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#the ninja arc may have started slow but it's been building and it keeps giving
gofancyninjaworld · 7 months
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Meta for the Ninja Arc (so far)
I thought about reviewing the chapters 195-202 (fan numbering), but summarising the action was annoying me, so let's just skip to the good stuff! This arc has been a grower: what it lacks in up-front showiness it makes up for in depth once you take the time to reread and think about it. I'm just going to pick up on a few things.
Recontextualisation
I have been thinking a lot about how much what we make of the information we receive depends on what we already understand [1]. I've written a bit about ONE's use of salience within the story. This arc though, I'm going to talk about recontextualisation and how important it is to be able to look back and understand events and even people anew in the light of new information.
This has been a huge thing for Flashy Flash. Many years ago, he and Sonic sneaked into a forbidden section of their village and saw many strange things that made no sense to them at the time. It's only very recently, after hearing about the enemy that is 'God' and Blast's efforts to counter him (chapter 173) that things started to make sense to him.
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It's only after seeing Gale Wind and Hellfire Flame, not as monsters, but as the former security guards who had trounced them for trespassing that 'where' he'd seen the cube before came back to Flashy Flash, as did the significance of the sights they'd seen. And then it all started to fall into place, reinforced by his going back to the Village to find it destroyed in what he had now come to recognise as Blast's signature attack pattern.
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Of course, Flashy Flash has terminal Main Character Syndrome, so he's tried to organise things so that he's the one who takes down Empty Void and reaps the accolades. It's kinda backfired but we'll come back to that in a bit.
There's another bit of recontextualisation that is not so explicit but I think is just as important. It's clear that the Tenninto were no match for Flash and that he could have killed them any time. It's also been established that Flash has never hesitated to kill anyone who came after him. It's been his policy after all. So what gives in his sudden rush to mercy?
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As the chapters have gone on, it's become clear that Flashy Flash has come to see the Tenninto as fellow victims of Evil Void's dehumanising process intended to turn them into potential vessels for 'God'. Something else that Flashy Flash is probably responding to is that rehabilitating Village members was once Sonic's dream, and there's a part of him that would love nothing more than to help make it happen. Of course, if you point that out to him he'll tell you to stop being stupid.
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It's amazing but Flash is outraged at the way he and his fellow victims are seen as things to be used, abused, and discarded as Void pleases, and he's looking to get justice for all of them.
Ah yes, Sonic. It's been clear that Sonic has been a much better friend to Flash than he has to Sonic, and yet, yet it would seem that Sonic is the one person he cares most deeply about: anything bad happening to Sonic would devastate him. He just has a funny way of showing it.
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An irresistible vision. To think that in his heart, this is what Flashy Flash most wants.
We hope he comes to do better.
Insight
Let's talk about Sonic now. For many years now I have been hoping that something would happen to shock Sonic out of his futile rounds of attacking Saitama, being beaten by Saitama, training maniacally, attacking Saitama... his world has become very small and circular, like a round circle.
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I had fantasised about maybe Genos grabbing him mid-attack and stuffing him into a narratively-convenient bin without so much as breaking stride. Something so outrageous that he could no longer ignore the need for him to change. The webcomic has sidestepped solving this problem by gifting Sonic some magic scrolls and a sword and just not having him cross paths with Saitama again. The manga is tackling the problem head-on.
Something I have loved, loved, loved about ONE is that he hasn't hesitated to give characters what they've earned. There's been enough morons bellyaching about the two not being neck-and-neck in skill like they were in the webcomic. Sonic's not weak in the manga -- Flashy Flash has experienced more battles and has had to struggle and learn more and so he's been able to progress to the point that he's left his friend in the dust.
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Translation: The Back Of A Friend I Once Stood Shoulder-to-Shoulder With. There'd have been a lot less bellyaching if the translators had translated this bit.
That's the shock Sonic needed to open his eyes to the stupidity of his actions. More than that shock, seeing what Flashy Flash has been able to achieve has given Sonic the inspiration to strive for, achieve, and surpass what Flash has accomplished. His fire is back in a good way.
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More than that though, the disrespectful way in which Sonic was offered more monster cells rather than a more interesting vision peaks to two things, external and internal.
Externally, it speaks to the way that we tend to think that people are only what they first show us while we understand ourselves to be complex creatures with many competing moods and wishes. Empty Void had heard that Sonic had once reached for a monster cell and assumed that he knew the sort of guy Sonic was: someone whose inferiority complex was such that he'd reach for any offer of power. But of course, that's not Sonic. Sonic has been the stubbornest person ever, who has been able to keep his sense of self despite the Village's best efforts. He reached for a monster cell because even the strongest person can despair, at least for a while.
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Internally, man, the bleakness of Sonic's life is such that he doesn't have anyone to offer him a nice fresh monster cell and the monster cells must perforce cook themselves to offer themselves to him... he looks to no one and believes in none. That's painful to see.
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When we think of how close he and Flash used to be, the bitterness of his mocking the prisoners for depending on each other grows sharper every time we learn a bit more about him. I don't know if he'll ever forgive Flash for betraying him.
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Yes, there's a betrayal right on screen now: that of Blast by Empty Void. Blast thought they were in the business of putting God out of business but Void was using him to obtain cubes so as to raise an apostle of God.
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Longer Blast: I'm not mad. I'm just very, very, very disappointed.
That said, I'm not going to let Blast off the hook entirely. He has some explaining to do!
