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#timeline/mod update in og timeline post
kakuhidaweek · 1 year
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It's Voting Time! We had over a hundred prompts this year!
So go crazy, get messy, and be ready for the final prompts soon ❣️
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sunshine-in-a-bottle · 5 months
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I'll be honest I dont know anything about Maricraft I wasnt into mc content before Dream/ds.mp 😭 However I would still love to hear you rant about how its considered an ancient realm compared to d.smp and other servers and more about Lasercorn being connected to the Blood God. He was my favorite from the OG Smo.sh Games squad :3
You're letting me talk. This is the equivalent of letting a vampire into your house I hope you realize this.
ok so quick background, I wasn't into streamer content either before DSMP, but after getting some fun updates about Smosh coming back, @quaking--aspens pspspspsed me into watching his little guys do minecraft from way back when, saying "oh you know there's a couple of really interesting parallels between Lasercorn and cDream" which of course immediately peaked my interest because I am the most normal person alive.
He was absolutely correct but this was also a trick to get me invested and it worked 100 percent. I am a fool in fools shoes.
Lasercorn does Crimes (murdering an entire village) because Mari tells him its a good idea!
And then gets called a tyrant immediately afterwards by her.
He becomes the Ultimate Enemy who they (there's a bunch of people) team up with sometimes. Then in a Grand Finale after many battles and conflicts Mari decides shes going to blow everything up with TNT. Also Lasercorn gets betrayed again a couple of times despite him trying to be more genuine and straightforward, because sometimes you give someone an inch and they take the mile.
(Someone kills Lasercorn's horse. He's very pissed about it.)
The roleplaying isn't nearly as cinematic and dramatized as it ends up being in the dsmp but I wasn't really expecting it to be. These are just dumbasses having fun in 2014 minecraft, most of them don't even know how to play the game. Lasercorn is the only person doing any research and its inevitably why he wins most of the time.
And now here's where the insanities comes in.
When Lasercorn murders a whole village, consider that this act peaks the Blood God's interest. Lasercorn is the very first person to form a covenant with him, an avatar of violence and destruction. In Maricraft, people would tweet him prompts and suggestions to do in game, which is the equivalent of 'Chat' for him. He would also watch the Maricraft videos after they were posted, allowing himself to get info on what the other players were doing (visions and info that the Blood God gave him.) He holds grudges and he's the most wrathful person in the world.
Now, in the sort of "middle" of their minecraft timeline, they experimented with a lot of mods, having wands and amulets that could do all sorts of things. They could also, coincidentally, revive the dead. Real Cool And Awesome. Consider the concept that servers had all these magical items and backups to prevent players from perma-death, safeguards in the early days that they just don't have anymore with the life system. Maricraft was 10 years ago to the DSMP, and by the time Schlatt gives Dream the revival book, most of these ancient artifacts are used up and useless. The revival book surviving this age is a small miracle.
There's more things regarding Hermitcraft (which started in 2012, which is before Maricraft began) and EvoSMP (where the Watchers lore came from, 2017) and other servers and MCC. But when I started typing this I got distracted by something and walked away from the computer and I'm just now sitting back down and realizing I don't have the focus for more typing. The focus is gone. I'm posting this now and worrying about the other stuff later.
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litgarchive · 9 months
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New year, new post!
An LITG Archive Update
January 2, 2024! It's sad to say that the OG app and the third party tool Fusebox had been using is officially dead at this point. I am unsure if modded apps still work, but the unmodded one is no longer working for me, and I cannot pull additional content from it anymore.
I still can't believe the year started on a Monday of all days. I hope everyone had a good New Year's celebration though!
Base Script
Season 1: 0/13 days; 0 Reunion
Season 2: 0.3/30 days; 0 Wedding; 0 CMM
Season 3: 5.6/15 days; 0 Boat Party
Branching
Season 3: 1.3/15 days, mostly filling in Bill and Camilo's scenes. There are some choices in Day 1 Part 1 that are still missing, so if you have these particular scenes, please do let me know!
