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#pokemon project voltage
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I just read the news about Creatures Inc and now I’m dying to see if Nintendo and GameFreak brings the hammer down on them.
For those who haven’t heard: Creatures Inc, the company who makes the 3D models for Pokemon, is no longer listed as a main client for the Pokemon Company. All traces of Creatures seem to have disappeared from the site.
It’s unsure right now if it was a mistake or if it’s somehow tied to the plethora of pre-release leaks or the model re-use controversy.
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AOT characters and their  quirks
Note: I apologize for some unoriginal quirks, and yes I got some from Pokemon. I also added two of my ocs here. Please tell me your thoughts.
Name: Eren Jeager
Hero Name:Titan
Title/Alias: The Giant Hero
Gender: Male
Age: 15
Nationality: German
Ranking : Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Eren wears a white shirt with a black harness around his body, black elbow guards, black military pants and black combat boots.
Quirk: Titan
Character Strengths: He can grow into 15 m tall and possess a type of hardening ability. His original body is safe in his titan's neck.
Character Weaknesses: Can only turn into a titan in open space.
Super moves:
Meateor Assasult
Storm Throw
Thunderous Kick
Rock Tomb
Colossal Rampage
Name: Mikasa Ackerman
Hero Name: Athena
Title/Alias: The Relentless Hero
Gender: Female
Age: 15
Nationality: Japanese and American
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paridis High, 1-A
Hero Costume: Mikasa wears a black full bodysuit with red designs on the arms and legs, black armor on her chest and red knee and elbow pads, and a pair of black combat boots. She still wears her scarf.
Equipment/Weapons: Mikasa wears a utility belt filled with first aid, and medication.
Quirk: Super Soldier
Character Strengths: Mikasa has a supernatural condition and can absorb any weapon she touches.
Character Weaknesses: She has to master the said weapon, and can only use six a time. If she equips a new one she has to remove a previous one from her body.
Super moves:
Steel Surge
Locked n Loaded
Dance of my Swords
Queen's Sheild
Multi Weapon
Name: Armin Arlet
Hero Name: Sixth Sense
Title/Alias: The Esper Hero
Gender: Male
Age: 15
Nationality: English
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Armin wears an oxford blue half sleeve jacket with with a silver chest plate, gray elbow pads and wrist guards. Warm gray pants and knee pads and gray boots with a dark blue lining on he tip.
Equipment/Weapons: He carries a silver staff, and a utility belt fill with medication and first aid.
Quirk: Mindstorm
Character Strengths: Combination of telekinesis, telepathy and illusion control        
Character Weaknesses: Require intense amounts of concentration, focus, and mental effort to use properly. He can only listen to thought of others one a a time anymore will cause serious headaches.
Super moves:
Psyche Out
Wonder Room
Shattered Psyche
Unknown Reality
Mental Breakdown
Name: Annie Leonhardt
Hero Name: Cutthroat
Title/Alias: The Crystal Hero
Gender: Female
Age: 16
Nationality: Russina
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High. 1-A
Hero Costume: Annie wears a navy blue sleeveless top with a silver chest plate, black combat shorts and black boots. Black elbow and knee pads, and black fingerless gloves.
Equipment/Weapons: She wears a utility belt filled with snacks, and first aid and medication.
Quirk: Crystallises
Character Strengths: She has ability to crystallize parts of her body and summon crystals.
Character Weaknesses: If she summons too much crystals her body will start to bleed.
Super moves:
Crystal Storm
Quartz Heart Attack
Crystal Gautlets
Cutthroat
Crystal Armor
Diamond Typhoon
Name: Reiner Braun
Hero Name: Ironhide
Title/Alias: The Iron Hero
Gender: Male
Age: 16
Nationality: German
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Reiner wears a black sleeveless top, black camo pants and gray steel boots. Black knee and elbow pads.
Equipment/Weapons : His top is bullet proof, and boots are design to make him feel as light as possible.
Quirk: Armored Plates
Character Strengths: Can turn his skin into pure iron, and deflect all kinds of attacks.
Character Weaknesses: Slows him down, and there is a certain limit to his armor.
Super moves:
Iron Lariat
Bullet Punch
Metal Strike
Inderstructable  
Name: Bertholdt Hoover
Hero Name: Furnace
Title/Alias: The Thermal Hero
Gender: Male
Age: 16
Nationality: German
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Bertholdt wears a charcoal black sleeveless jacket with a high collar and joined in the center by a magma red neckpiece, baggy pants of the same color, steel cuffs on his wrists and steel boots with small holes on the soles. Completed by black elbow and knee pads.
Equipment/Weapons: His jacket regulates his body temperature, and the his boots help release steam. His utility belt is filled with first aid and medication.
Quirk: Molten Core
Character Strengths: Can control and manipulate heat and steam.
Character Weaknesses: He to avoid overheating his body.
