i know it will never happen but i so desperately desire an origins-type playable backstory thing in all games but especially veilguard. i feel like it added so much depth to origins and made you feel instantly connected to your character in a way that gets lost in games like inquisition where you fill in the blanks as you go except for the bare basics. like, i do enjoy the freedom to willy nilly decide where a character was before the events of the story from a creative perspective, but the playable origins were just so good! especially when you go back to where your warden is from and can engage differently with the arcs there
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poor boy now counts wolves instead of sheep
(sketch is under the cut!)
i think the first sketch of this deserves to be here as well it's so cute to me :D
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So.
Act 5, huh?
Oh, and that.
"You can start breakdown now."
Finished the game couple of days ago and had some thoughts I needed to process a little. Like. Yes.
So anyway I actually didn't plan this and just wanted to redraw some sprites to just make sure I understand how to draw Siffrin correctly (still working on that!)
What did I learn from this? How fun it it to draw on a canvas that literally doesn't let you draw with colors without some layer cheating when necessary. Never tried it.
The beans. Sleeping beans.
Basically what happens when you want to sleep AND draw. Draw characters sleeping on your behalf.
Doesn't help, but at least it's cute.
I have no idea what was going on in my mind as I drew this. Feels like a fever dream of 'I want to sleep' at 4 am and 'Hm...' of thinking random things
Also that phone craft sign. Still too funny to imagine. I had to.
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Okay but it's super interesting how
Din = Power = Ganondorf
Naryu = Wisdom = Zelda
Farore = Courage = Link.
Because Din, in the hylian creation myth, created the physical world. Naryu then created the laws - gravity, time, etc. And Farore finally created life - plants and people.
Din created the body, naryu the mind, Farore the soul.
And the triforce and its wielders so perfectly reflect that.
Ganon is physical power, he is big and intimidating and he breaks things. He is cunning and determined, but that's not what he focuses on. He is might makes right.
Zelda is wisdom and cleverness. She is stall tactics and information and team work. She is a powerful mage with a spine of steel, but that's not how she'll win. She is the pen being mightier than the sword.
Link is courage and persistence. He is the wild card sneaking behind enemy ranks, always moving, plunging into terrifying situations head first. He's a phenomenal fighter with a keen wit, but that's not what will get him through his challenges. He is bravery not being the absence of fear but the triumph over it.
They sit in perfect parallels to each other.
And ganon is reborn through his body - his resurrection is immortality. No matter how low he is cast, as long as he has a body he can claw his way back. He can cling to his power, build it ever higher.
Zelda is reborn through the magic of her bloodline. It's the accumulated knowledge handed down for generations, the unique power she must master, the skills she must develop to survive and get her kingdom out the other side intact. Even her name, the knowledge of herself, is handed down from all the way from the very first. Her ancestors knowledge of her future presence, her stability, is what gives her the edge.
Link is reborn in spirit. He is not bound by flesh or blood. Just like his wanderlust soul he can reappear in any time or place. His variation, his unpredictability, is exactly how he fights. It's what makes him so hard to pin down.
Ganons need to build strength means he can't chase after link. Links impulsiveness means zelda can outwit him. Zeldas stationary predictability means she's an easy target for ganon.
But the other direction?
Fire melts ice, ice redirects lightning, lightning burns fire.
And that's the very essence of the triforce.
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Marta, a member of the Brazilian national team, said in an interview: "We already knew that playing against the USA was difficult because you have to play against them (the team) and usually against the referees as well." She was right here. There is no heroism or beauty in winning something when the structure benefits you. And there are still idiots who think that politics doesn't mix with the Olympics when USA even uses anti-doping as a political tool.
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