Complicity
Blast has a lot of explaining to do. Sure, he's been refreshingly honest about what he's been doing with monster experiments, and his link to 'That Man'.
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I have a feeling that Flash has been too quick to absolve Blast of blame.
We know that Blast and Empty Void went back at least 20 years. And yeah, we can just about buy that he didn't know his partner was fixing to betray him. However, given that we know that the Village takes young boys and that there were at least 43 graduating classes before Flashy Flash escaped years ago, that means that the Village had been a thing for at least 50 years. How long has Blast known about Empty Void's activities? Did he turn a blind eye to it? Or was it not a problem until it bit him in the ass? [2] What else is Blast permitting that shouldn't be?
We need answers.
I am very invested in seeing how this arc ends and what else it'll lead to.
Asides
[1] A very neat non-fictional example: this man escaping from his pursuers by lying down and thus changing their understanding of him to 'homeless guy'.
[2] A part of me notes that Blast falling out with Empty Void and beating the shit out of him coincides neatly with the time Blast's son was born. Maybe shit became a bit too real for him to ignore.
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noneatnonedotcom · 3 years
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concept: TOTAL WAR RWBY
in a universe where the great war destroyed every kingdom and caused a collapse of civilization you play as one of the five remaining peoples of remnant as you seek to (re) forge a kingdom that can stand the test of the grimm tide
KINGDOMS
Vale: led by Ruby Rose
ruby's kingdom of vale focuses on light cavalry and ranged. her own special abilites as a general are
SILVER EYED WARRIOR: grimm are weakened greatly within her aura and can even be outright destroyed if the differance in power between her and them is great enough
OPTIMISTIC HEROISM: lower unhappiness in area's controlled by ruby means that there's less Grimm to fight overall meaning lower garisons and more money spent on the main armies
unique units
Wood Runners: long bowmen with added range and melee combat stats equal to melee infantry. light armor means that you should keep them in cover though as well as being a juicy target for cavalry. added range over most normal archers and better armor piecing with their arrows makes them a powerful, unit that can last in melee as well specializing in Anti heavy infantry
Dire corgis: large war dogs with aura unlocked. look like giant corgis because they are giant corgis. great for running off ranged units and light cav. weak to spears, though their aura lets them hang around in combat longer than most would think. they do rely on the charge bonus though and can't be controlled once they're let off the leash. can be called back to their handlers though to be repositioned
FOCUS OF CAMPAIGN: ruby's main focus is to retake the cities and villages of vale that were lost to the grimm tide. your main strategy should be to build up on patch while the rest of vale falls to the grimm before striking out. your main advantage is against the grimm not people after all. and your added happyness means that you can spend more on your armies to put in your frontlines rather than worrying about protecting your rear (ruby's got a great rear guys) your main rival will be
UNITED TRIBES OF VALE: led by Yang Xiao-Long
yang's all about shock infantry and charge bonuses. using them to break the morale of enemy armies her special abilities are
HOT STUFF: human morale lowers around her and buildings catch fire in her aura when she's in combat. she's too hot to handle
PROBABLY WASN'T IMPORTANT ANYWAYS: still recruits units and receives money from buildings that are burned down. though at a slightly reduced rate
UNIQUE UNITS
Bandits: replaces mob, cheap units that gain charge bonus when next to another bandit unit. burn down buildings when nearby. no formations though and can't brace for charges so avoid cav. low morale, they're bandits they're not sticking around when shit goes south
berzerkers: shock infantry, cause dread in enemies lowering morale. chance of going berserk which makes them unbreakable but uncontrollable may even attack allies if they're the closest unit. REALLY FUCKING STRONG ON THE ATTACK! weak to ranged
yang's campaign is all about uniting vale as a tributary state to the tribe. you can recruit units from burned down buildings and still get money so spread like a wildfire and try to show your baby sis that it's safer under your protection. be aware that grimm are gonna be a huge problem for you so keep some bandits as a garrison in every village to deal with grimm.
"some of you may die... but I don't really give a shit about you" - Yang to the bandits probably
vale is a mix of American and French culture. so yeah kinda like Louisiana plantations but with more anime
Vaccuo: led by Jaune Arc
jaune specializes in pike infantry with heavy armor and heavy knights on horseback. he's set up to be a slugger with his special abilities
AURA AMP: allied units in jaune's aura slowly recover health and have increased stats (including armor)
SCION OF HEROES: the effects of chivalry are doubled and you gain it faster.
UNIQUE UNITS
shining knights: heavy knights with aura and mounts also in aura and armor. fuck you, fuck the guy behind you, and fuck the guy behind him I'm coming through. very expensive high morale and capabilities
rainbow guard: heavy pike infantry that proudly protect the standard of the arc family. give extra morale to those around them. fuck you they're not breaking. if there's even one guy left they're still fighting.
jaune's campaign is centered around taking control of the deserts and jungles of vaccuo from your origins in the mountains and hill country of the arc territories.
vaccuo's culture is like Scotland mixed with the middle east. fiercely independent people with a very strong sense of honor. also fuck you they'd rather die then be seen as a coward so you'd better just fucking kill them all. AND FUCK TAXES! so jaune has his work cut out for him, but he's in it for the long haul
MINSTRAL: LED BY PYRRHA NIKOS
pyrrha's all about personal combat and single entity units
INVINCIBLE GIRL: pyrrha herself is fucking busted and everyone wants to be like her. single entity units like huntsmen or companions are stronger and get more XP from battles
AN OFFER THEY CAN'T REFUSE: if pyrrha has more military power than someone they have improved relations with her. peacefully annexing people is possible this way. though this can cause a problem if you expand too fast
UNIQUE UNITS
pyrrha's guard: heavy spear infantry made in the image of spartans. slow but they decimate cav outlast ranged and out fight most over infantry. but they are fucking slow and hate being flanked where their phalanx will not work.
