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#or at the very least TALKS A GODDAMN LOT about phantasy star
nyalisa-landale · 6 years
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in which i accidentally 2000 words about goddamn phantasy star
i ended up pulling up the phantasy star page on wikipedia to win a discussion with my brother wrt video game prices, and ended up finding out that
1) you can unlock it on the ps3 sega’s ultimate genesis collection (super easily, too) and
2) apparently it’s actually considered an Important Game and shit, ranking at 26 on a “top 200 videogames of all time” list as recently as 2006 - and i’m talking specifically phantasy star 1 the master system game, not the series as a whole. like, being one of the first, if not the first, rpgs to not be a dungeons and dragons clone and/or take place in a generic fantasy setting; “event scenes” which are basically the precursor to cutscenes; actual characters with, like, names and backstories and motivation and shit; and, also, one of the first games with a female protagonist. metroid did it first, technically, having come out two years earlier, but while everyone knows samus is a girl now, back in 1986 you only found out if you beat the game fast enough and got to see her out of her suit (in a bikini, because 8-bit graphics); in phantasy star you knew right up front and center that you were playing as alis, younger sister of nero, whose tragic death the game literally opens with. also pseudo-3d dungeons, animated monster battles, and three fucking planets you could travel between. 
(there’s a read-more after this; apparently i have a lot of feelings about phantasy star. rip anyone on mobile... including myself.)
don’t even get me started on phantasy star 2. you know what came out (in america) two months before final fantasy? this fucking shit. you know what pulled an aeris nine years before final fantasy 7 ever existed? this fucking shit. final fantasy was busy pulling a fifty shades on dungeons and dragons while phantasy star 2 was throwing characterisation and introspection and self-discovery and fantastic fucking worldbuilding and reversing the usual “humans vs aliens” plot (spoiler: we’re the invaders here) and just generally being amazing, well before final fantasy would start even thinking about it. did the sega genesis have a killer app? yes, and it wasn’t fucking sonic the hedgehog.
it’s not even fair to compare phantasy star 2 to final fantasy, what with them being from two different console generations and phantasy star 2 also being the largest game ever released at the time on any console (six megabits!), although for american audiences that’s the comparison they’d be making, since final fantasy came out so goddamn late here. ps1 vs ff1 is a fairer comparison, except that it isn’t, because everything i just said about ps2 vs ff1 still applies. (also - in japan, at least - ps1 came out literally two days after ff1.) 
the worst goddamn thing i can say about this series is that it is, afaik, super obscure now. if you look up phantasy star stuff now, most of what you’ll find is probably going to be phantasy star online-related (let me get to that in a bit). much like everything else about sega, phantasy star was too goddamn ahead of its time and ambitious. EXAMPLE: fucking phantasy star 3, widely regarded as the worst game in the series - so much so that when sega was attempting an updated ps2 rerelease it was a phantasy star trilogy consisting of 1, 2, and 4 - had multiple generations, branching storylines, and four different endings. IN 1990. it was a gaiden (side story) game before the actual phantasy star: gaiden came out, let alone fire emblem: gaiden (although not, i don’t think, before the phantasy star 2 gaiden games, of which there were several; i could be wrong on that but it’s within the same series so it doesn’t really matter). i was going to call zelda 2 a gaiden game as well - fe2 apparently got compared to it a lot, both of them being the second game in a series and both of them taking a decidedly different approach to gameplay than the first had - but zelda 2 is actually literally a direct sequel, so it’s not gaiden in the slightest.
ANYWAY, ps3 appears at first entirely unrelated to anything in the previous two phantasy stars - dark force, the series Big Bad, gets referenced near the beginning but i don’t know if they actually call him by name until much later - and appears to be a fairly basic fantasy romp, except then you get a fucking robot party member (followed shortly thereafter by a second) and the “passages” to different “worlds” are inexplicably mechanical-looking, and then in the second generation you GO TO THE FUCKING MOON (which moon depends on which 2nd gen character you’re playing) and find out that actually, your home with its tiny “worlds” and weird fucking “passages”? IS A GODDAMN SPACESHIP. 
you know what other game starts out super fantasy but, in the end, you go to the goddamn moon? final fantasy 4. a year later. my knowledge of super famicom games doesn’t extend that much farther than final fantasy and fire emblem with a side order of zelda, so i might be entirely off the mark on this one, but as far as i know the next game of that era to do a multiple generation thing was fe4, genealogy of the holy war, in 1996. six fucking years later.
unfortunately phantasy star 3 spent a bit too much effort being super innovative, because it literally is objectively the worst of the quadrilogy, but it is by no means a bad game? phantasy star 2 set a high fucking bar and phantasy star 4 picked up where ps2 left off (only not really, because it’s 1000 years later); 3, with its barely-there tie to phantasy star 2 (in an entirely optional town, at that) and weird-ass mechanics that only it has, gets forgotten pretty easily in the middle of that. you know. like a fucking gaiden game.