Coding
Renamed a couple of variables that I had used in the demo to better reflect what I've used in Season 2 and the earlier parts of Season 3. It's not substantive and I'll have to figure out if I have to use functions or just steamroll it with repeating formulas or something. It's nothing unmanageable, so no worries on that end.
So, yeah, that's it! I might put up a poll in the next week or so regarding tutorial content from the game, and regarding free versus gem choices and outfits. I am still thinking on it.
For a more tangible timeline, I am still doing maths, so I don't have anything too far ahead scheduled. I just have one goal for this month.
Target: Demo content update to include Days 1 to 6 from Season 3 by end of the month.
Thank you for your patience.
💕 Pine
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muggycuphead · 2 years
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weird flex but ok i guess pt.19
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War… Hold up, do we really need a warning for this one? Dunno, but however, watch out for slightly disturbing and kinda…disgusting imagery, trypophobic patterns, as well as ‘necrotic’ designs I made while having funky fever bc o h m y g o d do I get a little crazier every new quarantine day (and at this point it’s coming to be an usual thing for me, big sad). However, most are made no other than for the sole sake of satire, so y’know, no need to get your underwear in a twist
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Friday Night Funkin’ BoyFriend’s Hood – AU fanconcept sketches [XVIII]
EDIT 26/10/2023: Updated the drawing with a rescanned, more clean version
Hooray for plot rewriting
So, remember when I mentioned BF’sH came to be subdivided in 2 -then 3 arcs? Well, allow me to resume them like this:
I. Past present
-BF’s backstory in NG city + how he and GF knew each other, going from ‘neighbours’ to friend, and from friends to downstraight lovers (the Pico related events are also there, but I wrote them down a little differently than canonically stated by either Tom Fulp or Ninjamuffin)
II. Future present
-All the things that happened after FNF’s main events (mods). Some events remain the same; others are put in a different light, and so on. This was also meant to be BF’sH original story plot (y’know, when he comes back to the hood and shit) the one that’d take this arc, but after rewriting the stuff, I moved most of it to the third one instead
III. Hollow present
-Basically the same storyline of BF’sH, but now the Past Present and Future Present mash up protagonist-wise. Plus, BF’s family got kidnapped by the same people that fucked the hood up (Stephano and his gang), and some characters gather self-awareness and paradox deja vú (can’t describe exactly the feeling my brain hurts) referring to the events from OG BF’sH, which some of them were actually ‘corrupted’ or just not happening as they were thought in the start
And BF also finds out he’s not actually…well, the real BF, but an alternative instead (existencial crisis when)
…It’s a lot on this one, and I don’t know if I’ll make it as clear as possible through the sketchdump format, but yeah, shit’s flippin on this side of the fence
Let’s just get this one done with (for now)
1.-Distraught Miss G / Past!GF
The moment you realize the world is falling apart, your closest friend is basically dying and there isn’t much you can do about it
Honestly, I’d be just as upset if I was her in that situation
2.-||Sicken|| Lil B / Past!BF
Pulling some heartstrings right there
Jokes aside, his sickness is mostly a collateral damage done by not only the timelines’ mash, but also the alternative universe’s slow but perceptible inner collapsing
Still, someone call 911 on that child already he’s literally about to d I E -
3.-Destiny Bond BF
Going under the logic of past-self-future-self: Anything that happens to Lil B (later nicked Minor B) will reflect towards BF (later nicked Major B) and same with GF (later nicked High G) and Miss G (later nicked Low G)
So yeah, you can tell what’s up over here by the context situation
4.-WHAT THE FUCK-
Ew
Yeah, that’s…that was the stuff that got inside poor Minor B
…Oof
5.-GF and Lil B / Past!BF
Aa- they so cute
I stand for Motherly instinct GF y’all
6.-BF and Miss G / Past!GF
To resume what they’re talking about: She’s basically telling BF what I just mentioned here and –possibly- my first post about this AT/AU, and some cold buckets do get thrown during that convo, especially over BF
7.- Lil B’s / Past!BF’s drawings
Child drawings
okay
8.- Lil B / Past!BF icon revamped
Why?