nora and ren: two unit entity, stealth shock is the name of the game ren sneaks them in close to anything even grimm. nora deals a fuck ton of damage all at once that can't be blocked by armor and shatters units. you only get one though sorry the world isn't ready for two noras
while sino/Greco/Roman culture makes martial ability the most important, however, only champions and highly expensive units can be trained. your low-level fighters (I.e most of your army) will have to be mercenaries. still with enough champions, you can take on most things so that's good
SCHNEE DUST COMPANY led by Weiss Schnee
atlas is all about dust weapons. a necessity because of but funded by Weiss's special abilities
COMPANY MEN: units require less upkeep cost
WEISSY: she's kinda a bitch, -50 to all diplomatic relations -75 to faunas factions
UNIQUE UNITS
WEISS GUARD: dust rifle units, slow to reload but longer range than normal dust muskets. dust round in general deal moral damage greater than almost any other units in the game (only yang's berzerkers and blake's beast-men scare people more)
BIG GUNS: 24LBS rifled field guns. or cannons rather for those who don't know the difference. fire straight and have an effective range of 1500 feet. highly accurate and with enough kick to drop even the largest of grimm
atlas and the SDC by extension are based on German and Russian culture (mainly german now that the nobles are gone) and have their main campaign focused on dealing with internal divisions and grimm. their cheaper units lends themselves to using dust arms rather than melee but bare in mind they suck in melee as a result. still, weiss is of the opinion that if you can kill your enemies from the comfort of your home and simply bombard them into submission or dust, why wouldn't you?
Menagerie led by Blake belladonna
menagerie must toe the line between animal and man, utilizing special abilities like
SAVAGE REPUTATION: the effects of dread are doubled and you gain dread faster
CUNNING HUNTERS: blake has bonuses to stats and the stats of her army while ambushing or attacking at night. doing both will make the bonuses stack
UNIQUE UNITS:
white fang infantry: can deploy anywhere light armor but use spears so cav has a hard time with them
NINJA: can deploy anywhere, inspire dread, use grenades flung from slings. capable of vanishing or using smoke bombs to lower enemy stats in melee for a short time
menagerie is a mix between Australian and Polynesian cultures but they are relatively new on the world stage. having been granted the island of menagerie in the brief time before the collapse of vale after the great war. the fuanas population outside of menagerie is very low as a result of the collapse and you have to ask yourself "what will you do to ensure the survival of your people?"
menagerie is a mix between Australian and Polynesian cultures but they are relatively new on the world stage. having been granted the island of menagerie in the brief time before the collapse of vale after the great war. the funas population outside of menagerie is very low as a result of the collapse and you have to ask yourself "what will you do to ensure the survival of your people?"
concepts.
chivalry: is a meter in the game, doing honorable actions increases chivalry. making formal declarations of war and waiting a turn to attack, not doing night battles, honoring alliances and calls to arms. generally making combat harder for yourself will be seen as chivalrous. the higher your chivalry the bigger bonus you will have to morale in battles and to diplomatic interactions.
dread: dread is the opposite of chivalry and is gained by doing unchivalrous actions. it will cause the enemy to start with lower moral and cause everyone (including yourself) to lose moral more quickly. this can be really helpful against strong enemies that have better weapons than you. it will also cause diplomatic relations to be harder. using dust muskets or cannons will cause dread but only in small amounts the more you use them the more dread you'll cause
post-campaign content
finishing your kingdom will open up international diplomacy and will allow you to start a campaign in another kingdom. each with different results based on the person you're playing
jaune can marry the ruler of another kingdom giving him their special abilities (jaune can only get dust muskets and cannons after he marries Weiss btw)
Pyrrha may offer protection to the others and gains their general unit for her own army
yang may extort tribute from them and treat them as the tributaries she had before gaining access to their unique units. ruby may offer bonds of friendship and do the same
blake may create embassies and get faunas versions of each unit (they can fight at night) as well as improve her chivalric reputation with each campaign (basically lets you gain the bonuses of dread without the negatives)
and Weiss may open up branch offices and have each character as a leader under her (you basically play the official campaign as the character you choose but with access to Weiss's abilities and units now as well)
you may only do one campaign at a time. so if you're jaune you have to subjugate yang and ruby in vale before you can try to marry weiss. you gotta finish what you started before you move on basically
on each map, there's an ancient grimm. this is a massive single-unit entity and has an army of grimm backing it. defeating this grimm will grant you a major bonus to happiness and prevent further grimm from showing up later.
single unit entities are very powerful but get weaker as their health goes down. their health will recover with time though
if you finish every campaign as a single character you unlock the grimm tide. salem has taken notice of you and wants you gone before ozma has a chance to bring you to his side. grimm will spawn every turn based on the unhappiness of cities in every kingdom you will wage a war all over the world against the grimm and try to hold on as unique and powerful generals lead hords of powerful grimm to attack you. these hords will even be supplemented by the grimm attracted to your unhappiness to keep your pops happy!
if you beat every general salem herself will come to take you out. she has an unending army that will constantly get reinforcement from offscreen every time you kill off a unit and she's a capable commander in her own right with powerful magic that will prevent you from camping too much (she's out of practice so she can only cast a spell every once in a while, be sure to move when you see the strange glow) if you can manage to get your character to her through her army you'll win and defeat her once and for all
@weatherman667 don't know if you play total war but had an idea for total war rwby and wanted to know your thoughts on the various kingdoms as lead by the main characters.
anyone else who sees this and has suggestions go nuts with it. it's just a bit of fun at the end of the day. how would you incorporate a character? what would their unique units be?