Super moves:
Heatwave
Basalt Mist
Overheat
Lava Plume
Eruption
Name: Kaisa Folami
Hero Name: Creation
Title/Alias: The Fabrication Hero
Gender: Female
Age: 15
Nationality: African
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-a
Hero Costume: Kaisa wears a prussian blue sports bra with black bands and mid-thigh length matching shorts. The mesh slits on the side of her legs are made of her hair. She also sport elbow and knee pads and prussian blue boots.
Equipment/Weapons: Kaisa is equipped with a special pair of specs to do her research better. A utility belt filled with all kinds of snacks.
Quirk: Fabrication
Character Strengths: Kaisa can create any inanimate object.
Character Weaknesses: The more she eats, the more material she has to work with, so she needs considerable food ingestion for her Quirk to be effective. However, it takes her a longer period of time and more skin exposed to create large objects, to the point where she forces large objects through her costume leaving it shredded, though she claims she can just repair it. If she create too much without replacing her calories, she'll grow weak and anemic.
Super moves
Steelspike
Tri Attack
Swords Dance
Multi Cannons
Name: Jean Kirschtein
Hero Name: Granite
Title/Alias: The Earth Hero
Gender: Male
Age: 16
Nationality: French
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Jean wears an outfit that consists mainly of segmented metal armor. The majority of the outfit is a light gray color with black pants, gray knee pads and black boots.
Equipment/Weapons: Jean wears a speacial kind of boots that is made up of retractable metal plates and it allows him to expose his feet to the ground when necessary
Quirk: Highhorse Power
Character Strengths: Able to manipulate the earth, rocks, and other minerals. 
Character Weaknesses: He has to be on the ground  or surrounded by earth.
Super moves:
Continental Crush
Earth Surf
Rock Wrecker
Land's Wrath
Mother Earth Devastation
Name: Star Avaruus
Hero Name: Venus
Title/Alias: The Cosmic Hero
Gender: Female
Age: 15
Nationality: Finnish
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Star wears a full body suit with the mixture of navy blue, plum, mauve, indigo, magenta, and hot pink making it l look like the galaxy and tinys white specks that resemble to stars. A black tinted visor, a black skort with white speckled stars and black knee and elbow pads and balck boots
Equipment/Weapons: Her visor keeps her eyes safe from bright light. Her suit keeps her body from intense radiation.
Quirk: Super Nova
Character Strengths: Star can use stellar energy/substances to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc, from huge rays of pure energy that can knock over or even obliterate dozens of targets, or slightly singe them. She is also able to fly
Character Weaknesses: The birghtness affects her eyes, and if she uses too much energy she'll collapse in exhuastion.
Super moves:
Stellar Bolts
Plasma Fists
Star Bursts
Shooting Star
Super Nova
Cosmic Explosion
Name: Marco Bott
Hero Name: Silva
Title/Alias: The Forest Hero
Gender: Male
Age: 16
Nationality: Belgian
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Marco wears a fern green jacket over a white short sleeve under armor and an umber harness with pockets, forest green cargo pants and umber hiking boots.
Equipment/Weapons: Marco wears a utility belt and harness fitted with pockets filled with seeds of various kinds of plants, and a first aid kit.
Quirk: Evergreen
Character Strengths: Able to grow and manipulate all kinds of plants
Character Weaknesses: Fire and needs healthy soil to grow plants.
Super moves:
Leaf Storm
Jungle Madness
Forest Curse
Nature's Vengence
Name: Connie Springer
Hero Name: Voltage
Title/Alias: The Gigawatt Hero
Gender: Male
Age: 15
Nationality: American
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Connie wears a white jacket with a high collar and a lighting pattern on each side with blue rims on the shoulders and smiliar white pants. He wears a pair of black running shoes with medallion yellow soles.
Equipment/Weapons: Sharp shooting gear, helps him shoot discs that directs his lightning, and an optical visor.
Quirk: Lightning Rod
Character Strengths: Connie can create, shape and manipulate electricity, and even create thunderstorms.
Character Weaknesses: If used too much electricity, he'll short cirtcuit his brain, and be temporarily be braine dead.
Super Moves
Magnetic Flux
Thunder Quake
Catastrobolt
Galvanic Crash
Fire Thunderstorm
Gigavolt Havoc
Name: Sasha Braus
Hero Name: Artemis
Title/Alias: The Huntress Hero
Gender: Female
Age: 15
Nationality: Scottish
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Sasha wears a white tank top underneath a green jacket hoodie with tan fur on the hood and on the cuffs, green camo pants and black boots. Tan knee and elbow pads.
Equipment/Weapons: A bow which helps her in shooting, and a utility belt and harness that carries snacks, and first aid.
Quirk: Huntress
Character Strengths: Able to shoot arrows made of energy, and has enhanced senses like an animal.
