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#no selfish intent behind it he genuinely sees it as an essential skill
captain-amadeus · 10 months
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Do not throw tomatoes at him (yet)
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beybladefanboy · 3 years
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Top 5 Favourite Beyblade Characters
Random and unasked for but I figured I would talk about my favourite characters in the Beyblade Metal Saga.
#5 A tie between Chris and Hikaru
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Chris
I’m putting these two in the same spot because I wanted both of them to be on this list and a “top 6” doesn’t have as good of a ring to it as a “top 5.” Anyways, the first time I watched Metal Fury, I didn’t care much about Chris. Now however, I find his arc of being stuck in a job that brings him no joy to be incredibly relatable. His lack of passion for Beyblade makes complete sense: the fun of the sport was completely sucked out when it became an obligation for him and he wasn’t allowed to fight for himself. He was completely obligated to his employer and had little choice in the matter. That would suck away anyone’s passion, trust me, I know. So seeing the light return to his eyes as he rediscovered his passion for Beyblading was incredibly satisfying.
Hikaru
A lot of the appeal of Hikaru is admittedly that she is a female blader, and yeah, it is great having a strong female character. (We need more of those) What’s great about Hikaru however is that she isn’t just a token girl character or a mary sue: she is treated the same as any other blader and is allowed to fail and feel emotions without being degraded. I like that we even see a bit of her backstory where we learn that she is driven to be the best blader because of her likely deceased mother’s words. It’s a shame that she quit Beyblade due to her trauma but I also think it’s understandable and that it was interesting to explore that trauma. The moment that broke my heart rewatching Metal Masters was when Hikaru sees Dark Tsubasa and is paralyzed by terror, clearly remembering what Ryuga did to her. Beyblade’s most powerful scenes to me are the ones that delve into a character’s mind and allows me to see their thoughts and feelings. It allows me to understand and be more attached to the character and we got a lot of that from Hikaru and Chris.
#4 Yuki
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Yuki is kind of underrated in my opinion but then again, so is the entirety of Metal Fury. Yuki was a really fresh character for the series. Nearly every character is extremely reckless: acting first, thinking later so it was really refreshing to see a character who overthinks everything to the point of anxiety. I just relate more to a character that doubts himself and has to fight to overcome not just the great evil but his own self-doubt and fear as well. Also, I love that scene where he fights Ryuga. He probably knows he doesn’t stand a chance against a guy like him but he doesn’t care because he’s fighting for his friends. I can relate to that. When I’m just doing something for myself, I tend to doubt and question myself but when I’m standing up for my friends, I show no mercy. So yeah, Yuki is a really relatable character, as well as a pure cinnamon roll that needs more love.
#3 Kyoya
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If you asked who my favourite Beyblade character was two and half years ago, I would’ve answered “Kyoya” without any hesitation. While I do still really like him, I think his character was kind of fumbled in Metal Fury. I’ll talk about that separately though because I want this to be a positive post. Still, Kyoya is a great character. I like how he develops from a villain to that one liner asshole friend of Gingka’s. While I do like him unironically, Kyoya is honestly just funny to me. He is so ridiculously arrogant about his own skills but he actually is as good as he says he is. He’s also a tsundere. He’s absolutely a tsundere. He’s always helping his friends with whatever bullshit they’re doing: helping them infiltrate the Dark Nebula, going to look for Gingka when he disappears, helping them infiltrate Hades city, going with them to look for the Legendary Bladers, and on two separate occasions, staying behind to fight someone so the others can go forward. Even his determination to beat Gingka feels more like friendly competition than actual malice. And yet he insists he doesn’t care about them with lines like, “It’s not like I came to save you or anything.” It’s honestly kind of majestic. He’s also a complete badass. He always gets back up after a loss and fights to the bitter end and, sometimes to the detriment of himself but never his Beyblade. When Leone was on the verge of breaking to pieces in The Fearsome Libra, he forfeited the match to stop that from happening, risking humiliation and accepting defeat to do the right thing. That is genuinely admirable. It takes courage to fight but even more courage to admit defeat. Also, his fight against Ryuga in Metal Fusion is insane. Kyoya nearly falls so many times but keeps himself on his feet and rises up again. It takes being stabbed in the heart by the dark power for Kyoya to be defeated. Out of everyone, Kyoya came the closest to defeating Ryuga through sheer will and determination alone. What a badass.
#2 Tsubasa
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Similar to Yuki, Tsubasa is also a pretty unique character for this series. While he is passionate about fighting like all the others, Tsubasa is much more thoughtful and cool-headed, which is appealing especially among a cast of hot-headed crazy characters. When Tsubasa is first introduced, he’s kind of a mystery. We don’t know his true intentions or alignment until we learn that he was working for the WVBA, about 15 episodes after his initial introduction. This unpredictability made him interesting to watch in Metal Fusion as I didn’t know what he was going to do next. Then in Metal Masters, he becomes even more interesting. While it was emotionally intense to watch, I think the “Dark Tsubasa” arc is one of this series’ greatest achievements. It revealed a completely new layer of personality to Tsubasa and gave him so much development. 