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Ayesha Liveblogs Naruto Shippuden S20 (Pt. 3)
I wonder if going after Karin’s Tsukuyomi bulb was happenstance or whether Tobirama went “I smell an Uzumaki” and had at it
“Just be quiet for a bit” How dare you speak to your father this way Sasuke, Kakashi does nothing but love you
“EVERYONE WILL OWN A DOG. GO GET A DOG, HOKAGE’S DECREE!“ you’ve got my vote, Kiba
Mirai as a baby is an absolute unit and I love it
Shikamaru, getting down on one knee in front of Temari: Will you not marry me?
You know what. All these dreams are extremely realistic. I buy it. A teenage boy would totally dream about kicking his friends’ asses for fun even if he had the opportunity to do anything in the world. 10/10 believability 
Sai dreams about being told he has a nice smile and being twirled around by Naruto my boooooy 😭😭😭😭😭😭
“[My Sasori transformer] will be the guardian deity of the Sand” Kankuro pls
Omg Temari’s dream is so cute she wants her little brothers to need her
God the fact Gaara’s dream is about having a happy childhood PICK UP THE PHONE RASA I JUST NEED TO TALK
“Madara, don’t you dare talk about the Uchiha. The only one who has that right, is my big brother.” But he did... murder them, Sasuke. That is a thing that happened. My dear. My dude. He done did it.  
Having read Itachi Shinden none of this should be shocking but FUGAKU REALLY YOUR SON IS FOUR WHY ARE YOU LIKE THIS
“Listen Itachi, never forget this sight” well he sure won’t now that you’ve given him CHILD PTSD FUGAKU
“We finally have peace, and we must do our best to maintain it” Hmmm.... must you, Fugaku? Is that a thing you must do?
“What is life, anyway?” Damn my existential dread didn’t kick in at least until I was in school, Itachi
Sasuke was such a weird-looking newborn I love him
I wonder how the English dub will deal with the mild implications of inc/est between Itachi and Izumi
Please Mikoto your son is like 6 why are you having him babysit
God I am so used to every version of Itachi having the voice of a grownass man that hearing a child-like voice even when he is 6 is almost off-putting lmao
Full offence Obito but why do you have to be such a little bitch
“Oh good, I knew that you’d be alright” HE’S 6 FUGAKU
Why is Naruto just sitting in a basket on top of his father’s grave??? Who let you do this? Hiruzen what is wrong with you??
“I’m glad that you didn’t die” an accurate representation of Itachi’s social skills at all ages
DFhsdjfhkdsjhfk I love that Itachi has accidentally become these kids’ leader 
AHHHHH I guess that’s Hana next to Itachi I wanna see the cat ninja and dog ninja fight 
“If the fighting can be stopped, I’d like to stop it” Shisui <3 
Itachi’s sweet tooth is so goddamn cute ahhhh what a little nerd
Hhgfkhjfhl SASUKE’S PAW ENCYCLOPEDIA THE PREQUEL THIS IS WHAT I NEVER KNEW I NEEDED
“I mean, [ladies] are clueless” “How dare you insult my woman” Turns out the alcohol this cat was drinking was Respect Women Juice
God I love Minazuki-sensei he’s such a mess
“No they blew away in the wind” guess Itachi hasn’t picked up his snitching tendencies yet lmao
Baby Sasuke has acquired a younger voice too I guess. It is real late in the game to be establishing these lmao
Obito. I’m. Stop???? Please. Is this how Kakashi felt during the war
God I love Shisui the tiny ninja detective they really have left off some of the cooler aspects of being a shinobi in all the wild and flashy jutsu like during the Land of Waves arc when Kakashi kept noticing relatively mundane clues
“Shisui picked up on how I felt right from the beginning” welcome to empathy Itachi
“I’ll hand this intel over to Lord Hokage, and he will deliver a just and fair judgment” I like this ANBU vs. ROOT dichotomy but bold of you to assume Hiruzen won’t ultimately let Danzo do whatever he wants lol
Damn what the shit how does Shisui know who the foundation already isn’t he like 12 
The animation of this arc is nice but also so weird they really did make Itachi and Shisui’s eyes like half of their face
These wholeass adults getting between by two prepubescents lmao 
“A teleportation jutsu has no mass” wait WHAT I have so many questions Shisui what does that MEAN 
“I want to you to think of me as your older brother” HELL YEAH HE DOES
