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#im thinking about making a separate blog to talk about like. ig video game opinions and development stuff because its not all tes related
da3drat · 1 year
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playing morrowind has really given me a new appreciation of rpgs with no/minimal voice acting. Like idk if the game would be what it is (to me) if the lines were voiced. It asks you to pay close attention to what people have to say, to really understand what they mean, and then allows you to spend as much time as you want reading and rereading through the words by just presenting them as a paragraph. Ik a lot of people don't love text blocks and that's fair, but to me it offers a completely different gameplay experience where the dialogue can be of greater importance because YOU control the flow and pacing of information. You don't have to sit through three or four voice lines just to get to the one you want to check again, and you don't have to wrap up your thoughts by the time the VA finishes speaking. You can just sit and pick it apart!
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