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#that spoon is NOT magic!!!! show me a REAL magic spoon that casts FIREBALL!!!!
sleepysuccubuswife · 5 months
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thinking about how this cereal that went around in youtube sponsorships for a while is called magic spoon but has these corporate google drawings for mascots instead of a wizard who uses a spoon to grant +30 nutrients
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asylum-miniatures · 7 years
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Entry 15 - A proper explanation is required
session 15, part 1, disco electric boogaloo
Last time we had to end a fight part way through.  After nearly an hour setting up, we resumed, with sim the rhino, vex, a large earth elemental tackling Anubis/set.  Yurian was backing up her girl, two guards moved in and one became useless due to the famine aura.  Ocelot had gone to investigate a secret door while a small earth elemental tires to stop the last ghoul from killing the captain unconscious on the floor while draspher looked on.
Yurian decides to use her scheming wits and the rooms reflective properties to super-blast Anubis with a bouncing shot.  The dm asks her for a into roll.  She gets a 1.
What was supposed to happen was that the bolt would bounce off the ceiling and floor blasting him around 16 time, who knows maybe even kill her in the process.  Instead she hits the magical epicentre of the reflective spells.  The room lights up like a rave, hitting everyone in the room for 21 damage.  At least the ghoul died, but the captain is dying again and we’re all looking worse for wear.
Drashpher starts dragging the captain out and ocelot starts waving me over.  Just as draspher finishes dragging her, vex channels a healing surge, fixing most of the damage but missing the captain.  He gets to healing her with his wand while I dash over to ocelot and the door.  While I run open and start to get the door open he decides to distract Anubis with a smoke bomb.  The main group are all covered by the cloud.  just as I get the door open, Anubis turns to us.  He problems that this smoke does nothing to a creature like him, and I get a blow, reducing me to low hp.  Yurian has her turn.  due to the cover, she can’t see me, she decides to go with her initial plan, blast him with a lightning bolt.  I am at very low hp at this point.  I can’t convince her not to shoot out of character, and I fail my reflex save this time.  I am the only one around the table who doesn’t have/seem to have a death wish, and I’m about to die. DM – roll for your shadow clone This saves me.  Just as I open the door a lightning bolt smashes into my last shadow clone.  The good news is I don’t need the toilet, either kind, anymore.  Ocelot pushes my babbling screaming form aside, and pulls open the door.  He sees a rune circle, and in the middle a sword in sheath, bound in chains and covered in seals.  He goes to grab and run, but his hand goes straight through it.  The bound sword that’s supposed to stop the feast of dust is gone.
Part two, explanations and exposition
Anubis sees this and screams in rage, vanishing in a cloud of dust.  Sayid comes in (having been freed by draspher and takes one look at ocelot still trying to grab the illusion and he just drops to his knees a broken man.  I make my way over to yurian, and angrily demand to be healed, especially after the damage she did.  I get promptly ignored as she goes past me to investigate what's going on with the sword.  She identifies the runes as a permanent image, but the sword is one of the oblivion keys. Jaune – how can a sword be a key.  What kind of an idiot uses a giant key as a weapon Ocelot – what about a keyblade Jaune – that’s a dumb idea Draspher – what if it’s just a sword that sometimes works like a key Jaune – maybe it’s always a key, and when you stick it in someone you unlock their death
These keys supposedly were set up to seal away several very powerful demons.
As vex comes over her paladin aura helps sayid pull himself back together.  We finally start asking him what's going on.  Sayid explains that his family have been guarding the blade for generations, each one keeping one of the four demons of something sealed away.  He doesn’t know when the sword was taken, the only other person who knew about was his son, whome he had been training to take his place some day. The disease is this demons signature curse, he must have gotten free when all this started.  Also of note is that the son had been falling in with a distrust-worthy foreign trader.  The same trader who slept around the brothel, the one reported to have been one of the first locations of the disease the symptoms fist and the girls from the brothel had the symptoms first.
We slept the night there.  Which is to say sim and yurian slept in sims collection of firs, draspher spent two hours in the morning in a sleep roll thanks to the ring of sustenance, the captain spent the night in sayids son’s bed, I spent the night in sayids bed and sayid spent the night restlessly, both with the burden of failing his duty and unable to relax while I spooned him in his own bed.
