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#juggernaut dota 2
frankfiorentino · 9 months
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Finally getting around to posting my Inktober 2023! This is Part 1 of 2
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maidot · 9 months
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Two years ago I started a small dynamic on Facebook, where my followers usually give me their cutest or strangest ships to draw, I can't make them all of course, I usually choose the cutest or funniest ones XD
I wonder what ships will be released now…
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miamipaaaalms · 2 months
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commission
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this is the reference
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integgra · 5 months
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mugenmcfugen · 6 months
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I always wondered what does Juggernaut look without mask
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tonyshape · 10 months
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Dota 2 - Devotion
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egirlboi · 2 months
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aditublog · 1 year
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“Hello sexy, can I invite you to a drink?”
Yurnero turned towards the voice, then froze. “Um, you are a skeleton.”
“I know. So?”
“Well, I don’t want to sound rude but I am here to find company for the night. If you know what I mean. And I don’t think you are equipped for that.” A long glance down Clinkz’ body to where he was wearing a wide belt but very obviously didn’t have a dick. “If you know what I mean.”
“Ah, so you don’t think I can fuck you?”
“Essentially, yes.”
It was unnerving because Yurnero could get no emotions from the skeleton. Clinkz looked always the same. A skeleton with a skeleton face.
“I could prove you wrong.”
Yurnero hesitated. He wasn’t into skeletons, no matter what kind. But on the other hand, it was intriguing. Suddenly he was curious and leaned back against the bar, decision made. “You said you want to invite me to a drink?”
It only was one drink. They had established within the first sentences what this would be about: sex. There was no need to get to know each other, to skirt around the subject, to try and be subtle. Though Yurnero found Clinkz was good company during that drink. He had a dry sense of humour.
They left the bar and the skeleton lead Yurnero into a small road and to a beautiful house. They had barely closed the door behind them when Clinkz ducked into a room. “Give me a minute!”
Yurnero stood there, confused. Before he could get uneasy, Clinkz returned. And now he had a dick. A strap-on. “Oh...” Yurnero breathed. Then grinned. “Well, that will definitely do the job.” He wasn’t sure why Clinkz would do that, he’d get nothing out of the sex, being a skeleton and all, but Yurnero would be able to tell the tale of having been fucked by a skeleton.
An advantage of this encounter was that Clinkz wouldn’t argue about Yurnero’s mask. He was used to the ‘but I want to kiss you’ argument. A skeleton wasn’t able to kiss.
Since Clinkz was naked (the only things he had been wearing, a belt and a bit or armour, were gone), Yurnero shrugged out of the little he was wearing. “So, I have never had sex with a skeleton, anything I should know?” He pointed at Clinkz’ chest, where a fire seemed to burn. “What about that?”
With a soft rattle of bones, Clinkz shrugged. “I’m not a typical skeleton. The fire doesn’t burn, it’s inside of my chest and though it looks as if it is only contained by a few bones it doesn’t produce heat outside of my chest.” Clinkz approached Yurnero, the strap-on bobbing. “I’d prefer if you treated me as little like a skeleton as possible. I can feel your touch as if I had flesh and skin.”
It was strange to reach out and run a hand over Clinkz’ upper arm. Because to Yurnero it was just a bone. It was warm and smooth, though, and if he closed his eyes it almost felt like skin against his fingertips. Not human skin but Yurnero was no human and he’d had sex with many creatures who were not human. It didn’t matter, what mattered was the pleasure of it. “Do you feel pleasure?”
Clinkz made a sound deep in his chest. “Almost. When I make others feel pleasure I remember how it has been when I was alive. Sometimes the memory is strong enough for me to believe that I can feel it.” Skeletal fingers stroked over Yurnero’s chest, then down over his stomach. Clinkz’ eyes were burning. “I will make you feel pleasure so I can feel it.”
Oh. This might be interesting, Yurnero thought. He grinned underneath the mask he was wearing. “Then show me what you can do.”
@lasanha-do-lidl this is not explicit, but it is basically the idea you (we?) had on discord.
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rithwiking · 1 year
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Last of my kind, but first in this.