Because why not
9.- Sleepy boi
Boy went Zzzzz but it’s the smol version instead
20
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marcilled · 4 years
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5 years
It was 5 years ago today that a humble little minecraft server first opened its gates. 5 years ago, I started @quixol​ with a team of 8 friends. Today, only 4 of those original friends are still on our Staff team, and the server is a shadow of its former self.
There’s a lot I could talk about with Quixol, but before I get into it, I just want it to be known that this is a highly personal post from me. This isn’t an official announcement, but seeing as I’m an admin, it’s definitely of pertinence if you are someone who is a part of the Quixol community.
If you’re new to following me, or just don’t know what I’m talking about: Quixol is a trans-friendly minecraft server started by me and a few pals back on November 16, 2015. It’s primarily populated by folks from here on Tumblr, and is an LGBT+ only community. Over its 5 years, it’s gotten over 1600 unique players. And... Well, there’s a lot of history that took place during and after that, I can’t hope to summarize it here. You can see more on the about page on our blog.
So, yeah. Today is the 5-year anniversary of Quixol. Pretty big deal! And... we have nothing in store for today to celebrate that huge milestone. Pretty big bummer. The prior 4 years, the anniversary was the single biggest celebration of the year. We typically tried to schedule large server updates to coincide with the anniversary, just to make it feel that much more special. So, on the day that marks a whole half-decade of being online, why do we have no plans? It’s a long, complicated story. I’ll only be able to tell you my side of it. Everything written below is from my perspective, and doesn’t necessarily reflect how others think or feel.
Regardless of the lonely feeling on the server now, I just want to say, I’m really glad I could host such a fantastic community for so many years. Thank you everyone who has made the past half decade so special.
Long retrospective below (plus, discussion about Quixol’s future):
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Where to begin... All I can say at the start here is, don’t expect anything coherent, I typed this up while sleep deprived just the night before posting this, without much forethought of what I’d say in it. I just feel I need to get these feelings off my chest before I can mentally move on, you know.
Before I delve into this, I just want to put this sort of disclaimer at the top here: Despite how gloomy I make things sound throughout this post, Quixol is and was an amazing place, that I’m so glad to say I got to play such a pivotal role in. I wouldn’t trade my time here for anything. It’s been an honor to serve as an Admin over such an incredible community. I’ve seen countless new friendships forged, plenty of laughs and fun times to be had... I’ve even known several couples that met through their time on Quixol, I’ve known several people that came out or discovered more about their identity/gender/sexuality while on Quixol. It’s a great community, despite its flaws, and what we did over these past 5 years is nothing short of spectacular. I’m forever thankful for everyone who helped make this place as special as it is- you’ve all been such great friends. Thank you.
While I may speak a great deal about some of the lowest lows that happened on Quixol, you better believe it had some of the highest highs as well. Keep that in mind, so you know why I’m spending this much time and effort to commemorate this server that I’ve called home for so long.
I’ll start here with a rough timeline of Quixol... I’ll even include some screenshots for you all.
Old World (Nov. 2015 - Mar. 2017, mc 1.8 - 1.9)
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Quixol began back in 2015 like I mentioned- whitelisted at first, but moved on to being unwhitelisted at a later date (I believe it was summer of 2016). Hundreds of people joined after the whitelist was removed, in just the first month or so. We owe that initial success to how much our blog post about the server got shared around, it served as a nice advertisement for the server. It was only posted to tumblr, so everybody who joined then was from the same sort of social sphere of 2016 tumblr. It was pretty lively, and we made lots of friends very quickly. A lot never logged in again after the first initial burst, but a fair amount stuck around.
The server started on minecraft version 1.8, which was before the end update that introduced elytra & all the controversial combat changes. Most people never even saw the server on this version, though, since it was still whitelisted when we updated to 1.9. The world we used back in 2015-2016 eventually got deleted at a later date, however we did provide an archive of this old world to download, it’s... somewhere on our blog, you can go find it if you poke around a bit. (Assuming the download hasn’t been removed from the website I uploaded it to, which would make sense since it’s just 20 gb sitting on some server doing nothing).
