#platformdesign
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engrampixels · 29 days ago
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Platform Design and Development of Digital Memory Traces
Platform Design and Development of Digital Memory Traces - Applying our use case driven approach, we designed and built the Digital Memory Traces platform. It offers functionalities to support the definition and development of service ideas by addressing media collection and use as well as social interactions. The definition of different media types and functionalities to participate and engage is key to targeting a wide user community. The media types used during intake and developed throughout the project emanate from our model. Applying this model, we identified the following formats: Story, Memory Fragment, Reflection, Statement, and Photo. To capture the experiences of sharing memories, we introduced an additional format: Experience. Our platform applies storytelling and encourages a close look and social interaction, which is solely created in a co-creation manner.
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The discussion in the preceding pages has confirmed the need for web-based applications that facilitate participation, creation, sharing, and co-creation of personal content-based information services. We refer to these web-based applications as media-sharing platforms. The literature focused on the micro level – the individual creating, capturing, storing, and sharing personal content intelligence. Business services need stories, with people in them, to engage, interact, and motivate clients. Therefore, at a macro level, we need to rethink how to facilitate mass creation, sharing, and embedding of stories, photo collections, reflections, goals, and 'memories'.
User Interface Design
The focus is on students and teachers-developers, thus promoting change in teaching and learning, contributing to improving the learning process. The user can access DMT, using the functionalities that allow exploring the traces, visualizing results obtained from parameters defined in a trace, starting the configuration of a trace, and obtaining snippets using the parameter estimation process. Snippets are pieces of multimedia that the machine learning algorithm selects for human annotation in order to help it learn how to spot a specific category. They include segments of videos and are painful interactive processes of data collection where human annotation is required. At the moment, the application does not have the used data stored in an adequate way, constituting future work. User access to the application, except for adding new algorithms and/or editing estimates, is conditioned on authorization.
Based on the study of similar applications and user experience design principles, it explains how the visual design should be, underlining the importance of brevity, or the user's ability to interact with less content, making extensive use of the horizontal scroll and load more. This is very useful for educational settings, where it is difficult for a person to interact with a great amount of simultaneous information. It suggests research on the design of data quality measures with an ergonomic approach and using them in the user interface, between machine learning researchers and the audience they seek to serve, in the context of machine learning for video data. Machine learning research has been primarily concerned with accuracy, or minimizing the difference between algorithm and human labeling assignments. They suggest a positive approach, assuming that they can design sampling schemes, factors that affect performance, and conditions that will improve sample annotation compliance.
Technical Architecture
The platform can be seen as two different layers. The lowest one is the storage, and the upper one joins storage and preservation. Under the preservation layer, creation and some specific retrieval actions are added. This approach finishes the basic concept framework of the proposed platform. Fine-tuning of the technical architecture incorporates a number of specific requirements for the platform. The first basic requirement is the digital preservation of creative, intellectual human activities that include the representation of these activities in a large number of different ways. There are basically two approaches to cope with this problem: the use of any additional metadata, which helps to describe every memory and its meaning in a highly accurate way, and the development of memory infrastructures that benefit from information redundancy and a high degree of tolerance even when part of this metadata is missing, noisy, or just wrong. These may be added to the platform as they become stable and compatible, provided they satisfy platform flexibility requirements.
In addition, another requirement must be added to allow for easy and highly intuitive access to the platform's contents. However, the search engines at this level are limited to exploring contents, not meaning and interpretation. For the same heavy computer costs, analyzing abstract contents is expected to be supported by professional expert systems available in a third-party environment as plugins. This will bring additional difficulties to the integration task, since some memory contents may be linked to specific professional analyses providing specific meaning. Moreover, the application of these professional expert systems is just complementary with respect to the memory contents distribution and availability. For these basic needs, an easy-to-access service layer is provided. It is aimed at replacing standard repository accesses with plug-in explorative services. These professional services access the data storage level using both stored memory contents and an extended semantic metadata tool and data infrastructure.
