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#not on the level of Curls as in like spirals obviously but like ... idk i think last time i had any length on my head i was blow dry styling
yrbutchgf · 6 months
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oh my god i think my hair has actually been like kinda curly or maybe wavy this whole time ive been describing it as straight but i think i might have been wrong
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f-nodragonart · 4 years
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How do you draw folded bat wings? I tried to look up references but it looks so dark and such a mess that I can't figure out what's going on. All my dragons have their wings sticking out and I want them to relax and fold their wings, but I can't figure it out.
first, know that having a good grasp on wing anatomy is the first step, so I rec checkin out my crash-course on vertebrate wings, if u need it. I’ll try to summarize some of the more relevant points when necessary here, tho
that said, real-life folded bat wings are actually a lot messier than u might expect, as bat bones/joints are SUPER-duper flexible
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tho this may also be a consequence of their legs/hips being right there, splayed out where the ends of their fingers fold up, and other body types prolly wouldn’t require that particular zig-zig crinkling of the fingertips
I also doubt that that level of flexibility would even be available in the bones/joints of dragons as large as horses, or even just dogs, though I could be wrong about that
either way, I’ll give you some examples of how I approach folded bat wings in my designs
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so here we’ve got a standard folded bat wing. note that the LOWER arm is the most visible portion of the the arm anatomy-- the lower arm pulls up over the upper arm, and the fingers curl up under both arm sections 
the “tightness” of the folding can vary, depending on the look you want. real-life bats obviously have CRAZY flexible wrists, and can tuck their fingers snug up against their arms/bodies all the way down. and I’m sure you could pull the wrist up a lil closer to the shoulder if need be. however, I believe the position as I’ve drawn-- with the lower arm hanging a bit down towards the front of the body, and the fingers loosely tucking in-- could be a perfectly comfortable, relaxed position for folded bat-dragon wings. this is especially considering that bat wings would be located more towards the midline/sides of the torso rather than right up near the spine like birds, meaning gravity would pull on them a bit more easily, possibly lending to this loose pose. BUT that also depends on the exact wing muscle configuration-- wings generally have pretty good ‘locking’ mechanisms when tucked closed, so tighter tucking is a perfectly reasonable possibility
I will note that wings ought not to be tucked up on top of the back. even bird wings located closer to the spine don’t rest their wrists above the shoulders-- the wings still hang to the sides, with the wrists held near the front of the body
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I can’t imagine that pulling the wings back constantly is very comfortable, much less a position that affords the wing muscles any rest
tho the elbows would prolly need to be pulled next to or above the hips a bit, so the elbows don’t interfere with hind leg movement
on that note, also notice the anatomical proportions of the wings and how they affect the look of the folded wing. the upper arm of a wing will ALWAYS be shorter than the lower arm, so when they’re folded up, the wrist will stick out in front of the shoulder. usually even in front of the front limb shoulders, depending on the size of the wings (I think I drew these wings a bit small in comparison to body size, but we’ll just pretend this guy ain’t a particularly strong flyer)
the finger proportions are actually very similar to human fingers, in that the sections closest to the wrist are longest/thickest, while the sections closer to the tips are shorter/thinner. this means that when the fingers fold up, the bases will have long sections without joints, while the tips will be able to curl quite tightly, which you may be able to visualize more precisely here
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the bend back under the arm at the 3rd joint may, admittedly, be a bit too sharp even by bat standards, so the fingers may still need to follow the line of the body
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but I still think the fingers should be able to curl up under the arm just fine, honestly
now, while it’s important to know the underlying structures here, also note that certain parts of the folded wing (like fingertips) simply won’t be visible due to the membrane
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and this is where folded wings get tricky-- not only is it hard to keep track of what’s covered up, but also what sections are connected to one another! hopefully the above diagram helps you visualize how the membrane lays over the overall arm structure at least, but being able to follow membrane connections in different positions takes a bit of familiarizing with overall wing anatomy
(also note that for ease of seeing the base anatomy, I’m not adding in most of the membrane wrinkles I usually would. just keep in mind that bat membranes are embedded w/ a lotta lil tendons that help scrunch up the membrane and hold the wings steady)
I will at least point out one particular section of membrane that trips folks up a lot
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here, it’s important to remember that the back edge of the membrane (specifically the plagiopatagium section), connecting back onto the body, is ALSO connected to the back of the arm AND the pinkie finger. thus, we must keep in mind the flow of this section of membrane in the folded wing. note that it may very well cover up part of the visible finger(s) (particularly the pinkie) just before they tuck underneath the arm, as I’ve shown above