While he was being somewhat controlled by the dark power, it is made clear through the dialogue that that side of him was always there and the dark power just enhanced and unmasked it. He did often hide his true emotions and intentions in Metal Fusion after all. The scenes where Tsubasa interacts with his dark self are very interesting and relatable to me because I often try to hide my negative emotions and avoid situations where they might come out until those feelings fester into madness, which is essentially what Tsubasa did. However, the resolution to this arc is what makes it so special to me. Tsubasa doesn’t drive out the darkness or continue to repress it: he accepts the darkness as part of who he is because everyone has darkness in them and the way to control it is to become one with it. And in the end, he becomes a stronger blader and person as a result of this arc. This is legitimately inspiring and helpful to me. It’s important to remember that we are not defined by our worst thoughts/feelings, we are defined by how we handle them and accepting ourselves, flaws and all, is important. So really that arc alone makes Tsubasa one of my favourite characters but he also has an appealing personality as well. It’s a shame he was kind of underused in Metal Fury but I love what we got from him.
#1 Ryuga
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Yeah, okay, this was obvious. Take one look at my feed or even my profile picture and you could probably guess that I love Ryuga. Two and a half years ago, I hated him with a passion but after rewatching the show again, I realized I only really hated him because of what he did to Hikaru, Tsubasa, and Kyoya which yes was horrible and I don’t condone it in any way but he was under the influence of the dark power at that point and he never does anything quite that awful again. Anyways, onto the positives. Ryuga in Metal Fusion is the best villain the show ever had. He poses a significant threat and was the first person to legitimately defeat Gingka. He’s also a terrifying sadist that cackles at others’ pain. If Ryuga had stayed like that, I would probably still like him as a character but I certainly wouldn’t have developed a crush. Damn, that would’ve been nice. But alas, even in Metal Fusion, Ryuga is somewhat sympathetic when you remember that he is just a kid and was both used by Doji and not even in full control of himself because of the dark power. He is seen trying to resist its control in the final battle after all. It’s interesting to see a character who is literally corrupted by the power he sought out and actually does learn from his mistake. In Metal Masters, he realized that humans’ greed and hatred was what caused the dark power to be so harmful and decided to draw the power from its original source, before it was tainted by humans, and became super powerful. Even if you hate Ryuga, you have to admit that is awesome. And once he stopped being a sadistic villain, he became much more unpredictable as sometimes he would even help the main heroes in Metal Masters, albeit for selfish reasons. Ryuga sort of feels like a combination of traits I liked most in Tsubasa and Kyoya. He has the unpredictability and loner attitude of Tsubasa and the confidence and determination of Kyoya. Also, I don’t think I need to say that Ryuga is a badass. That’s not even an opinion: it’s something that we all know to be a fact. I mean, this is the guy who launched his Beyblade at a floating city, wrecking it enough to send it crashing into the water and causing a reactor meltdown that nearly destroyed the earth. That last part was unintentional and in all fairness, he did help stop the end of the world, but still, he is both powerful and reckless enough to do something like that. He was kind of frustrating in Metal Fury but I did like his friendship with Kenta and while his blind pursuit of power was annoying, I gotta admire the ambition. And… yeah, I cried at his death. I cried harder at that than anything else in this show at any other point I watched it, including when I was a kid even though I knew it was coming. Even though his motivations for fighting Nemesis were far from righteous, he still died trying to defeat the great evil and his final act was giving Kenta the star fragment to give the heroes the chance they needed to win. Ryuga died a hero, plain and simple. I wish he had lived so we could see him develop even more after that moment but either way, Ryuga is a great character. He’s the best villain in season one and I love his fiery personality and aesthetic in the following seasons.
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amwritingmeta · 4 years
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15x06: Castiel
Is there anything more beautiful than turning points for a character? I don’t think there is. Cas has had a few of them throughout his journey (of course all of TFW have) but this episode he comes across a most likely enormous one, because this episode actually manifests his self-liberation in no uncertain terms, and given how far along we’ve gotten down the line with his progression, I’m thinking it’s most likely to stick.
It’s all about identity, right? Even this turning point that I’m so mysteriously hinting at. I’ll get to that. 
Let’s take a look at the lay of the land this episode and it’ll bring us to why this turning point feels like it is shaking the very foundations of Cas’ core character traits and, hopefully, bringing about that needed change in the process.
Here’s the thing. When he was cast down from Heaven and turned human by Metatron stealing his grace, Cas was lost and was killed and then he was brought home to the Bunker only to be thrown out again, and so he named himself Steve and took a job at a Gas ‘n Sip because he couldn’t drape himself in the flag of Heaven anymore. 
As a human, adrift and alone, he did the only thing he could think to do: he mimicked human everyday life. Not because he wanted to, but because he had to. He could see no other choice. 
