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#my other hot takes related to this is that the bailinghams both are the best at showing subtle char change over time by a mile
utilitycaster · 3 years
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You mentioned your opinion of jester changed a lot throughout campaign 2. Do you mind explaining how and why that happened?
Not at all!
I think I put this thought about Jester in my tags on my post about Orym being the “wet blanket” archetype. It’s my opinion that every D&D party needs if not a wet blanket per se, a pragmatic person who is willing to bring up the difficult or dull perspective; and they need a doer, a person who drives the story forward in a believable way. I love doers, and Jester’s story is that of becoming one.
I’m not a big fan of chaos. It doesn’t mean I dislike chaotically aligned characters or that I dislike wacky shenanigans but sometimes they can feel really artificial and forced, in a “uh don’t you have shit to do?” kind of way, especially in a not-explicitly-comedy show like CR; a lot of memes online about D&D leave me, a DM and a die-hard “doer” both in D&D and IRL, absolutely cold because it’s like no actually I don’t want to court chaos, I want to let the dice lay out the chaos for me. I want a good plan that goes awry because of weird rolls, not a plan that was always designed to be ridiculous.
So, unsurprisingly, early Jester, who was very much about chaos for its own sake (even if her reasons for that were valid), who was very sheltered and pampered, very innocently inconsiderate of people around her, and who had a fairly vague goal in mind, was less interesting to me than the more pragmatic Caleb, Fjord, and Beau, or the more clearly goal-oriented Nott, even though everyone in the party engaged in some degree of chaos. By the end, though, Jester was one of the people pushing the party forward and that was a huge factor (as was the incredibly well-acted portrayal of how she got there).
I think the first step towards me liking her more was the first job the group did for the Gentleman in Siff Duthar’s study; that was the point where I feel the Nein truly gelled as a party such that even if there were members I wasn’t as invested in, I still cared about them in the context of the group. For Jester, specifically, after that, it was also her facade slowly crumbling over time. I think her actions caring for the drunk group in Hupperdook and her relationship with Kiri were a strong start, and then obviously the aftermath of the Iron Shepherds affected her - and for that matter Fjord - very deeply. Both of their slow, weird, messy breakdowns over the entire pirates arc, in Jester’s case punctuated by The Gentleman’s dismissal of her, culminating in the aftermath of the dragon fight, pushed her a little more to the forefront in my mind.
I don’t have strong thoughts on the Xhorhas arc (an arc I honestly need to revisit) but Jester’s response to Yasha being taken and her quiet internal growth, her tentative forays into letting the mask slip and expressing negative emotions, and her deliberate attempts to act more mature all made me like her much more throughout the entire Angel of Irons arc, even though one could argue she still was pretty chaotic (see: the downtime in Rexxentrum episode).
The post-hiatus arcs, though, are what made her one of my favorites by the end. I loved her during the entire Artagan reveal/Rumblecusp arc, in which she had to grapple with leadership and immense responsibility. Jester was defined throughout the campaign by a deep love for and loyalty towards her friends, but as a result even her starring moments were often as support (something something utility casters); the cupcake moment was ultimately for Veth. With Rumblecusp she had to deal with betrayal (she never saw Yasha’s departure in that light, even though it was a valid reading) and external expectations far harsher than those of the Nein or her mother, and even the much smaller but still very real experience of having someone just dislike her for no good reason. I know some people dislike the Rumblecusp arc but in many ways I see it as one of the strongest arcs of the show, particularly in terms of character moments and even more particularly for Jester’s character development.
Then comes the final part of the story - Eiselcross, the interlude back in the Empire/Nicodranas/The Plane of Fire, and Aeor. That whole experience is something of a meat grinder for everyone, and the clerics in particular are the ones who I think have the strongest sense of the stakes (Aeor is one of my favorite Caduceus arcs as well for that reason). Jester moves into that role of the doer that she first explored in Rumblecusp - but this time it’s not for the god she has been friends with her entire life, it’s for the fate of the world.
There’s a reason why there’s a throughline in Jester and Fjord’s conversations from very early on about just going away somewhere quiet, as the stakes grow higher and the story gets darker (starting with the conversation on the Mistake shortly after their kidnapping and Molly’s death, continuing through their conversation at the Kiln just after Yasha falls under control, and then in Eiselcross after Jester enters the circle and a little more in the Blooming Grove before their final return to Aeor). Jester always wanted to see the world, but she learns it’s much harsher than she expected, and I loved seeing her come to terms with that and trying to change it rather than trying to avoid it. In the lead-up to the final fight with Lucien, she’s dealing with something she does not expect to survive it but she not only does it anyway but is one of the people pushing the others forward. While the idea of self-sacrifice isn’t a particularly original one in D&D, for Jester specifically to go from where she started to that position is an incredible yet wholly believable journey.
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