like I dunno I played borderlands 1 for like fifteen minutes and decided I did not want to do that shit but the idea that in a game with randomly generated loot, there is a theoretical best option, and as a result that best option is astronomically rare, I don’t know who is legitimately factoring in this astronomically rare theoretical best option into their actual practical builds
I think there are games that do this wrong (path of exile comes to mind) but they’re pretty far and few between
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