Until he called Dean to tell him about a case in the town where he’d settled (using settled loosely here since Cas was basically squatting at that same Gas ‘n Sip because he didn’t have a home of his own btw) and Dean showed up and reminded Cas what is at his core: to help. And that this desire to help is there even if he’s scared of dying, because that is what gives him a sense of purpose. (which is why he threw himself into that human everyday life to begin with: in search of purpose)
After Dean drove off in 9x06, telling Cas to live his life, Cas made a decision, for himself, to get back into hunting. To insert himself back into TFW, whether Dean wanted him there or not. 
This was an enormous turning point for him, because for the first time he truly considered what he wanted for himself, and he went after it without hesitation.
Which was then promptly followed by Cas seeing no other choice but to swallow Theo’s grace and get his powers back, readying himself for the war that most surely was heading their way, because how could he be of service, of help, to the brothers and to the world without his powers?
Right? Right.
Now then, in 15x06 we get Cas in a deep state of identity confusion.
This is most clearly given to us through the name he chooses for himself.
Firstly, Clarence is a beautiful callback to Meg and perhaps that’s all it’s meant to be, but it’s also tying in with those early days that lay the foundation for the identity confusion Cas is still grappling with. So it’s interesting to me that he’d use it now, when he should be moving on, know what I mean? 
And yeah, that brings us to the second Clarence, which is a character name from True Romance where the character Clarence Worley is played by Christian Slater and Worley is a posturing, bi-coded renegade of a male and has a lot of Dean in him (and I’m headcanoning that Dean has initiated Cas to the wonders of True Romance and done so fairly hardcore) so for Cas to actually, literally, name himself after a Dean-esque character is delightfully poignant.
Because it serves to underline how Cas is still not acting from a place that is based in having enough perspective on himself that he’s aware of what he wants, but rather we’re given to understand, in no uncertain terms, that he left the Bunker, pondered what to do and instead of considering what he’d do, he thought: What would Dean do?
And Dean, to relax and regroup and get away, would go fishing.
So, essentially, Cas is still in mimic mode.
Only this time he wasn’t told he had to leave the Bunker and what he deep down has always thought of as home and family and safety, even if he hasn’t felt like he truly belongs there: this time he chose to go.
And, this time, yes, he goes into mimic mode because he’s at a loss of what exactly he’s supposed to do now, but when a case presents itself, he doesn’t call Dean, he goes into hunter mode and leaves the mimicking behind, leaning on his own knowledge and understanding of what hunting down a monster entails, knowledge and understanding he’s accrued over his years of inadvertent training. 
Granted he’s not human and he’s not risking his life the way he would’ve been back in S9 -- which was the reason (well, one of them, if you want to read the subtext as being that he genuinely wanted to see Dean and he hoped Dean would come look him up) he called Dean -- but he’s not fully fledged, his powers are failing him, and he doesn’t know what that means or what it will mean for him in the long run.
What is evident is that he doesn’t need his powers to do his job and do it well. He correctly identifies the monster as a djinn and locates what is evidently its lair without using anything but power of persuasion and research skills.
I could - over-zealous that I get at the mere prospect - read all this as meaning that we’re getting foreshadowing for how Cas doesn’t need his powers to live his life. Actually, it feels a little more like Cas’ powers are hampering his ability to live his life this episode, as the pastime that relaxes Dean Humanity Winchester does nothing to relax Cas-Still Angelic and thus Tied to Heaven-tiel. But the powers do save him, and they do allow him to do what is at his core: help. He heals Caleb, even though it takes a lot out of him
The taking a lot might be foreshadowing that his powers are diminishing to the point of soon not being there at all, or it might be an underlining of how we should root for him being powered up again, so that the moment he is will feel truly gratifying, because we’ve witnessed the struggle.
The gunshot wounds to his chest might be a highlighter for how he still sees himself as ‘thing’ and always expects to be able to heal himself, which could be a plant for how, if he becomes human, bullets flying at his head will carry a completely different meaning because he’s always been someone who absorbs such situations without even really blinking at them (like how he didn’t even flinch when Ketch blew up that car with the grenade launcher back in S12), or it could be another underlining of Powers=Good because they allow him to do what this entire episode pushes for him to do: stand up to authority.
And so we land in the-->
Turning Point
Which is Cas standing up to authority and, if you look at the subtextual implications, in so doing, breaking away from how he’s related himself to Dean for a whole lot of their joint arc, especially during the latter half of it. 
This turning point is enormous for his individual arc: letting go of his proclivity for making choices based in servitude to the greater good (manifested in God and then in Dean) (his servitude always skewed since he should be making his choices based in his own sense of morality) (not trying to do what he thinks someone else wants him to do) and starting to make choices based in his own knowledge and understanding of himself and his place in the world.
And this newfound self-insight could potentially hopefully have an enormous impact on how he relates himself to Dean moving forward.
Because instead of this -->
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Leading to this -->
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Ending in this -->
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We’ll get Cas behaving based in this -->
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And the parallels here are rich as well, btw. They’re not as violent as they look, at least not the way I see it, because not only is the possible S8 callback (it’s what I got in my head anyway) a tie-back to a moment where Cas bowing to authority brought about emotional trauma, which led to him standing up to said authority, but on top of this, Dean as authority figure isn’t working anymore. 