Character Weaknesses: The bows require a lot of energy to generate so she has to eat to make up for the loss of energy.
Super moves:
Scatter Shot
Arrow Missiles
Arrow Rain
Arrow Oblivion
Name: Historia Reiss
Hero Name: Valkyrie
Title/Alias:  The Avian Hero
Gender: Female
Age: 16
Nationality: German
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Historia wears a long sleeve iridiscent backless high collar jacket with matching leggings and green boots. Indigo shoulder protectors, knee pads and golden plates on the hips.
Equipment/Weapons: She weilds twin bastons,
Quirk: Hummingbird
Character Strengths: She has the abilities of a hummingbird and is able to create tornadoes.
Character Weaknesses: If she's in the cold for too long, her wings will start to freeze up.
Super moves:
Wind Blast
Tornado Strike
Airstream Rage
Hurricane
Supersonic Skystrike
Name: Ymir Lenz
Hero Name: Subzero
Title/Alias: The Freezing Hero
Gender: Female
Age: 16
Nationality: Swedish
Ranking: Novice
Occupation: Student
Affiliation/Organization: Paradis High, 1-A
Hero Costume: Ymir wears a black thermal body suit with an ice blue parka with fur on the hood and cuffs, black pants and beige snow boots.
Equipment/Weapons: Her body suit and jacket keep regulate her temperature.
Quirk: Cyro
Character Strengths: Able to create, shape and manipulate ice and snow.
Character Weaknesses: Too much heat will weaken her.
Super moves;
Stars of Frozen Rain
Endless Blizzard
Icicle Storm
Freezer Dry
Avalanche
Subzero Slammer
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twoscoopsblog · 3 years
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Pokémon Build & Battle Cube - Part 1
So if any of you have been following me for a while, either here or on Twitter, you know I love to draft Magic the Gathering. You probably also know my fondness of other card games, like Force of Will. But today, I want to talk about the game not built to draft, Pokémon. Pokémon is built for sealed or constructed, and I should just accept that, right? WRONG.
Pokémon can be drafted. Mark my words. It can even be cubed.
So, if you're not familiar with MtG or FoW, what is a draft? What is a cube? Allow me to explain.
A draft is a limited format, similar to sealed. You are given a number of packs (typically three or four) and sit with anywhere from four to twelve other players.
First, open your first pack. Look at all the cards. Feel them. Smell them. If this game has a guaranteed slot, take that out (like a land in MtG or an Energy in Pokemon). Then pick the card you want to keep from the pack. Pass the pack to your left. Then take the pack from the player to your right when they have made a selection. You now pick a card from their remainder. These packs will circle the table until the packs run out. Then open the next pack and go the other direction. Continue until all the packs are used up, and you have a nice stack of cards, most of which will be in one or two attributes.
Now we run into our first problem. Magic has five main colors to pick from. That means if you're aiming at being in two colors, you have ten combos to pick from. If Colorless or Snow are here, typically one pair will be meant to hang out with them, like the extra kid in a group project.
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FoW is the same way - it has five attributes to pick from. These being Fire, Water, Wind, Darkness and Light. Time and Moon are like Colorless and Snow above, they just show up and hang out with another pair.
Pokemon has 9.
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Of course, Colorless energy in Pokémon is like Generic is Magic or Void in FoW, in that it plays with all of them, and Dragon is always a combo. So we have 9.
9 energies means you don't have 10 combos. You have 36. That's a lot to keep track of in a draft. How can you pick between 36 things? Even if you're like "Oh, I'm totally playing Psychic" that's still only dropping you to 8 options. Meanwhile, if I was in Magic and said "I'm totally playing Blue" I'm down to 4. It's literally twice as hard to draft Pokemon without help.
Enter the Build and Battle format.
This was a format introduced in 2019, if I recall, but from what I could find, they only made four premade packs.
The idea is simple - you have three types of packs. Theme Packs are all one Energy, and you get two of these. This tells you what to take in a draft. Each theme is 9 cards, 7 Pokemon and 2 Trainers or Items.
Trainer Packs have four cards from a pool of four, but you might have duplicates. So either 2-2 or 2-1-1 or 1-1-1-1 of four generally useful trainer cards.
Draft Packs are your standard 10 card Pokemon booster. You get four of these.
So let's duplicate that for a cube! But what's a cube? A cube is a curated set of cards so you and your friends can draft repeatedly. Think of it as turning a TCG into a Deck-Building Game with friends!
So what if we made our own themes packs and card pool and trainer pool, and made a way for us to play Build & Battle with our friends repeatedly?
That's a project I already started. And here's what we're looking at.
This is a theme pack I call "Legitimate Business"
Start with two Hidden Fates Eevee
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Add a Majestic Dawn Umbreon
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Two Battle Styles Murkow
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An Ultra Prism Honchkrow
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A Vivid Voltage Sableye
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And finally an Acrobike and a Billowing Smoke
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And each pack will have an A and a B. The B pack is only these 9 cards. The A pack has an extra card in it. In this case
HONCHKROW GX
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This would be one of your two packs for theme - so you know you want to pick up more Dark cards.