User Experience Considerations
Consideration of the user experience during the design of DMT was an ongoing and underlying theme. Trustworthiness develops as a more understated and latent aspect of educational technology. We understand our technology is a means that students can use for learning and that this raises the issue of how to design technology so that our users can trust it. Trustworthiness is related to our comprehension of the integrity of the information, and it is important because students rely on the technology to deliver accurate representations. A trustworthy system does not make itself known; it is something that is achieved through human-computer interaction. Trustworthiness is related to prolonged, active, and intense mental activities, motivational inertia, and satisfaction. The contributions to trustworthiness of these shortcuts are as follows: if a user has a good experience when they use an information system, then the user will be confident in the capabilities of the system. This is true whatever the design philosophy, and if certain user expectations are not met, the level to which a user trusts the system decreases.
Researchers must draw on standard methods and guidelines for keeping the users' interest; otherwise, it can lead to the loss of the users' trust in using the system or having faith in the choices the system has made for them. Factors to be taken into account involve component arrangement and format, timing of programs, upload time, protocol consistency, high quality, maintaining the aesthetics of design, minimizing cognitive overload, and minimizing human effort. Overall, taking these factors into consideration enhances the attractiveness and comprehension of trustworthiness for the user, which can then result in the user being confident when they use a decision support system, and it can also provide satisfaction to their needs. There will be trust in the system and consequently satisfaction. However, an undersupported, low-readiness system is just the opposite. The user's levels of trust, confidence, and satisfaction will drop, and both goals and the potential that technology can afford decrease. The alliances that have been built with the repositories and their responses to the study are perceived as ongoing and not just for the students.
Within this context, the trust issue is actually about the confidence students have. It is not about the repository or systems per se; ontologies, in fact, play a key role in this. Cognitive research suggests that finding confidence in information actually matches up to people trusting their own; in the end, it is our own minds that we need to trust, and it is our minds that, in part, are being enhanced by the technology as related to the intended learning outcomes. It is not just a question of aiding memory, but a question of the user having control and accountability, knowing what happened, and being allowed to verify as much as is possible to ensure that a trace of memory was achieved. Indeed, a human agent can be created to establish knowledge by interpreting and/or generating information from the user; therefore, the role of the repository enters into a cognitive partnership. Such an approach grants the student a sense of security and recognition for the real effort placed into creative memory work. Such an infusion of trust factors is a strong link to the achievement of high cognitive performance awareness. These findings, when explored during the design of eiron, not only shape the design themselves but also foster a sense of trust to a degree as issues are anticipated and dealt with.
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uxcreativesdesignagency · 3 months ago
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We're thrilled to unveil our latest project – a dynamic platform tailored for digital creators to access, share, and sell design assets! 🖌️✨
At UX Creatives Design Agency, we focused on creating an intuitive space where creativity can thrive. This platform offers a seamless experience for designers, illustrators, and creators to find the right assets, collaborate with others, and bring their visions to life.
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rfojjin · 4 years ago
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HRT 6GOD - HRT 사가에서 신이라 불리는 여섯신 . #hrt #9towerassasins #황룡사 #9탑암살자들 #9tower #assasins . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CK6eTfDnYQG/?igshid=1re9yrl31yqj9
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takshitsolutions · 2 years ago
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Decentralized MLM Development: Redefining the Future of Network Marketing
In recent years, network marketing has been experiencing a revolution thanks to the blockchain technology. Decentralized MLM Development is becoming more popular among MLM companies, as it provides a solution to some of the problems that traditional MLM models face. The traditional MLM model has long been plagued by issues such as fraud, lack of transparency, and centralized control. These problems can often lead to a lack of trust among participants and can be detrimental to the success of the MLM company.