Ffgdfkghkjh what an abrupt voice change between age 8 and 11 Itachi
How many times have they animated these same goddamn Itachi scenes 
Holy shit it’s like they tried to tell the story of the Itachi Shinden novels and then got bored halfway through gfkhgfkhgkjh
“I’m exhaAAAUsted from my mission” Itachi pls why say it like that
“You have the Mangekyo as well?” Fugaku had a friend???? Unrealistic. Blocked
THEY KIDNAPPED NARUTO??? I DON’T REMEMBER THIS IN ITACHI SHINDEN
Genjutsu but I don’t remember that either ?!?!?! Doesn’t Fugaku spend all of Itachi Shinden being emotionally distant and sending Itachi mixed moral messages
Who is the Fugaku hater on this storyboard staff lmao I’m crying
I have a lot of thoughts about this art direction honestly why is everything in the shadows why are the character models so weird why is Itachi suddenly outside in the lightning for his murder discussion meeting instead of inside the council room if you had to shout over lightning people could hear you 
“I challenge you to the high jump” “You’re no match for me” Sasuke you’re the most obnoxious seven-year-old in the world I love it
“There’s something that I’d like you to help me with” a very casual opener when you’re proposing the murder of your entire clan but okay
They really leaned into the horror movie aesthetic huh fair enough 
I have some objections to register about Izumi’s death like both options are weird but at least in Itachi Shinden she wasn’t humiliated by Obito begging for Itachi to save her she had a degree of awareness and it was an impactful if strange scene
FUCK THE TOBI VOICE I KNEW IT WAS COMING BUT I’M WHEEZING
Cute new ED but also the idea of Tobirama giving anyone a fistbump amuses me immensely 
“Who would’ve thought that that scuzzy bearded jerk would’ve been able to use a taijutsu like that” RUDE but also ‘scuzzy’ jhfjghkjhfgj
Omg that’s so funny they literally gave the former owner of Zabuza’s blade the same voice
This doesn’t make any fucking sense how could Juzo have the executioner’s blade when Zabuza would be like 21 when Itachi was 13 oh my god 
“The Hidden Mist doesn’t keep any prisoners” unsurprising but interesting
Is this meant to imply that Juzo is killed and then Zabuza immediately finds the sword and starts a coup because that’s hilarious
Wait how does them fighting the Mizukage make any sense isn’t Yagura under Obito’s control lmao who wrote this
Did Itachi just.... accidentally cripple the Mizukage omg [Zabuza screams in the distance]
Hahahaha I know it’s supposed to be evil but it’s really funny that Kakuzu killed his partner for being too slow
“I wouldn’t know how to cater to your moods” kjfhgkdhfgjh Kakuzu just got wrecked by a thirteen-year-old LMAO 
“I’m not sure what to do with you... whether to kill you right now or find a way to use you” KILL OROCHIMARU, ITACHI, IT’S GONNA SAVE YOU A LOT OF TROUBLE 
Why the hell would Kabuto be hanging out near the Akatsuki anyway isn’t he in a long term infiltration of the Leaf Village lmao or can Orochimaru summon him like a snake
On what basis does Pain decide these partnerships did Kisame and Sasori take a babysitting course or smth
The cutaway without the “This... is art” scene is almost funnier because it implies Itachi just had to flash his eyes at Deidara and Deidara was like, “HELLO AKATSUKI I AM HERE”
“I wouldn’t mind giving you a taste of my art” [insert ninja sex joke about Deidara’s mouth hands here]
Deidara really should not be old enough to be here by this point in the narrative but this entire arc has been wacky timeline wise
Man it must be fucked up to fight a puppet version of your own corpse
“What I really wanted... was to get a hold of Itachi’s body” you are the definition of stranger danger Orochimaru
From what I remember the video games had Kakuzu and Orochimaru approaching Hidan and not Konan and Itachi but I’m game for any Orochimaru erasure lmao
 I’m pretty sure all of that blood was Hidan’s?? World-building whomst
“He licked Kakuzu’s blood” did he though?? Show me his wound Itachi
OMG they’re really heavy-handed with Leaf!Itachi as if we did not just watch a bunch of episodes of Itachi caring about his village like honestly look at this:
Kisame: So even you have feelings for your birthplace, is that it?
Itachi: No. Not at all. [Sasuke, I hope that you’re safe.] 