I'm excited for this project, and I hope you all can join me on the designs I make for it!
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FAVOURITE CHARACTERS IN DIFFERENT FANDOMS
Tagged by @juzastan
RULES: List 10 of your favorite characters from 10 different fandoms and then tag 10 people.
A3! - Omi Fushimi
Obey Me! - Beelzebub
Haikyuu!! - Ushijima Wakatoshi/Daichi Sawamura
Free! - Yamazaki Sousuke/Kirishima Ikuya
B-Project - Kaneshiro Goushi
Idolish7 - Tsunashi Ryuunosuke
Pokemon SwSh - Raihan/Kibana
Voltage (Otome games) - Shido Kazuomi/Soryu Oh
IkemenRevolution - Sirius Oswald/Harr
IkemenVampire - Theo
Tagging: @voltage-vixen @lxvescramble @majorbubs @alloveroliver @a3trnsltn @iluvsexyvoltageguys @jumukus @tsumikashares @ohmrlove @mankai-dorm
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robotsdotftw-blog · 5 years
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So what do you do in the world’s most awkward summer? (between high school and college)
It’s been over two weeks since graduation so I feel semi-qualified to answer this question.
It’s the summer between being a high school senior and a college freshman, where I don’t really know what to call myself anymore? It’s kinda sad realizing that I won’t be there in the fall to shepherd my chosen underclassmen through their crises but from afar. And overall setting up myself to live somewhere else long-term. It’s finally sinking in that through all the myths and legends you get to read about, I’m going to be an everyday student at MIT. I don’t know anymore where to hype it up or down, especially since I spent the last six months with a fervor equivalent to any fandom phase (which sure doesn’t help with the whole Avengers binge I was just on, damn you Tony Stark for being inspirational).
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I keep in “weekly correspondence” with a friend I met at ISEF, a freshman in Pennsylvania who was part of my delegation. (sidenote: my week in Phoenix for ISEF was the longest time I’d ever been far from home alone. And I’m going to see Spider-Man Far From Home this Tuesday so that’s all convenient and tangential.) I tried once to keep a diary with the belief that habit is a decent motivator. When I started logging build updates for my projects I was more motivated to wake up and log some kind of work done. 
Inertia: a body in motion tends to stay in motion unless acted upon by an equal and opposite force.
So my inertia is a lot of sleep and productivity in neglected hours. High school quite honestly burned me out, creatively and socially. I got the most done towards the end with self-imposed deadlines and freedom.
I graduated on June 13th, an early date this year, and spent a week being lazy and “recovering” so to speak. Technically, I spent the night before graduation panicking and assembling my graduation cap, which used one of those LED matrix panels to play gifs. I thought I fried the microcontroller by putting too much voltage through it (5V instead of 3V, but never again for that Teensy) but it was just that my code was bad. I will put up a video eventually on what it does and how I, an absolute novice, read through a lot of documentation and simplified things with some dumb understanding of where to plug in stuff. Future electrical/mechanical/whatever engineer in the making, folks! Always with the flashy end goal in sight, building the plane as I fly it.
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I obviously wasn’t valedictorian or salutatorian or anything because I believed that a perfect GPA wasn’t as important as doing something beyond the classroom too. Yay for side projects. I balanced and made it out with only a few final B+’s (and some from junior year, but that was fine) and did something good and fun and novel. 
And then, one crazy night later, I spent a week sleeping until 4pm every day. Ah, the luxury. 
Figuring that this summer is my summer to catch up on all the movies and pop culture I missed during all these years I was busy studying, it’s now...
SUMMER OF NOSTALGIA
in which I decide to catch up on everything I missed, Captain America style.
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First was getting a Nintendo Switch as a “sorry your friends abandoned you at the eleventh hours because they were jealous of you outdoing them in science competitions and college stuff” graduation gift. And Let’s Go Pikachu. I dumped a lot of hours into catching them all and I’m glad to have finally experienced a Pokemon game instead of just Pokemon Go on my phone.
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ADORABLE
Continuing on the Avengers thread, I rented movies from the library and watched all 22 movies of the Marvel Cinematic Universe, including the Endgame re-release just last Friday. So here’s my current rating: Link
Naturally, in my Tony Stark admiration I 3D printed an arc reactor nightlight the night before the Endgame rerelease, where I saw it for the first time. And shoved said arc reactor down my shirt for photos. I’m thinking it’s going to be neat dorm lighting and a last-minute Halloween costume. #ProofThatTonyStarkHasAHeart
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love you 3000. ☆ aka 3D printing an arc reactor nightlight before going to the endgame rerelease to cry over iron man for three hours. I think we should all keep a little Tony Stark desire to innovate in ourselves.