Decentralized MLM Development offers a solution to these problems. By leveraging the power of blockchain technology, decentralized MLM models are more secure, transparent, and democratic. In this article, we will discuss the benefits of decentralized MLM development and how Taksh It Solutions Private Limited can help you develop a decentralized MLM platform for your business.
Increased Security and Transparency
One of the most significant benefits of decentralized MLM development is increased security and transparency. Decentralized MLM platforms are built on blockchain technology, which provides an immutable and tamper-proof ledger. This means that every transaction that takes place on the platform is recorded on the blockchain and cannot be altered or deleted. This makes the platform more secure and less prone to fraud.
Additionally, blockchain technology provides transparency as every participant in the network has access to the same information. This means that everyone can see the transactions that take place on the platform, which increases transparency and accountability.
Decentralized Control
Another key benefit of decentralized MLM development is that it eliminates the need for centralized control. In a traditional MLM model, the MLM company controls everything, from the products to the compensation plan. This can lead to a lack of trust among participants, as they have no say in how the platform operates.
With a decentralized MLM platform, participants have a say in how the platform operates. Decisions are made through a democratic process, with each participant having a vote. This ensures that the platform is fair and equitable for everyone involved.
Smart Contracts
Decentralized MLM platforms also make use of smart contracts, which are self-executing contracts that run on the blockchain. Smart contracts automate many of the processes that are required in traditional MLM models, such as the distribution of commissions and the management of downline members. This reduces the need for intermediaries and ensures that transactions are executed automatically and without error.
Why Choose Taksh It Solutions Private Limited?
Taksh It Solutions Private Limited is a leading provider of decentralized MLM development services. We have a team of experienced blockchain developers who can help you build a decentralized MLM platform that is tailored to your specific business needs. We use the latest blockchain technologies, including Ethereum, to ensure that your platform is secure, transparent, and efficient.
Our decentralized MLM development services include platform design, smart contract development, platform testing, and deployment. We also provide ongoing support and maintenance services to ensure that your platform remains up-to-date and secure.
Conclusion
Decentralized MLM development is the future of network marketing. By leveraging the power of blockchain technology, MLM companies can build platforms that are more secure, transparent, and democratic. If you are looking to develop a decentralized MLM platform for your business, Taksh It Solutions Private Limited can help. Contact us today to learn more about our decentralized MLM development services.
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codetru · 5 years ago
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Microsites are typically used in web design to add a specialized group of information either editorial or commercial such sites may be linked in to a main site, which gives more detailed information than a site's general content area. Visit http://codetru.com/ or call +91 9703236794 / USA +1 (847) 979-8294 to know more, you can write to us at [email protected] 
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jdaviescoates · 8 years ago
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via Twitter https://twitter.com/jdaviescoates
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developersforgood · 12 years ago
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Organization Spotlight: Rosann of Reproductive Health Access Project
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Meet Rosann Mariappuram, Program & Administrative Associate at Reproductive Health Access Project.
Connect with RHAP via Twitter, Facebook, or the RHAP Blog
RHAP Mission: The Reproductive Health Access Project (RHAP) seeks to ensure that women and teens at every socioeconomic level can readily obtain birth control and abortion from their own primary care clinician. Through training, advocacy and mentoring programs, RHAP helps family physicians and other clinicians make birth control and abortion a part of routine medical care.
What inspires Rosann about RHAP: I love that RHAP is so patient-centered. There are a multitude of myths out there about birth control that end up creating barriers for women. For example, some clinicians only provide 3 months worth of contraception at a time and then ask patients to come back to the office whenever they need a refill. But evidence shows that if you give a woman a 12 month supply of birth control it will make it easier for her to consistently use contraception and decrease her risk of an unintended pregnancy. I'm so proud that RHAP is out there providing this type of information - it can make such a big impact!
What Developers can help with:
SEO Optimization - RHAP has developed a wealth of clinical tools and patient educational fact sheets that are available for free on our website. Our resources are used all over the world and many have been translated into multiple languages, including English, Spanish, Korean, Creole, Portuguese, and Chinese. We'd love to do SEO Optimization on our website so our resources are easier to find in common search engines such as Google, Yahoo and Bing.