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imnotapacifist · 2 years
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044 Juggernaut
Juggernaut (DOTA2)
Yup another DOTA 2 character. This hero is pretty fun, one of the few carries I know how to play. I remember a particular patch back in the days you just build MoM (Mask of Madness) and go ham, the anti-support patch. Sniper, Troll and Juggernaut were so broken in that patch.. I never tried to run support Jugg before, but perhaps I could try and ruin pubs Krapp
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altq1 · 2 years
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whitestellar · 2 years
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OS ILUMINADOS DO DOTA 2 Obrigado a todos meus amigos por me apoiarem nessa estrada, por me darem forca e por serem essas pessoas maravilhosas em minha vida, espero continuar entregando sempre e com qualidade
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maidot · 6 months
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uWu
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shuttershocky · 10 months
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Hey Shutters, what do you think they'll end up going for regarding a 6* arts defender + that subclass' modules? And also what would *you* do?
I think that a 6* Arts Defender has the potential to be the next Horn. I think Hypergryph know it too, which is why this very old archetype has hung around all this time getting 5 stars but never a 6 star when even the damn Sentinels got their 6 star in Jessica (and Sentinels weren't even a real archetype for ages, they used to be classed as regular Protectors).
In fact, I know HG are timid about touching Arts Defenders because Viviana was our first Arts Guard in 2 years since Surtr, and they made her play like a Defender instead with her shield generation and damage reduction against elites and bosses, trying to play as a DPS tank.
Being a Defender means your stats are good. Being an Arts Protector means you have access to Arts damage on skills. Being a 6 Star means people expect you to be much, much stronger than the rest in your class, when Shalem does 2,262 single target arts DPS and has a 25% RES reduction talent and Asbestos has AOE with a range extension and Czerny has a +100% Max HP skill.
Right now, Arts Defenders are mostly relegated to niche clears and for people who simply like their characters. Their skills tend to be weird (Shalem kills himself, Czerny needs to get hit a lot, etc) to balance out how powerful the concept of combining Defenders with damage is (which goes for the others too: Juggernauts can't be healed, Duelists only block 1, etc). A 6 star Arts protector either won't be shackled by these same constraints, or will have numbers high enough to be worth the janky mechanics.
If I were to make my own 6* Arts Protector, I think mixing some of the funnest ideas from Czerny, Shalem, and Asbestos could make for a really fun operator. And because this is HG and they cannot hide from me that they take inspiration from Dota 2 skill designs, I'm also going to partially base it on a certain Dota hero, Abbadon.
I'm thinking something like:
Talent 1: +5 RES. This unit takes 5/10/15% of damage taken by allies in the 8 surrounding tiles into itself instead.
Talent 2: Every time this unit loses 10% of Max HP, attacks an enemy within range for 100% of ATK + 10% of Max HP as Arts damage.
Skill 1: SP/s recovery. When this skill is activated, +100 ASPD +50% Max HP +100% RES. This unit loses 5% max HP every attack.
Skill 2: ATK recovery. When skill is activated, range expands, all allies attacking the enemy this unit is attacking receives + ASPD. Enemies hit by this unit take -ASPD and are silenced. Each enemy killed when this skill effect is on them increases this unit's ATK by 4%.
Skill 3. Defensive Recovery. When this skill is activated, +250% ATK, +350% Max HP, +100% DEF. Healing effectiveness + 80%. Attacks change to AOE, but stops attacking (can only attack via Talent 2). Talent 1 effect x3 (+15 RES and takes 45% of ally damage into itself instead) and range expands. Talent 2 range expands to Global.
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It sounds a bit silly but can you really tell me I'm going overboard when HG crammed everything into Hoederer's S3 to make him viable? I for one think the niche of a unit that takes damage for other units is still unexplored beyond Skadi the Corrupting Heart's S1, but I also think it will be extremely funny and unique if we have a Defender that just stops attacking and instead takes damage for all of its allies, but retaliates by shooting AOE arts blasts all around the map every time it takes 10% of HP as damage, sort of like Czerny's S2 combined with Asbestos' S2.
You'll obviously need a healsquad for this guy but I think it sounds funny and usable in niches without being a too straightforward Arts DPS unit.
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integgra · 5 months
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One of my old drawings, it was a gift for my love
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mugenmcfugen · 1 year
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REPOSTOBER - DAY 10 (2012)
2012... that year, it finally happened. Something appeared in my Steam inventory, I thought at that time ''Oh what this could be?''
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If only I knew.
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