Riot Games are eliminating 530 roles - laying off 11% of Rioters globally.
They say they want to focus on their "core live games" - League of Legends, VALORANT, Teamfight Tactics, and Wild Rift. Development of R&D games such as Project L (the tag-team fighting game) will continue.
Legends of Runeterra will be significantly hit, because it "has faced financial challenges since launch, costing significantly more to develop and support than it generates".
Riot Forge will also be shutting down after the release of Bandle Tale as they "don’t view this as core to our strategy moving forward".
You can read Riot's official statements here:
https://www.riotgames.com/en/news/2024-player-update
https://www.riotgames.com/en/news/2024-rioter-update
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Silco will return to Teamfight Tactics to cover the Convergence in Shimmer with Set 9.5 Horizonbound on September 13th. Enemies beware, while allies practice self-care.
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Jhin fans we are eating so good right now
Also YES I saw Hwei's trailer and I'm in love already, I'm so happy Jhin is getting more lore and Hwei looks really really good too, can't wait for the voice lines and interactions!
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Ezko getting emotes in the next TFT pass!! I won!!
(Ekko is getting three in total because he's the last part of the pass)
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Riot Layoffs
Below is a list of Rioters (especially creatives) affected by the recent layoffs. Some seem to point to the generous severance package as reason for why Riot is a “good company” but I think it’s the least they could do considering that many received no warning of their termination and had to find out at the same time as the players while others were left to wonder if they still have a job.
Small edit based on some of the responses I’ve been seeing on Twitter: League of Legends is as successful as it is because of the passionate people behind it. Your favorite skin concepts and music groups and even Arcane only exist because of their creativity and determination, not because Riot, the company itself, created them.
I will try to keep updating this list.
George Ahlmeyer - Concept Artist
Stephen Auker - Design Manager (I also want to highlight that he was the lead gameplay designer for Shyvana’s VGU and this may lead to a delay)
Audrey Axt - Concept Artist
Ellie Beutler - 3D Environment Artist
Matt Burdette - Senior Environment Artist
Luana Bueno - 3D Character Artist
Sonny Burge - Animator
Crystal Chang - Illustration Lead
Zoë Chang - CG Animator
Angelina Che - Illustrator
Jason Cura - Sound Designer
Caytie Davenport - Marketing Writer
Sabrina Futch - Narrative Editor (Comics and Cinematics)
Christopher Hsing - Senior Animator
Emmanuel Lagumbay - Sound Designer
Graham McNeill - Principal Narrative Writer
Jon Moormann - Senior Designer
Natacha Nielsen - Senior Character Artist
Nick Oei - Concept Artist
samiiybl - Riot Games Music Creative Producer
Julia Shi - Senior Story/Visual Development Artist
Beckett Snedecker-Short - Riot Games Music Creative Director
Tyler Soo - 3D Character Artist
Riot Llama - Champion Designer
Tart - Concept Artist
Sean Tay - Art Lead
Tomukus - Principal Visual Designer
Nicholas Werner - Narrative Editor
Maisie Yang - Principal Concept Artist
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