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#same with how sonic x can feel to me when it comes to rouge n shadow and its alteration of sa2s events n such
rouge-the-bat · 10 months
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huh. well. i didnt want to keep my hopes up to high for the yyh live action, and thankfully so bc then it ended up being better than i was expecting! itll never be able to live up to the anime, but it was enjoyable enough at least.
unfortunately it was. extremely fast paced. they condensed so much into so little time, giving the characters very little room to banter with each other and show their, yunno. character. at least for kurama and hiei, which are my favorite characters of ever (tied with my two faves from sth). kurama never even got to show any of his dorkiness or love for messing with others, especially hiei! their interactions were so limited... it makes me so sad :( also the fact that kuwabara made a jab at hieis height even though hiei is now only a few inches shorter than him ..........
while the humor was rather limited, im glad that it was there at all (bc i worried it was only going to be super serious), and there were def some moments that really made me laugh! n i liked that hiei was still a little shit to kuwabara lol. and also that keiko got to have some badassery :) the action scenes were all pretty cool too, and i do think it was cool how they made some stuff a lot creepier (like those demon bugs possessing people and like, elder toguro in general lol)
ill also say, while as weird as it was to have so much of the story condensed and altered, it was also kind of interesting how they were able to tie in everything into a more streamlined story. while i way prefer the pace and storyline of the original, it was neat how they made each major plotpoint slide into the next like they did.
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crusherthedoctor · 3 years
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Can you list anything you unironically like in the games (and cartoons and comics) that you don't like?
I won't bother mentioning music, since that goes without saying and is to be expected for a Sonic game... unless you're Chronicles.
Sonic Adventure 2 (mixed gameplay-wise, annoying story-wise) - While I prefer Sonic's SA1 levels for a number of reasons, I still think his and Shadow's gameplay in SA2 is fun on its own merit. I also don't mind the treasure hunting gameplay returning or how big the levels are this time around, since Knuckles and Rouge are still fast and not '06 levels of slow. It's mainly the gimped radar that creates the unfortunate domino effect of making them a problem.
- Introduced Rouge, one of my favourite characters for how playful she is and how she's a lot more nuanced and intelligent than you'd expect.
- Some genuinely good scenes, like Eggman's trap on the A.R.K and Sonic escaping from the G.U.N. helicopter.
- Had some good ideas going for it, like the Pyramid Base and the Biolizard as a scientific monster instead of an ancient one.
- Despite my thoughts on the backstory itself (or rather, its execution), Shadow has enough depth and subtle qualities and occasional unintended hilarity to stand out from the typical dark rival characters you see in media.
- The Last Scene's music in particular is one of my favourite cutscene tracks in the series.
Sonic Heroes (mixed gameplay-wise, loathed story-wise) - The gameplay is fun when you're not being screwed over by repetitive combat, overly long levels and/or ice physics.
- Boasts some of the most consistently Genesis-worthy environments in the 3D games, up there with SA1's and Colours'.
- The in-game dialogue that isn't the same tutorial drivel repeated ad nauseam can be interesting, funny, etc.
- Reintroduced the Chaotix, which provided me with another character I quite like in the form of Vector.
- Bringing Metal Sonic back in full force and front and center in the plot after a long absence (not counting cameos and the like) is a perfectly fine idea. Just... not like this.
Sonic Battle (decent yet repetitive gameplay, mixed story-wise) - Emerl's arc is compelling, and it earns the emotional weight of having to put him down at the end.
- While some characters are iffy (read: Amy), other characters are extremely well-handled. Shadow is probably the prime example.
- Gamma's belly dance healing animation is fucking hilarious.
- When I was young, and the game was first announced, I was really excited about being able to play as Chaos. This proved to be my downfall when it turned out he was arguably one of the worst characters in the game due to being slower than me during the writing process, but I still recall that excitement fondly.
Shadow the Hedgehog (comedy classic) - The sheer amount of legendary stupidity this game has going for it makes it practically impossible to actually hate. It helps that it's not quite as white-knighted on the same level as '06... usually. You know you're in for a unique experience when you hear a gunshot every time you click something in the menu.
- By extension, Black Doom never gained an unironic fanbase like Mephiles/Scourge/Eggman Nega did, which means I'm a lot more willing to take Doom's dumbass brand of villainy in stride. He even has a unique design... a terrible one that rips off Wizeman granted, but alas, even that is a step-up from Fridge Shadow and Bumblebee Eggman.