A post shared by Shayna (@skaiashayna) on Jun 28, 2019 at 1:00am PDT
On the less fun side of things, I’ve also been taking edX courses online to prepare for MIT’s Advanced Standing Exams (ASEs) to see if I can get some credit out of intro-level programming (6.0001) and biology (7.01x) classes after taking these exams during orientation. Still a good time sink and refresher of some things I haven’t seen since freshman year bio/sophomore year AP CompSci.
And now, it’s the night before I’m going to see Far From Home. Sure, I still need to clean up my room and pack for college and prep for being a space ambassador at the Apollo 50th celebrations in a few weeks (that’s a whole other explainer post), but for now I’m just being and enjoying. And that’s enough.
How am I going to change the world? Well, I’m just going to wait and see what hits me. For now, we chill, free of expectations.
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tumblunni · 7 years
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MISCELLANEOUS VOLTORB HEADCANONS TIME!
* I’m not sure what I like better, the idea that voltorbs do have a mouth or the idea that they just absorb nutrients through their skin somehow? Like... maybe they have a very small mouth too small for humans to see, so they take little pinprick sized nibbles out of stuff! or maybe the seam between the red and white sections actually is their jaw, so they pop open on a hinge like a pokeball to eat stuff! And maybe electrode does that too and their humanoid mouth is actually just a camoflage pattern on their skin that they can move around like an LED projection!
* Oh, or maybe they’re like the opposite of some butterflies that lose their mouth when they come out of the cocoon and never eat anything cos they only live for a week or so in their adult stage. So maybe voltorbs never eat, and they can die if they don’t evolve before the end of a set time limit, unless humans intervene and put them on an intraveneous drip. (Which is a quite difficult and expensive operation cos you have to pierce this magical steel hide to get to the circulatory system) Or maybe its just that voltorbs only absorb electricity and dont require actual food until they grow to a certain size? And that means that voltorbs naturally evolve much earlier in the wild, because electricity is harder to find unless you live with humans. As soon as their body becomes impossible to sustain on voltage alone, they undergo the metamorphosis to grow a face and stomach and become a biological engine! So human-trained electrodes kinda have the advantage of starting off stronger cos they waited until they were already mature before evolving. But wild electrodes have the advantage of accessing their evolved power earlier, even if they’re lil bitesize euivelants. Plus sometimes just remaining voltorb-sized can be more practical for getting around certain environments, the massive human-trained electrodes are adapted for a comfortable life where they won’t need to do much hiding from predators.
* Oh and... yeah. Predators! I feel like maybe they’re vampirized by other electric types, since they’re pretty much like a sentient battery just sitting there up for grabs. Maybe particularly big stuff like Electavire could even crunch an entire voltorb in its jaws, and thats why it evolved to have more steel-ish elements to it, so it could pull this off? but for most electric mons they arent able to break voltorb’s hard shell, so they can just drain its power but not kill it. But if a voltorb is stuck unable to move its basically a slow death anyway... Possibly their most common enemy is Pikachu, cos they’re speedy while voltorbs are slow. And thats why they mimic pokeballs, cos pikachus dont like to be inside their ball. (Well, in anime canon at least)
* Maybe they have such a hyperactive self-destruct reflex because they’re so commonly eaten, then? Even when you capture a voltorb its still a very anxious critter who doesnt really realize its gonna be safe, and that pokemon battles arent life or death. So its heartwarming that fully-grown electrodes are known for their more chilled and happy demeanor! (Maybe the wild variant of the breed would keep voltorb’s angry face?) So they’re like real life exotic pets like snakes and scorpions, their easily-frightened nature is mistaken for deliberate malice by humans.
* Perhaps there are variants whose patterns reflect the different pokeball types, depending on which is more popular in different regions? Normal pokeballs are obviously the most common discarded ones in the majority of the world, but like in victory road you would find mostly ultra ball voltorbs.
* oh and I totally headcanon that voltorbs really ARE pokeballs that come to life! I think maybe they ‘breed’ asexually by nursing a nest of regular pokeballs that will hatch into new voltorbs. Basically they go around nuzzling broken pokeballs as if they’re poor injured children, and through the power of love they actually become that.  Like somehow they can pass fragments of their ‘life energy’ into new hosts? Theyre more like sentient electricity monsters that just wear the pokeballs as a shell to protect them. Maybe them and Rotom diverged from a single ancestor in the ancient past...? So the more rare pokeball variants dont occur in the wild, they’re selectrively bred by humans. Usually an electrode will make a nest from the same pokeball that it was born from as a voltorb, unless they cant find any. But deliberately depriving them of pokeballs and forcing them to imprint on a luxury ball or whatever is considered cruel, the parent gets incredibly stressed from the ordeal and may have trouble bonding with their newborn 'torbs. However electrodes have also been known to pick a pokeball that one of its fellow party members uses, it seems this is a form of honor amoung them. (You’re the godfather, oddish!) Oh and probably the earliest voltorbs could have been seen as an entirely different species. An electric/grass type that possessed apricorns before pokeballs were invented. Nowadays pokeballs are so common that very few voltorbs ever possess apricorns. Barely anyone even actually grows apricorns anymore, aside from some speciality pokeball shops in johto. (Maybe an ancient forme voltorb could be Kurt’s mascot?)