The dm has us roll fortitude rolls, and we all fail our saves.  The next day we wake up and go down for breakfast.  We are all properly parinoid after the failed fort roll.  Sim decided that sayid is probably distrustworthy, or at least something might have happened to the food since he was gone and the ghoul was staying here.  she decideds to stealthily cast a purify food and water spell to nutrilize the poison.  she rolls a 1.
sayid - what are you doing sim - ....cleansing the food...... sayid - oh good idea, carry on
after draspher starts getting parinoid, wanting to roll to make us eat first incase it is poisioned.  After much depate we can't decide whether or not ro roll initative or to syncronise eathing.
Ocleot - I love that our party goes 3, 2 ,1 eat
We all go to eat but find it revolting.  We’ve ended up with the same curse that is affecting the town.  What's more, this takes place every time we eat or drink, giving us the fatigued condition.  One of the party is wearing something that provides constant nutriment.  Draspher will have the condition constantly re-applied, and once again the dm has to swear he did not make this campaign, he just found a path and ran with it.  Once we finish we discuss the situation.  The only cure we have is the white spring water, but it’s not permanent.  We’d have to find the demon and finish him, but the water will do for now while we figure things out.  Problem is the guards have still got the compound in lockdown.  Our best hope is the letter from sayid that ocelot had found before, and the unconscious captain.  We make a makeshift stretcher for her, and sim and sayid take each side.  We set off to the compound, to see what we can negotiate.
Part three, it’s a jackal
We head off, vex and I in front, sim and sayid carrying the captain behind us, Dwain carrying fumbles to the side of them, ocelot and yurian  behind them and draspher right at the back.  The dm initially questioned that we left the sorcerer right at the back again after what happened last time.  At this point we’ve decided to stop fighting the inevitable and let fate have him.  As we head through town we notice a commotion by some of the tents set around town.  We make our way over, and we find six jackals surrounding a half collapse tent.  Inside is a woman's body being defended by a child with a stick.  We roll imitative and draspher charges ahead from the back of the group to the front.  he decides the best course of action is an immediate fireball Dm – roll wisdom Draspher – I thought you weren't doing that anymore? Dm - I'm not, just roll [gets a 0, again] Dm - ….... Draspher – I don't know how that happened What the dm was trying to warn him about was that there are several other tents all dotted around the first tent, a fireball would easily set fire to them Draspher – ok, I cast burning hands then Jaune – your 20' away Draspher – yeah, I should be in range Jaune – it's a 15' cone Draspher – yeah, I'm in range Jaune – your 20' away Draspher – yeah, I should be able to catch them with the edge of it Jaune – it's a 15' cone This went on for a while until we finally pulled out my copy of the rulebook and showed him exactly what squares it covers.  for some reason he could not understand what a 15' cone actually was.  So as a last action he just uses ghost sounds to make it sound like a dragon roared next to them.  That might have worked against normal jackals, but there was something off about these ones.  All the roar did was draw their attention to us.  I then get a stern gaze of disapproval from vex when I suggest we both back off and leave draspher to it.
The fight begins in earnest.  Yurian got a bless spell off and Vex charged up and started taking on the three to the right, killing one instantly and drawing the other two to her while I moved to flank with her.  Dwain decides to jump right in and start clawing up one on the left while draspher decides to start with the big guns and summons a bison to flan the one Dwain went after.  The rest hang back, with ocelot contributing by helping shoot two on the right and one on the left.  It around this point vex notices one of the jackals she's fighting doesn't seem quite right.  I think it's mostly to do with the smoke/dust coming from its nostrils.  It then opens up with a sand blast breath attack that's aimed for vex and myself.  I luckily dodge, but vex isn't so luck and takes the hit, getting disorientated and unable to see next turn.  I move in (the first jackal died) to flank this sand and draspher starts giggling to himself about the plan he has Draspher - I summon a squid! [Table is silent] Jaune – you can't do that Draspher – yes I can Jaune – no, you can't summon a water creature on land Draspher – oh [DM breaks down laughing and nearly falls off his chair] So as a group we have to explain that a. water creatures won't summon out on land, b. this game rule is regardless of any real-life occurrences and c. you just tried to summon a water breathing sea creature to the middle of a desert.  He then changes it to a frog (say what you will about appropriate environment, at least it can move and breath) and it goes to attack the other dust breathing dog.