(Me too Itachi 😭😭😭😭😭😭😭)
“It’s been a long time... Saaasuke” could you say his name a little less weirdly please Itachi
You really can’t get mad at Kakashi for teaching Sasuke chidori Itachi like maybe if you would murder less people Kakashi would feel a little less overprotective
God was the only point of animating and voicing these scenes again so that Itachi could mentally apologize every twelve seconds? You know what fair enough, anxiety and depression be like that sometimes
“You still have people who’ll protect you” Oh plot twist Itachi was actually writing a “Nice” list instead of a “Naughty” list and Kakashi, Jiraiya and Naruto are all on it
Oh yeah I kind of forgot that this was all supposed to be like a 5 minute span for Sasuke’s flashback of Itachi’s entire life lmao
You know.... it’s real unclear to me how Obito wakes up from his trance lmao he may not be in a cocoon but he’s certainly exposed to the light
“Be careful. We’re surrounded on all sides by four of his shadows” “Yeah I know that” Yeah, Naruto knows it, but Sasuke’s warning where the Shadow Madaras are entirely for Kakashi and Sakura’s benefit BC HE WORRIES MY BABY BOYYYY
“This chakra is even way stronger than Ten-Tails” I really heard “Tenten” there and I was like, wait what did I miss with Tenten kfhkjhgkjhg
OH GOOD ANOTHER UCHIHA FLESH MOUNTAIN JUST WHAT WE NEEDED
“They’re turned into White Zetsu” I hate this nonsensical bit of world-building it made more sense and felt less weird when they were Hashirama clones like what the fuck
Oh I can’t believe this is making me feel almost bad for Madara did Zetsu really edit the Uchiha Stone Tablet’s Tsukuyomi section to say “Peace Plans” ain’t that how like the CIA entraps people 
“Hashirama... where did I go wrong” We’d need a lot more time than you have to unpack that Madara
“Countless nights passed” I mean. Was it countless nights. Because I think it was. A couple hours. This war arc spans like two days. I have spent more human hours on this arc than they’ve spent ninja hours in this war
“I can’t believe such a person existed” neither can I Sasuke it’s almost like she was invented specifically for this arc
For real Obito no offence but like why aren’t you dead it just doesn’t make much sense khkjfdhkjhgkjh
Hmmm not 2 be that gal but Kaguya’s voice is v pleasant on the ears 
“Sorry to be so rough with you, Obito” Kakashi. You loving, kind, dumb bitch. He stabbed you THREE TIMES in the past two days you really owe him like -1000 apologies
“This is also one of those times where your body just moves on its own” SASUKE CALLED OUT FOR LOVING HIS COMRADES
“I’ve got to get to Naruto” I love your dedication Minato but I feel as though the loss of both of your arms makes helping more difficult
Kakashi is not NEARLY as surprised about this levitation thing as he should be. I think as this point he’s just like. ‘This might as well happen’
All other things aside Kaguya’s really fun to look at damn
Okay okay okay not to look for too much logic in this ninja show but don’t both Naruto and Sasuke have Six Paths chakra why can only Naruto float is a metaphor for Sasuke’s fall from grace
“I am Kaguya’s child” I can only imagine a Game of Thrones-eque shadow flying out the hooha situation
“Just before the seal took hold, she gave birth to me, in order that she could be restored” I can only assume Kaguya fucked Bitterness and Regret and you know.... fair enough
I gotta tell you Zetsu being the primary narrator of this arc is jarring
Tenji seems kinda nice it’s a shame something terrible will probably happen to him
Say what you will about SP’s animation inconsistencies they can animate some beautiful-ass skies
“Is there anything that you desire” Get u a man like Tenji
Fellas is it gay to sit under the stars with your handmaiden who adores you in comfortable silence
“Even now you’re not scared. That just makes me like you more” take a shot every time a man is Like That (bah dum tss) 
“Do Not Touch Me,” wow Kaguya mood
I will clarify I said that BEFORE she exploded the men gkhkjfhgkhh
Tenji, that Aino lady is your subordinate are you really gonna leave her with the creepy That man u are not the man I thought you were
“Just tell him, and I’m sure that Lord Tenji will forgive you” to be fair Aino you could’ve elaborated u were just like ‘yup she killed them’ and left it at that
WOW I RESCIND ALL COMPLIMENTS TO TENJI CALM DOWN DUDE
When life gives u lemons use people as fertilizer for ur infinite lemon tree I guess
Are you telling me 1) Gamamaru has existed since the DAWN OF CHAKRA and 2) He knew all about this Tsukuyomi shit just like. Kept it on the DL. WHAT KINDA WORLD-BUILDING
Okay but for real did the Otsutsuki clan stem like.... all the clans, because there’s the Kaguya clan (through Hamura I guess?), and the Hyuga clan definitely through Hamura, and then the Senju, Uchiha, and Uzumaki through Hagoromo like just how many people did your kids sleep with and for that matter how long ago was this
“A real talking toad! Think people would like it if we caught it and took it home?” Why are Hagoromo and Hamura the cutest things in the world this is the sibling content we deserve
“You’re just a snake oil salesman, and not a very good one” oh I think I love Hamura oh no I would love a character who gets stuck on the moon 
Take a shot every time a woman exists to die and make a man sad 
“She fell in love with the ruler of this land and in time she became pregnant with the two of you” notice that at no point does Gamamaru say they got married can u believe Kaguya invented premarital sex
You know none of this goes against mine and Sloane’s Kagumo theory
“How can you see so far into a toad’s heart that clearly” Gamamaru and Hagoromo’s interactions are killing me
How much time has passed for Hamura’s hair to grow that long
Hamura @ Kaguya: BROTHERS BEFORE MOTHERS
HOW MUCH TIME HAS PASSED FOR HAGOROMO TO DEVELOP THIS BROW RIDGE SAGE LAND TAKES A TOLL 
Tenji doesn’t even appear in this flashback about love and betrayal it’s just Kaguya being bitter bc her gal Aino died they were in lesbians together
Every so often I’m reminded that Kishimoto has a twin brother and I wonder what he thinks about making the twins fight
“You enabled me to awaken the mangekyo sharingan and rinnegan” how do u even have words for those things. Didn’t they just happen right this moment
Wow this is all very Little Shop of Horrors, Momma feeds the tree with people juice and in turn it wants to protect her from harm
“I split the Ten Tails into nine souls” SOULS? HAGOROMO CAN... JUST MAKE SOULS. COULD HE POINT AT GAMAMARU AND SAY “YOU ARE TWO FROGS NOW” AND THAT’D JUST BE TRUE?