* Scientists have theorized that some other species of ‘inanimate object’ pokemon might also share roots in the voltorb genus. The tangeantally similar kantonian pokemon Magnemite is considered a prime candidate for this, some people have made petitions to recategorize it as a ‘voltorb-eating voltorb’. (Similar to assassin spiders in real life, which really do look like an entirely different animal. Theyre the only spider that has A NECK!) After all, the pokedex in some generations does mention that electrode is capable of flying when it absorbs enough energy!
* An electrode can theoretically keep growing forever, the largest recorded specemin was a 58-year old pet that reached the height of a van. It’s thought that as human technology continues to advance, electric pokemon will continue to adapt in this way, and we’ll continue to discover facts about them that would never come to light in the wild. The largest recorded wild specemins were exclusively found in abandoned power plants and other sources of human junk.
* Wild voltorbs and electrodes are usually quite sedentary, but become hyperactive on days with stormy weather. Local packs will congregate to chase the thunderbolts, almost like a festival! However if they get too gluttonous they might self destruct from the excitement, and have a ‘hangover’ the next day.
* Voltorb explosions do no damage to the pokemon, aside from putting them to ‘sleep’ for several hours as they regenerate. The explosion is vented through tiny cracks in their steel shell, which also ensures that if it’s powerful enough to dislodge any parts they will shatter into precise shapes for easy reassembly. A disassembled voltorb resembles a giant 3D puzzle, its incredible how the seams of these pieces are completely invisible when it’s fully formed! Internal magnetism draws these broken pieces back to the core as the fainted pokemon sleeps, and in the morning it goes searching for metal to eat to repair any dents. A voltorb can recover from using Explosion as long as at least 50% of its shell can be reattatched to the core within 24 hours. If the pieces flew too far to be recalled or were eaten by predators, human conservationists can save the injured pokemon by attatching sheet metal over the wounds. Over time, this will be absorbed into the voltorb’s body and leave it with mismatched patterns.
* VOLTORBS AND ELECTRODES ARE VERY NICE AND CUTE OKAY this is an important fact
* No but seriously I always saw them as kind of a super smart pokemon? i dunno why, except cos scientist trainers always use them. But I feel like they’d be the closest thing to parrots aside from Chatot and telepathic mons. They’re very good at mimicking human noises and can be trained to do many useful tricks! As opposed to chatot which pretty much can only talk and never listens to its trainer XD
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otagamerkorin · 7 years
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Had to reach WAAAY back in the OC archives for this one! (Apologizes for my long rambling here. I have way to much to say about this girl.)
Name: Alexandria Marcabo (or Mar to basically everyone)
Age: 13
Cadet Rank: 35
Backstory: Mar is a bit of an interesting case when it comes to the campers. You see, her family actually has no clue that she has psychic powers. Born with heterochromia and a melanin disorder in her hair (causing her bangs to stay red whilst the rest lightened), she was effectively shunned, and later on bullied, by her peers from a young age. Despite her extroverted and friendly attitude, she was turned away time after time and eventually turned to books and especially video games to fill the need for companionship. It was during these long periods of solitude that she became aware of her less than normal powers (notability by accidentally shorting out a luckily wireless controller in rage during a particularly hard boss fight). Being from a well-off and loving but often busy family, it went unnoticed as she began to experiment and develop them, her secret only shared in strict confidentiality with a few trusted members of the household staff. After a lot of research she came across information on Whispering Rock and, with a bit of technological forgery and some help from her confidants, managed to fool her parents into thinking it was a normal summer camp and enrolling her.
Personality: Outgoing and a bit mischievous, but overall a friendly person. Due to her past however, she has about given up on trying to make friends and typically would rather spend her free-time playing her handhelds than trying to engage with the other campers. She has a very hard time putting any deep amount of trust in people and even upon doing so will almost never consider them anything more than an ally. If confronted about her reliance on fictional persons for companionship, she’ll become very defensive and try to avoid the subject. If the issue is pressed further she occasionally will become quite angry, retorting that while the characters in her games may not be real, she knows that they’ll never reject her, more than she can say for real people. Still, these incidents are few and far between, leading the majority of people to think of her merely as a relaxed, if somewhat odd, person. She puts a large amount of effort into her psychic development and when not off on her own can often be found training with the counselors (and later on Cruller, after she accidentally discovered his sanctuary.)