- Despite being... well, Shadow the Hedgehog, some of the environments would fit right in with any other Sonic game, like with Circus Park, Lava Shelter, and Digital Circuit. Even the Black Comet levels look pretty cool.
- This game understands amnesia better than IDW does.
Sonic '06 (what do you think?) - The obvious one: Shadow's character was handled pretty well, even if it came at the cost of everyone else being a dummy and being forced to interact with Mephiles.
- Like SA2, there are some good moments, like the Last Story ending sequence with Sonic and Elise.
- In the greatest form of irony ever, I like Solaris as a concept and design(s), and its backstory has potential to serve as a parallel with Chaos without being a complete ripoff. Iblis sucks, Mephiles sucks, but I'm fine with Solaris.
- Introduced legendary characters like Sonic Man, Pele the Beloved Dog, Hatsun the Pigeon, and Pacha from The Emperor's New Groove.
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The Rivals duology (apathetic outside of Nega-related grumbling) - There were some cool zone ideas in both games that were sadly let down by the restrictive and limiting gameplay. I particularly like Colosseum Highway for thus far being the only full-on Roman level in the series instead of merely having a couple minor hints of Roman, and Meteor Base for the unique scenario of the space station being built into an asteroid. These level concepts and others deserve a second chance IMO. (At least Frontier Canyon got a second chance in the form of Mirage Saloon, amirite?)
- Ifrit has a better design than Iblis. Not saying it's amazing, but the Firebird motif it has going on is a lot more interesting for a fire monster than the Not-Chaos schtick they had with Iblis.
Sonic and the Secret Rings (a very frustrating gaming experience) - Erazor Djinn, A.K.A. Qui-Gon Djinn, A.K.A. Dr. N. Djinn, A.K.A. I'll Take It On The Djinn, A.K.A. Not From The Hairs On My Djinny Djinn Djinn, is one of the best villains not associated with Eggman in the series. He's a Mephiles-type character done right, and there's actual weight and reason to his actions, however sinister or petty.
- I don't have strong opinions either way on Shahra as a character, but the Sonic/Shahra friendship is sweet and well-handled.
- The ending is one of Sonic's greatest moments. The sheer contrast between how ruthlessly he deals with Erazor and how comforting he is towards Shahra speaks volumes... Still gonna make fun of the mountain of handkerchiefs though. (Before anyone lectures me, I understand the significance of it and can even appreciate it from that angle... doesn't mean I'm not allowed to poke fun at it. :P)
- Another game with some redeeming environments. I love the aesthetic of Night Palace, and Sand Oasis looks gorgeous too.
Sonic Chronicles (my personal least favourite game in the series) - Uh...
- Um...
- Er...
- I like Shade's design?
Sonic Unleashed (overrated game and story IMO) - The obvious two: the opening sequence and the Egg Dragoon fight deserve all the praise they get.
- Seeing Eggmanland come to life was an impressive moment to be sure. While part of me does feel it didn't quite measure up to what I had in mind (ironically, the Interstellar Amusement Park ended up being closer to what I had in mind), it still looks badass and works well for what it is. I also don't mind the idea of it being a one-level gauntlet... key word being idea.
- Obviously, the game looks great. Not a fan of the real world focus (real world inspiration is fine, but copy-pasting the real world and shoving loops in it is just unimaginative), but it can't be denied that the environments look good.
- This game pulled off dialogue options a lot better than Chronicles did, since they didn't rely on making Sonic OoC.
Sonic and the Black Knight (just kind of boring all around) - Despite my gripes with the story (Merlina wasn't nearly as fleshed out as her unique anti-villain status deserved, which ends up severely undermining the ambition of the plot in more ways than one, and the other characters go from being useless yes men for King Arthur to being useless yes men for Sonic), I will admit it provides interesting insight into Sonic's character.
- Like '06 and Secret Rings, the ending is very nice... well, aside from Amy being an unreasonable bitch ala Sonic X at the very end.
Sonic the Hedgehog 4 (apathetic) - The admittedly few new concepts sprinkled within had promise. They may not have been as fleshed out as they could have been, but level concepts like Sylvania Castle and White Park, bosses like Egg Serpentleaf and the Egg Heart, and story beats like the Death Egg mk.II being powered by Little Planet, all could have been brilliant had they been better executed.
SatAM (apathetic outside of SatAM Robotnik-related grumbling) - I'm not a fan of the environments on the whole due to them looking too bland or samey, but there are some exceptions that look pleasant or interesting, like the Void.
Sonic Underground (apathetic) - The character designs make me feel better about myself.
