#siskin npc
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snapshotsfromgorkhon · 3 months ago
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the marrow; pathologic 3: quarantine
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hansry · 2 months ago
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consider this a love letter to A Needle In A Haystack. the dynamics between henry and the monks, and the monks between each other. how the quest engineers you to hone in on the mundanity of these npcs’ behaviors. siskin’s nobleborn frivolity actively reminds henry of capon that he’ll mumble about the similarity to antonius. siskin will say antonius has a calm soul and couldn’t think of anyone better for henry to befriend.
jodok, too, happily places his faith in antonius. meanwhile antonius calls jodok “a slimy worm” and will even entertain the image of jodok committing atrocities at neuhof.
(so ready is antonius to smear jodok that one wonders if antonius was privy to his crimes by way of the abbot’s notes; siskin’s noviciate entry is first, jodok’s second, then antonius-with lucas’ and gregor’s entry last. this would require breaking and entering, nothing a certain pious couldn’t handle. and all the more hilarious given how he may chastise henry for doing the very same)
novices can’t vote in the election of the new abbot, but jodok as the most senior of the novices supports circator john- who popularly reinforces gerontocracy. antonius, on the other hand, would rather vote for brother nevlas.
antonius seems to have observed lucas with startling accuracy: someone not dangerous but deeply perfunctory, as if just waiting for the next day. mind you, lucas says he’s never even approached antonius! we can safely attribute this to timidness and fear of making himself known as a true traveller to vlašim. lucas says himself he wishes no harm to come from sharing careless words. it’s interesting to note abbot peter writes lucas as the most prayerful of all novices and even the older brothers, while the monks tell antonius, for all his cooperations, falls short in matters of prayer.
lucas by technicality is henry’s first brush with a self-identifying sodomite; the vulnerability of this knowledge and its safekeeping having the potential to be truly transformative for henry. and all the more for lucas, though they will never see each other again.
lucas will reward henry’s kindness with a nail on the coffin to antonius’ ruse. he is no merchant’s son, only a bandit too clever for his own good. antonius will sermonise henry with a rather long tale that positions henry as a bloodhound, a hunting dog, a beast, a pawn. henry can put an end to the chase swiftly, though the game will curiously reward you with cutscene closure if henry honors his escape.
if siskin, lucas and jodok remain alive by the end, history supposes they would witness john become abbot— just as jodok wanted. a presumably torturous predicament for poor lucas! but john will die in autumn of the very same year (s. 235, opat jan ii), succeeded by nevlas— just as antonius wanted. nevlas will actually remain abbot for 12 years (s. 610, seznam opatů)
henry will evade conversations about the monastery, but it is one of the slightly more harked-back-to quests in kcd2. word certainly got around, even hans knows henry was once a Brother.
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catsaystuff · 8 months ago
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I Love Pathologic NPCs so much I'm replaying p2 and writing down different names and random lore
Recently a friend and I made our own pathologic OCS, and I made mine have a connection with one of the kin woman NPCs, which in turn made me interested in all the p2 npcs
I'm only on day 5 of my replay, and i'm aware some of this is probably on the wiki, but here are some random bits of lore and info anyway
NAMES:
Some names of kids that are part of the Soul-and-Halves names: Dandy, Catnip, Ace, Ginger, Snout Smokey and Scout
Some names of the Dogheads: Lika, Chara, Maera
Names of other kids: Siskin, Finch, Uta, Swift, Chickadee, Teensy, Wench, Barb, Pup, Goldfinch, Hatchling, Verochka, Basya
Women's names: Kayura, Aigul, Khetey, Dove, Urmaan, Agnia, Starling
Men's names: Shiner, Piecework, Whistler, Kestrel, Ouzel, Crow, Lefty, Stump, Pochard, Pigeon
Dandy is the kid who trades you sharp things at Notkin's hideout. He also trades the infection maps which he and some others make by scouting the infected districts in hopes it will be useful to Artemy. He specifically sits outside the hideout some days to avoid infecting others inside. He thanks you when you come see a sick Notkin.
Catnip gives you bread and milk on day one if you accept it. You can also go back the next day with a piece of bread to thank her for it. Ginger is another girl waiting outside Rubin's house to notify you about Lika's trial.
Ace is the boy waiting outside of Rubin's house on day 1 whose mission is to notify you about the death of their dogs (Alma, Duke and Wokfling). He can also be found a couple days later on The Cape when you start playing The Kids Game. He tells you not to wake up Nina and also invites you to the Nutshell.
