finally done... 😭 she only has basic rig done for now bc i'm too lazy to do the rest
i made the meshes myself.... (excluding the body base and front hair, even that's been edited too orz)
it's been a fun process i'd say! i'm thinking of doing her prototype design next when i have time
low poly mesmerizer miku! i normally would put more cell shade but i decided to keep it limited to follow the original artstyle
will make one for teto sometime next week c:
just experimenting a new kind of low poly style, but this doesn't have vertex shapekeys unfortunately so it's relying on textures for expressions...
(also... i might open c0mm slots for this particular mmd model style if anyone's interested.... 👀)
i don't know what to do for now but here's my magister merlin who calls herself 'ena' (bc that was the first name popped up in my head while starting the game-)
her design is exactly what i'm using in the game! and i just added an alternative outfit (which i DON'T HAVE in-game 😭) since i like the witchy look of it~
totally unplanned (early) easter thing 😭
originally went w/o the ears and tail but i added them in the end since vanilla is associated with the zodiac rabbit so they fit!!
▼ CREDITS ▼
★ MODEL ★
✧ Too Kyo Games | Grounding
✧ MMD port ▸ Moyonote
✧ Outfit ▸NAVER Z Corporation (ripped by redgravezz)
what if hatsune miku was a bug type pokemon trainer?
aside needing to fix the rigging (and some few shapekey adjustments), my mmd model of bug pokemiku is finally done!
i had super fun making this model, which mainly involved vroid studio for the base and metasequoia 4 for the hair + outfit modelling!
once i recover from my sinusitis and do the finishing touches, the model will be up for public distribution!
(and i might do more of the pokemiku designs... my next goal will be dark type miku- 🤧)
i had to slap this outfit from zepeto on vanilla.... she looks rly cute in it 🥺
and uhhh don't mind the scuff textures i had to use my mouse to re-draw them bc i was lazy to plug in my tablet...
▼ CREDITS ▼
★ MODEL ★
✧ Too Kyo Games | Grounding
✧ MMD port ▸ Moyonote
✧ Outfit ▸NAVER Z Corporation (ripped by redgravezz)
★ SHADER ★
✧ Beamman
★ FX ★
✧ Croquis改 ▸ データP様
✧ ikClut改変 FJ-Taste Horse ▸ ikeno様 | ふらり様
✧ ikDiffusion ▸ ikeno様
✧ PostAlphaEye ▸ そぼろ様 | ビームマンP様
my vroid2mmd works so far!
tho tbh i'm mainly using that software just for the body bases, and the rest i make with metaseq instead
i still find it difficult to use the hair tool in vroid studio to make thicker hair strands, so i completely skipped it for the last two models LMAO
i even had to use metaseq to make the two side hairs on the 2nd model (which was sth i couldn't achieve with vroid studio, but maybe i just have skill issue with the hair tool......)