Online platform for the RHAP Network - One of RHAP's main projects is our Network - a group of over 450+ primary care clinicians across the U.S. who are working to integrate contraception and abortion into their practice. We offer guidance and technical support to these clinicians as well as create a pro-choice community for them to rely upon. Right now, our main method of staying in touch with Network members is via email, phone and e-newsletters. We'd like to create an online platform for our Network, where members could log in to a website that lets them track their progress integrating different reproductive health services.
For example: if a nurse practitioner in Oregon wants to offer IUDs at her clinic, we'd have a check list of steps she needs to take. She could tick off each step as she goes, email RHAP via the online portal if she has problems. Once she finishes all her steps we'd be able to add her to a map of clinicians across the US who are offering IUDs. Clearly, this is a big project and we're just in the planning stage. But we'd love to get the input of a developer who could help us write up a formal proposal for this project, and help us understand what specific programming needs & costs it would include.
Impact these projects will have on RHAP and the world: Our website is already a huge resource for clinicians around the world on how to provide contraception, abortion care, and manage early pregnancy loss. By improving our website's SEO we will make it an even more powerful, more accessible hub of information for clinicians and the patients they care for.
Our Network project is the heart of our national organizing efforts. By creating an online portal for the Network we will be able to connect and support family medicine practitioners across U.S. like never before. Some of the clinicians in our Network are the only pro-choice voice in their town/city/state. Having an online portal/forum will both give them the medical resources they need and offer them professional support so they can be a change maker in their community.
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rfojjin · 4 years ago
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Capcom Game Parody CHUNLI vs CAMMY #capcom #streetfights #chunli #cammy #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CLD8pa9nhlo/?igshid=o1p1fyrjkg4f
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rfojjin · 4 years ago
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1983 Project A Jackie Chan . #프로젝트A #ProjectA #A計劃 #성룡 #jackiechan #成龍 . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CLcATgdnLye/?igshid=1u3kixktl7bye
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rfojjin · 4 years ago
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Capcom Game Parody Rose Ibuki Elena Makoto Juri Laura . #capcom #streetfighter #rose #ibuki #elena #makoto #juri #laura . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CLPRCGcnKDZ/?igshid=hhjcaqnqdspx
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rfojjin · 4 years ago
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Capcom Game Parody Alex Sean Dan Gouki . #capcom #streetfighter #alex #sean #dan #gouki #akuma . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CLIWo_SHE7f/?igshid=1lodfoy0rmj3g
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rfojjin · 4 years ago
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Capcom Game Parody Guile Dhalsim Balrog Sagat #capcom #streetfighter #guile #dhalsim #balrog #sagat #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CLElr4rHY_C/?igshid=nkr1uf2t6svk
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rfojjin · 4 years ago
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Capcom Game Parody KEN vs RYU #capcom #streetfights #ken #ryu #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CLCQZHonofL/?igshid=lfrzkmfjquch
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rfojjin · 4 years ago
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HRT 6GOD - HRT 사가에서 신이라 불리는 여섯신 . #hrt #6god #황룡사 #6신 #six #god . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CK32gsIH_8U/?igshid=1l7rnhejpbrtb
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rfojjin · 4 years ago
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설파 대설파동도 . #hrt #6god #설파 #seolpa #雪波 #황룡사 #6신 #six #god . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CKyfESqHbV5/?igshid=z30fxc9pezhr
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rfojjin · 4 years ago
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진뇌 뇌적초광 . #hrt #6god #진뇌 #眞雷 #jinnoi #황룡사 #6신 #six #god . #character #design #creative #rfojjin #prototype #platformdesign #illust #illustration #artwork #sketch #painting #drawing https://www.instagram.com/p/CKv8xNynHWj/?igshid=1hwxgonqep2rk
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