Smokey is the boy who gets surrounded by some Dogheads in one of the stairs to heaven. When you ask him if he needs help he says that he's fine, just admiring the view, and very clearly doesn't want adults to intrude in their business and show up in their places. One of the Dogheads waiting for him to come down is called Chara.
Lika is of course the Doghead you see at the start of the game who gives you a tourniquet but later doesn't show up at the town hall to clear your name. And the Doghead trading a schmowder at the Nutshell is Maera.
Finch is random kid with dialogue, so I'm not sure if it's always him saying this, but he asks Artemy if he saw any trains coming, and later mentions how Uta traded all her buttons for just some sugar, which is outrageous.
You then can find Uta later on! specifically during Capella's piano quest. On the second house you go to Uta is playing the piano, and in her conversation she's just shouting at you to go away and threatens to scream if you get closer. Specifically doesn't say "fuck off" because her mom told her not to but she says a couple of "flick off" and "eff off"
Teensy is a little girl who says she still thinks you're good and nice. And Wench is the little girl playing with the bones and scaring boys away. Basya is a little boy who gets surrounded by other kids because his father is a "bad man" (called Whitebeard), and one of those kids is a girl called Barb.
Hatchling is one of the boys staring at Isidor's infected house, and who says Isidor was helpful when Verochka had shingles last year. I haven't actually found anyone called Verochka around the town
There are some kin women like Kayura, who tells you about the Shabnak and says she doesn't believe people kill other people in this town. There's also Aigul and Khetey, who can be found at Aspity's house.
Other women are Dove, whose children are in the tower and won't come back and doesn't personally believe in Shabnaks. Agnia, who is spending her day outside the Judge's door to check which men come asking if killing at night is legal so she can keep herself safe. And there's also Starling who is particularly worried about the people trying to burn off the plague in the streets.
There's of course Piecework, the man Grief asks you to do surgery on. The reason he got injured is because he and Shiner attacked a woman of the Kin. Piecework managed to kill her and the others fought back. They clearly have no medical knowledge.
Kestrel is one of the men trying to stop the mob justice on day one. Stump is the first person you see playing the piano during capella's quest, he's from the Cannery. Pochard is a kin man who says they've lost faith in Artemy and have decided to fight back. And finally Pigeon is complaining on the street about the Kin revolting with no reason.
AND FOR NOW THAT'S ALL I'VE GOT (kinda) if anyone has more small details like these PLEASE add them. can be from pathologic classic too! There's so many good classic npcs like Willow or the Harpist
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silenthillmutual · 4 years ago
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1-5 chestnut :)
1. How do they present themselves to others?
Chestnut is super sociable!! So she presents as very friendly and outgoing. And very happy. She doesn't really cover her emotions or anything but she's usually in a good mood :)
2. Do they like animals?
She does!! But she prefers insects to mammals. Not that she has anything against mammals but insects are her special interest. I think she'd find lizards neat and try to chase a snake if she ever found one. She's curious!
3. How do they dress?
Similar to the Siskin NPCs!! Comfy and kinda layered. She wears long sleeves and sometimes sweaters. She doesn't wear shoes unless it's snowing but she'll wear socks.
4. How many languages do they know?
Two... she can understand Russian and the steppe language (I see people calling it Khatange(r) but idk if that's correct?) though she doesn't speak very often, she will sometimes say a word or two in either. She also has picked up on some Latin from Daniil but not enough to speak it or even really know what the words mean, she just thinks it's fun.
5. How big is their family?
Pretty decent size to large... I go back and forth over whether I just want Sticky and Murky or whether I also want Shrew & Sleepy Head as part of the family. And then she has two younger siblings, Buzzy and another one whose name I have to decide... and then she considers the Apple Basket Gang to be like aunts & uncles. The Burakh-Dankovsky family becomes large in part by adoption :)
oc questions!!
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nunoxaviermoreira · 8 years ago
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Siskin by Simon Stobart Siskin (Male) - Carduelis Spinus A beautiful male Siskin taken the other weekend in "The North". http://flic.kr/p/T7JaKA
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snapshotsfromgorkhon · 3 years ago
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a gathering at sahba’s (night 2); aspity’s hospice, the crude sprawl
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snapshotsfromgorkhon · 4 years ago
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mother superior’s throne room, the termitary
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snapshotsfromgorkhon · 4 years ago
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rite at the ragi barrow, day 6; the steppe
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