Tumgik
#mechanical pencil sniper rifle
marxistmiku · 2 years
Text
bitches be like "death note is a game of mental chess between light and L" and im like girl what. death note is more like light yagami insisting hes better than bruce lee as he stands in a batting cage with nothing but a mechanical pencil and he's fighting for his life to parry the constant assault of L firing lead baseballs straight at him with a bazooka and watari is standing by with a sniper rifle already aimed just in case light gets a step too many in that might mean L doesnt have time to take his vitamin supplements
8 notes · View notes
ne--0n · 2 years
Text
Tumblr media
ᴜɴᴜꜱᴜᴀʟ ᴏᴄ ᴀꜱꜱᴏᴄɪᴀᴛɪᴏɴꜱ - ᴊᴀᴠɪᴇʀ ᴠᴇɢᴀ
ꜰᴇʟɪx ᴠᴇɢᴀ / ʟᴇᴏ ᴠᴇɢᴀ
ꜱᴇᴀꜱᴏɴɪɴɢ: Clove, ginger and brown sugar
ᴡᴇᴀᴛʜᴇʀ: Light rain at the end of a storm
ᴄᴏʟᴏʀ: Silver, dark purples and teal
ꜱᴋʏ: Clouds reflecting city lights at night
ᴍᴀɢɪᴄ ᴘᴏᴡᴇʀ: Shield creation
ʜᴏᴜꜱᴇ ᴘʟᴀɴᴛ: False shamrock
ᴡᴇᴀᴘᴏɴ: Sniper rifle, monowire
ꜱᴜʙᴊᴇᴄᴛ: Business, mechanical engineering 
ꜱᴏᴄɪᴀʟ ᴍᴇᴅɪᴀ: Twitter (he wouldn't use it just lurk)
ᴍᴀᴋᴇᴜᴘ ᴘʀᴏᴅᴜᴄᴛ: Mascara
ᴄᴀɴᴅʏ: Sour gummies
ꜰᴇᴀʀ: Attachment 😎 also family finding out his exact life situation.
ɪᴄᴇ ᴄᴜʙᴇ ꜱʜᴀᴘᴇ: Bullet
ᴍᴇᴛʜᴏᴅ ᴏꜰ ʟᴏɴɢ ᴅɪꜱᴛᴀɴᴄᴇ ᴛʀᴀᴠᴇʟ: Mizutani Shion “Coyote”
ᴀʀᴛ ꜱᴛʏʟᴇ: Constructivism
ᴍʏᴛʜᴏʟᴏɢɪᴄᴀʟ ᴄʀᴇᴀᴛᴜʀᴇ: Hell hound
ᴘɪᴇᴄᴇ ᴏꜰ ꜱᴛᴀᴛɪᴏɴᴀʀʏ: Mechanical Pencil
3 ᴇᴍᴏᴊɪꜱ: ⛓ 🌑 🌫  
ᴄᴇʟᴇꜱᴛɪᴀʟ ʙᴏᴅʏ: Pluto
6 notes · View notes
Text
Korosuu Translation - Chapter Three
Sorry, I know it's been a while. Actually, this chapter was super long so I took a very extended break from this entire thing. But I'm back now. If you're new here, this is OFFICIAL content! It's an untranslated (so far) short story, you can find chapters one and two here. I do also need to put out a trigger warning for this one as it involves some voyeurism.
Mirror Time
“Oh right… it seems like there’s a possibility.” Chiba returned to his own desk, and took out his notebook, writing utensils, and a triangle ruler. Chiba started to explain to Hayami, who was stood in front of his desk looking down at his notebook, whilst looking at the diagram. “When you hit the wall with a bullet, it flies out at the same angle as it flies in. Like this.”
Tumblr media
[Illustration] A diagram of a sphere bullet ricocheting off a wall. The angle between the bullet and the wall before hitting the wall (incident angle) is the same as the angle between the bullet and the wall when it flies out (reflection angle).
“If you aim without Korosensei noticing, it seems like you can’t do it with a single ricochet.”
At Hayami’s words, Chiba nods whilst writing another line in his notebook. “That’s right. At least twice, but preferably three times or more, but if it ricochets too much the error will increase, and the momentum will drop. We might have to experiment with how many times it’s practical.”
“So, how do you aim for that? I get how to do it once, but I can’t really imagine twice or more.”
[rest will be under the cut, this chapter's long]
Whilst holding his mechanical pencil, Chiba leaned back in the chair and folded his arms. “That’s the problem. For example, in order to hit the target I’ve written here twice, you have to calculate the points that satisfy this diagram.”
Tumblr media
[Illustration] An experiment conducted by Chiba to see if it is possible to snipe the target as inferred by the article. By solving the graphic problem as shown in this diagram, it is possible to deduce the point of the wall to aim at in order to hit the target with a bullet.
Whilst he was speaking, Chiba drew a number of right angled triangles on the diagram.
Hayami looked at the diagram and frowned a little. “What’s this? I have to solve this every time?”
“Solving it is necessary,” Chiba replied, and then began to calculate the first position to hit the bullet.
With a sideways glance, Hayami turned to the back of the classroom, where the black metal box usually stood.
“This kind of problem, we could figure it out right away with Ritsu.”
The Autonomous Thinking Fixed Gun Unit AI (classmate) – which is called Ritsu by Class 3E, has been removed since the beginning of the week for maintenance. It’s only for two or three days, but it’s the first time the whole body has been taken out and maintained.
“Even so, I don’t want to rely on her.” Chiba checked the problem he had solved many times, took out the airsoft pistol from his bag, and then stood up. “This is an assassination to see how much I can do as a sniper. I feel like I have to think for myself.”
“Huh? Well, I don’t know.”
“So, Hayami, I want you to place the target in the exact location shown in this diagram.”
Chiba said it simply, but actually aiming was quite troublesome. After accurately measuring the distance with a measuring tape brought from the store room and positioning it, a desk is placed there and a yellow balloon that looks like Koro Sensei is attached.
Tumblr media
[Illustration] How to ricochet to a Korosensei balloon…
Chiba had to determine his own standing position and the point at which the bullet would hit first.
“This is bad, can you call move to the window?” After all the work was done, Chiba called out to his friends in the classroom.
With faces full of interest, everyone moves towards the window as they were told, and Chiba squeezes the pistol’s trigger in the direction of the X mark that’s written in chalk on the blackboard. The bullet that was fired hit the blackboard and ricocheted off with a dry sound, then rebounded off the wall on the corridor side, before it headed for the target in the back of the classroom.
The first shot was more than a meter off. The second one was about 30cm. The third and forth shots also missed but not as badly as the first one, and the fifth one hit.
“You did it!”
The classmates who were watching cheered as the balloon broke with a banging sound. But, Chiba’s facial expression didn’t match the mood.
“What’s wrong? Is it that you can get more accuracy if you aim a rifle from a vantage sniping position?”
In response to Hayami’s words, Chiba shook his head. “No, that’s not the case. I knew I could do it this way, but… the problem is that,” Chiba pointed to the blackboard, “it takes too much time to figure out the point with the current method. Actually, there’s also height differences, so we have to do the same calculation in the vertical direction.”
