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#implied hylink
zeldaseyebrows · 1 year
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Goddess of Light
Day 9: Deity
(thank you linktober for finally giving me the push to finish this one)
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zeldaelmo · 2 years
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Hello Zelmo!!! Congrats once again :)
I’d like to request some fluffy hylink please!! 💜💜💜
Fluffy Hylink? Hello, Sipri, are you well? 😅
Here it comes:
Link had little expectations when he fell in love with a goddess —they were meant to be worshiped after all— so it took him by surprise when Hylia was just as fierce in her loyalty towards him as he was towards her, but he surely didn't mind in moments when he rested his head in her lap and she ran her fingers through his hair.
"Did you ever regret taking up the sword again?" she whispered, quiet like the wind that rustled over the flower meadow they had sneaked off to, "You could have refused the call, especially after the years of hardship you endured."
"I'm exactly where I want to be, Hylia," Link said with a lazy smile growing on his features, and he raised his hand to play with her golden tresses, "Maybe there is one thing that I regret, though: A single lifetime is too short to prove how much I love you..."
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realm-of-zelink · 10 months
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Realm of Zelink
NOTE: UNDER NO CIRCUMSTANCES WILL THERE BE REPOSTS OF ART. ONLY REBLOGS, AS THIS BLOG EXISTS FOR THE SOLE PURPOSE OF HELPING CREATORS GET NOTICED. ONLY SFW CONTENT WILL BE REBLOGGED.
Ships
This blog includes:
Zelink
Telink
Shink
Hylink
Hildavio/Ravlida
Marink
Tag Navigation
Ship Tags:
#zelink
#telink
#shink
#hylink
#hildavio
#ravilda
#marink
Medium Tags:
#tloz fanfiction
#tloz cosplay
#tloz fanart
#tloz redraw
#tloz crafts
#tloz headcanons
#tloz theory
#tloz discussion
#tloz arrangement
#tloz comic
#tloz manga
#tloz screenshots
#tloz edits
#tloz gifs
#tloz media
("#tloz media" refers to official content outside of the games and manga, such as manuals and Nintendo social media posts).
Genre Tags:
#fluff
#angst
#comfort
#hurt no comfort
#korokseed posting
#tloz au
#tloz concept
#tloz design
Content Warning Tags:
#blood warning
#fantasy violence warning
#graphic violence
#depiction of trauma
#swear warning
#implied sexual content
Omit these tags while scrolling through the blog if you'd like to avoid them.
Spoiler Tag:
#totk spoilers
Other:
#zelinktines
#zelink week
#loftwing letters
#fic rec
#self promo
This post may be subject to edits.
FIGHT THE ALGORITHM!!! Remember to check out the creators I reblog from, they make a lot more content than I can keep up with!
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chemicalbrew · 6 years
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I’m like a year late but I saw a friend do this and I was like “fuck I have enough free time to waste by happily staring at everyone I love so I’ll just go ahead with zero shame“
things of note:
Magus and Schala are technically in three times each cos that’s what they deserve and because Chronoverse is wonderful
Schala and Kid still look ridiculous together and I still have trouble believing they fused sometimes
It took me like 20 minutes to find the Schala pic because she’s fucking underappreciated >:cc
I have no regrets with picking that fucking drawing for Magus
RD!Serge has the better personality (anything is better than a blank state, heh), but CC!Serge has the better design, which is why the latter is here (also RD!Serge’s sprites are unfortunately pure shit)
I cheated with the very last UT pic but they’re both my children even now and I have no shame
Don’t ask me why Ayla was picked over Lucca — I don’t know, but I’m okay with that, even though both deserve to be here, because Chronoverse is, again, wonderful
THESE ARE ALL VIDEO GAME CHARACTERS WHICH IS KINDA FUCKED UP
although if I had a sixth row, I’d go with the only two animes I’ve truly gotten into! (Sailor Mars/Saturn from SM and Antarc/Alex/Cinnabar from HnK)
Terra isn’t my most favorite character ever (Schala is, shut up), but I would go ahead and use 25 pics of her because she has plenty of pretty art (both official — she has the most of any FF character — and unofficial), yet somehow it’s never enough
These KIU screenshots made me miss the damn game a lot
Yes, the characters staring at each other kind of imply ships (Serid / Chradia / Chrobin), but also it’s not as consistent as I wanted so it’s not always true LMAO
among the ones I didn’t intend are Terra x Frisk, Ayla x Serge/Kid, Marle x Guile and probably others lmao. have fun imagining that?