now, something fun about bat wings is that they’ve got ROTATION in their wrists! so, unlike birds, you can give yourself some freedom in how many of the fingers are visible, when folded up
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I WILL say, though, that real-life bats seem to go for the latter folding, more reminiscent of a bird folding their wrist sideways next to their lower arm rather than curling the wrist underneath the lower arm. but, again, bats have way more leeway in wrist flexion, so I think any of these wrist positions are perfectly possible for a bat-winged dragon
and this flexion will also be affected by the kinda palm you give your wings. while many dragon artists give their dragons humanoid palms, real-life bats don’t actually have palms-- the metacarpals that make up our palms are actually the base bones of bat wing fingers. thus, bats just have a tiny connection area of carpals to connect fingers to arm, allowing for a frankly crazy range of flexion. while I’m not sure about how exactly a palm might affect flight, I don’t think they’re necessarily a problem so long as they’re downsized (palms proportionally the size of human palms compared to the arm would be WAY too heavy/thick for flight..) and retrofit for flight in shape (think about oncoming air currents and what parts of the palm would need to be more/less stabilized or aerodynamically shaped)
also note that, if the wing has a thumb and it’s visible, then the front edge membrane (propatagium) is gonna attach to it
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like so (depending on the exact position of the thumb, of course)
now, I know some dragon artists like to curl the tips of the fingers up over the elbows, like this
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and like, sure, the tips may be visible past the back edge of the membrane, if you go for the finger-tuck where the fingers follow the line of the body. or if the fingertips aren’t typically bat-like, but are stiffer and incapable of comfortably curling up. I’m specifically thinking of designs with faux-feather cartilage, or those with pterosaur-like fans of cartilage fibers across the membrane, leading to more bird-like folding
but idk, this desire to pull the fingertips up over the membrane THAT far seems uncomfortable and unnecessary? like, I really don’t understand why a dragon wouldn’t simply tuck their fingertips up against their body, following underneath the membrane, as a bat does. if anyone wants to argue me this point, I’m willing to hear it out tho
so, I know that was a lot of hyper-specific info, but if you step back for a minute and just take in the overall look of a folded bat wing, it turns out folded bat wings are WAY easier than most ppl realize!
truly, so many people overthink like, where the fingertips end up, or how the membrane overlays the arm. but once you understand how it all fits together, you can condense the look of it into basic shapes like this
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and you can add or subtract detail depending on your style, how defined you want the arm to be from the membrane, how wrinkly/detailed you want the membrane, etc.
hope this helps!
-Mod Spiral
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lokiarsene · 5 years
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like yesterday, here's a bullet list of my thoughts for episodes 18~21
thoughts on episode 18:
oh no, it's the beach episode.
-- i really like how they show the way the PT take care of futaba. ren patiently cleaning up her room in between hours at the florist, them playing vidya with her, or just having lunch together in montage moments is very sweet. it makes me wish the anime had much slower pacing, more slice of life-y kind of drama.
-- watching yusuke, ryuji, and futaba lose their freakin minds over good curry is VERY relatable.
-- i still don't understand why ann and makoto thought that a two piece frilly bathing suit was the way to go with futaba. a one piece that she could wear under a long wrap or a hoodie would've made so much more sense... but >male gaze
-- have i told y'all how fucking tired i am of the sexualization of the teenage girls in p5 yet, and how it is one of the several things that fuckin ruined this game for me
have i?
well here it is again
none of the previous games were as bad as this b t w and p4 had one of the dungeons be a STRIP CLUB.
-- yusuke and his lobsters are wonderful.
-- oh god i forgot COMPLETELY about the whole 'mental shutdowns' thing in this game's plot. i think because it's all so pointlessly convoluted. p3 had something similar but even there it was just people turned catatonic for weeks on end when the monthly boss-shadows drew near.
i think the reason i find this so hard to understand is because from p3 to p4 the rules of shadows didn't really change so much. p3 had the persona users go up against shadow bosses; p4 had people confront the shadows within themselves, either accepting them completely (which then turned into persona), or the shadow 'absorbed' the person and ran rampant as a monster. neither of those rules really contradict each other, but in p5 personal shadows for persona users are gone completely, and how you deal with other people's personal shadows doesn't even involve them being present to complete the merge.
mona says that persona users can't have palaces, but persona users in 4 could and DID have 'dungeons' within the shadows' worlds. these dungeons dealt specifically with what was at the core of the shadows' emergence--a deep secret and a hidden truth that caused the shadow to grow, a place that was a replica and a distortion of reality based upon that suppressed truth. so that sure sounds like a fucking palace to me.
so....................... unless there's like, multiple realities folded into our own, and persona users can only access certain ones.................. i'm just super confused.
like, i know it's because the rules change game to game, but p3 to p4 didn't have any contradictions, and p2 didn't contradict anything in p3, either. it just went from a full party of wild card users to a singular one.
-- i'm glad ann's getting a little screentime here. i was just thinking about how other characters' development was lacking after makoto and futaba got so much focus.