Dean as role model, Dean as compass, Dean as charge and the reason Cas uses for why he’s even on Earth isn’t holding up anymore. It hasn’t for a long time now. And in this moment Cas not only knows it, but I would say he accepts the truth of it. 
The sheriff is a toxic masculinity representative in the most classic sense and it’s beautiful how Cas uses the lines that Miriam threw at Dean in 13x01, almost to underline the parallels here, but also to tell us how little Cas is ready to bow down to this type of power. 
As such, it’s not just a parallel to Dean, but to Chuck as well, which is why the turning point is so layered and carries so much weight: this moment is Cas telling a representative of what God now is in the narrative (and granted always has been) this his sense of entitlement, that his belief that he deserves his position and that he should be worshipped simply because he’s in that position, won’t convince Cas to obey. 
This then morphs from a moment of empowerment to a moment of loss of control as the soldier mode takes over, yeah? The djinn needed killing, but slaughtering? 
There are a myriad of possible implications here, but the sentiment of the scene itself is Cas breaking free and stating unequivocally that he sees through fake points of authority and will not follow blindly anymore. Cas sees through the bullshit now. He’s breaking free of his indoctrination once and for all.
Which is why the episode, for Cas, ends in that absolutely mind-blowing decision to contact Sam, which we’ll be privy to in the next ep, because Cas realises that staying away won’t solve anything and it’s not the way he can actually truly help either. 
He felt he had to cut communication in order to make a statement, but ignoring Sam is neither smart nor does it serve his intention of making Dean understand he’s in the wrong and that he should stop being such a selfish douche. 
Staying in the game, but making certain that Dean acknowledges he’s been entirely unfair and apologises, is more mature than giving everyone the silent treatment and missing out on vital information pertaining to the probable end of the world in the process. 
All of this has me excited for what it means for Dean and Cas, without me expecting that it means anything! Dean shows how he’s ready to let Cas go live his life as best he sees fit, but he’s going to call Cas out for being a dumbass, yeah? Which is well-deserved. Cas is being stupidly stubborn and he really should answer Sam. Dean is letting go (while, you know, being forlorn without Cas but recognising that this forlornness is his own burden to bear) and isn’t going to tell Cas to come back. 
I mean, unless Cas shows he didn’t mean move on as in remove myself forever from your presence and stays in contact with Sam, because then there’s a chance that what Cas wants and needs... is an apology. *slow eyebrow raise*
What it looks like to me is them being placed in a position to choose one another without needing the other to define their identity, or even to assist in providing perspective. They are moving into facing that final fear - their shared fear of happiness - and through facing it, beginning to believe that they deserve to be happy.  
I am just way too curious now to know exactly where it’s all landing! We know Dean will give in, we know he’ll end up reaching out, but omg what will that mean overall? I mean... will Cas hear that prayer, is my foremost question, with his powers dwindling? #wewillknowafterChristmas
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all-pacas · 5 years
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hi! 2 entirely separate things, 1: bold of you to have avoided saying 'moirail' about Caleb&Nott all this time; and 2: as much as i enjoy Nott feelings on her own relationships meta (and i do!), a small shitty part of me is always like, but what if Sam's not doing that intentionally; his narrative brain thinks that's just how devoted women Are, never valuing ourselves more than our partners. not that he'd think of actual women that way, but, fictional women are ''different''? it worries me
1. bold of you to assume i have any idea what that is and
2. yeah, that’s actually something i think about a lot, and can never quite — find a way to talk about articulately and concisely. i do think that it’s probably a mix of column a and column b, however: 
we know from what sam has said that nott’s self esteem is intentional and not incidental; he’s said over and over again in talks that nott genuinely doesn’t think of herself as smart or skilled or her contributions that important — sure, she knows some ‘tricks’ but they’re nothing special. 
we also know that nott does not like herself, at all. she downplays this but it’s also consistent. she wanted to rescue yeza until she actually had to talk to him. felderwin was essentially a monologue about how useless nott thinks she is. she named herself ‘not.’ 
i lean towards sam playing nott as hyper supportive as more intentional than unintentional. who knows his actual feelings, but it’s consistent with nott’s downplaying herself. she’s done it with caleb all along, sure, but then we met yeza and she does exactly the same thing with him. 
we also know that nott isn’t actually that hyper supportive character. like. yes. she is 100% sincere in wanting to help caleb. but she also has her own motivations for this, she wants him to become  more powerful, and she’s never said that to him. nott has played up her supportiveness of caleb while simultaneously making it clear (to fjord, to molly, to the audience) that she’s also in it for herself, and not telling caleb that. caleb asks her: is there anything i can ever do for you? nott always shrugs him off. but that’s a lie. we know she has ulterior motives. (this doesn’t mean that she’s using him or selfish. but it does mean that sam isn’t just playing nott as supportive because That’s What Women Do; she’s supportive because she is, but also because she wants something she’s too afraid to ask for, possibly doesn’t think she deserves to ask for.) 