and speaking of phantasy star 4, it expands even more on the “event scenes” of previous games, as well as the script, and guess what? it did combination attacks two years before chrono trigger did. (or a few months, for us americans. still.) this is the phantasy star i have the least experience with, so i can’t comment as much on it, but i do know that it is a long fucking game, and not because it’s grindy as hell. because plot. STORY! (also apparently, in the us at least, it retailed for ~$100. yikes.)
also, i lied, because ps4 is not the phantasy star i have the least experience with; that would be everything that came after.* i, personally, love the quadrilogy to pieces and pretend that nothing else came after it, ever (which is really easy to do, because none of it is fucking related to the quadrilogy except for set dressing), but I CAN’T NOT MENTION PHANTASY STAR ONLINE, not if i’m talking about sega being tragically too ahead of its fucking time. it was literally the second online console game - i think the first mmo - and the first online console game - chu-chu rocket! - was made literally so that sega could figure out how the fuck to make pso work. chu-chu rocket! came out for the dreamcast in 1999; phantasy star online followed in 2000. ps2 online multiplayer wasn’t a thing until the year after that; followed another year later by the xbox. (final fantasy xi also came out in 2002.) attempts at online console capabilities were made as early as - i want to say as early as the snes and the genesis, with stuff like downloadable games, and a whole host of companies attempted to produce consoles with online capabilities, to compete with the pc market, but nothing actually took off until the dreamcast.
( * actually it’s gaiden and adventure, the two game gear titles. i have literally never touched anything related to them at all, ever, and i actually forgot they existed until i started looking shit up for this post. i do at least own a copy of phantasy star universe; i missed the bandwagon on pso, though as i understand it, if i were to emulate it, i could still play online with other people.)
hey, guess what phantasy star online was a direct inspiration for? the .hack series. SURPRISE, MOTHERFUCKERS.
unfortunately sega seems pretty content to forget that this franchise even exists; the most recent release was the japan-only phantasy star portable 2 infinity in 2011 (phantasy star portable 2, regular version, hit english-speaking audiences in 2010), but is part of the phantasy star universe line, a... spin-off, i guess? of phantasy star online, but for ps2 and 360, well after sega dropped out of the console race for good. the original quadrilogy? well, 2-4 get included on basically every genesis collection sega shits out for any console whatsoever, but ps1, having been for master system, usually gets left out - sonic’s ultimate genesis collection, mentioned way back at the top, is the outlier here, but even then you have to unlock it. (by... beating the first boss of sonic 2 with two active controllers - that is, with a second player joined but not actually in two-player mode. so two controllers. it’s not hard to unlock; you can do it in like five minutes. you still have to do it, though.) there were attempts to remaster them - i mentioned the updated ps2 rereleases, and ps1 and ps2 were actually released in japan; ps4′s never happened, though¸ and so neither of the first two were ever localised, though there are translation patches. (as i understand it, ps2′s is still kind of a work in progress.) apparently these new versions ended up scrapped in favor of a ps2 port of phantasy star collection for the saturn, both of which were released in japan only. the saturn version (1998) had all four games (and a few unrelated ones); the ps2 version (2008), phantasy star complete collection was... uh, exactly what the name implies: all four main games, all of the ps2 gaiden games (text adventures, apparently, previously exclusive to the sega meganet network service and also japan-only), and both game gear entries (gaiden and adventure); it also added the ability to make the games even harder, if you wanted to, as well as several different graphical filters you could use or not use as you preferred. this compilation was apparently also released over psn for ps3 in 2012. have i said “japan-only” enough times yet? it was japan-only.
there was also a phantasy star collection for the gba, in 2001/2; this consisted of the first three games - but not the fourth, as it wouldn’t fit on the cartridge - and no extras or improvements other than what was required to make them run on the gba. this version is notable for being the only goddamn one released outside japan. i have two cartridge copies and it is consistently the first game i play on any given gba emulator.
...and that’s how i ended up spending two goddamn hours writing way the fuck more about the phantasy star series, and specifically the original quadrilogy that is older the fuck than i am, than i ever actually intended to. idk, maybe there’s a huge active cult following for these somewhere on the internet that i haven’t found yet - yes, i’m aware of most of the fansites, they’re old as fuck and afaik mostly inactive, so they don’t count - but it sure as hell feels to me like everybody’s sleeping on these. what do people remember from the genesis? sonic and fucking ecco the dolphin. sega could totally pull a square enix and ff7-remake the shit out of these (except for real), but they could barely do it for the playstation 2; they’re sure as hell not going to do it for the playstation 4. so instead, all i can do is dream of what we could have had. (and, uh. play phantasy star generations 1 with the translation patch, the closest there is to “what we could have had”.)
i guess when sega saddled ps4 with the subtitle “the end of the millennium” they fucking meant it. 
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