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While there was plenty of merriment, there was also the fair share of drama. I can’t even hope to recall all the drama that happened in 2016, but one of our og mods got banned completely after the rest of the staff sort of woke up to the realization they were incredibly abusive. There’s lots of other stuff that happened then- I wish I could tell the “full tale” as it were, but it would be so long-winded that almost nobody would bother to read. Plus, my memory isn’t very good, so I would need to dig through old blog posts, discord messages, screenshots, etc etc to jog my memory... way too much work.
Protos (Mar. 2017 - Nov. 2018, mc 1.11 - 1.12)
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2017 came around, and that’s when we updated the server to 1.11 and created a new world (Protos). That update happened on March 26, 2017- I remember because march 26th is my birthday, and the other staff made a cute little celebration for me on that day and I literally cried from how happy I was. It was the nicest thing anyone’s done for me in a long time. (God, I miss those times.)
A lot more happened during this time period, and honestly I’d consider the period in which Protos was our main, active world to be the most consistently active the server has ever been. It wasn’t always exploding with activity, but the people who joined and played during this time were consistent. And we had a relatively consistent influx of new players.
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There was a lot more drama that happened during this time... More staff members left, mostly of their own accord (but never on a wholly positive note). Drama amongst some of the veteran/long-time players, arguments over how to interpret and enforce our rules.
Regardless of the troubles, I’d say this period was overall quite positive for Quixol. We even brought in our first batch of new staff members during this period.
Ghalea (Nov. 2018 - Present, mc 1.13 - 1.15)
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I believe late 2018 was when we updated the server from 1.12 to 1.13. We rushed the update to this version quite a lot, which was a shame since it ensured the server had an egregious amount of bugs to work out, and lots of missing plugins/functionality. With this update, we made another new world (and, our current main world): Ghalea.
Regardless of buggy behavior, we managed to hit what I believe is the all-time peak concurrent player count we have ever gotten, which is something like 54-56 players playing at the same time. The server chugged so hard, I’m surprised it didn’t crash. All of those parties were so stressful to put on, but at the same time, incredibly fun and fulfilling to see when lots of people showed up and had a good time.
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Funny, though: despite the success of the server, 2018 and early 2019 are the closest the server has ever gotten to absolutely tearing itself apart from internal staff drama. By early-mid 2019, several staff members ended up getting banned one after the other. So that left us with very few staff by that point (only 6 active staff, myself included, if I remember correctly).
2019 should have been a great year for Quixol, seeing as it was what many people referred to as the “minecraft renaissance”, “the great minecraft revival”, etc etc etc. However, the drama amongst the staff, coupled with drama in our personal lives, and just an all around lack of staff members to kick things into gear, resulted in a pretty lackluster year compared to the previous 4 years.
Despite all of that, we worked tirelessly to complete our greatest project yet, Chroma Park, just before our 4th anniversary on Nov 16th, 2019. It took a whole team of builders to complete, and several months in preparation/building.
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With such a grand project completed, you would expect it would result in a flurry of new activity on the server... unfortunately, it ended up being almost the opposite. Because we called upon our “build team” to help with it, (several talented veteran players who volunteered their building skills), nearly all of our active players suffered some serious burnout after the major project they just completed. Lots of people just weren’t feelin’ up to minecraft anymore... And, that spelled the beginning of the end, really.
The culmination of this was that, going into 2020, activity on the server just... plummeted. Then, we all know what a shit year 2020 turned into. That just furthered feelings of burnout. I made another personal post about this, back in April- explaining why I had been relatively absent from the server for a while. It goes into more detail about the “hiatus” at that time, what caused it, why it continued so long, and how my personal feelings were at that time. Give it a read if you want. It even goes more in-depth about some of Quixol’s former staff, and how toxic behavior from them may have negatively impacted the community (especially in 2018-2019).
So, basically nothing has happened on Quixol in 2020... I took the time to update the server from 1.14 to 1.15 back in July, just so that the server was on a more stable version of minecraft- but all the effort poured into that resulted in basically nothing happening. Barely anyone even noticed, because it was such a minor update focusing on bug fixes. I hoped it would get the ball rolling again, but it just wasn’t enough.