-- mona's so sweet to ann ;-; now that he has a human form in p5r, i hope they become really good friends. she needs a kind guy friend that'll be reliable~ plus he makes her laugh.
-- sojiro talking about the anniversary of wakaba's death is......... really interesting........ considering that screenshot of futaba sitting next to a woman with the exact same haircut as her "deceased" mother.
-- ren reassuring mona that he absolutely has to be human, that he will return to who he used to be once they figure out what's happening in the metaverse is jsut jdfklasd
AND HIS LIL ROUND OF APPLAUSE WHEN MONA TALKS ABOUT ALL THE THINGS HE'S GOING TO DO TO KEEP THE WORLD SAFE ;-;
AND THAT SHOT OF HIM SLEEPING CURLED UP ON REN'S STOMACH
AHHHHHHHHHHHHHHHHHHHHHHH
-- listen i know mona isn't rly a cat but he's the BEST cat
thoughts on episode 19:
oh it's the hawaii episode.
-- man what the hell kinda budget do these school's got that they can just go overseas with dozens of students on a yearly basis? that's impressive.
-- ryuji: "whoa, awesome! ..... i don't really get it, but awesome!" fjdsafds okay that got a laugh outta me. good one, ryuji.
-- ren: "i'm excited, too." (said in a monotone) fjklsadsl BLESS THIS BOY
-- ren's FACE when he learns that futaba installed a spying app on his phone and can hear him/see pictures he takes is...... kind of hilarious. especially if you have the headcanon that he and akechi send dumbass snapchats to each other a lot--which i do. and which you do now, too.
-- mona's depression is ten times more sad because he's a cat okay :c why they gotta make the cat so cute
-- ren, ryuji, and ann's lil sleepover is adorable. especially since ann chastises ryuji for not knowing one of the basic rules of a sleepover: if you start talkin' about your crushes, you gotta start with your own~ thems the rules lads
-- rip principal bloatneck.
-- honestly that truck shoulda at least TRIED to stop.
-- "A LO HA." goddammit that's adorable
AND HE GIVES THE LEI NECKLACE TO MONA FJDSKFJDSKL ren you're so SWEET.
-- I TOTALLY FORGOT THAT MONA CALLS SAE "ONEE-NO-NIIJIMA" FJADSKLFJDSKL ahhhh it's so cute.
-- the PT targeting okumura, who is essentially the dave thomas with political ambitions of the persona 5 world, is far funnier now that i phrase it like that.
-- ANN, OF ALL FUCKING PEOPLE, SAYING THAT THEY PROBABLY BROUGHT THIS RECENT TROUBLE ON THEMSELVES, IS A FUCKING STUPID WRITING DECISION. I CAN'T BELIEVE SOMEONE DIDN'T LOOK AT THAT AND GO, "ANN WOULDN'T SAY THIS. ANN HAS NO REASON TO SAY IT." god. lmao PLEASe let p5r be a goddamn second draft.
-- mona's totally right that ryuji's just concerned with getting popular and his dick wet. like,,, that's why this argument only made me hate ryuji more than i already did. he gets pissy when mona points out the truth.
god he sucks lmao
I'M SORRY I'M SO SALTY YOU GUYS
LOOK I'LL SAY SOMETHING NICE: SAE AND AKECHI ARE COOL
-- i really like how guarded akechi's face looks in his conversation with sae, and how off his guard he looks when she tells him that she's not going to hold back, especially since the culprit is doing such dire, awful things. he's not exactly surprised, but he's definitely uneasy and shaken by what he hears. which makes me wonder who he’s really concerned for--himself, or for ren (and the PT by extension, but akechi only really seems to care about ren, so).
the reason i like that is because the okumura arc in p5 is really where akechi's mind starts its downward spiral. principal kobayakawa's death obviously rattled him, especially since the only reason the principal died was because shido saw him as useless and disposable, something akechi is desperate NEVER TO BE. and it's that + what happens with okumura that really kicks him over the edge.
i hope p5r will give us the chance to pull him back from it. he deserves a better chance than the game's subpar writing gave to him.
thoughts on episode 20:
-- ren wakes up in a panic because he thinks he sees mona on his bed ;___________;
-- goro snoopin' on the PT's LOUD, TOTALLY CONSPICUOUS conversation in front of okumura foods' HQ is kind of adorable if you remember he clearly loves star wars (HE HAS A LIGHT SABER), and the camera cuts to his face right as they're talking about big bang and outer space lingo.
-- oh, haru. i really wish you were the black mask. that would've been so much cooler--and an actual twist. her total hopeless panic about being a beauty thief could still be a thing (because it is actually endearing), it'd just be an act. but that's me talkin' fix-its again.
