Tumgik
#i personally like the fights atton and the disciple and bao dur get into
The differences in writing between kotor 1 and 2 are pretty interesting.
Like the moral choices you can make in kotor 1 generally amount to "Yes, I will help you and even lick your boots clean if you ask me nicely enough," and "I'll murder you and seven others before the day is done because that's just who I am. I'm built different (derogatory)." Pretty much fallout 3s "Do you blow up Megatron for no reason, or be a good person and save it??"
In kotor 2 you typically have the same good options in dialogue, BUT now you can also do a midway/grey choice. And sometimes like a drawn out evil choice in addition to straight up declaring you're about to do a murder on someone.
For example: a Czerka salvager in an abandoned military installation ran up to my exile yesterday and was like, "Please you gotta help me out of here!" And after finding out he's a salvager, the exile can demand his salvage in exchange for escorting him out. The exile can then say something along the line of, "Okay, but now there's nothing stopping you from saying this was robbery when we get out, sooo..." And then the salvager initiates combat after calling you crazy. You get less dark side points than you would by killing him immediately for salvage, but also ??? Obsidian didn't have to do him so dirty.
Kotor 2s writing has more humor to it too, and I wonder what it could have been like if it wasn't rushed so quickly (and also fun to play).
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