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#i'm going to do a lil animation with this & set it to a demo of a song i'm making
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WIP
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beekeeperspicnic · 2 years
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hi!! love your demo, i just played through all of it like two times in one sitting and damn im obsessed, all the lil details?? spectacular. the art?????? cheffs kiss. my lil point and click loving heart was singing. the colour palette and the whole aesthetic and nature of the demo is so calming, def needed it rn lmao.
i just had one question, i am dyslexic and i found the pixel writing pretty difficult to read most of the time, so were you perhaps thinking of introducing a mode in the settings with like an easier to read font for folks like i? like sometimes i had to go over the text a couple of times to truly understand what is being said because of the font used
(ps i almost cried at the ending. it was so sweet. idk why it isnt even sappy or anything but man. hit me in the guts for some reason)
(ps ps IF WE CANNOT LURE THE MOUSE OUT WITH A VIOLIN LATER AND GIVE HIM A LIL BIT OF CHEESE FROM THE HOUSEKEEPER AND PET HIM I WILL ACTUALLY SUE /lh)
Oh wow thank you so so so muuuuuch lkddjflskdjfdsf After putting so many hours of work into this It's so amazing to hear people's reactions and what they enjoyed. I'm so pleased it was calming, I really want to make something that is joyful and relaxing.
I definitely want to add in the ability to play the violin for the mice, I should have done that in the first place. You can play the violin for the painting above the fireplace, you should definitely be able to play it for the mice! The non-Disney IP mice. *cough*
RE: The fonts and dyslexia, this has been concerning me for a while now. The issue I have is that the game is actually teeny tiny - a whopping 320 x 180 pixels. For reference your average game is probably more like 1920×1080. This gives the retro look, at it also makes developing the game and doing all the animations so much more manageable for me to do all on my own!
The problem is that I have to use a pixel font which is designed to work at such a small size. I've tried really hard to find ones that are comparatively readable, but they're still not very dyslexia friendly.
I've been thinking of looking into whether it's possible to change the resolution of the game to something higher but keep the low resolution graphics, preferably without undoing all my work so far. That would let me use a regular font. I'm going to have a chat with people who know more about using the game engine I'm using and see if they have any tips!
Thank you so much again for the feedback!!!
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I'm just going to stick a link to the demo in here in case anyone missed it-
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