Nils is the least favorite character of all here but he still deserves the spot
I chose TMC Zelda over BotW Zelda bc of nostalgia bias
and I chose First Link over BotW Link bc a) handsome and b) Hylink
Total of ponytailed girls: 7 (Zelda counted because I love her FSA design + Robin counts because she can have one in FEA). If you add Peach, who’s not on here, that’s 8. Nice.
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ishitablogsnow-blog · 2 years
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Is it worth the effort for marketers to create a virtual influence ?
The rise of virtual influencers (VI) appears to be inevitable as interest in the metaverse develops. From Thailand's Ai-Ailynn to Singapore's Rae and China's Ayayi, virtual influencers—computer-generated characters who resemble humans—have amassed legions of fans, won rich marketing deals, and are enormously popular among regional netizens.
In fact, because Gen Zs make up the largest online group in Asia, the region is likely to lead growth in the virtual influencers sector. Over 150 virtual influencers have already been identified. According to IIMedia Research, over 60% of Chinese netizens who follow celebrities online do so for virtual idols, with more than half spending at least 500 RMB (US$75) each month on associated items. Among young Chinese customers, engagement rates with virtual influencers were frequently found to be three times greater than those with genuine influencers.
To target young people in the metaverse, brands such as Prada, Puma, Yoox, Alibaba, and Samsung have all formed their own virtual influencers. There appear to be numerous advantages to using virtual influencers over genuine influencers for brands. Their totally managed public personas allow them to be available at any time, adapt to all marketing efforts and brand strategy, and avoid becoming embroiled in any'real-world' scandal. Isn't it a marketer's dream? Perhaps. Is, however, all the hype justified? Are virtual influencers here to stay, and are they worth the effort, money, and time it takes to build and manage them?  
Do virtual influencers require a lot of upkeep?
While building a virtual influencer can take anywhere from six to twelve weeks, the job doesn't stop there. They must maintain a continual social presence once established, just like a real-life KOL. This necessitates the creation of new content on a regular basis in order to entertain their audience. It also implies that a virtual influencer must have a diverse set of interests from which to draw.
"The beauty of a virtual influencer is that there’s a lot more they can do that a human influencer can’t," says Christina Chong, CEO at We Are Social Singapore. "But that also means developing more virtual scenarios, environments and visuals of various complexities."
There's also the problem that maintaining virtual influencers frequently necessitates a whole technological crew.
One distinct advantage is that, when properly managed, virtual influencers are far more trustworthy than their human counterparts.
"It's simpler for virtual influencers to not sleep, take vacations, get sick, or be unreachable," says Jerry Soer, vice president of Collab Asia Inc.'s partnerships division. "However, as you might expect, content development is a much more time-consuming and technically demanding task. However, with the advancement of technology, this could alter in the near future."
Virtual influencers face unique challenges.
The most difficult aspect of building a virtual influencer is persuading people to care about their existence.
Traditional influencers cater to a tighter, category-specific audience, but virtual influencers appeal to a wider audience. However, having a larger fan base might be difficult at times.
"Creating content for a broad variety of target audiences can greatly raise the obstacles connected with execution or logistics," adds Hylink's Ho, "particularly when a VI might be utilised on a beauty brand today and a furniture brand tomorrow."
And, especially for virtual influencers, having a powerful and compelling narrative is critical to cutting through the clutter of other information out there. We Are Social's Chong adds, "Defining the correct tone of voice and sort of material is equally important, as virtual influencers can easily come across as inauthentic otherwise."
Is it just a fad or is it here to stay?
There's no doubt that they're more than a passing craze for Collab Asia's Soer, who administers the social channels of some of the region's most successful virtual influencers like virtual Kpop group ETERN!TY and Japanese anime influencer Etra Chan.
Virtual influencers, on the other hand, are likely to become more common in the near future, according to Chong. ""One of the reasons is the growing acceptability of digital cultures, as well as the concurrent surge in interest in the metaverse," she explains. "The other is that the obstacles to creation have never been lower. When these two characteristics are coupled, a new generation of VIs will emerge with as much swaying power as staying power."
Is it really worth your time and money to work with virtual influencers?
According to Dentsu's Lim, determining whether the time, effort, and resources required to build and sustain a virtual influencer are worthwhile for businesses is highly dependent on the strategy. "For brands looking to get the most out of VIs, we recommend partnering with current VIs in the near term and going bespoke VI in the long run," he says.
According to Lim, building a fully customised virtual influencer for a specific campaign is not a good use of marketing funds. "The initial investment cost is far too high," he claims. "In these cases, it's ideal to enlist the help of virtual influencers who already have a sizable fan base as campaign ambassadors."
The ROI from the sheer amount of use cases, however, will overcome the initial investment if brands are interested in a long-term VI strategy.
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zeldaseyebrows · 2 months
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First Link sketches
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