Tumblr media
[Illustration] In reality it’s necessary for the sniper to consider height differences. In the case that the sniper and the target are different heights, the ricochet snipe will follow such a trajectory.
Tumblr media
[Plain view] A view of the room looking down from above.
Tumblr media
[Elevated view] A sideways view. A three dimensional route that seems complicated can be simplified in this way by breaking it down into a plain view and an elevated view.
Takebayashi, who was listening, sighed. “Isn’t it double the work? Isn’t that even more unrealistic?”
“What if you do the calculation first, then everyone can guide Korosensei?” Nakamura said.
Chiba shook his head. “There are two problems with that. One is that you can’t guide the target the way you want. Especially when it comes to such a sever shooting like this, even the slightest misalignment isn’t good.”
Hayami nodded. “It’s not easy for Chiba to make such fine adjustments at this range. What’s the other thing?”
“I want to try and do this assassination without anyone’s help. I also said it before but, it’s kind of a stubbornness thing.”
“Is that right?”
Chiba looked down at the notebook on the desk. “The legendary sniper actually serves a number of moving targets. In other words, they’re aiming in the shortest amount of time they can. That’s something like a method we’re unaware of, or I wonder if there’s a special calculation trick.”
When he said that, Chiba was hit on the shoulder, and raised his head.
Okajima is standing there with a grin. “When you said that, I felt like I realised something!” Okajima gave a big thumbs up and a fearless smile as he said so, looking suspicious in front of Chiba and Hayami.
“Come on boys, get out!”
The fifth class of the day was a PE Class. The classroom is occupied by the girls, and the boys are kicked out into the corridor to change clothes.
“Sometimes I want the boys to do it before. B-because I’ll always only just make it.” Shiota Nagisa complains, stood with a rolled up PE uniform under his arm.
“What are you talking about, Nagisa? It’s fine, this our time to face our fated challenge.”
“Okajima kun, don’t you think it’s irresponsible to do this method by trial and error?”
Ignoring Nagisa’s strained smile, Okajima took a small mirror out of his pocket with a strangely calm expression. Additionally, he also took out a selfie stick.
“Hey you, isn’t that what the girls beat the hell out of us for using the other day??”
Whilst Terasaka Ryouma was gazing at him dumbfoundedly, Okajima tore up some adhesive tape into small pieces and started to attach the mirror to the tip of the selfie stick.
“Well, look. It was a mistake to hold it in a position the girls could see. This time, it’ll be perfect.”
“Isn’t this only adding more flaws to a plan full of holes…?” Said Kimura Justice.
“Hehe, look at it,” Okajima extended the selfie stick smoothly, and started to explain with a calm facial expression. “Well, while the girls are changing clothes, the windows on the corridor side are covered with dark curtains. Therefore, you can’t see what’s inside as it is but-“
“No, it seems that the curtains are there to stop us seeing.”
Ignoring whoever’s voice pointed that out, Okajima continues. “By some blessing, there’s just one small gap in the top window due to a slack in the curtain. The other day I was found by holding a mirror directly here, but today I won’t repeat the same mistake.”
“Then what will you do?”
After turning a fearless smile to Terasaka, who was tired of his face, Okajima held his selfie stick over his head.
“A while ago, when Chiba and the others were trying to shoot, I was secretly setting up the mirror in the classroom. I was pinpointed by the story of the ricochet. One mirror will soon be exposed, but many more mirrors are placed so subtly that no matter how vigilant the girls are, they won’t notice they’re being peeped through.”
Tumblr media
[Illustration] Okajima’s new voyeur method, which improves on the experience found using mirrors for voyeurism and relays it with multiple mirrors so it will not be noticed. In principle, no matter how many mirrors you use, what you see from here can be seen by the other party.
“Ah-….. I thought that was the case,” Kimura showed a forced smile.
“Maybe this was in the calculation – huh?”
Okajima looked up at the mirror, frowned at him, and moved his selfie stick slightly. “Okay, I saw it!”
Okajima smiled in gratification, did a small triumphant pose, and deliberately took a compact digital camera out of his pocket with his free hand.
“What’s that?” Nagisa pointed a finger with a dumbfounded look on his face.
Okajima answered with a grin. “As you’d expect, I couldn’t bring out a camera. That would be just like talking loudly in the corridor about taking voyeur photos. That’s why I always carry a point-and-shoot with me in case of these situations. Please pay attention to the point that I don’t compromise with a smart phone.”
No one was listening to that, but Okajima completely disregarded the air in the room and released the shutter.
FLASH!
The camera’s strobe flashed and emitted a small sound.
“Oops, I wouldn’t usually make this kind of mistake,” Okajima said as he turned off the strobe and released the shutter again.
“O-KA-JI-MA!”
The door of the classroom opened forcefully, and the girls in their PE uniforms jumped out at once.
“Agh!”
With a well-coordinated move, the girls cut off any way for Okajima to escape. Okajima shouted with a half cracked voice whilst he was being pulled down on the spot and kicked with terrifying dexterity.
“W-why did I get exposed? The plan should have been perfect!”
“We could see the light from your strobe!” Kataoka looked down at Okajima with a dangerous expression on her face.
“That’s forbidden, Okajima kun.”
At the voice, the girls turn around and look over their shoulders. Standing in front of the open door was Koro Sensei holding a steaming paper bag from his open mouth.
“The idea isn’t bad. It’s not bad, but don’t forget that what you can see through the mirror, you can see from the other side as well. Additionally, if you use a camera’s flash, you may as well be saying ‘please notice me!’.”
After putting up with that speech, the girls shouted all at once. “Why do you look so self-important, you shameless teacher!”
“What kind of motive is there for suddenly coming in through the window when we’re changing!” Kataoka glares at Koro Sensei whilst pulling out a knife for the enemy teacher.
“Niyu, nyuya?! It’s a misunderstanding! I’m trying to inform distorted people like Okajima kun!”
“There’s no use in arguing!”
Moving with all their practised skills, the girls simultaneously held their weapons at the ready for their enemy teacher. They attacked a cowering Koro Sensei by firing BB bullets and using their special anti-sensei material knives.
“That’s why it’s a misunderstanding – hya, my shopping bag tore, and the bao buns I bought with great trouble are-“
Koro Sensei broke out into Mach speed and escaped.
Nagisa muttered. “Bao buns… ah, Koro Sensei was in Shanghai today.”
“Gee, what is this?”
In the background, Okajima, who had footprints all over his body, looked at the compact camera monitor and frowned. When Terasaka, who was standing close, looked into it, the photograph was the figure of Koros Sensei with an armful of the bao buns in a paper bag, pulling a peace sign in the direction of the camera.
-End-
Tumblr media
The locker room talk really spoke for itself, huh?
24 notes · View notes
pogaytosalad · 3 years
Text
Heres a wip of a sequel.
Dmviolence, by jade
Hello, if youre hearing this, it probably means im dead. Either that, or im alive and just got tired of keeping this hidden. You might remember my voice from a previous recording about a takeover in sector ⬽:➻, in which id helped prevent total annihilation of the sector. At the time i was unnamed, however now you may call me Kalton. After the takeover i resigned and moved to a job at a dmv. This planet was, for some reason, in one of the most tactically advantageous locations in the galaxy. And for some reason the higher ups dedicated the whole damn planet to dmvs. Dont ask why. Now, onto the story.