While I wasn’t ready to throw in the towel just yet, I decided it was for the best if I put any plans on the backburner for a while, and focus more attention on building infrastructure back up again. I spent some time researching sysadmin stuff, and looking into upgrading my PC. I set up a new discord bot that we’re currently using on Quixol, & have in a few other discord servers I’m active in.
Then, I got tossed one of the most difficult months of my life in a long time pretty recently. It’s very recent/fresh, but suffice it to say, a decent chunk of what made it such a horrible month was related to drama within the Quixol friend group, particularly... me being a shitty friend. I made another post about this a while back, but I won’t link it since it’s a bit vague and not super relevant to what I’m talking about here. Just know, September this year pretty much demolished any feelings of hope I had for continuing work on Quixol.
So, that leads us to... Today. The 5th anniversary of Quixol.
Where did it all go wrong?
Now that I’ve laid out as quick a summary of the past 5 years as I could, I want to talk about some of the mistakes we made along the way. The people that made Quixol what it is, and how that history always seems to tie me down.
To tell you the truth, saying that “it all went wrong” sounds horribly pessimistic to me. Sure, I felt pessimistic going into writing this, but... Just looking back on everything we’ve accomplished, there’s never really a point where it “went wrong”. Moreso, Quixol has had its fair share of flaws baked in from the very beginning. But, perhaps those flaws are what made it what it really is. I can’t go back and change the past, and neither can you. Perhaps the best we can do is just accept Quixol for what it is, and acknowledge its shortcomings while allowing ourselves to feel happy about the good memories we do have.
While I’m not going to cast away every pleasant memory I have of Quixol, I must admit I find so many of them tainted and forever changed, just because of how many people entered this community, made their stay known, then left or were cast away on a sour note. There are countless people that were a huge part of Quixol, of my life, my friends, that I don’t speak to anymore. People that hate me. Maybe even some that I hate.
If I go back and think fondly of those times, I remember how the people in those memories largely don’t think fondly of me anymore. I remember all of my mistakes, all of the ways I could have avoided that outcome. All the ways I could have worked with those friends, to work out our differences, to just fucking communicate. Sure... some of those friends, there was nothing I could do for them. Nothing I could do to make things work. But, all the same... it stings, thinking of everyone I used to know. Not knowing who is still a friend, or who simply has no need for me anymore...
So much of Quixol’s history is tied up in knots this way. Complicated webs of emotion, suffocating in the tethers to its past. So many things built on the server, just wasting away, never to be touched again... New players won’t even know it. They don’t know, can’t know the history behind those blocks that were placed. It sounds a bit silly talking about it this way, but that’s how it feels to me. There’s real history behind each of these blocks, all of the little farms and structures and silly signs. So much of it, nobody even knows. But it wears on my heart, knowing all of that history, and feeling so disconnected from it. Feeling cast away by the people who forged those memories.
It’s a disconnect that’s always hurt, to me. Maybe I’m just too sentimental, nostalgic. Maybe I cling to the past too much. But it feels impossible to ignore... So much of what made Quixol what it is today was left there by people who want nothing to do with me, us, anymore. What does that say about Quixol? About me...? About our group?
There’s a lot I could say about this, but it’s stuff I’ve mentioned before. I hang on too tightly to the past, and am often too critical of my own mistakes. But, sometimes the past is just the way it is, and there’s not much that can be done about it. Regardless, I find myself feeling regrets about every little thing that went wrong, and thinking about where all those people are now... Maybe one of them is even reading this right now. If you’re out there, hey. We can still talk. I’m not going to hold a grudge on you forever. It’s ok.
My influence
Since Quixol began in 2015, I’ve tried my best to be nothing more than an “Admin” of Quixol... not the “owner” or “lead admin” or “founder”, just “admin”. I hoped I could encourage the other admins to be leaders in their own rights. While each of the admins we’ve had has been great leaders in their own respect, I feel that every one of them has been, unfortunately, tied down by my influence to some extent.
