#procjam2017
Explore tagged Tumblr posts
Photo

Prototyping something for the Procedural Jam.
http://procjam.com/
46 notes
·
View notes
Photo

ProcJam 2017 Announces Speaker Line-Up
It looks like ProcJam 2017 (November 4th-13th) will have a great mix of speakers. While there won’t be a live talk day this year, there’s discussion of live-streaming the talks.
More information on the ProcJam site: http://www.procjam.com/2017/09/11/procjam-speakers-announced/
And while I’m talking about ProcJam, the second issue of Seeds is still looking for submissions: http://www.procjam.com/seeds/ Just send them in by the 15th! Last year’s issue had a ton of great content, and I’m looking forward to reading about your stuff in this year’s issue!
Between the art packs, the tutorials, the grant, and the speakers, this is shaping up to be a banner year for ProcJam.
8 notes
·
View notes
Photo
My super small game is playable. Tomorrow I will add sound and mobile controls. Then after that : Adventure Mode :)
https://lukke.itch.io/edelweiss
36 notes
·
View notes
Photo

https://lukke.itch.io/edelweiss
Added :
- Autopilot mode
- Mobile friendly controls
33 notes
·
View notes
Photo
Rough seeds
34 notes
·
View notes
Photo

Testing the landscape generator outputs.
35 notes
·
View notes
Photo

Testing how map elements are working as a team.
33 notes
·
View notes
Photo
Player character
28 notes
·
View notes
Photo

Started to play with level generation rules.
23 notes
·
View notes
Photo

Game name. Title screen mockup
22 notes
·
View notes