I woke up, and i put on my emerald green contact lenses. Just like any other day. I put on a basic white t-shirt and a leather bomber jacket along with a pair of jean shorts. If you cant tell by now, im gay.
I live in a small apartment. By small apartment i mean a bedroom, a bathroom and a kitchen all crammed into 2 rooms. I hopped out the bedroom window onto my motorcycle. It was a diamond white motorcycle with deep red stripes along the sides and the handlebars. My pride and joy. I put on my jet black helmet and took off towards my job at the, you guessed it, dmv.
Chapter 2
I pulled up in the parking lot and took off my helmet, my blue hair a total rats nest. The doors were push doors, yet i somehow ALWAYS pulled first. I entered the dmv and went to my station. A few hours passed by and no one had come in yet, which was unusual. So naturally i decided to sit down on the floor, put in my earbuds, and enjoyed some heavy metal. A few more hours passed by, and usually by now i wouldve been yelled at by my boss. This struck me as odd so i stood up. I really wish i hadnt stood up. The place had been completely destroyed. There were drop pods crashed in through the roof and they all had the ERGON logo on them. Ergon was a multi trillion dollar pencil manufacturing company with its own military. They had previously tried to take over sector ⬽:➻ when i had been working there. I was not looking forwards to what was about to happen.
Quickly, i ducked back onto the floor before anyone saw me. There were 4 riot soldiers holding this building. This was gonna be fun. The riot soldiers are your stereotypical riot gear and police baton soldiers. But these guys had laser batons and the riot gear gave them heightened strength and speed. They also had some, dare I say, shitty energy pistols. I crawled over to one of the soldiers who wasnt being watched and broke their neck. Carefully I took the baton and the pistol. Slowly crawled my way back to my station and checked the shot count in the pistol. I had 6 shots, just enough to take care of the remaining three soldiers. I stood up quickly and shot each soldier twice in the head. First shot to open the riot helmet, second shot to kill. I vaulted over the counter and grabbed the three pistols. These things were so stupid. You couldnt even remove the clips. Once you ran out of shots, the pistol was useless. Nonetheless, i didnt have any choice. I had a laser baton and 18 total shots in 3 pistols.
Upon leaving the building, my motorcycle was one of the few things to survive. It had alot of scratches and damage, but it still worked. The helmet was shattered however. I mounted the motorcycle and took off towards the next closest dmv. Maybe id find some better gear there.
Chapter 3
Pulling up next to the second dmv i immediately noticed 3 things. 1: there was blood everywhere. 2: there were 25 soldiers here. And 3: they all had energy weapons. The reason these things are relevant is because energy weapons dont cause bloodshed. This was the result of something else. Something new i hadnt dealt with yet.
I drove up and ran over 5 of the soldiers. This was probably an incredibly bad idea, seeing as i had 18 shots, enough for 9 kills, and there were 20 soldiers left. Every single soldier turned to me and i, being the absolute genius that i am, welded the front of one of the pistols shut with the laser baton, shot it off, and threw it into thei crowd of soldiers. It exploded, releasing a shockwave of energy and disabling the soldiers. I then used the baton to cut through the riot gear and kill the soldiers. I felt like a badass. That is until a mechanical looking wolf jumped at me and started trying to rip my face off.
The wolf was a frostwolf, except it had been placed into a mechanical frame and its teeth and claws had been replaced with lasers. I tried to bash it off of me with the baton but it just bit it in two. This gave me just enough time to grab an energy pistol and shoot the wolf. It kept trying to kill me amd i wasted a whole clip on it until suddenly, the dog started to levitate in the air and got thrown aside into a wall. I got up and was instantly frozen in place. Thats when.. she walked up.
Chapter 4
The she i am reffering to is ebony. A goth/punk wannabe with light blue tear shaped eyes and black hair with purple streaks. Shes a bitch whos mind got too powerful and now she can move things without touching them. Shes been chasing me for months. Not in a murderous way. Shes just obsessed with me. Ive tried to tell her im gay but she wont listen. And now im at her mercy.
She walked up to me and kissed me on the cheek. I hated it. She looked as if she was contemplating whether or not to free me when a pod came down from the sky and crushed her. Thank god. But i honestly wouldve rathered suffered at her hand than deal with what i had to deal with next...
Out of the pod came the warden. The goddamn warden from sector ⬽:➻. Last id seen him hed been in the same situation as ebony. Crushed to death under a pod. But this time, instead of being on my side, he was here to kill me. He was huge. Like seriously huge. He was at least 8 feet tall and shaped like gaston. Whos gaston? Nobody knows these days. But its basically a way to say "extremely buff and wide". Back to the story. The warden wasnt looking very good, considering the rotten skin, obviously quickly patched together face, and muscles hanging loose out of his skin. His rotting ruined body was held together by an exoskeleton of chromium-tungsten alloy. Nothing i had was gonna cut through that. I was gonna have to get creative here..
The warden had 2 weapons, both of them were his fists. Huge gauntlets that were each about the size of a cow. Definitely bigger than his previous set. They were a golden green metal i couldnt identify. But i didnt want to get hit with one to try and find out. I ran. I ran as fast i could run into the dmv and hid. I could hear the wardens footsteps. It was as if a small earthquake happened each time he took a step.
I peeked over the desk i was hiding behind and saw him punch through the 2 desks opposite to me. It took no effort and i couldve sworn i saw him smile. Obviously i didnt. Cause he didnt have a mouth anymore. But if he did, he definitely wouldve smiled. I took a shot to get his attention and ran off towards the wall. The warden was definitely faster than i expected.
Luckily i managed to dodge the blow by a centimeter. The metal smelled of decaying flesh and popcorn. The wardens blow punched a huge hole in the wall. I hope you see where im going with this.
I ran off to another wall and we repeated this same process a number of times until the building was barely still up. I ran out the doors and threw the baton at the last of the supports, cutting through it and causing the building to collapse in on the warden. He wasnt getting out of that. I decided to search the rubble to see if i could find anything worth taking. I found a new baton, a flame rifle and a few more energy pistols.
The flame rifle was a very interesting design. The sides were painted jet black with flame decals scattered about. You could feel the heat on the inside and it made the gun warm to the touch. Comfortable to hold. Other than that though, it looked like an old fashioned 8.59mm sniper rifle. It had 4 shots remaining, so id have to use it sparingly.
I grabbed some scrap materials out of the rubble to make a holster for it and put it on my back.
The energy pistols just dangled from a keychain. The baton was simply turned off and placed through a hole in the back pockets of my shorts. I ran to my motorcycle and drove off, i needed to find out more. I had questions, and i had a sneaking suspicion that i knew where to find the answers.