Powers: While Mar can use several different normal powers (levitation and psychokinesis for example), she does possess two specific to herself: Electrokinesis and Telepathy. Her Electrokinesis, as the name implies, allows her to manifest and control electricity. Being the first power she had manifest, this is the one she has the most control over and is capable of several feats, including forming the electricity into intricate shapes and controlling it’s intensity and voltage at will. She’s also able to draw electricity out of the environment around her to power herself up and is able to create storms if enough energy is amassed. Her Telepathy is a bit less controlled. Currently she is only able to activate it in moments of intense emotion and must have skin to skin contact with the target for it to work. When in use though she is able to easily read any part of the targets mind, bypassing any form of mental barriers they may have in place including the effects of hypnosis and memory vaults. Unfortunately, as powerful as the ability is, she’s rarely able to control it and most of her times using it have been accidental. (Most notably being her accidentally delving into Bobby’s memories when she grabbed onto him in a panic during an attempt not to fall off a ledge in the forest.) Despite the large range of powers she’s able to use, certain abilities elude her, especially hydrokinesis. Most likely stemming from her subconscious aversion to water (due to her tendency to have electronics with her most of the time), she is unable to manipulate anything larger than a small ball of liquid, something that frustrates her to no end. Overuse of her powers (which she does like 90% of the time) can cause her eyes to become photosensitive, hence her small sunglasses.
Mental World: As expected with someone obsessed with video games, Mar’s mental world, known as the Gamerscape, is a sprawling labyrinth of rooms and hallways, all eventually leading to an outdoor plateau where Mar’s astral projection can typically be found. Each room on the way through contains a puzzle that must be solved, based around series that she loves, each environment blending into the next as the solver makes their way along. For example, one room contains a Legend of Zelda-esque block and bombs puzzle, while the next incorporates the piano puzzle from Undertale, and then an Ace Attorney style investigation portion. Sections are also known to change and shift around at will, creating a new challenge each time someone enters. While the puzzles themselves aren’t all that difficult, and her baggage is just sort of left lying around, her memory vaults are much trickier to find. In order to get to them one must have intimate knowledge of not only video games, but Mar herself. For example, in the LOZ section, the walls that you need to bomb to advance are clearly discolored or otherwise obvious, while the one hiding the memory vault can only be found via striking the walls in order to find the one that sounds different, a trick from one of the old games in the series. In the Undertale room the player must play a different song on the piano than is required to solve the puzzle. (Specifically, they need to play An Unwavering Heart from Pokemon XY, Mar’s favorite piano song. This is hinted at by a sign mentioning determination leading to an unwavering heart.) The Ace Attorney vault requires finding several hidden (and custom shaped) chess pieces and assembling them on the board nearby in the order of appearance of the series prosecutors. Basically, she really doesn’t want people snooping around in her personal business.
(Mar isn’t a big fan of the camp t-shirts color scheme, so she tends to go with her collection of gaming-based racerbacks instead. The ones she’s wearing here say “Keep Calm. You’ve still got 3 more lives” and “Training to be a Spectre” respectively. You can actually buy said shirts here and here.)
(Pose reference from carhingin on Deviantart)
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pokemontrainers1234 · 3 years
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How to Play Pokemon card games?
Pokemon TCG Cards, The Pokemon Trainer, Pokemon Collection Box Set, Pokemon Checklanes, Pokemon ETBS, Pokemon Blister Pack, and Japanese Cards are the main products
These assignments aren't simply showcasing cushion, they're a shorthand for how the game chips away at a fundamental level. A planeswalker is a between dimensional being fit for projecting incredible spells learned across a multiverse of planes, gathering the fauna of those planes to battle next to you, and in any event, collaborating with other planes walkers to acquire triumph.
You're a wizard, you cast spells and bring beasts. This is the game, that is the way it works.
WailordStormtide Leviathan
In Pokémon, you're somewhat more unassuming, however what you are educates the interactivity. You're a Pokémon coach. You gather pocket-sized beasts (Wailord is 47 feet in length, yet it actually fits in a Pokéball OK? Suspend your skepticism!) who battle for you against another coach. You've possibly seen the TV show or played the games and if not, kindly don't look outside; 2020 is startling.
In the computer game, you have 6 Pokémon with you. Very much like that, in the TCG, you can have up to 6 Pokémon on your side, and once they all weak, you lose. Obviously, similar to Magic, there's substantially more to it than that, the game has been around for quite a long time, yet that is the reason.
Pokemon Center Lady
You can develop them, recuperate them with the assistance of a Pokémon Center worker, have companions offer help – it seems like being a mentor as you've seen it on TV or on your Game Boy screen.
So you're coming from Magic, and you believe that sounds great, yet you don't have a clue what to think about these new cards. Allow me to separate it from the viewpoint of a Magic player.
