expectations low.
Okay first point, the light sources?? And there is no consistency here with the shadows or lighting, it looks like there's a hundred light sources all at once but none of them are even consistent!
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the arrows here represent all the different light sources I can make out and yet the the shadow clearly implies there's only one. I understand wanting to use highlights to give the character a more clear shape but then just give him one or two lights behind him or in front of him? No matter how u follow the light sources, the highlights make no sense and the shadows make even less sense.
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Why are the shoulders like that? Like on the legs it's a little understandable, at least those are clearly very heavily affected by perspective, for me I think they are so exaggerated it makes it look like one of the legs is either huge or one is small but that's maybe subjective.
However, the shoulders are unjustifiable, what happened there, what did they do??
I could pick on so much more honestly, how the color choices of piss yellow with no other colors being used, and the harsh pitch black being used for every part of his body is weird. How it looks straight out of Butch Hartman's recent crappy art. But to put bluntly bad start! Also what the HELL is going on with this background??
Seems once again the Bendy team is fine with sending out stuff thinking it's "Good Enough" for Bendy fans and honestly the people trying to tell me to "Be Grateful" for this are just proving that no matter how many times you betray your audience some of em will defend you!
Which is sad tbh. If anything we should be putting MORE pressure on the Bendy team to do better. Cause we deserve better than this, honestly we do. There are amazing artists in the bendy community who could do so much better for a cover. They've employed their fan artists before... Wouldn't it be great to do that for such a lore important book? The book that gives us the identity of one of the main characters in BATIM? The character you spend the entirety of Chapter 4 fighting to save? Not to mention will give several major characters their human designs?
But I guess this is... Good enough...
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metanarrates · 2 months
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there's just something unbelievably charming about kim dokja being drawn to some formulaic isekai because he's reminded of twsa. while he can sometimes feel ashamed of what he likes, there's often this wonderful sincerity about him when he takes interest in a story. it's one of the things I like most about his character.
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averlym · 2 years
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"what could possibly go wrong?"
#oops <doodles a cairo on the bus. and the train. and miscellaneous other public transportation>#cheerwives part two because i drew a riley and got obsessed ig#i had to go to School and Travel today (it is the middle of the school holiday week break to study. i'm mildly annoyed)#so this is me coping via the blorbo system#also i've realised rendering on my phone is Fun and so is painting faces#lowkey iffy about the proportions on this one but shhhb the sentiment gets across#part of this was based off how someone liked a very old watt post of mine so while i was looking for a watt doodle to render for funsies#up came a very old image of cairo asking what could possibly go wrong and so. repaint over it i guess! if you go into the artchives#(haha art archives) you might be able to find it#we are the tigers#watt#not driving the narrative not doomed by the narrative but a secret third thing(in the narrative nonetheless)#thinking back to the hadestown watt au that i never made proper stuff for#it spins in my head and gives me a bit of happiness#anyways i think my physics teacher is very Done with me submitting assignments at 2359 but unfortunately i haven't learnt. going to go back#(because i'm still at the mall. gotta walk back) and finish up stuff! yikes the revision season be upon ye i guess#there's another version of this digital painting with cairo half smiling and mouth clearly open to say smth#but unfortunately i dislike the colours in that one a bit and it looks too similar to this one to warrant posting them tgt#so ​instead of a before and after thing you simply get a cairo portrait haha#yes okay bye *disappears into void*#initial caption for this was. nooo don't ask what could possibly go wrong?'' you're so sexy aha#if it matters to anyone. just fyi
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neproxrezi · 2 years
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saddest girl ever having worst day of her life but she refuses to ditch the sailor moon outfit
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blackbackedjackal · 1 year
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I'm deffo more of a concept/layout artist then someone who likes to do finished and polished work. Once I do the sketch and block in the colors I'm like "good enough" and then sit on a pile of art for months until my adhd takes me to the rendering zone.
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girlscience · 6 months
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People who don't restart/replay video games I will never understand you.
I am on my tenth? playing of SWtOR and I just figured out how stronghold design layouts work, how dye module previews work, what veteran means for the flashpoints (hint. it doesn't mean you've played it a lot so you can skip the cutscenes and just do the battle... I did have to abandon that one lol), how to properly use legacy storage, and how to successfully utilize crew skills with multiple characters. I was doing zero percent of this my first several plays. This makes my most recent two characters the best characters I have ever made. I haven't finished any of my play throughs yet, but my first several I really didn't know what the hell I was doing so they weren't good characters anyway! And I know as I get farther into these two's games I will probably learn even more things to apply to later characters. All this means I am enjoying the game significantly more now than I did when I started playing 4 years ago (jesus. I did not realize it'd been that long).
