#the work is from the author of jungle juice btw
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imblocking-you · 11 months ago
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I remember that one h manhwa I got really invested in during quarantine because the plot and conflict was actually interesting and the art style was reallyyyy good. I think I got past a few chapters before noticing it was meant to be like horny more than suspenseful LMAO. But at that point I was hooked, I liked the character designs, the pacing, and ignored the blatant fucking for plot purposes here and there. Like I caught up with every update, up until hundreds of chapters bruh. The preconceived notion that it was going to be exlusively action was partially because I was reading this back to back with Girls of the Wild (same creator as Noblesse and Eleceed) and when I chose manhwas back then I really just had no standard, I base off of how interesting the cover and title seemed and how promising the art style's looks to be. If I did go the extra mile to read the synopsis, I think the excerpt was making it up to be a good story (that or my young brain had innuendos flying over my head, who knows).
So yeah, I just recalled it again. I think the story's completed now, I'm not promising that it's still good, or good at all in the first place since I was relatively new to like actual manhwas that aren't out of the Webtoon explore page which at the time was pretty bleak and those from Mangatoon Webcomic etc. ykwim. I had no idea Lezhin or the forbidden sites had existed. Basically, though the breadth of my reading experience was fairly extensive (bro has been following Lookism for a longgg time), the range was narrow–if that makes any sense–and as a result, I haven't fully curated what I liked or what was impressive or of quality.
I don't think I'll pick it up again. Though I am a bit curious as to what happened after the update I stopped on, as I think the story was just at its climax then (I am not apologising for this wonderful sentence). I'm at peace with this being a comfortable memory. Lol, it was fun to reminisce.
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29pageshomestuckeveryday · 2 years ago
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Homestuck, page 1,149
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[S] Enter.
Storyboards: http://readmspa.org/storyboards/01149.swf.html
Song used: Sburban Jungle by Michael Guy Bowman
Author commentary:
Here is the end of act animation, [S] Enter. Panels are sliding around the screen. They're showing stuff. Things are happening. It's exciting.
0:47 - Look at how I was still switching her shirt logo around even in the middle of a Flash. This is called attention to detail.
1:05 - And there goes the bed. If only the bed could have burned to death on its Quest Bedbed.
1:20 - Look at Dave putting all this stuff in these terrible inconvenient locations. What a jackass!
1:28 - The real hero of Act 3: a 20 foot tall, 10 ton stone statue of Zazzerpan the Learned. Those Zazzerstats are canon btw.
1:41 - Rose was eager to play this game in the first place so she could resurrect her dead cat, AND GOD DAMMIT THAT'S EXACTLY WHAT SHE'S GOING TO DO. All these flaming tornadoes and flying wizards can go to hell.
1:57 - There's this whole spiel on Sburb's "entry items" and what they mean, which I won't get into now. But here's another brief spin on it. John's was an apple from a tree, obviously like the one from the bible. In that tale, the apple represented a temptation to Adam and Eve, and trouble was a-lurkin' if they took a bite. In retrospect the liquor bottle similarly represents a kind of temptation in the context of this character arc.
2:31 - Usually with acts in Homestuck, there's something that happens at the end that brings the act back full circle. Act 3 started with Nanna's inscription to John, and here we see when and how that was written, while getting a very brief glimpse of what's under the clouds and thus a peek at the much bigger story waiting for us to discover.
2:36 - One wonders if she was aware Dave had given Jaspers some useful tentacles to bail her out with before she jumped. It was quite a leap of faith. Or just outright suicidal. The Lalondes and Striders are basically all cuckoo bananas. But anyways, let's reflect on the teamwork involved to make everything work. Rose bringing Jaspers back, Dave making him a princess, Jaspers saving Rose… God teamwork is great. So is friendship. If your story isn't in some way basically about friendship and teamwork, you are failing hilariously at your job.
2:50 - In [this part of the] montage we see a very quick rewind of WV blasting off in his big can. Which turns out to be the cork of a huge bottle, the unsurprising shape of the exile station which formed in Rose's crater. Exile station designs are based on the entry item of that location. As if you didn't know that already.
2:58 - Sure cuttin' it close there Rose… My characters never listen to me.
3:01 - The thing being revealed here: Dave's copy of the game has been stored in this lotus time capsule for millions of years. WHAT?? Yes, the same juice-stained copies currently on the roof below his window. How do they get here? This is how most mysteries work in Homestuck. You know a thing is going to happen in the future, but you don't know why or how. So you just keep reading, while screaming.
3:02 - The animation just keeps on going, and the song "Sburban Jungle" sorta bumps it up a notch. John proceeds to climb his house while kicking imp and ogre ass. There are a few moments in the earlier acts which seem to trick you into thinking Homestuck is all about getting cool gear, gaining levels, and kicking ass like you expect to do in such games. This is kind of misleading though. In totality, HS isn't really about ass-kicking at all. It's about presenting awesome fantasy environments and situations in which ass-kicking could THEORETICALLY take place, but very rarely does except in dramatic hot points like this. Instead, those environments serve as backdrops for a huge amount of dicking around on the internet, babbling to friends about feelings, and being a bunch of stupid useless kids struggling to grow up. If you are ever under the impression HS is about anything else, you are invariably in for a world of hurt.
3:25 - The best part of the animation is when John just runs up and clocks a hapless imp in the face. Don't even try to tell me it isn't.
3:29 - Whereas this imp gets inadvertently Cosby'd into the pit. You'd think John would later find the Cosbytop lying around somewhere down there, but I don't think that's what happens. I think he just makes another one?? Why the hell not. The great thing about alchemy is it puts very little premium on almost any single object. Except ones which are Plot Critical to be unique, like the game disc, or the matriorb. It's almost like… the game knows when an item is plot critical?? It's almost like… my brain as the author of the story IS the game???
3:34 - Then John boings into the thing. The end.
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