With the paladin distracted the dog decides to go for the guy who just stabbed it in the back.  In one bite it rips through half my health, knocks my con down 2 points and my cha by 1 point.  I do what I think any brave adventurer would do in this situation.  I turn tail and run to yurian for healing.  I promptly get a clip around the ear, she's ticked I'd forgotten she can heal me at a distance.  She quickly regretted that action when she actually examined me.  It turns out these dust jackal things can inflict instant bubonic plague upon with their bites.  That’s right, I'd managed to lose half my health and get the black death.  She, and everyone else in the party, now no longer wish to touch me.
Vex gets pretty annoyed at this, and decides to take her frustration out on the dust jackal.  it does not survive this, and the second decides this really isn't worth it.  It's pretty fast, and gets virtually out of sight within a round.  Doesn't stop ocelot from pulling out his rifle and sticking a bullet straight into its ass as it ran.  I think the DM only allowed this a. because he rolled high for it, and b. he was just happy he used his rifle for once.
we make our way over to the kid.  during the fight draspher at one point tired to save the kid, and when he didn't come he uses a charm person spell to get him to come along (both a creative and good way to use a spell, so thumbs up from me draspher) and I guess he left an impression on the kid.  he goes to his moms body and removes the amulet, offering it to draspher.  he then immediately tries to offer the kid the +1 chainmail he got from the first ghoul (he had looted the body without telling us).  as a group, we are of all disgusted at this.  I think nearly everyone at that table had a plan to steal the shirt back, and in a couple of cases steal the pendent off him.  the kid doesn't take it/draspher changes his mind and gets to examine his new pendent.
A bit of backdoor.  when we first made our characters draspher had (and still has) a bit of a thing about unusual magic items, particularly in unique (not necessary effective) ways.  he initially wanted to spend almost all his gold on a pendent of adaptability, but the dm didn't want him to a. spend so much on one item and b. waste the gold that's supposed to be used to round him out on one gimmicky item.  needless to say when he identifies the amulet as said pendent of adaptability he needs a new set of trousers.  we decide to take the kid with us and see what happens. We finished the session there.  draspher left me a cure disease potion on the floor and backed off so I'm good on that front.  now the only thing we have to worry about is what happens when we finally get to the white water base.
Our dm also told us about his plans for the game.  after this we're going to have a side session so to speak.  we've been playing this group over a year, so he's going to give us a chance to play something else.  He's going to give us sheets initially, then mix we can mix things up, that way we can get a party role before we customise and try to fill that role, rather than just everyone coming along with a mash-match sheets that don't blend well.  it's still related to the overarching plot, and later we can mix up who we play as based on the mission, e.g. one mission might need a rogue, another a cleric, another a really good fighter etc.   This will also give some of us a chance to retire characters on a better note.  Yurian really has been getting sick of doing nothing every combat, but she's ended up with a couple of important plot hooks stuck in her.
Lives saved – 5.5, the Girl being mauled by his commander, the crazy homeless person that almost burnt, the nun we healed (.5), the captain, sayid and the kid
Lives killed – 6, the one guy we pulled up to stab, the civilian that got shot (she went at him with a knife), the broken armed escapee that got shot, the city guard (he only had 2 days left till retirement) and the other two guards
Vexes Harem – 2.25, the Girl being mauled by her commander, the nun and a librarian who was really a ghoul
Times Drilled over by Draspher – 3, he convinced me there was a dragon in the desert, got me glued to the ground with a crazy infected woman ready to beat me to death and now refuses to heal me
Times Draper got drilled over (both his own and others fault) - 30, his adhesive spittle keep breaking (2), I knocked him out (his own fault), he got assaulted by an air elemental and no-one cared, nearly killed by demon breath, his spider webs did nothing (15), the dog that fell to its death, the earth elementals that did nothing (3), the medium earth elemental critical that did nothing, the fireball, the 15' cone that can't go 20', the dragon roar (got the jackals attention) and the squid
Jaunes brave advances towards future victory - 5, when jess attacked in the night, the barn, the demons, the fear from Anubis and running from the dust jackal
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