Personally, I think this is how games were meant to be played. This is exactly how I played Dragon Age Inquisition, and my only finished play through was probably something like my 15th character. I just think games were meant to be started and stopped a few hours in and restarted over and over again until you have the beginning memorized and completely understand the game mechanics, and then you can go through and play the whole game (though you should probably restart again around the middle of the game a few times just to be sure lol).
#I just don't get why you would play a game you don't want to memorize? seems wack to me#why would you want a character to start lame and get better as you learn more#rather than restarting and getting a sick character from the beginning who becomes a complete badass#why would you want to play a character where you missed things???#this is why I think I probably dislike bg3 a bit. seems too open ended#how do you optimize your character and game play when you can completely change the game every single time you play???#how can you memorize the game when you can change that much about the game every time????#seems terrible and stressful#I like a game with big world maps#a pointed main storyline that is mostly unchangeable by player actions#and a lot of side quests that you can prioritize finishing over the main storyline#in order to 100% the game and also OP your character before finishing the main storyline quests rendering them super easy#......game difficulty leveling was made for me I think now that I'm thinking about it.#play on story/easy mode till I memorize the game and then up it to normal and then hard#that is what I did with dai. played on story a Lot and now anytime I play I am on normal#I've been considering doing a hard play through but I am worried that would mean I need to use tactics and fuck that#any way. I played swtor from like 9 until about 3:30 am last night and it was great and I am having a great time#and everyone should play video games this way I think. it rocks
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phenikas · 1 year
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wip - will be posting the full drawing in a few days (hopefully, I've been working on this for too long)
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mekatrio · 2 years
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also i wonder why square's cg just got visually worse and worse since x/x-2.. like advent children and crisis core faces look so ugly and bad whatttt happened. 7r improves it a Bit (moving the characters out of uncanny valley by like 7cm) but not a lot, since theyve tragically made their faces married to their boring choices in AC/CC respectively. also squarenix is too deep in same-face syndrome now its awful..
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void-kissed · 1 year
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10. Kiss in the rain with Aqua!
Sure thing, Merlin!! Thank you very much for sending this!!~
(question source: "F/O Kiss Meme" by self-shipper-snowdrop)
10. Kiss in the rain (518 words)
"Oh, Aria! You're still out here?"
Aqua's words carried a surprised tone as she came up the mountain path to reach the summit, and was subsequently faced with her girlfriend sitting on the rocks that looked over the rest of the Land of Departure. Despite the clouds that had started drawing in, it was still a warm and summery end to the day.
At hearing Aqua, Aria's head turned to the side, and she smiled at her approach. "Hello."
"I'd assumed you had gone back to the main building already once we finished training." Aqua continued, automatically coming over to sit next to her.
"That was the intention, but then.. I ended up staying to admire the view for a while." she replied, letting her wing curl around Aqua as the two sat together.
After a moment's pause, she then reached out to hold Aqua's arm in her own.
"I haven't seen a sight like this for so long, after all."
"Huh? Oh.."
It took Aqua a moment to process what Aria meant, but the realisation quickly dawned on her - although things had settled down somewhat now, and the pair had done a lot to restore a sense of normality to a world newly brought back from oblivion, not much time had actually passed since the Heartless had finally been able to escape the realm of darkness, even though Aqua herself had been out of it for longer. She leaned in closer, and Aria shifted from holding her arm to embracing her whole body; the two sat together in peaceful quiet for some time, Aqua's head resting on Aria's shoulder.
Meanwhile, above the pair, the clouds had gathered enough for a few drops of rain to start to fall.
"Oh, it's raining." said Aria calmly, eyes turned to the sky once she had felt it.
"Ah, should we go back, then?" Aqua asked, looking up at her.
"Mmm.. Only if you want to." she replied. "I don't mind it as much as I used to; after all, it's another sign I'm really out of there."
At this, Aqua smiled. "And I'm so glad you are."
She moved even closer still to give Aria's cheek a kiss.
"Haha, it's all damp." she laughed. In return, Aria simply turned around and returned the favour.
"So's yours."
The pair smiled and laughed again at that, and a wonderful feeling filled the air.
Eventually, Aria looked up at the clouds once more.
"Is there lightning in the sky?"
"Um.. Not that I can sense." said Aqua, turning her eyes skyward in turn.
"Good. That means that we don't have to take the long way."
"Huh?"
Instead of elaborating verbally, Aria instead responded through actions - she dived forwards with her usual agility to easily scoop Aqua up, cradling her in her arms with little trouble despite her height advantage.
With a beat of her wings, and another quick kiss for the sake of it, Aria took off towards the main building of the Land of Departure, flying through the falling rain to make it home faster without taking the winding pathways.
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