“We won’t be that far apart,” said Hagoromo, just as his brother was about to teleport to the moon
Side note: Maybe ur crops were failing bc without the moon the tides are all out of whack and you know, the moon was apparently just invented right now
“Time passed, and so did Hagoromo” I love this particular literary device
“Time after time I’d approach the reincarnates of Indra and Ashura” okay so we’re supposed to be down for not only regular reincarnation in Naruto but Indra and Ashura ONLY BEING BORN TO THE SENJU AND UCHIHA CLANS REPEATEDLY WHAT WHO WROTE THIS
Does this mean that people Naruto and Sasuke every 50 years????You’d think the Land of Fire would just. Get used to it
“Just with that alone, a thousands years passed” well at least we have some idea of how much time it’s been since Kaguya era lmao 
Ur telling me that this horseshit happened bc Tobirama doesn’t know to leave dead bodies well enough alone
SHHHHH I PREFER THE ZETSU BEING WEIRD HASHIRAMA CLONES
This montage of Zetsu taking credit for everything Madara and Obito did is not appreciated lmao take some responsibility for your actions!!!!
I’m gonna keep harping on this for the rest of the war honestly like where is the ACCOUNTABILITY
“So your teen rebellion continues” LMAO UR NOT WRONG
“I know that this could be our last hurrah, but we gotta give it our best shot” not much of a plan Naruto sweetheart but fair
Tag urself I’m Kakashi’s look of despair at his hormonal students
“And Sasuke? Sorry that my sexy jutsu didn’t work” I was not prepared for the sincerity with which that line was delivered
The Sad Old Man™ energy radiating off Obito is... Immense 
“We’re all ready to die” R U THINKING OF RIN BC SHE WAS READY TO DIE OR BC UR READY TO SEE HER EITHER WAY IT’S SAD KAKASHI
“I want to thank you for helping me out. And for helping Sasuke” “No, there’s no need to thank me” this is the first time Obito has been right about something since the age of 13
“I’m not going to waste time on speeches,” said Obito, in the middle of a dramatic speech 
Minato..... how did you chop the branch.... with no hands to pick up a kunai???????? What kind of yoga contortion was involved
What I imagine the subtext of this scene to be:
Hagoromo: New old son!!!! I am dad now
Hashirama, whose dad was Butsuma: [choking back tears] Okay
Tobirama: I also hate our father
They’re all taking to this “demi-god pops out of the bottom half of dead ex-comrade” thing pretty well but to be fair they’ve had a complicated day
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gamerszone2019-blog · 5 years
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Kill la Kill The Game: IF Review
New Post has been published on https://gamerszone.tn/kill-la-kill-the-game-if-review/
Kill la Kill The Game: IF Review
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At first glance, Kill la Kill The Game: IF passes the fighting game smell test. With sharp cel-shaded cutscenes, including loving recreations of critical moments from the beloved Hiroyuki Imaishi anime series and the endorsement of its animation studio Trigger, developer APlus and publisher Arc System Works want you to see and get excited about the prospect of an authentic, official Kill la Kill game. Unfortunately, authenticity isn’t everything. Kill la Kill The Game: IF feels like a stripped-down version of the prototypical 3D anime fighter. Its loose, mashy fighting fails to create the opportunities for strategic depth I’ve come to expect in great fighting games. Meanwhile, its story and single-player modes feel less than substantial.
Kill la Kill The Game: IF is a fairly basic version of what we’ve seen in other 3D anime fighting games like Jump Force or the Naruto: Ultimate Ninja Storm series. Unlike those games, Kill la Kill’s matches are one-on-one duels, and take place on dull, flat arenas. The fighting is very simple, with each character using his or her own versions of the same three attacks: a close-range punch or strike, a chargeable long-distance projectile or dash attack, and a slow-moving heavy hit that breaks your opponent’s guard. Fighters also have flashy, powerful versions of each attack called deathblows, which are limited by a special meter. They do more damage, though not so much that pulling one off feels particularly satisfying, even if they come with a short cutscene intro to make them feel more epic.
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Though the controls are simple, the characters attack styles are not completely identical. Certain characters have variations that may push you to approach a fight in specific, sometimes unintuitive ways. For example, Ira Gamagoori, a BDSM-inspired character who whips himself to build up power, takes a very small amount of damage when he blocks to build up his strength, which then makes his attacks more powerful. Other character’s eccentricities are much smaller – Uzu Sanageyama, the oversized, armored fighter with a wooden sword, has a charged version of his heavy attack that teleports directly behind his opponent. Unfortunately, there are no character-specific tutorials to help you learn each of their variations, so you will need to figure out how each character works through trial and error.
Though the attacks and fighting styles distinguish one character from another, it’s hard to avoid the feeling that you’re just mashing your way to victory.
Though the attacks and fighting styles distinguish one character from another, it’s hard to avoid the feeling that you’re just mashing your way to victory. There’s a system in place where blocks beat attacks, guard breaks beat guards, and dodges beat guard breaks, but with an air dash that can reach your opponent from any distance and a lot of single-button combos, it still feels like just rushing in and mashing an attack button is the optimal strategy. You can spend half your special meter to burst out of combos using the Bloody Valor system, a mid-match minigame-style mechanic, but it doesn’t do a great job of teaching you this. If you don’t know it, or recently used Bloody Valor already, then trading strings of hits doesn’t feel particularly enthralling when dishing it out, and can be exasperating when you have to take it.
Bloody Valor is ostensibly a “comeback” tool, offering some recourse when you’re in a one-sided fight, but it does more harm than good. It’s a rock-paper-scissors-style power-up mechanic, letting you spend half of your special meter to gamble for a battlefield advantage (such as healing your wounds or recharging your super meter) and raise your Ketsui level, which makes you generally more powerful. If you initiate Bloody Valor and win, you do it again to gain an even larger advantage. If you can win multiple challenges in a row, you’ll charge up a match-ending super move called a Lost Fiber Secret Art.