I drove off again, i was dirty and there was blood on me and my bike. I probably looked like a serial killer. But i knew that if anyone was still alive, itd be jayden. They were.. well. They were a vampire. They lived in a swampland area and wore sparkly rainbow shirts and a huge sunhat. The sunhat allowed them to go outside in the sun, and they only drank coconut water. They also had a crazy amount of weaponry and used to work at ergon, before being fired for stealing weaponry. By the way, if you havent noticed by now, im using they/them to refer to jayden. Jayden doesnt have a gender. Jayden.. is kind of my crush. It probably has something to do with the fact that theyre the only person on this planet who talks to me. Other than ebony.. but ebony is... not my type i guess. Anyways, back to jayden. Jayden was on the roof of their swamp shack drinking coconut water out of a wine glass. I yelled up at them and they fell off the roof onto my back. I guess i cushioned their fall. Jayden immediately said "What do you need dear" without waiting for me to stand up, and shattered the wine glass. I informed them of the situation and asked the questions i had. Things like "what are the ergon soldiers defences like on their ships" and "how did they reanimate the warden" they had answers.
Jayden told me about the new security measures that had been put in place since id last been on an ergon ship. There was now a code for each teleportation pod and the gaurds had doubled. As for the warden, it turns out jayden was actually the first test run in reanimation sciences, and couldnt answer me because they had been unconcious in a lab when the warden was reanimated. That explained the vampire undead thing. Jayden invited me into the shack where they pulled a nail out of the floorboards and it turned into a ramp to the basement. Down in the basement? Thats where jayden kept their weapons they stole. And boy oh boy were there some interesting ones.
One that immediately caught my attention was the big rocket launcher. It had 3 barrels and each was a different colour, indicating a different effect. One was red, one was yellow, and one was green. The red barrel fired a normal explosive rocket, the yellow barrel fired an electromagnetic pulse rocket, and the green barrel fired an acidic explosive. And the launcher shrunk down to the size of an energy pistol when a button was pressed. It gathered up dirt and dust and garbage around it from the back to quickly convert into ammo but the only downside is that it would be difficult to use more than once in an area.
Jayden picked out an old shotgun. At first i didnt understand why, but then they loaded the clip. The clip was a huge drum that loaded in the bottom of the barrel. The drum was see through and inside you could see sawblades lined up side by side. When they pumped the shotgun a blade got lifted into a slot between the 2 shotgun barrels and started glowing red. When the trigger was pulled, the blade spun at high speeds and fired out of the slot, spinning along the ground like a wheel. It could cut through anything a baton could cut through and seemed to almost follow its target. The gun itself looked like an DP-12, except behind the pump, a large clear drum full of sawblades was in place. The blade sat between the barrels in place of the iron sights and got heated up by an electrical circut.
I also took a laser sword instead of my baton, it was just like the one that [3825968] had, except this one was about an inch longer. The final weapon i took was an acid thrower. It was basically just a watergun with acid in it. Ive always been partial to acidic weapons. If youve heard my other story, youd know why..
Jayden also took a submachine gun that fired freezing rounds. The rounds were essentially glorified waterballoons with liquid nitrogen in them. Though the rounds were bullet sized, enough shots from it would certainly freeze you in place. The freeze gun was about the size of the average human head, and was painted navy blue with blue saphire stripes placed along it. We both left the shack, me with my sword and jayden with a wine glass. We were ready to kick ass and put a stop to this.
We left and immediately both got flung into some trees. Guess who it was. It was ebony. Her body had been found and reanimated. I was starting to see a pattern. And now we had to fight the telekinetic who could kill us with a wave of her hand.
She was levitating. Her eyes were glowing red and her hair was floating in the air. She had a smile of someone about to rip your arms off and beat you with them. I tried to take a shot at her but my hand got knocked aside by an invisible force. So i tried the next best thing. Seduction. Fake seduction. Hopefully the whole dying and coming back from the dead thing didnt make her stop being weirdly obsessed with me.
While i faked surrender and complimented ebony and attempted to seduce her, jayden took aim of their ice gun and shot a burst at ebonys right arm. The arm froze in place and shattered. Hopefully that would lower the strength of her telekinetic abilities. It did. But only by about half. Which meant jayden got thrown into the air as i tried to discreetly unholster my acid gun. It wasnt discreet enough and the gun was knocked from my hand.
The gun flew forwards and the impact of hitting the ground set it off for a second, just enough to spray an acidic burn through her arm. Incapacitating her. Jayden ended up sneaking up behind her and impaling her through the skull with the shattered end of their wine glass. Finally ebony was dead for good.
The acid gun was busted, so we had to leave it behind. We got onto my motorcycle and took off towards my apartment building. We would need food if we were going to be traveling. An apartment complex would probably be full of foods, and alot of dead people who wouldnt care if we took some stuff.
1 note · View note
crystalninjaphoenix · 5 years
Text
Chaos Theory
Part Eight
(The last installment in solving puzzles. Appropriately, it’s the longest.)
The time was 4:12am. Or 4:13, as Jackie booted up the laptop once more and watched the numbers shift. He sighed. The adrenaline was starting to wear off, and now there was a bone-deep weariness dragging him down. But he couldn’t stop. He had no doubt that the gamemaster had more tricks up his sleeve that he had to prevent.
Jackie was sitting in the passenger seat of the car. He briefly looked away from the screen and around at the others. Chase was in the driver’s seat, leaning on the wheel with his head in his folded arms. JJ and Marvin were in the back seat. Marvin had his forehead against the window with his eyes closed and his legs folded up on the seat. JJ looked composed, sitting straight with his hands in his lap, but anyone who knew him well could tell he was on edge by his shaky breathing and wide eyes staring directly forward.
They had to finish this.
Jackie’s eyes hardened, and he turned back to the laptop. He’d received one last email, and this one had only one thing attached: a file called 4.png. There was a message written as well: Good luck with this one. You’ll need it :)
“Fuck you,” Jackie muttered, opening the .png file.The image was nothing but a white screen, with lines of black rectangles. But Jackie recognized the formatting immediately: blacked-out text. And by this point he knew to plug the image into the picture editor and play with sliders. Brightening it up revealed the writing that had been blacked out: a bunch of numbers that by now he recognized as hexadecimal code. He groaned; this was an image, which meant he had to type it into the translator by hand instead of copy-pasting. That’s going to take forever.
As he was typing the code into the online translator, Jackie noticed something odd. This particular code was just a lot of repeating 30s and 31s, with the occasional 20 thrown in. That was...weird. Did that mean it was really just a few characters? Jackie clicked translate, and then immediately understood. It was binary language; a bunch of ones and zeros. He sighed. Well, at least he could copy this one.
The binary turned out to be yet another url: yourfinalset.com. Jackie frowned. “That’s not ominous at all,” he muttered, plugging it into the browser.
A loading bar popped up, and a cheerful-sounding chiptune began to play. That got everyone’s attention. JJ and Marvin looked at Jackie oddly, while Chase leaned over to look at the screen. “What kind of puzzle is this?” he asked.
“I dunno,” Jackie said, shrugging. A moment later, and the screen had loaded up. Jackie blinked. “Apparently it’s not a puzzle. It’s a game.”
“Wait, what?” Marvin pushed his head into the space between the driver’s seat and passenger seat. JJ did the same, pushing his way into an empty spot. “Oh my god, you!”
“What?” Jackie looked at him peculiarly.
“You!” Marvin pointed at the computer screen.
“Wait, bro, I get it.” Chase pointed as well. “The little avatar, it’s you.”