- Does "large quantities of unintentional meme material" count as a positive?
Sonic X (mostly apathetic outside of Eggman's handling) - Helen was a better human character and audience surrogate in her one focus episode than Chris was throughout his entire runtime.
- Actually, most of the human characters not named Chris were legitimately likable. Including everyone in Chris' own family not named Chris. Hilarious.
- Despite arguably having the most Chris in it, I actually don't mind the first season that much, partly due to slight nostalgia from seeing it on TV when it was new, but mostly because Eggman actually acted like a villain for the most part, and certain other characters weren't quite as flanderized yet. It's season 2 and onwards where things started going off the rails IMO. (Incidentally, Helen's episode was part of season 1...)
The Boom franchise (apathetic) - Along with Chronicles, the games provide yet more proof that just because someone isn't SEGA/Sonic Team, that doesn't mean they're automatically more qualified to handle the series.
- The show had some good episodes here and there, and Tails' characterization was probably the most consistently on-point out of the cast.
- Despite not exactly being favourite portrayals for either character, even I'll admit that many of Knuckles and Eggman's lines in the show on their own were genuinely funny.
Archie Sonic (pre-reboot is mostly terrible, post-reboot is mostly... bland) - Whenever I doubt myself as a writer, I think back to Ken Penders, and suddenly I'm filled with a lot more confidence.
Sonic the Comic (apathetic) - Fleetway isn't a comic I tend to recall much of aside from how much of a loathesome cunt Sonic is, but IIRC, Robotnik's portrayal is pretty good. Different, but good.
IDW Sonic (stop pissing me off, comic) - Putting their handling aside (and being too obviously "inspired" by MGS in the latter's case), Tangle and Whisper are good characters IMO.
- Same goes for Starline, before he was killed off-screen and replaced with Toothpaste Snively.
- Execution aside (noticing a pattern?), the zombot virus was a fine concept on its own and an interesting new scheme for Eggman.
- I get to remind myself that I've never drawn scat edits and posted them publicly on Twitter.
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monkey-network · 4 years
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Good Stuff Ultimate: 1st Quarter
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2020 has certainly left us already crawling for next year, but I say we shouldn’t leave all the good things behind. Time for a lightning roundup, no holds barred! 3. 2.. 1…
Kipo and the Age of Wonderbeasts
I couldn’t help but describe this as “Baby’s First Fantasy Adventure” like The Dragon Prince. It looks good, colorful, imaginative enough, but nothing about the story or characters pushed me to watch past episode 3 because I’ve no doubt seen stuff like this before but more interesting. It’s a good watch no doubt, but hardly groundbreaking to me. (Grade: C+)
The Owl House
Now this was more my speed. I definitely enjoyed the various designs of monsters and average Boiling Isle citizens far more. Eda immediately became my favorite witch character. While it reminded me a little too much of Gravity Falls, I was honestly hooked for more than just it’s otherwise eye opening demonic aesthetics. (Grade: B+)
Dorohedoro
Now THIS is a post apocalyptic series I’ve been waiting for in a while. Q really put together a world worth checking out, seeing its nooks and crannies, while giving us characters worth exploring with at every angle. She especially does a great job manga-wise where the black and white makes the edgy details pop in a meaningful way. The anime itself is just as good. Brought down by some wonky action scenes and movements, but the blend of 2D and 3D worked better than the Beastars anime. (Grade: A)
Keep Your Hands Off the Eizouken!