and then we see that again with yeza. yeza shows up and nott immediately throws herself behind him, whatever he wants is what matters, she’s his assistant, and it is making nott miserable. she’s drinking heavily and getting reckless, she keeps charging off on adventures and forgetting to even tell yeza she’s leaving. this might be accidental on sam’s part to an extent, but he also made a point of having a scene with caleb where nott worried she was a terrible person for doing this, so it’s also intentional: nott doesn’t want to be yeza’s smiling supporter. she wants to have adventures. that doesn’t mean she’s not happy to support him or happy to have him, but she just wants more than that now, too.
so is some of this accidental? probably! i think that nott’s characterization is intentional as it relates to nott, but i think it’s likely that sam also stumbled into this set of tropes without quite realizing how much they would ring true to certain women. it’s possible he thought of nott as someone who is very supportive because she feels worthless, without realizing that it’s a trope in many women’s lives. or maybe he did. or maybe he has no clue. we will literally never know, death of the author, idk. but either way, i find nott and her character fascinating!
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briangroth27 · 6 years
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Ready Player One Review
I went into Ready Player One with polarized preconceptions. Several friends loved the book so I was initially excited, but in the run-up to the film's release hate exploded online and I saw all manner of spoilers and scans of troubling chunks of the novel, which made me much more wary. I still liked the story’s idea so the trailers’ focus on nostalgia didn’t bother me, but I didn’t know what to expect going in. I was pleasantly surprised: it’s a fun roller coaster! There are several strong ideas at play, even if they aren't fleshed out as much as they could've been. It definitely seems like most of the book’s problematic stuff has been excised, making for a fast-moving, enjoyable film with a strong, important message.
Full Spoilers…
Tye Sheridan was solid as Wade Watts/Parzival, a generally good guy obsessed with OASIS’ virtual playground and the quest to win control of it. Sheridan was awkward and geeky enough to sell a classic nerd persona without being so overbearing or unlikable that it's unbelievable Art3mis (Olivia Cooke) would fall for him (or that we would root for him). An altercation in the real world with Wade’s aunt’s (Susan Lynch) boyfriend (Ralph Ineson) was a nice moment for Sheridan to show Watts’ vulnerability and fear, giving a glimpse of how differently he reacted to challenges outside the OASIS. I would’ve liked to see more opportunities for that in the script, particularly after Art3mis meets him for real. While I was glad Wade was toned way down from what I’ve heard he is in the novel, I think he’s written a bit too safely. He’s likable, but he’s so much an everyman that he lacks conflict. I don’t think genuinely good characters are boring, but challenging their beliefs is a way to make goodness interesting and this film doesn’t do a lot of that. That could’ve been easily remedied by playing up a few aspects of the movie version to give him a stronger arc. For example, Wade’s poor and wants to win the contest so he can live a life of luxury (winning comes with a huge payday). Why not use that selfish—if understandable, in a world consumed by severe economic decline no one cares about because they all escape to the OASIS—instinct to spark more conflict with Art3mis, who wants to better the world with her winnings? Why not have Wade argue that it’s easier to play in the OASIS than to endlessly fight and maybe really die for people who don’t care about the real world? Maybe even let the promise of relaxation, safety, and an end to financial worries tempt her a bit so her values are challenged as well. When she beats that temptation to carry on with her crusade, Wade could also realize there are more important things than his own comfort.
Also, Wade declares his love for Art3mis way faster than anyone could reasonably love someone, somewhat undercutting the “take chances with your heart” lesson he learns later, so I wish the script had given him time to find out what real love is. He could still be intimidated by the enormity of real love, necessitating that lesson when actual feelings are on the line. While I don’t think their love story is any shallower than in the average film, that doesn’t mean it couldn’t have been deepened. Lean into Wade’s instant “movie love” and have it mess up Art3mis’ quest by making his help a hindrance for a while. His eagerness to connect with her does destroy his real life, but the movie only comments on how foolish he is to reveal his real name, not that his infatuation is the cause. I also wish there was much more reaction to Wade’s family being murdered; it radicalizes him to Art3mis’ cause (making his aunt into yet another woman in a refrigerator, unfortunately) and Sheridan is good at conveying the loss for the few moments the film lets him live in it, but beyond that it felt like the loss got forgotten somewhere. Even when Wade and his friends intercept villain Nolan Sorrento (Ben Mendelsohn) as he’s exiting the OASIS and trap him in a simulation, Wade’s rage at his aunt’s death seems to be mostly an act, because he has a totally cool head as soon as he leaves Sorrento’s presence. Had the movie presented this as an example of how disconnected players had become from people in their real lives (even if they do make friends with people online), it would’ve been a strong, compelling rebuke of the OASIS. If that’s the intention, it needed a vocalized realization and a moment for Sheridan to explore it.