Jackie looked at the screen again. It showed a pixelated room with stone walls and a squiggly design on the floor, connected to three more identical rooms that were only half-on the screen. There was a character in the center of the room wearing a red outfit with a blue mask and brown hair. Jackie gaped. “Oh, it is. Shit, how long has this guy been planning this? If he had time to make a full video game.” He moved the little avatar into the next room, revealing more of the screen. And then again, only to find a dead end. “Oh, not just a game. This is a maze game.”
Marvin inhaled sharply. “I hate these.”
“Yeah, they can be annoying,” Chase agreed. “My guess is you have to make it through while taking notes of the letters on the floor.”
“Letters?” Jackie moved back to the first room. “Oh, that is a W, isn’t it? Well, can someone write this down? Cause I’ll be too busy trying to find my way.”
If someone can give me a pen, I can, JJ signed.
“Here.” Chase grabbed a pencil off the dashboard and tossed it to him. “This person probably won’t mind if we use their pencil. I mean, we already stole their car, I don’t think they’ll be any more annoyed than they already are.”
My sentiments exactly, JJ agreed, grabbing a napkin from a compartment in the side of the car door next to him.
Ten minutes later, Jackie reached the end of the maze, signified by a small golden crown of pixels in the middle of the last room. The screen turned red, with black text: YOU WIN! Enter password for next level.
“Shit,” Jackie cursed. “I think this is where the letters come in. Jays?”
JJ passed the napkin to Jackie. There were a few crossed out rows of letters, but the final circled row was another url: 73707963616d657261.com. “Why is nothing simple with this guy?!” Jackie suddenly shouted, punching the ceiling of the car.
“Because he hates us,” Marvin stated. His tone was casual, but he’d suddenly gone very stiff, as if he just remembered being in a small, enclosed space filling with water.
Jackie took a deep breath. “You’re not wrong. Gotta keep going.” He checked the time real quick: 4:27. Then he opened a new tab and entered the url.
The new website was just a white square with a play button and a download button. Jackie hesitated, then clicked play. The white square revealed itself to be a video, as the camera panned up from where it had been pointing at the snowy ground. The camera panned across, showing it was filming the city streets. And then it zoomed in on a pair of people across the road. There was no sound of the city, just a weird, distorted noise overlayed.
“Oh my god,” Jackie whispered. Chase covered his mouth, eyes wide.
“That’s...that’s us...” Marvin muttered, looking at JJ, who was significantly paler than he had been a few seconds ago. The video showed Marvin and JJ walking along the city streets, signing with each other and occasionally stopping to look in shop windows. The person filming followed entirely silently, always at a distance. “That’s...that’s fucked up.”
“There’s snow,” Jackie muttered. “How...how old is this?”
“I remember this,” Marvin muttered. “Look, we’re gonna stop outside of Gimley’s now.” The video showed them doing exactly that. “This was when I was giving JJ a tour of the city, showing him how it’s changed since he was...you know.” Marvin took a deep breath. “That was December two years ago.”
“Fuck. Fuck this,” Jackie said, pausing the video. “Two years...fuck this guy.”
JJ looked away from the screen, disappearing into the back seat once more.
“What do we do with this?” Chase asked quietly.
Jackie took a deep breath. “Well...did you hear that weird audio? My guess is we’re gonna have to look at that closer.” He downloaded the video.
Running a spectrogram on the video’s audio revealed a hidden message in the sound: The letters JCHMJ. Jackie immediately switched back to the maze game and entered those as the password. The screen loaded, revealing another level of the maze, the pixelated stone walls a darker color.
“No letters on the floor this time, “ Jackie noted. “Let’s go.”
4:39am by the time the next maze level was complete. Once again, the YOU WIN! screen popped up, but this one was different. In addition to a space to enter a password, there was a message: Password is the timestamp, followed by a date and the YouTube logo.
“We need to find a YouTube video?” Jackie asked.
 “How are we supposed to know which video?! Do you know how many there are?!” Marvin cried.
“It’s 3:54,” Chase said all of a sudden.
Jackie and Marvin looked at him. “Chase?” Jackie asked. “How...do you know—”
“Trust me, I know,” Chase said. He was deliberately not looking at either of them. “It’s better than you guys looking for a video that’s not up anymore.”
Marvin looked confused, but Jackie’s eyes suddenly widened. He entered the timestamp into the space for the password, and the game instantly loaded up the next level. He looked over at Chase. “Hey...”
“Let’s just get through this next level, okay?” Chase cut him off.
Jackie stared at him a while longer, then nodded.
The last level had red stone walls, and took until 4:45 to complete. This time, the YOU WIN! screen didn’t have a space to enter a password, but instead a few lines of binary. Jackie sighed, then began typing the binary into the online translator by hand. Once translated, it turned out to be more hexadecimal code. Translating that once again let to an address: 25 Waverly Street.
“We only have an hour and a twenty minutes left,” Jackie said, rubbing his eyes.
“We could just...not go,” Marvin suggested. “What do we have left to lose if...no one else is...” He went silent.
“I don’t know,” Jackie said. “But I don’t want to find out. And honestly, at this point I wouldn’t be surprised if this guy had sniper rifles trained on us to take us out if we stop playing along.”
“Then we better get going,” Chase said, starting the car.
In a building in the center of the city, the gamemaster watched through cameras as a car pulled away from the curb and started speeding through city streets. He wasn’t about to lie; he was impressed. He honestly hadn’t been expecting Jackieboy to get this far.
But the question was if he would survive the final stage.
The gamemaster swiveled in his seat, turning his attention to another camera. He pressed a button activating an intercom. “Are you ready for the grand finale?” he asked. Though the intercom was two-way, there was no answer. He laughed to himself.
Just a quick test run of the crucial mechanisms, and then...the gamemaster glanced at the edge of his desk. A mask was dangling off the corner.
 The gamemaster smiled. This was turning out to be so much more satisfying than he ever could’ve guessed.
10 notes · View notes
shes-claws-deep · 6 years
Text
Police AU
Been watching one too many cop documentaries so here’s my take on Overwatch’s police/emergency services AU where they’re all on the same side. None for Siege since...well, they’re all cops :p I’m more than happy to expand on these upon request since I just thought about them on the spot while binging episodes. 
Under the cut because it’s pretty long.
Damage
Bastion - He’s the fire engine :p Just kidding. Bastion is part of the fire service and is often called to road traffic accidents to cut people out of cars. For some reason, the officers never see him for any other reason, but he always appears with a happy whistle that calms the people trapped in their vehicles.
Doomfist - A deputy public prosecutor who is exceptionally charming. He used to work as a private defence lawyer, defending criminals, until he ‘turned a new leaf’ and joined the Public Prosecution office. He is very nitpicky with his evidence and is skilled at pointing out loopholes. Akande takes great pleasure in tutting at police officers for being too careless in gathering evidence or if they have been too rough with the suspect. There are rumours that he is or was involved in the local crime ring that have yet to be proven.