Mana/Energy
Grounds in Magic produce mana. This is the energy expected to project your spells. In Pokémon, Energy cards are the nearest same. These, similar to lands, come in different kinds, shading coded for simple agreement.
Fire EnergyLightning EnergyWater EnergyGrass Energy
There are fire, grass, water, and so on Every one of the sorts you may know whether you realize the Pokémon establishment. Your energy isn't set on the front line like a land however, it's connected to your Pokémon to control up their capacities and assaults.
For instance, Snom here has one assault, Ram. It costs one dull energy, which is equivalent to drab in Magic, you can pay any energy type to initiate it.
SnomDouble Colorless Energy
There are capacities as well, Rillaboom's Voltage Beat capacity permits you to look for two grass energy cards once per turn and join them to a Pokémon. Sounds similar to a slope card, isn't that right? You can see the similitudes are there as of now.
Rillaboom (014)
Animals/Pokémon
Pokémon are successfully your animals. They have a similar part, to assault and shield from other Pokémon.
The key contrasts are that sturdiness is comparable, however power depends on assaults and capacities. Rather than assaulting with a similar force each turn, similar to you would with say, a Colossal Dreadmaw, a Pokemon's assaults can be unique, contingent upon the individual card and the energy joined.
What could be compared to enters-the-war zone capacities, as you can see here on Galarian Zigzagoon, which fundamentally pings a restricting Pokémon for 10, the most reduced measure of harm you can bargain.
Galarian Zigzagoon
At that point there are static capacities. Mew's Bench Barrier keeps the Pokémon you have on your seat, which are out of battle, from being harmed by capacities that can hurt your sidelined group.
Mew
This carries me to a major contrast between the games. You can just have each dynamic Pokémon in turn. It resembles playing one animal, and the others simply sit and pause, yet can't assault. Your other Pokémon sit on the seat, however can be traded out if your dynamic Pokémon is taken out, or you choose to do a switch – normally at the expense of some energy being disposed of or a Switch card.
Switch
Returning to the force and sturdiness point, the 'force' of a Pokémon card is in its assaults. Snom, the prior model, bargains 10 harm, a powerless assault. What might be compared to hitting for one in Magic. A more grounded Pokémon like Suicune can bargain 130 harm with Aurora Loop.
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irepostblr-blog · 6 years
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Battery Doctor & Battery Saver with Admob Ads + Google Analytics + Firebase Integration (Full Applications)
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Apple's New IOS Data Manager Upcoming This Autumn As Portion of IOS 11.
Cult from Mac computer are reporting that an amount of apple iphone and also iPod Contact consumers are reporting a reasonably innocuous, and yet pretty unusual bug in the most recent iphone 4 update. The two downsides of the in some cases unresponsive managements and the gamer wrecks are actually still relatively little in the large system of things and also that absolutely didn't make me wish to quit conforming, if they may be resolved in a future update though the video game will certainly get back the half a spot I have actually removed for all of them presently. The four activity settings are actually still found, you could delve into an easy suit, accomplish a game or even mug coming from all over the world in tournament mode, exam your hand at group management in manager method or participate in online. Fate Online: Prisoners of the Dead is an on the web FPS established as well as posted by Oriental creators Joymax. Sony fanboys should stop invading remark boards and also trading their activities in at GameStop. Attempt googling it. It is incredibly ideal along with chinese brands", to utilize a confusing logo, almost much like MFi logo design ... Also, the 5V 1A are the particular amounts you wish to observe on a slot that is actually fated to bill your iPhone, as this coincides voltage as well as present as the Apple original charger. After effects 4 isn't only a retread of exactly what's happened previously, having said that, with the greatest add-ons coming in the kind from tool crafting - which while pleasant is actually as you would certainly expect this to be - and the ability to construct whole communities. Because the company rolled out a brand new online-ordering company as well as mobile app in 2015, internet orders doubled. To contribute to both video game methods there are 30+ achievements as well as Leaderboards through the OpenFeint as well as GameCenter combination that include in the hrs from fun that you could have while certainly not running with a blood falchion!
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marcr125x · 2 months
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I haven't shown off my custom Pokemon Trainer Cards in quite awhile...so let's change that. Since I've been enjoying the artwork & music of the Pokemon & Vocaloid Project Voltage content, I made Trainer Cards of what each Miku's team would be if they had a full team of 6 Pokemon.
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shysideho · 2 months
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https://www.serebii.net/music/projectvoltage/
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smile-files · 5 months
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my own poke-miku!!
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daily-pokemon-trivia · 6 months
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The reason Miku gets a Miraidon in her dragon type version for project VOLTAGE is because there’s a fun similarity in their name. In Japanese, Miku means future, and so does Mirai. So they both have future in their name
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ayan0tateyama · 6 months
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Day 24: Hatsune Miku Project Voltage - Fighting Type
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mawguai · 6 months
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goop girl
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