Olivia Cooke was awesome and driven as Samantha Cook/Art3mis, who—like others have pointed out—had a stronger plot and motivation than Wade did. Since her father died a debtor worked to death by the evil corporation IOI, she was out to prevent them from winning the contest and (in the book, so I’ve been told) wants to use her financial winnings to better the real world. I wish that end goal had been clearly articulated in the movie, because while I like the idea that the world is so bad that the only thing worth fighting for is an escape from it, the huge sum of money the players were competing for could make a real difference. Also, it might have been interesting for Art3mis to be out to shut down the game altogether. There's a literal "delete the OASIS" button—which I kinda wish was designed to look like the Ghostbusters’ Containment Unit—introduced at the end that's never referenced elsewhere, so why not tease it earlier as part of Art3mis' mission? Shutting down the game (and reimbursing everyone for their virtual loot) so that people would be forced to focus on bettering and living in the real world would’ve been a logical goal for her. That's where you could play up Wade's reverence for James Halliday (Mark Rylance) and his OASIS by making him argue for the importance of a game, leading to them compromising with the "close the OASIS on Tuesdays and Thursdays" idea at they implement in end.
Samantha immediately shutting down Wade shortening her real name to Sam after they met in the real world was a nice beat; it was a small moment, but it’s cool that she got to assert her chosen identity in the real world as well as online. I loved that she was weirded out by Wade saying he loved her so quickly and that she called him out on not really knowing her, instead only seeing the parts she wanted him to see. Those both felt like realistic reactions and smart commentary on internet (and real-life) interactions as informed by movies where all romance is a speedy fairy tale. I do wish they'd continued to subvert and expand on those ideas, however. They could've played up her insecurities about her real self beyond being embarrassed by a birthmark, which would've been a nice contrast to Wade's confidence in the OASIS vs. his considerably more fearful real-world persona. It also would've been nice if more than her birthmark had thrown Wade off. Props to him for not caring about her physical appearance, but that's a really low bar; why not include some personality traits he doesn't like? Different tastes in pop culture? Are there things about Wade or his interests she doesn’t like? At the very least, her rebellion could've fueled conflict between them and created much more drama than her apprehension about her birthmark did. Her drive could've been too much for him at first, since he just wanted a cozy life and she's putting her real self in danger. Now that I think about it, playing that up could’ve been a reference itself to Han and Leia in the original Star Wars. While conflict and challenges would’ve generated more sparks and, eventually, a stronger bond, both Sheridan and Cooke sold what they got and I liked them together. While I appreciated that they were drawn as more or less equally capable in the contest (and Samantha was definitely more capable in the real world), I didn’t need her to tell Wade she knew he'd win: it seemed less supportive and more like it undercut her own skills to nod at him being some kind of savior. She does get a lot to do in securing Wade’s access to the final challenge from behind enemy lines, though, which was cool and made winning a bit more of a team effort.
I liked Wade’s best friend Aech (Lena Waithe) a lot and the reveal that the male avatar was controlled by a woman was cool. It was also a nice touch that her mechanic skills weren’t received with shock once her friends knew who she was (and that she didn’t need to explain how she was such a good mechanic!). Waithe was good with what she got, but I wish they'd used her to explore the idea that the OASIS lets you be anyone and anything you want a bit more. Wade gets confidence, Samantha gets beauty and the power to strike back, and Sho (Philip Zao) gets respect beyond his years, but letting Helen articulate exactly what she gets out of the OASIS could’ve been a powerful moment and an argument for its positive aspects. I’m glad the movie at least nodded at her being a lesbian (by having her avatar enjoy making out with the Shining ghost (Gem Refoufi)) instead of ignoring that altogether, though that’s the perfect example of something that could’ve been expanded upon by giving her a moment to say the OASIS allowed her to acceptably live her truth. I wish we’d gotten to know Wade’s pals Sho and Daito (Win Morisaki) better as well. They could've at least had varied goals; rather than seeking control and fortune, maybe one of them could’ve just been down to complete the challenges like a trophy hunter in today’s video games. In general, I would've liked to see more of Wade's competitors before he brings everyone together at the climax. TJ Miller’s I-R0k is a great counterpart to Wade, given he comes off as a much more problematic nerd than Watts does, but he’s still essentially an IOI stooge rather than a player with his own agenda. Are there rebel Gunters Art3mis works with that do extreme things she doesn't approve of? There's only so much screen time, of course, but after the first leg of the Egg Hunt it felt like only the High Five and IOI were invested in the quest.
Mendelsohn was good as the evil businessman in charge of keeping IOI's profits up. That he wanted to monetize the OASIS by putting ads all over it and wanted to charge for its use made him a good avatar for both Hollywood leaning on nostalgia instead of creating new things and for the forces opposed to net neutrality, since this tech should be for everyone. The fact that he was greedier than outright mustache-twirling evil (until he started killing people) was a smart choice that kept him human. At the same time, that greed quickly led him down a "who cares" path: he has no concern about zeroing out everyone scrambling for the Easter Egg, which would bankrupt everyone against him (I hope Wade restored those players' coin counts!), and that was good character progression. I also liked his fake geek scene: being fed trivia to convince Wade they were the same (and his general exasperation with geek culture) was a good way to make him markedly different from every other character in the movie, particularly the younger generation. I also liked the change in his response to confronting Wade as an “inferior” geek and Wade as a competent rebel threat. I've seen it jokingly pointed out that a rich white guy like Sorrento just admitting he's a criminal and giving up at the end is the most unrealistic thing in the movie, but I think that's foreshadowed by Wade confronting him with the "gun." Nolan respects the gamers when they show the capability to end his life; as soon as they're willing to play by his rules, he takes them seriously and backs down almost immediately. Like Wade’s online courage and offline weakness, Nolan has an “avatar” of strength in the real world around people he believes are less than him. 