Genji - Formerly from the SWAT team, he took unpaid leave after a confrontation with an armed suspect left him with grievous injuries. Now he’s back on duty as part of the mobile patrol team but is occasionally called in to deal with drunks or drugged individuals. He has an odd ability to deal with them peacefully without the need for intimidation or force and is the most knowledgeable about drugs and alcohol in the entire station. In fact, he’s so good with them that he’s constantly assigned to the club and pub areas and has a nickname of ‘Drunk Whisperer’. He hates it.
Hanzo - Originally a member of the yakuza in Japan, Hanzo escaped his past and moved to a new country. He now works as an undercover agent in various criminal empires, establishing connections and helping bust human trafficking rings. Although he generally looks sullen and unapproachable, no one can deny his ability to blend in with the criminals he’s assigned to infiltrate. Hanzo particularly despises drugs and alcohol, due to recovering from his own addiction, and has to fight hard not to compromise his assignment if he’s faced with drunks and drugged men and women. 
Junkrat - Jamison Fawkes serves as an explosives disposal expert with the SWAT team. He was initially wanted for messing with explosives and minor robbery in Australia, but after he was put into a correctional facility, he was ‘convinced’ to put his talents to good use. Despite his new career change, he’s still happy he gets to play with explosives and avoid time in the psychiatric hospital.
McCree - Also formerly from the SWAT team, Jesse McCree was forced onto medical leave after losing his arm in the same confrontation with an armed suspect. While he copes with his new prosthetic arm, he’s relegated to patrol duties as part of the firearms team. In addition, he’s typically called in as a sniper or spotter where necessary. McCree is also the officer who is sent around to families to give bad news, be it about an accident or a death. Oddly enough, McCree usually gets saddled with shooing wildlife off the motorways/highways and returning lost animals to their owners, though they’re always reluctant to leave him. 
Mei - Mei is primarily part of the ambulance service as an A&E doctor and part of the emergency medic team. She is occasionally dispatched as a search and rescue medic due to her experience with adverse weather conditions and is especially experienced with arctic conditions. When she feels like she wants to do some desk work, she does a shift as a control room dispatcher. Her favourite is when she can help deliver babies over the phone or in person. She never likes attending road traffic collisions because she feels helpless when they need medical attention but is trapped in their vehicles.
Pharah - Fareeha hailed from the military as a paratrooper. After many years in the service, she retired and joined the police force as a SWAT officer. She is a crack shot with a rifle and is very happy to handle RPGs when needed. Occasionally, she does shifts as part of the firearms team attending to armed suspects. As one of the best pursuers in the team, she often catches runners before any other officer can get their hands on them. Fareeha is rarely seen in the station since she’s constantly on mobile patrol when she has nothing better to do. Other officers teasingly call her a workaholic, though she takes it as a compliment rather than an insult.
Reaper - Commander of the SWAT team and a former detective in the Drug division. Suspects find him incredibly intimidating even with his face uncovered, which is to the station’s advantage as they often dispatch him to arrest particularly violent suspects. He’s been on the force long enough that he knows almost every career criminal in the county/state, and whenever he’s sent out, they know they’re in for a rough time. Notoriously picky about his coffee and is always seen with a taco or burrito in hand. No doughnuts for this cop if he wants to keep his muscles.
Soldier: 76 - Police inspector of the county/state. He’s well-liked among his men for clawing his way up the ranks like everyone else and has a keen nose for liars. While he did a brief stint in Homicide investigations, Jack used to prefer the Drugs division because he believes that drugs are a bigger blight on society than killers. However, now that he is primarily a pencil pusher and minor politician, he becomes very nosy in the office and listens in on the radio. Would sneak into a patrol car if he could.
Sombra - Sombra appeared out of nowhere to apply for a position as a dispatcher and ANPR (Automatic Number Plate Recognition system) as well as a slew of other bits of technology to aid officers on the road. The SWAT and Investigations units use her as a hacker as and when they need to, which is something she enjoys. She is extremely verbal about her dislike for the abuse of power and some officers have expressed their doubt about her because of it. Ana Amari is suspicious that she’s a snitch for headquarters, but to be honest Sombra serves as a check and balance for the more morally flexible officers in the station. Sombra also snitches on those morally flexible officers to Ana, which helps her credit.
Symmetra - A Deputy Public Prosecutor who, like Akande, was originally a defence lawyer. She has a speciality for traffic offences and property offences, viewing them as more routine than homicide charges which are far more complex. Occasionally, she handles sexual offences as she is determined to make the offender pay for their misdeeds. One of the hardest DPPs to deal with, but the station likes her because of her no-nonsense nature. She is familiar with many defence lawyers in the area and knows exactly which lawyer will be called for which offence or for which offender. Many officers are making bets on what will ruffle her feathers.
Torbjorn - The station mechanic caring for police vehicles. May sometimes be found souping up some pursuit cars to ensure they can go as fast as possible when pursuing suspects. He is also responsible for maintaining the firearms department and is the one who carries out firearms certifications for officers. Though a hard-ass, he is also a very good instructor. Enjoys Hana’s presence when she works with him in the garage, although he’s not too fond of her choice in music.
Tracer - Lena is the designated driver of the station. She’s arguably the most qualified, as she is a police officer with a paramedic qualification, as well as a former race car driver and licenced helicopter pilot. She does rotations on the air ambulance team, the mental health care team, and the traffic police. Some may call her overworked or overstretched, but she loves what she does and never wants to stop. Due to her cheery nature and unassuming stature, suspects think that they can walk all over her, but unfortunately for them, Lena is more than happy to give chase. As a former track and field athlete, Lena is blindingly fast and is known to catch runners before they even know she’s given chase. She’s currently training to become part of the Road Crimes team.
Widowmaker - Amelie works as an undercover agent to take down sex and child trafficking rings. Through the years, her work has hardened her and transformed her into something completely different from the woman she used to be. What does remain, though, is her burning hatred for those who would exploit the innocent and vulnerable. When needed, Amelie is an accomplished sniper and is more than happy to put a bullet into her target’s head. 
Tanks
D.Va - Undeniably the face of female police officers in the country. She is very visible as a traffic police officer and tends to be able to give out tickets without being challenged often. Endearingly, Hana is fond of pink handcuffs and pink canisters of capsicum spray, as well as a pink taser that she is very fond of. Along with Torbjorn, she’s one of the most mechanically savvy of the policemen and will happily maintain her own police vehicle. She’s also the darling of the media and is very happy to work with documentary crews to show her life on the force, particularly when there is a lot of anti-police sentiments in town. Contrary to popular belief, Hana is more than capable of handling rowdy suspects with her brute strength.
Orisa - Orisa works, with Efi, to care for children who are left at the police station. Whether they are the children of officers or found children or children of arrested suspects, she ensures that they are safe until they are collected again. When she isn’t on babysitting duty, she is sent to calm violent prisoners in the police station. Through a combination of her immense size and her cheery demeanour, Orisa is often successful in corraling them back into their cells or into the police van. At times, Orisa is deployed to deal with underage suspects who are runaways, drug mules, or have committed offences. She calms them down and tries to convince them to turn a new leaf. 
Reinhardt - Reinhardt is the station’s longest-serving police officer. With many medals on his breast and arrests under his belt, he can claim to have been at several important events in history. Several terrorist attacks, protecting presidents and royalty, taking down drug kingpins, and some of the most horrendous road traffic accidents in history. These days, Reinhardt is very content with being a traffic policeman and telling people to keep their seatbelts on and not to drive while holding a mobile phone. Occasionally, he goes on sting raids just to spice things up.