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And if you start a Bloody Valor and lose? You lose a little health. There’s little incentive not to try it as often as possible, especially if you’re outmatched, which breaks up the flow of the fight in an unwelcome way. I’m not a fan of injecting random, tide-turning game mechanics into fighting games. Putting stat boosts and a match-winning attack at the end of a minigame separates the prospect of winning from your skill in combat, and undermines the fight as a whole.
The best defense may be Kill la Kill The Game: IF’s incomprehensible camera. Rather than following your character, the camera floats freely around the arena allowing your fighter to move out of focus or even all the way to the background, making it difficult to keep track of what you’re doing. There were times, particularly while playing the story mode, when I lost track of my fighter because the camera didn’t move as anticipated. There’s no auto-center button or way to turn the seemingly randomized camera off. You have to learn to go with the flow, which… I’d rather not. Fighting games are intense enough when you can keep track of the action.
Once upon a time at Honnouji Academy…
Despite being a fighting game, and therefore inherently multiplayer-focused, Kill la Kill The Game: IF puts single-player first. Its primary mode is its story-driven campaigns, a pair of abridged retellings of the original anime series’ final two-thirds -with some key differences that bring the playable fighters to blows in ways the original story wouldn’t allow. You should know right from the get-go: It’s all fan service, and you’re expected to know the whole Kill la Kill saga before you start, which makes sense for a tie-in game but feels limiting.
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Though the campaigns are short – each one takes about three hours to complete – both feel like they drag on for far too long. The campaigns follow Satsuki Kiryuin and Ryuko Matoi, respectively, and are only ten fights apiece, including a mix of standard one-on-one matches, three-way duels, and brawler-esque engagements with dozens of generic “cover” opponents. The multi-character fights and brawls add some variety, but all three types are used repeatedly so they don’t feel especially refreshing by the end. Plus, that wayward camera has a tendency to make some of the fights borderline unreadable.
Long cutscenes separate each match, full of expository dialogue that rushes you through the plot.
The real issue with the campaigns are the wait times between each fight. Long cutscenes separate each match, full of expository dialogue that rushes you through the plot. Though the cutscenes look good and are well shot, it doesn’t feel like much is happening if you know major plot points already, and isn’t effective storytelling if it’s new to you. Instead, the changes sprinkled throughout feel like they exist to facilitate fights, rather than make the story interesting in a new way.
The poor balance of cutscene to combat also seems to be in service of the story. During the campaigns, you’re restricted to the protagonists’ perspectives, to the point where you wind up watching fights take place in cutscenes rather than playing them yourself. In some cases, you watch multiple scenes and progress through entire chapters of the story without fighting at all.
Even if it weren’t mostly recounting events fans already know – key moments from the anime like the Naturals Election and the Great Culture and Sports Festival take up multiple chapters – the perpetual wait to pick up your controller and start playing tested my patience to the point where I wasn’t particularly interested in watching.
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While I didn’t love how long and redundant the cutscenes were, I will say there were very well made. Kill la Kill The Game: IF employs an elegant cel-shaded art style both in gameplay and cutscenes. It isn’t as inventive as the multi-faceted art style of the anime, but it’s clean, looks good, and really does feel like watching an anime in its rare, exciting moments. In cutscenes, the art gets an aesthetic boost from strong cinematography, which makes many sequences, especially action scenes, look striking.
But the story fails to give you additional insight into the characters or world of the anime series. Despite the fact that it was “supervised” by the Kill la Kill anime scriptwriter Kazuki Nakashima, giving it an air of canonical importance, IF’s story bends over backwards to make sure you know that what happens is of absolutely no consequence to the story you already know.
The story is clearly the centerpiece of Kill la Kill The Game: IF, so much so that you are required to play at least some of it before doing anything else – the training and local versus modes only unlock after completing the first chapter. Online play isn’t available until after chapter six. I, and I think most fighting game fans would agree, that this is a cardinal sin. There will always be people who just want to jump into fighting with friends or simply don’t care about the campaign. Forcing you to consume even a small part of it feels, quite frankly, out of touch.
A Note On Online Play
Kill la Kill The Game: IF offers sturdy but sparse online support. Players have access to casual unranked play, which relies primarily on lobbies and trading codes to sync up with specific players. There’s also a ranked mode that uses more traditional matchmaking where your wins and losses get recorded on global leaderboards. Separating the different types of matchmaking feels needlessly restrictive and may make it harder for players to find matches one way or the other. On the plus side, in the five matches I was able to play on PlayStation 4 ahead of launch I experienced no serious lag or connection issues.
You’ll also unlock new modes, various collectibles, and other characters as you progress, growing the paltry starting roster of six fighters to a still meager ten, including secondary versions of the two story protagonists. Two more characters are coming as free DLC later “this summer,” but even 12 characters feels light when the anime is jam-packed with weird, wonderful supporting characters who could add variety and personality to the lineup.
In addition to the story mode, Kill la Kill The Game: IF has a few extra single-player modes, including a training room, a single-player Survival Challenge mode where you continue fighting opponents until you die, and Covers Challenge, which is a wave-based brawler mode where you fight groups of generic enemies similar to some of the fights from the story campaigns. Though these modes present options to play solo using any fighter, including the more interesting characters not usable in the main campaigns, they lose their luster quickly with such a small roster.
Source : IGN
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