Contrasting with Sorrento, I really liked that the IOI researchers (Turlough Convery, Joe Hurst, Eric Sigmundsson, James Dryden, Danielle Phillips, Rona Morrison, Khalil Madovi, Morris Minelli) were truly invested in the outcome of the game and (eventually) watching Wade win it. Their glee at the success of the hunt and the purity of the final challenge added a lot of texture to them. They may have sold out to IOI (or simply been forced into working with them because of debt or promises of riches), but they weren't just heartless drones. While I appreciated that depth, I was a little confused about the power IOI wields in general in this world. One of their divisions seemed to be a (virtual) privatized debtor’s prison and I would've liked to see what that was like when not engaged in the egg hunt (assuming it existed before Halliday's challenge). That seems ripe for the potential to program nightmares into prisoner’s minds when the only crime was falling behind on their debts. I've been told that in the book, IOI's Sixers are more like indentured servants and I could see that spin in the film (particularly through Samantha's dad), but some clarity on what their actual power level and place in society was would've been appreciated, because it certainly looked like Samantha had been arrested by them. It was also a little odd that IOI could blow up part of the Cleveland Stacks and no authorities cared or even showed up until the end, unless that's a comment on the classism of this society. Despite that lack of clarity, "the common people vs. a corporation with too much power" is a solid theme and the movie plays it well. I also appreciated that Sorrento’s real-world muscle was headed up by a woman, F’nale Zandor (Hannah John-Kamen). She could’ve easily been a guy and most movies would’ve gone that way, but making her a strong, dangerous woman who didn’t like Sorrento that much was a cool choice. It would’ve been nice for Samantha, Sho, and Daito to be able to defeat her instead of Wade (who was focused on the OASIS during their fight), though.
I liked Halliday and his quiet sadness in the wake of the important lesson about connections he'd learned too late. He seems much more likable and understandable than what I've heard about his book counterpart. I'm pretty quiet in real life, so I could definitely relate to his difficulty opening up to people. The fact that his quest to know his favorite pop culture is really a quest to appreciate the game and the world outside by connecting with real people (first Halliday, then people in your real life) was an awesome twist. Whether Halliday is really dead or not doesn't matter to me; either way, he is free of his creation and has found a successor who can do what he couldn’t. Halliday’s programmed self leaving with his childhood self was a perfect exit from the story for him. Simon Pegg gave a solid, unexpectedly subdued performance as Halliday's former friend Ogden Morrow that I liked a lot. He had a good bit of tragedy to him over falling out with Halliday and I liked how he figured into the OASIS world. Serving as the docent of the Halliday museum felt like a cool way to honor his friend and preserve his memory while potentially trying to figure out exactly what drove them apart. I’m glad that the fact that Halliday was in love with Og’s wife wasn’t played to make anyone look bad—rather, it was treated as just something that happened—and the real tragedy was that they fell apart over something Og probably would’ve forgiven Halliday for had they just talked about it instead of Halliday bottling it all up inside (another lost connection).
I liked the references in Halliday's virtual world—I love 80s/90s pop culture—but almost none of the cameos stunned me. They were more like set dressing selling the idea of a nostalgia playground and that’s all they needed to be. If they were the real characters instead of players using avatars, we'd lose focus on Wade, Samantha, etc. and their struggle. While we do get glimpses of interests beyond the 80s/90s—the Adam West Batmobile, King Kong, mentions of steampunk, and disco music (bizarrely referred to as "old school"...all of this is old nowadays, not to mention to teens in the 2040s)—as others have noted it would've been nice to see more diverse fandoms represented by the Gunters, even while they were engaged in cracking Halliday's 80s/90s-focused challenge. It would've brought more variety to the characters. As for the contest itself, I loved the race and The Shining test a lot. The race for the first key, through a twisting and turning New York, was a great adaptation of racing games that made me think of Split/Second. It also featured two of my favorite cameos in the movie, Rexy from Jurassic Park and King Kong, because those “were” those characters. The Shining challenge for the second key featured an excellent recreation of Stanley Kubrick's movie before morphing into pretty much exactly what I'd imagine a bombastic video game version of that film would be, which was cool. That adaptation being hated by Stephen King was also a nice tie to Halliday becoming disillusioned by what people were giving up to use his game. Jack Torrence’s fall and attempt to destroy his family also feels like a pretty perfect (if extreme) parallel to Halliday feeling he’d betrayed his best friend by secretly loving his wife and cutting him out of the company. The chaotic melee leading up to the final key was fine, but full of players I didn't know or care about so it fell flatter than it probably should have (one of the "real" characters thrown into that battle gets a great moment, though). On the other hand, the final challenge was a nice, quiet moment that fit the film's theme and Halliday's lesson. It felt right to bring it all down to one player connecting with the designer of one game. The actual final challenge was perfectly personal too, but they totally missed a chance to homage The Last Crusade by having Halliday’s wizard avatar say “You have chosen…wisely.”  