Roadhog - Mako currently works as an undercover agent, posing as an enforcer for one of the biggest drug lords in the country. He’s based in the state/county but travels with the drug lord when necessary. With his information, Mako has helped dismantle several other drug trafficking rings throughout the country. At present, he is working to turn this drug lord against his own allies and to have him arrested. Due to his hilariously soft looking eyes and gentle (in comparison to his stature) face, Mako has to wear a mask at all times to maintain a threatening aura.
Winston - Control room operator and dispatcher. He has a callsign of ‘Big Brother’ because he’s typically hovering over the shoulders of every officer, be they in the station or out on the roads. As the station mother hen, he always makes sure the break room is stocked with everything they need, along with an excess of peanut butter. His assistant Athena always complains about this but can never do anything because he just squirrels away more. He’s called on as the backup to deal with unruly prisoners in the station if needed.
Wrecking Ball - Hammond serves as an informant for the local police. As he’s involved in several underground fighting rings, Hammond is uniquely placed to aid the police in cracking down on illegal fighting. He receives a reward proportionate to the information he provides and thus far has proven to be a reliable informant. He and Winston get along well, with Winston keeping a channel open so he can chat with Hammond as and when he can. 
Zarya - Zarya works rotations with the SWAT and with the Drug Investigations team. While originally an Olympic athlete, once she was forced to retire due to her age, she had to find alternate means of entertaining herself. She was offered a position with Volskaya Industries, but she elected to join the police force in order to give back to the community that supported her. She maintains her athleticism and is a beast on the field. Most suspects turn and run when they see her, but they don’t get far before they’re being swung around and handcuffed gently on the floor. Some still shiver in horror when they see her passing their cell.
Support
Ana - A seasoned police detective and SWAT team member, Ana ties with Reinhardt for the number of years served. She prefers to be nose deep in investigations, particularly in the Homicide department and is confident in violent confrontations. Though a sniper by training, Ana is also trained in settling conflicts non-violently, whether through tasers or by special tranquilisers. When she was forced off the field due to her age, she then migrated to the control room during operations in order to maintain a commanding position. Older criminals still remember her ‘motherly touch’ and cringe whenever she comes in to interrogate them.
Brigitte - Brigitte began serving as a trainee traffic warden under Reinhardt. When she came into her own, Brigitte joined the mobile patrol team instead and has every intention of becoming an instructor when she gains enough experience. Perhaps it’s to follow in Reinhardt’s footsteps as a mentor to new police officers, but she admires how he is inspiring trainees to give 110% of their effort when on duty. As Torbjorn’s daughter, she has a background in engineering and she puts that to good use by maintaining and developing body armour for the regular officers and the SWAT team. Officers who wear her stab vests always compliment her for making it lighter than it used to be.
Lucio - Paramedic who alternates between shifts with the ambulance service and shifts at the police station. He is occasionally sent to deal with mental health patients with Tracer and Zenyatta. Lucio boasts the best music collection of them all and is usually asked to command the radio while in the ambulance or police car. His gentle demeanour and voice have calmed down many an irate patient and he has a wonderful bedside demeanour. Although he’s young and has only been in the service for a few years, Lucio has seen many things that give him nightmares. He hates attending to nasty road traffic collisions because of a huge catastrophe, which resulted in several casualties and the death of a child, that he experienced when he first joined the service. 
Mercy - Angela serves as the police doctor and an A&E doctor when necessary. She is licenced to be in an air ambulance but is more familiar with a hospital, having had most of her medical experience there. When SWAT is deployed, she is on standby as a medic, as she has firearms training in order to defend herself. When she’s called to attend to a DUI at a hospital following a road traffic accident, the station knows that she’s not allowed to drive herself there because she’s a terrible driver. Lena is usually dispatched, but if she’s not available, Hana is set to the task instead. No need to cause an extra accident, after all.
Moira - As part of the forensics team and a crime scene investigator, Moira enjoys being challenged every day. She likes solving issues and being in the lab, and this is the best of both worlds for her. There is a particular delight in investigating homicide cases for her, although few would say the same. She takes a very cold, clinical view to her cases and talks about victims and suspects as though they were experiments. Which, while making her an exceptional CSI, also unnerves many of her colleagues. Still they can’t deny how successful she is at her job.
Zenyatta - The mental health nurse attached to the unit. He’s often sent on cases with Tracer and Lucio where they have to talk down suicidal individuals or those who call 000 (or the emergency services number) for help with mental health. While typically successful in persuading people to talk to him, he gets very down if he doesn’t manage to save someone. It doesn’t keep him down for long and he’s usually back to himself by the time the next job comes along. He’s often called upon if the officers bring in an illegal immigrant who can’t speak the local language, and keeps them comfortable with his company while they wait for the immigration department to ring back.
34 notes · View notes
tetsuo-and-red-blog · 7 years
Text
Old Grudges (Drabble/Headcanon)
The mechanic swung open the door to his shop, a stack of fresh paper under his arm, and a newly sharpened pencil in his other hand. He hummed along to Sixteen Tons as it started on the radio in the corner of the shed, and made his way to the back workbench. There were already some drawings covering the workspace: configurations of compressors, filters, piping, holding tanks. Tetsuo put the fresh paper off to the side, gathering up the half-finished drawings, and walking over to place them on top of the desk back on the other side of the room. They were still in his mind, a pet project that he had been pondering for quite a while, but something more exciting had come up. He turned to make his way back to the workbench, when his eyes stopped on the “assault rifle” that he had bought from Sergio a while back. His brain immediately dove unbidden into possible ways to implement it, until he felt his hand tip something.
Clunk.
Tetsuo looked down, crouching to pick up whatever he had knocked over. It was a fifty caliber round, and as he turned it over in his hand, standing, a wave of guilt washed over him. Scratched angrily in the side of the casing was a name: ‘CAHAL’. He hadn’t looked at the round in a few weeks. He had forgotten. Nausea settled heavily into his stomach, and he leaned forward, gripping the edge of the desk. He had forgotten. He lowered himself into the chair in front of the desk as he stared at the bullet, his grip tightening around it.
It had been... five years? Six years? He wasn’t sure now. Looking at the name scratched into the shell, he could see them clearly in his mind now; Matthew, Seb, Amelia, Rambler, Freddy. His friends. The people he had worked with for years. He could see them through the scope, the Gunners moving up, butchering them. He could hear their shouting over the radio, begging for reinforcements, fire support, anything. He ran out of rounds. The chamber of the rifle was empty, and all he could do was watch through the scope, try to call out the Gunners’ movements to give them a chance. They never had one. They were shot down, and their bodies strung up on the Gunners’ sentries like trophies as they pushed even further into Minuteman territory.
And he had forgotten.