Talked about it plenty of times before, but this is that series that just speaks for itself, manga and anime. Smooth pacing, no contrived drama bullshit, hardly leaves any loose ends, easily accessible for anyone. It's the DMC5 of anime, meaning it is the most 'anime' anime I've seen thus far. (Grade: A++) 
Duncanville
Surprisingly not a wack family sitcom. The characters are what really sell the comedy, except for Duncan himself who’s not terrible but isn’t great as the star of the show, especially compared to his mom; and it’s weird cuz they share the same VA. Plus it’s actually well animated and stylized compared to the average Family Guy knockoff. It’s worth a check out in my book. (Grade: B)
Thundercats Roar
Oh wow, a nostalgia cartoon reboot that everyone will argue over but at the end of the day, is about as average as it gets. While I can appreciate the animation when it gets dynamic during its action scenes, I came out every episode remembering nothing and moving on. If I wanted a half hour centered around safe memes or forgettable punchlines, I would’ve subscribed to Jimmy Kimmel or ankle-beez by now. (Grade: C)
Harley Quinn series
This was a left fielder for me; the trailer gave a far different impression than expected. I can definitely appreciate how they treated not only Harley’s character, her relationship with Joker vs Ivy, but the rouge gallery of DC villains and heroes. What other DC product got me to love King Shark as much as this? Plus, Harley x Ivy are the OTP, but I appreciate them giving Kite Man some respect. (Grade: A-)
Birds of Prey
I didn’t mind the movie, but it lacked that dry punch that Harley’s series gave me. It was kinda the reason why I’ve seen people say Harley was becoming DC’s Deadpool type. even when Harley was a good star of the film. Didn’t help that Black Canary and Huntress were the only other characters I liked, and I don’t wanna get into the implicating homophobia. I want to say Sionis was great, but he doesn’t work when you have both the villain and protagonist be unhinged. All in all, I’ll give it the same score I gave Deadpool 1. (Grade: C+)
Dolittle (2020)
The movie’s climax was a long dragon fart and I wanted to die. (Grade: D)
Sonic the Hedgehog (2020)
A live action video game movie about an animated character. Let me put it like this: references and fanservice is not substance, taking place in the human populace does not help the escapism, reminding me that Olive Garden sucks ass is not funny, and only being half animated is cock and ball torture. If I don’t care for realism in my video games, this DOESN’T help. It has a couple good moments, but this is mostly unimaginative, by the book, and not worth going back to. Works as a Flash movie, I guess.  (Grade: C-)
Sonic Rebuilt
Sincerely the chad Sonic film of this year. Even when it’s a reanimated version of the 90s film, the creativity every artist applies for their respective scene brings better life to the original film like with Shrek Retold. Yeah, there’s live action segments in it, but it’s part of the gag not a crux of the film’s visuals. It isn’t fully original since they use the original’s voice work and music, but everyone involved gave a genuinely good spin on the pretty overlooked feature. Plus it has a Sonic that gets shit done and has the better voice. (Grade: A-)
Ishuzoku Reviewers
Kono anime wa igaito shinsendesu. Bōru o korogashi tsudzukeru hōhō o shitte imashita. Sore wa yoi owarai de, kesshite mumide wa arimasendeshita. Itsumo mitakatta ano etchina shirīzudeshita. (Grade: A-)
Meggy’s Destiny
The plot has its low points, but this is still an entertaining short film. The characters were what kept the ball rolling and the ending was that coup de gras on the main character’s overall story arc. (Grade: B+)
Trolls World Tour
This film works better than the first to me mainly because we can focus on Trolls and their musical world rather than the Bergens who didn’t offer much. The plot is simple, but it being a multi-genre musical kept me hooked. The finale especially was that cherry on top of this bouncy film. Also Poppy is still the best. (Grade: B+)
Glitch Techs
It stands to say Men in Black meets Captain N and Pixels works well as a premise for a show, and this certainly delivered by actually being ANIMATED. I’m sorry, but can corporations soon understand that premises and ideas that work better with animation stop trying to make it live action? Also, it brought Fanboy and Chum Chum back from the dead, and that is a worthwhile achievement. (Grade: A)
Doom Eternal and Animal Crossing: New Horizons
They’re honestly the same game from what I got to play. AC was a little more stressful than Doom, especially with managing my stalks, but they were both nonetheless an all around great time so they get the same score. (Grade: A)
Steven Universe Future
Had some shit episodes, had some delightfully fun episodes, and had a half shit/half delightful finale. Pretty on par for Steven Universe but I say it’s elevated above most of the original series with the grown Steven himself. Much as I wish his character was dealt with better, I was still invested in his story nonetheless even when the fixed perspective honestly fucked over most else in this series. It’s far better than season 5, not as good as seasons 1 & 2. So yeah, I liked it and I’m gonna miss this show. (Grade: B-)
Onward
The ending doesn’t make up for a pretty middle of the road film. If I wanted a film about familiar bonding in a goofy fantasy world, I could’ve just watched A Goofy Movie. The world feels creative enough, but it’s like Pixar has been losing their touch or mostly peaked when it comes to imaginative premises. I’m hoping Soul can bounce ‘em back cuz while this isn’t the worst, certainly didn’t feel like their best. (Grade: C+)
【AND THAT'S TIME!】
Well that’s all for the first quarter of 2020. Quite above average all around, certainly some worthwhile things to keep your busy while this pandemic is upon us, except Dolittle. Were there any that I missed? Probably. Let’s see where the 2nd quarter provides as we carry on into the Spring months. 
Stay safe out there, and see you in June.
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