Tumgik
#it shouldn't have taken 45 minutes to write this post
tc-doherty · 7 months
Text
Sword Fighting for Writers (New and Improved!)
This is not about modern fencing, this is about historical battlefield sword fighting. My credentials are that I studied Bolognese fencing (a northern Italian style from the 1500s) for several years and was preparing to take my black belt ~equivalent~ exam the year that I was injured and had to quit. Naturally, I started taking those lessons to learn more about sword fighting because I write about battlefield fighting a lot. This is information that I learned that should be helpful for other authors who haven't taken classes like that. (It's very long)
The very first point is one that I have spoken about multiple times and mentioned above. Historical fighting is not fencing as we know it today. Modern fencing is a sport. Historical fencing existed as a way to kill your opponents. These moves have the potential to kill someone, they are dangerous literally by design. This is a foreign attitude to us today but it's very obvious once you have completed a set of moves with a sword and think "oh yes, that would kill someone absolutely".
The point is, if your characters are sparring please, please make sure that they are in protective gear. These moves are still dangerous with blunt steel, they are still dangerous with wooden swords. I got bruises like you wouldn't believe moving at one quarter speed without gear on. Even with gear I've heard about all kinds of gnarly accidents including the time my classmate went to a competition got an entire blunt sword shoved through his hand. A sparring match should never be full speed without gear, and even with gear it probably still shouldn't be.
Sparring matches tend to go to a certain number of points rather than one continuous duel. They're quick - the longest match I ever saw was maybe 3-4 minutes and the quickest was over in 45 seconds. Once a point was scored they would reset to the beginning and go again.
Now that that's out of the way, let's go!
The anatomy of a blade!
Typically a European sword is sharpened at the top and blunt at the bottom. In Bolognese these are referred to as the "weak" and the "strong". You want to make sure that whatever attack or defense you're doing, you're at the right distance to use the correct part of the sword. If you try to block an attack with the weak, your sword will get smacked out of the way. If you try to land an attack with the strong you won't have the momentum to land it meaningfully (plus it'll take you dangerously close to your opponent).
Swords are not particularly heavy. I have two one-handed swords and one two-handed sword and they are all between 1.5 and 2.5 pounds. But you can definitely tell a difference based on how well a sword is balanced. My steel sword is almost a pound heavier than my synthetic sword, but the steel is much easier to use because it's better balanced. Of course it weighs on you over time but if weapons are too heavy to carry and use effectively for several hours, then they're more danger than they're worth.
Sword fighting isn't just sword fighting!
We love swords because swords are cool and the rule of cool is important, but historically a single-handed sword wasn't the weapon of choice for the battlefield. They would be your backup weapon in battle and the weapon you carried while traveling. The point is that these are schools of fighting. Any character who studied under a master would not just know one-handed sword. They would know two-handed sword, polearms, dagger fighting, cane fighting, grappling…they would know all kinds of different things because the school is built off the same principles and they apply to any weapon you happen to pick up. Excluding archery. I have no experience with that so I can't speak on it. I will be referring specifically to sword fighting, however this post applies to everything that would be contained within a single school.
Example illustrations from Bolognese treatises with different weapons:
Tumblr media
All sword fighting is not created equal!
Bolognese sword fighting has a lots of quirks that are not present in other styles, such as the idea that our sword is in front of us 99% of the time. Yes, really! Surprisingly that's not actually universal. Bolognese fencing can start with either leg leading whereas a lot of styles have you use only your dominant leg and arm. It's also unique in the fact that every single stance is a usable defensive guard, and every attack you make is a logical conclusion of moving from one guard to another.
The overall motto of Bolognese sword fighting is that it's better to lose than to win without elegance:
Tumblr media
Bolognese was not only functional, it had to be beautiful as well. The national style can be used to inform the personality of your character's sword fighting and it's always a good way to create tension/danger if you have characters who have studied different styles come up against each other. There was a joke among the Bolognese students about going up against German fencers because they had a nasty habit of running onto our swords and breaking their ribs, because they simply didn't expect the sword to be in front. Muscle memory is your friend, but it can also get you pretty good if you rely on it entirely.
Another unique feature of Bolognese fencing is that they don't encourage you to move first. It's very much about trying to trick your opponents into making a mistake. It's heavily based on feinting and baiting and all kinds of tricks because sword fighting is primarily reliant on muscle memory. Some styles would consider this cowardly, but Bolognese takes the opinion that it's foolish to move first and give your opponent so many options:
Tumblr media
I just want to give people the perspective of how different styles can be and how you can really put a lot of thought into what kind of country or area your characters come from and what their sword fighting might be like as a result.
Okay, so how does sword fighting actually work?
It's all about control. You try to control the distance between you and your opponent and you try to control what moves your opponent can make. This is basically too obvious for people to really think about if you haven't done it.
Every weapon has a range that it works best in and in order to fight effectively you need to make sure that you are making the best possible use of that range. If you get too far away you won't be able to attack, but you can bait your opponent because you have just that little bit of extra distance to move if they fall for it. If you get too close you get within grappling range, and that's a whole other kettle of fish. I never ended up making a post about grappling and I personally hated doing it, but it is something that I'm willing to talk about if people are interested.
As for controlling the movements, that's what the guards are for. If you stand in a specific posture, you can drastically limit how many moves your opponent is able to make, which makes it much easier for you to retaliate. It's not one to one of course! Any guard that you stand in might have 2 or 3 options that your opponent can use, and each of those options might have 3 or 4 responses that you can make. But it's much better than the nine (at least) options that your opponent can make to begin with if you aren't standing in a way that makes some of them impossible:
Cuts in Bolognese:
Tumblr media
Specific sword movements!