-- i really like the scene of haru defending mona to the PT on the rooftop, then cutting to show just how strained her relationship is with her father. she exists to be useful to her father's ambitions and nothing else, and that scene really drove home just how painful that is for her.
-- REN TWIRLS HIS HAIR BETWEEN TWO FINGERS WHEN HE'S DEEP IN THOUGHT. AHHHHHHH I FORGOT HE DID THAT
-- oh hey remember how the game went through the trouble of showing how haru's fiance is a sexist, violent, animal-hurting piece of shit and then promptly failed to actually separate her from him in game (i think you only can do that in her s-link?? the s-link you can barely finish in your first run of the game??), and in t hEN SHOWED HER IN THE CAR WITH HIM LATER, LOOKING HORRIBLY UNCOMFORTABLE?
god this story makes me so fucking mad lmfao STOP PUTTING GIRLS IN PHYSICALLY OR SEXUALLY VIOLENT PERIL AND NEVER ACTUALLY ENSURING THAT THEY'RE SAFE, YOU DAVID CAGE LEVEL OF HACK BULLSHIT WRITERS.
-- ryuji running into the attic, all worried about mona, with a first aid kit, is..... very good. very good and endearing. good on you, ryuji.
-- haru gently encouraging mona to tell the truth is also really good. idk if i just missed it in the game or what, but i really like how she's presented in the anime. she's like a counterpart to ren--soft, sincere, observant, patient, yet she's made of pure steel beneath all that.
thoughts on episode 21:
-- WHY WAS HARU'S GRANDFATHER GIVING COFFEE TO A FIVE YEAR OLD
-- haru, the reason your father's heart grew twisted is thanks to capitalism. you gotta change the heart of capitalism.
-- not to be all poochie here but whenever akechi isn't on screen, all i can ask myself is whERE'S AKECHI?
-- HOW CAN I TAKE THE EVIL DAVE THOMAS SERIOUSLY WHEN HE'S DRESSED LIKE FUCKIN MEGAMIND?
-- okay see this is where i'm thrown completely out of the story or even really liking haru. haru just listened to her dad's shadow saying he would PIMP HER OUT TO HER FIANCE WITHOUT A SECOND THOUGHT. and she still is just like ~no i want him to go back to being kind~
bitch are you nuts
are you NUTS
youR DAd SHOULD DIE AND YOU'D BE BETTER OFF
CONSIDERING HOW THE GAME GOES, YOU ARe BETTER OFF
god. i'm getting so mad again lmao
-- ren approaching haru to point out that if the truth of her father's crimes comes to light, she'll forever be associated with him (and with all the harm and ruined reputation that brings) is, once again, further reminder of just how... damn good ren is. he doesn't hesitate to speak from the heart nor does he ever fail to listen to someone else speak from theirs.
-- also not for nothing but uh
how did the cops not like
figure out how the PT phan-site was set up within the first few months and track it down to mishima? was that ever addressed at all?
-- honestly another reason why i get so fucking mad about this okumura stuff is the game goes SO FAR OUT OF ITS WAY to make you feel BAD that he died, when he was by all rights a fucking shitheel monster, yet when akechi dies it's like 'oh well. that sucked.' fuck off, atlus. the death of a greedy, heartless CEO isn't more sad just because his gaslit daughter is conditioned to be sad about it.
i understand that a large part of the shock after okumura's death is because the PT don't know if they did anything wrong. but okumura was in no way a good person. he was in no way a person whose redemption overruled all the hurt and harm he did. that has been the case for EVERY PT target before this, so why the fuck is okumura suddenly so different? why SHOULD he be?
the difference between him and, say, akechi is that okumura et. al. all made those choices on their own to do terrible things. they delighted in it, they enjoyed it. but akechi, much like futaba, was forced into a cycle of self-destruction--it’s just that in futaba’s case, her self-destruction targeted herself, and akechi’s was quite literally weaponized and used against others. he approached shido as a young teenager and was then used by him for years.
a teenage boy being used as a magical hitman by his shitlord father is far more deserving of sympathy and redemption than grown adults who willingly make the decision to harm, abuse, and prey on others. but no, the game didn’t want to do that.
this is another big problem i have with p5's second and third acts: it's so tonally dissonant and sloppy. it's like they didn't try to actually be as rebellious and hellraiser-y as the first act WANTED to be, and it all ends up being such a limp-dick shriveled mess of "let's fight against this rotten society!! ......... as long as it in no way actually upsets anyone or does any REAL change." fuck off lmao
that's not me even commenting on the "twist" and how it needed to be explained MULTIPLE TIMES to the player for it to make any sense.
and it still doesn't make sense to me btw.
so that's another thing i hope p5r fixes.
-- rip evil dave thomas megamind.
-- akechi floating the idea to sae that the phantom thieves had nothing to do with okmura’s death is............................ interesting.
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