He had laid dead still. The Gunners knew that there was a sniper in the area, but they couldn’t delay their advance too long to try and flush him out. He had kept perfectly still, camouflaged while the stomping of boots sounded all around him. He didn’t dare move for... a day and a half, maybe two, it had felt like forever. Once it was safe, he picked up and followed them. The first contact he had was a straggler, fallen back to take care of a laser burn. He hadn’t the energy or patience or state of mind to take the man by surprise properly, and there was a struggle. The Gunner had slashed a knife deeply across his face, but he had kept fighting, until he had that same knife to the man’s throat. There was only one question that he asked: the name of the commander leading these Gunners. Cahal. It was Cahal that had decided to move in, to break the moral and backs of the people who were just trying to make the Commonwealth safe, take their land by leaving their bodies in the dust. Cahal had to die.
But that had been years ago, and it had been nearly as long since he had heard word about the Gunner Commander. Cahal had all but disappeared, and as the years passed, the desire for revenge had dimmed from a burning fire in his heart to a sickening pit in his stomach. For a brief time, he had forgotten entirely about killing Cahal, and the fact caused strong relief and shame, in equal measures. The bullet was placed back on the desk, and Tetuso leaned back in the chair, covering his face with his hands, and took a deep, shaky breath.
4 notes · View notes
pcgamingnews · 6 years
Text
Mutant Year Zero: Road to Eden, an XCOM with a lot of personality
We discovered Mutant Year Zero, the new strategic bet of The Bearded Ladies, a studio formed by ex-game developers like Hitman and Payday that turn into turn-based strategy, in true XCOM style, but following their own path, which promises focus more on exploration and freedom of action There is no doubt that the X-COM series of games has created the school. In just over five years since the license came back, strategy games and turn-based bouts have flourished, with examples such as The Banner Saga, Invisible Inc. or Shadowrun Returns. And the truth is that we love it. Even more so when its developers not only try to emulate these mechanics but mix them with something fresh and different. And, from what we've seen of Mutant Year Zero, that's exactly what the newly formed The Bearded Ladies claim. Some players may not yet know that Mutant Year Zero: Road to Eden is not a new license, but a classic pencil-and-paper role-playing game. Based on a post-apocalyptic future, humanity has mutated both in their body and in their minds, achieving superhuman abilities, but also creating terrible monsters. You only need to see a few minutes of the gameplay shown by Funcom to realize that the game has its own personality and different notables with their gender counterparts. Here much attention has been paid to exploration as the main element, before moving on to combat. Inspect the Zone happens in real time, being able to handle our characters without moving around by boxes. Of course, once we go to combat, things will be more leisurely and familiar. Let's see, step by step, everything that Mutant Year Zero has to offer. Objective: Eden A HISTORY BASED ON PENCIL AND PAPER
The video game will collect all the rich background of this 1984 classic, in this case focusing on life in the Ark's refuge, the last bastion in which humanity can live safe from the dangers caused by the nuclear disaster. Because beyond the Ark is the area, a devastated place where mutants and other dangers take refuge. Also, the best place to collect resources that make our lives easier.
Chatting with The Bearded Ladies, the developers have assured us that every character we have seen in their demo videos (and those that remain to be seen) will have their own defined personality and history in this post-apocalyptic world. Unlike XCOM, we can not create new soldiers, but we will have a set of pre-designed characters, although completely customizable, that will have their own history and different way of being. Obviously, our main objective is to survive. The Ark may be humanity's last hope, but it is not managed alone. Needs the stalkers to collect all kinds of resources. The legends speak, however, of a place called Eden, devised by the ancients to survive in this world, and where the truth of what happened in the world is hidden. KEY FEATURES
Based on the Swedish pencil and paper role-playing game of 1984. 
A post-apocalyptic setting with mutated humans.
Two key places: the Ark and the Zone. Our base and the surrounding area where to choose different missions.
Defined characters with their own personality and background.
Reconnaissance mission, in real time EXPLORATION AND ADVENTURE
To understand Mutant Year Zero better, you have to think more in terms of roleplay than in turn-based strategy game. Like titles like the fabulous Divinity: Original Sin, in which we freely explore the environment to give rise to turn-based fighting, Funcom's new game organically mixes exploration and adventure with strategic combats. We will be able to wander around the different parts of the Zone, in real time, finding new weapons, roads, and scraps of information. The characters will enliven the journey with their own comments and once the enemies make eye contact with us, the combat will begin.
Thus, we are allowed to plan battles well in advance or even avoid them in some moments. The Zone is a place full of dangers and the most important thing is to recognize the land well. For example, in one of the fights that the developers showed us, exploring the place well rewards us with the possibility of hacking a robot to also attack the enemies. Looking good around us will also allow us to avoid traps and find trunks with better equipment. In the Ark, we can improve our units, changing all kinds of weapons and attire for combat, as well as improve their skills or add some new ones, so the progression in battles is assured. Of course, we asked the guys at The Bearded Ladies if there was some kind of basis in the game, like the views on an XCOM, and the answer was negative. In Mutant Year Zero they want us to spend more time in the Zone than in the Ark, so there is no creation and management of buildings. All of them will be predefined and will be unlocked to equip us better. KEY FEATURES
Free and real-time exploration.
Alternative ways to accomplish the mission.
Loot hidden in the scenarios.
Collection of resources to buy and create objects and accessories.
Mutant threat COMBAT SYSTEM
What we will do most in Mutant Year Zero will be fought. Fortunately, we can prepare ourselves before entering the contest. Prepare the positions of each of the characters will be vital to have an advantage since we can only carry three heroes in total, although there will be fifteen characters to choose from. Stealth, then, will be essential to reach the high areas, the best coverage and to make a good ambush that allows us to start with some advantage, since the enemies will be very numerous, and it will be important to finish dangerous units if It's possible before things get complicated.
Once the fight starts, things become very familiar to XCOM players, with a system of grids, turns, and actions very similar to the work of Firaxis. Again, the percentages of success with weapons influence and much. We have guard positions, recharge and special abilities that will allow us to perform the classic run and shoot, for example. We have asked its developers if there is a permanent death option for our units and the answer is "it depends". In normal difficulties, allies who die in combat are injured and may recover in subsequent missions, although there will be a mode of difficulty with permanent death. Mutant skills will be key and one of the most interesting aspects of combat. One of our partners, who mutated with a pig, is a tank unit able to harden his skin and absorb a lot of damage during a turn so it will be ideal for short distances. In the same game, the duck, on the other hand, was much better for the long distance. Armed with his sniper rifle, he benefited from both wings to skip coverages and improve his critical chance. It will be vital to make good use of each of these mutations and create a good balance between them to emerge victorious from each of the matches. KEY FEATURES
Use of stealth to avoid or plan combats.
Combat inspired by XCOM, with turns and action points.
Original mutant skills to face combat in many ways.
Fifteen characters to choose and customize both physically and their mutant skills.
youtube
What you should know
Developed by The Bearded Ladies, former developers of Hitman and Payday.
Turn-based strategy very similar to XCOM, but with strong doses of real-time exploration.
Based on the license of Mutant Year Zero, with a strong history component.
Abundant use of stealth to plan battles and strategy or avoid them.
Different missions and objectives in the Zone with a variety of locations.
Mutated characters to choose from and customize, with their own character and background.
Launch in 2018 to be determined for PC, PS4, and Xbox One.
Follow here, in Gaming News 24.
0 notes