Cut, a slashing attack which is generally delivered to the head and limbs. You can do a cut to the torso but given how thick clothing was at the time (not even counting on armor or shields) you generally wouldn't be able to do enough damage to make it worth it. On a related note, dagger work in the past was not a cutting style the way that knife fighting is today, they were mostly used for stabbing because the clothing was just too thick to do anything else.
Thrust, a stabbing attack which is generally delivered to the torso.
Bait/invitation, to stand in such a way that encourages your opponent to attack you in a specific manner. Pulling this off successfully is harder than it sounds, if it's too subtle they might not notice and if it's too obvious they'll probably realize it's a trap. You have to make your invitation seem like an accident, a weakness they can exploit, in order to lure them into doing what you want them to do.
Feint, pretend to do one action in order to take advantage of your opponent's response. When you feint an attack you won't commit fully. You might start from half a step further back than what would usually be useful or not attack as deeply or both. You need the attack to be shallow so that you can regain control quickly and do the attack that you actually intend to do. This can often be in response to a bait, if you recognize it. You trick the opponent into thinking that they're tricking you, and take advantage of that!
Stringere, (this one might be specific to Bolognese idk but it's fun) could also be called something like a press or a constraint. Basically you slide your sword slowly down the length of your opponent's sword and apply pressure to it, this can force a hesitating opponent to move. And if they don't move, you can just stab them super quickly. It's fun to do, and scary to be on the other side of.
Beat, hitting an opponent's sword with such force that it completely throws it out of the way leaving an opening for you to exploit. For this you would want to hit the weak of your opponent's sword, and it will generally push the sword off to their dominant side or down. Pushing an opponent's sword right in front of their chest obviously isn't going to make things easier for you. If you beat upwards, it's fairly easy to gain the momentum to turn that around into a descending attack.
And that's basically everything that you would do with a sword. A duel between two people would be give-and-take, as some moves bring you closer together and some moves take you farther away and cause your opponent to chase you. Some things like a bait or a stringere (or a beat, occasionally) would be used at the beginning of a duel, when you have room to do them safely. But they could also be done in the middle if your characters end up breaking off somehow and backing up. It's also not uncommon for a duel to end up in grappling if the moves just bring them too close and that becomes a more viable strategy.
Swords compared to movies!
I was not particularly surprised to learn that yes, you absolutely do feel a strong hit and it can make your hand or arm go numb, that made sense. However, I was surprised to learn how much of sword fighting really is just sword on sword because I had often heard people talking about how that is flashy for the movies but not actually accurate. But it is accurate! Sometimes you would have a shield, dagger, or cloak in your other hand (anything in your other hand is generally used for blocking, not really dual wielding as such) but a lot of time it is just two people with swords whaling on each other and your sword is both your weapon and your shield.
Naming sword moves!
I don't really know that you need to do this but if you are writing a fantasy story and you want to make the sword style seem more established you can.
In the case of Bolognese most of the names are extremely literal (head guard, face guard, the attack 'fendente' just means 'to the teeth') but a few of the guard names are more poetic.
Like the guard of the unicorn, where your sword is pointed down from above like a unicorn rampant. There's the iron door guard which is "harder to get through than an iron door", and its cousin the iron door wild boar guard which is similar but allows you to attack from the side like a boar with its tusks. Literal or poetic, you can do whatever you want so go nuts!
45 notes · View notes
Text
So like, I knew that the last six or seven times I went to make a tumblr post something got me distracted and discarding the draft not liking where whatever I was saying was going (or just knowing that even i wouldn't be able to understand whatever the hell i was saying, which happens often unfortunately). But fuck mothers day feels like agggggeeeesss ago. So June. Turned 21. Still can't get an appointment with the cardiologist. Getting an mri to check for a pontenial miscrospic tumor in my pituitary gland. Boy that was stressful the week all I knew was maybe brain tumor is the problem. Apperantly even if it turns out I do have the microscopic tumor its fine, just check on it once year like my thyroid to make sure it stays tiny. Doctor said every 10 out of a hundred people have this (why she didn't simplify it to 1 in ten idk but im going to assume the doctor knows what they're saying more than I do.) And it normally doesn't grow. My strength and appetite are steadily improving, although bending over or squatting sucks the energy from me rapidly. Other than that there was a tiny amount of family drama but everything I witnessed was civil enough so that was cool. I have no creativity still, and stamina for any sort of writing/drawing is gone. Havent been able to make myself use my laptop in weeks once again. But I did find an app for my phone to have it read my own documents to me which is soothing and helps keep it all fresh in my mind. Been using prompt books to try and think about original fiction again. Don't know if I mentioned taking a summer class and then dropping it but that happened. I am starting to wonder if my repetitive days of mostly isolation and internet access is how seniors in nursing homes feel. Because I'm starting to understand why no one wants to go to one even if it means more help around. There's so much stuff I could be doing but my mind and body don't cooperate and its just my own thoughts and something else running something im not paying attention to. Normally taking refusge in my mind just means daydreaming, but no creativity = no daydreaming. All of this to say: here's what little I've gotten myself to do
Content warnings: skull imagery?
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I've been playing with stamps and how I can mess with them. Also a little painting of a butterfly and cat. Drawing notes for class, new pen colors, and a story idea for a tau fic brainstormed and has not been touched since. Messing around with my washi tape. Want to start working on making collages and multimedia works to try and spark inspiration (and feel less guilty for barely touching hundreds of dollars in art supplies). Organizing is still a thing, need to hurry it up if I want the garage sale to happen mid July. There's just so much. Like, my toddler toy bin has been uncovered and I have to try hard not to be sentimental and keep a bunch of old toys that I will never touch again because memories. Anyway its almost one in the morning so im going to bed. I hope you all have been doing well (or as well as one can in these times...) and I wish you all motivation for your wips!
1 note · View note