#some overlapping info in these posts but i figure it's better to say a snippet twice than miss sth :>
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Dragon Age: The Veilguard info compilation Post 5
[Part 1] [Part 2] [Part 3] [Part 4]
[There are also a series of 'lil snippets' posts where I was just chucking together bits and pieces that I saw at other times: one, two, three, four, five, six]
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user’s post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and/or played the game. nb, this post is more of a ‘info that came out in snippets from articles and social media posts’ collection rather than a ‘regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal’ post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
For notes in here on community council things in particular, I recommend to listen to the vid directly, it's always better hearing things first-hand ^^
Character Creation
"The diverse body and gender options make it an industry leader by a signifcant margin" [source]
"BioWare was keen to highlight the hair strand technology that looked very similar to that seen in FIFA and EA FC, also made under EA's roof" [source]
"Fine tuning sliders that allowed for microscopic adjustments of nose angles, it was clear that a lot of options exist to get the smallest possible body parts exactly right" [source]
"There's no specific genital customisation to be oversold as CDPR did but, much like Saints Row, there is an option for bulge customisation" [source]
Pronoun choice, gender identity, body type, and voice choice are 4 separate options, not tied together [source]
Height is customised on a slider [source]
Size is customized on a triangle like in Saints Row: the 'points' are fat, slim and muscular [source]
The different lighting options are 4 different settings: clean, bright, dim, sunset [source]
In CC you can also try out what Rook looks like in their starting rags, in typical mid-game armor, and some level 50 gear (class appropriate for each one) [source]
There's a way for you to modify your character's look once the game has started if you want to make some tweaks [source: the official Discord]
You can be any class and choose any backstory/faction, any race, any gender [source]
Story and lore
On meeting Neve in the opening, if Rook chooses to say the positive dialogue option (I think this is the thumbs up one, "You rescued yourself, I see") they say something like, "It looks like you're doing pretty well by yourself huh?" [source]
According to someone who played the game at SGF, the game has a Mass Effect 2 Suicide Mission feel to it [source]
The Shadow Dragons are kind of an anti-Venatori faction, sort of. [source] A freedom force. [source]
The Mourn Watch are kind of like the police for the Grand Necropolis [source]
The Veil Jumpers are kind of like weird magical investigators, weird magical nerds [source]
The moment right after the gameplay video ends is 👀❗❗...? [source]
On the timeskip, the Community Council were told that they were going to make it about the same amount of time in-game as the amount of time that passed in real life from the time most people would have last played DA:I [source]
Rook's faction is also referenced outside of the intro segment of the game [source]
In the gameplay reveal video that we saw, some of the Evanuris statue assets at Solas' ritual site are doubled up in error, i.e. some of them have the wrong heads. This is not supposed to be the case, they are supposed to each have a different head (bear in mind this was an early build and isn't the final build of the game) [source]
Characters, companions, romance
Go [here] to see some DA:TV doodles of the characters that a dev drew this year and last year. :> the hidden doodle is a version of Rook, hidden as they have not yet shown any of the possible hairstyles for Rook outside of the gameplay reveal video. [source]
It is Lucanis who has the purple wings [source]
His name is pronounced "Loo-khan-ess Day-ah-MORT-ey" [source]
Lucanis is hands-down "the sole dumpster fire of the crew". Mary "wrote him specifically to be a bisexual disaster of a human. You're welcome." [source]
As a name 'Rook' is closer to 'Inquisitor' than 'Hawke' [source]
The Community Council highly requested there to be 4 voices for Rook. They kept bringing it up [source] (there are 4 voices for Rook)
The Solas face model has been tweaked "a hundred times" [source]
Gameplay, presentation, performance etc
Rook can jump [source: the official Discord]
Rook can sprint [source: the official Discord]
Warrior gameplay (or at least one build of this) involves doing the right parry timing to lead to a certain attack [source]
Warriors have a dropkick ability, enemies can be dropkicked off cliffs using this [source]
According to someone who played the game at SGF said that the game ran smoothly and didn't have any bugs [source]
Companions can have an ability that heals Rook even when they are not mages [source]
Sword and shield warrior's ranged skill is like, boomeranging their shield over there [source]
In terms of the 'the game isn't open world, it's mission-based' stuff, it could be likened to Trespasser in this regard [source]
The first time the Community Council played, they asked if there is a photomode. BioWare said no, and the Council were like 'aw that really sucks, we really wanted one'. The next time that they went to play it, BioWare introduced them to a dev and said "Okay, we have photo mode, all thanks to this guy". "So there is one particular dev we all need to be kissing the feet of" because he figured out photo mode. [source] [nb, more on the Photo Mode situation here]
The current build of the game is not the final build of the game. A few things are currently being vigorously worked on [source]
Other
Someone who played the game at SGF was told that all of the choices and consequences were in the game, and that basically the team are just polishing things up right now [source]
The number of community members on the Community Council is in the double digits and they are from all walks of life. They don't have any contracts which say that they can only say positive things; they can be as negative as they want about DA media. Not every member of the council has said publicly that they were part of the group, there is nothing mandating them to do so [source]. They have not played the full game [source] and they tested it on consoles [source]. A lot of them ended up liking the gameplay [source]. They played some of the main story but they don't know how it ends. At one point they did three days of playtesting from like 9am-4pm daily. "I liked the quality, I liked what was going on, I was very invested. I did have some worries from the first playtest that were completely resolved in the second". "If you are someone who is into the story, I think we're safe, in the clear, I think we're okay. What I saw, I was really enjoying, I'm really excited about" [source]
The name change also surprised the community council. They aren't keen on the 'the'. There are a lot of things that they said to BioWare which, sometimes things just cannot change as it's too late. [source]
They did not see the finished game trailer before it released, and at that time it might have had a different song in it. They fed back that the version of the trailer that they saw was fine (what they saw was a bit different) [source]
BioWare have data on the percentage of people who used tactical view in DA:I and it's in the single digits [source]
Upkeep of the The Keep is a lot and it goes down like once a month. There have been times when it was down for weeks at a time [source]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#mass effect#lgbtq+#solas#some overlapping info in these posts but i figure it's better to say a snippet twice than miss sth :>
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