I liked the ideas behind this world quite a bit. It’s definitely prescient to showcase a world in love with distractions and games to the point where they stop interacting with real people or doing something worthwhile with their lives (who among us hasn’t gotten distracted by Twitter or Facebook and put off doing something we should be doing?). They did a great job of showing how much people were wrapped up in their virtual lives, spending real money (even their mortgage money!) on virtual trinkets and upgrades. That real-world financial connection made the stakes high enough to carry the film for me. It's true Wade and the High Five are only fighting for a recreational toy (even if it has other applications like education) without having goals for their lives outside the OASIS, but in the dystopia they live in (and in our real world), people need a release and escape: our lives can't just be work/school, food, bathroom breaks, and sleep. That's why we go to movies and play games in the first place. It's why people shouldn't police what people on food stamps use them for; existence should be more than just existing. At the same time, remembering the OASIS is just a game, not the pinnacle of your existence, is a great message and the movie walks the line between these seemingly at-odds lessons very well. To that end, I wish they'd said the High Five were going to use their enormous winnings to make the real world somewhere people would want to explore too.
I'm interested to see if the novel expands on what you can do in the OASIS beyond playing. I did miss the first minute or two—I came in as Wade was introducing his treadmill/haptic suit—so perhaps some of these elements were referenced and I just missed it. I've heard kids go to school inside it and that's an interesting opportunity for students to be exposed to any facet of history/science/whatever in a tactile way through VR. I'd be interested to see how much work is done online in conjunction with OASIS applications, if any. Do people buy their food with OASIS coins? The more real-world things are wrapped up in the program, the more crucial it becomes to save it from a corporation that wants to eventually price people out of vital services. On a more personal level, seeing more people experimenting with how they present themselves to the world would've been great. If they can literally be anything or anyone, a lot of personal freedom is also at stake. Aech and Shao touch on this freedom, as does Art3mis with her idealized appearance, but I would've loved to see more, particularly with today's political battles over transgender rights. In terms of how people in this future interact with each other, I found it disheartening that even 30 years from now, in a world where everyone is constantly online playing in the OASIS, Wade still has trouble believing a girl—even the famous Art3mis!—could be an expert at trivia. This very modern problem doesn't come up much in the movie, but the Slappers Only line stood out to me. Wade and Samantha test each other on Goldeneye 64 knowledge, which is fine, but it's obvious by what she says that she'd know what Slappers Only is without Wade mansplaining it.
From the look of trailers, I never would've guessed Steven Spielberg directed this. However, he brought his trademark heart and humanity to the CGI elements and video game structure; even in unfamiliar trappings, it felt and acted like a Spielberg movie. Despite areas where the characters could've been fleshed out to create more conflict or explore the personal freedom of the OASIS, Spielberg's touch and the strength of his performers kept them likable and engaging. He also maintained a quick pace: this didn’t feel like a two and a half hour movie at all. I thought the CGI looked good, given this was supposed to be a video game with game graphics. Since it intentionally looked "off" from reality, it wasn't jarring to have anime-inspired avatars or constantly shifting geography. I liked that the score had touches of film scores from the 80s in it; those bits of nostalgia did get me. From the excerpts I've read online, most of the novel’s problematic elements were removed for the adaptation. Wade doesn't show any transphobia—Aech brings up the idea that Art3mis could be a guy and Wade denies it, but seems to accept that possibility anyway. They're worried Art3mis is a guy who’ll steal Wade’s coins, not that he’s a guy who wants to date him. There's no "masturbation manifesto,” no super-long lists of everything Wade has studied (partially because they can just show us all the references and partially because the movie has a more personal egg hunt). Wade's attempts to make Art3mis like him are also toned down or cut altogether, though I wouldn't have minded including one or two and subverting them to teach him that real love isn't like in a movie where grand gestures and "persistence"/stalking will get you everywhere. Unfortunately, it did seem like there was still a noticeable lack of content by female and minority artists, though. Thriller gets a shoutout, but only as a costume Wade considers wearing. As I’ve seen pointed out elsewhere, there was also a lack of 80s content that was geared toward girls. Why not have Jem and the Holograms playing the club Wade and Samantha go to or something? This section of the OASIS is curated to Halliday’s tastes, sure, but if we’re going all-in on the 80s and 90s, largely ignoring minority and female artists is a pretty huge oversight.
I don’t think my critiques here are about movie-ruining problems, just areas where a good, solid film could’ve been exceptional. Even if its characters could’ve been expanded to make more of an impact and statement, Ready Player One is definitely worth seeing! It's an exciting adventure with heart and a great, relevant message. I had a lot of fun and I recommend it!
Check out more of my reviews, opinions, and original short stories here!
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