In most aspects of life, I’m a very timid, indecisive person. I’m incredibly anxious, and lack confidence to a worrying degree. However, a different side of me can be seen in the safe, comfortable environment that Quixol provided for me. Surrounded by friends and people who I felt really got me, I became comfortable enough to show some level of confidence in myself... In all honesty, for a long time, I was never able to recognize this self confidence for what it was. I really was not, and mostly still am not, used to feeling confident in myself or my own abilities. Like, at all. So when I actually feel good about myself, like I actually know what I’m doing... Well, for a really long time, I didn’t even process it as such. I just felt like I knew the right answers, and that was it.
On Quixol, this often manifested in a specific way... Being proud of my own knowledge & skills with minecraft, I would insert myself into any discussion about Minecraft, the server, or just anywhere I could, and offer up my knowledge, opinions & help. This hardly sounds like a problem, but... The problem was just in my unwavering presence. I was everywhere on Quixol, you couldn’t escape me. I dominated the space with my presence. Not that I interrupted people (usually...?), I just would try to put myself anywhere a conversation was happening, assuming it was, like, appropriate for me to do so on some level.
Whenever I chimed in with my thoughts, eventually there became this sort of air of almost... superiority about it. This feeling that my word was “final”, or that I had some layer of expertise on everything, and that if I said what you said was right, that was a pretty good indicator you were on the right track. I didn’t pretend like I was infallible, and I don’t think anyone ever saw me as that. But the perception was generally that if Vivian says it, that holds weight to it. Perhaps this is somewhat unavoidable of a staff member, but... it was this way even amongst the staff.
I never really realized that I was creating this environment within the community, because it happened rather slowly. But as things moved along, other staff began to pick up on this (perhaps subconsciously). Including even the other admins. Quickly, my own insistence on doing things a Specific Way, became “the Right Way” to do things on Quixol... Whether I intended it or not.
Now, this is something I didn’t know until quite recently, but I actually have OCD (undiagnosed, but it’s glaringly obvious to me at this point). My ocd comes out in minecraft, and specifically Quixol, quite a lot. I have very ritualistic ways of doing things, whether it be while building a project in-game, to managing specific parts of the server- we have a very detailed format in which update logs are written, and I have very specific rituals related to updating plugins on the server, taking backups, etc. Even just the way I play survival minecraft has sorts of rituals in a way, like specific patterns in which I place torches. I’m not too educated on ocd, so excuse me if I’m using some terminology of this wrong, or if I’m spreading some sort of misinformation about it. This is just my experience.
Anyhow, with the extremely regimented way I manage things on the server, coupled with my constant presence in things, you can understand how this might lead to other admins, who have their own mental illness issues, to become very averse to doing a lot of admin-related duties. After months and months, years, even, of this sort of stuff... and... yeah. That leads to where we are now.
With my selfish behavior in the past, I’ve unintentionally created this staff environment where people are reluctant to make their own decisions, show their own creativity, etc. And that must feel incredibly frustrating if you actually want to do something to make a difference on Quixol...
I’m not even accounting for all the times I’ve butted heads with the other staff before, either. While much less frequent, I’ve definitely had arguments with folks in the past. And with the great amount of influence I hold over the server, it takes a lot of courage to stand up to what I say.
I’ve always resented that I hold this position of power over everyone else, and tried many times to address it. However, I don’t think I ever quite had a full picture of why things were this way. Now, I think I understand it better. Sadly, it feels too little, too late to make any significant changes without uprooting pretty much everything we have set in place already. Maybe I’m wrong, maybe I’m being too pessimistic here... But, this is how I feel at the present moment.
I’m sincerely sorry to any current or former staff members, who have wanted to do something great for Quixol, but felt they could never convince me to go through with your idea... Or who felt pushed away from doing something they otherwise would’ve liked to, just because the attitude I gave, the environment my presence created, made you feel like you weren’t good enough or qualified enough to do it. You are good enough. I’m so sorry that my actions made you convinced otherwise...
I will say, this sort of mindset of mine, that I have to be the Most Right about anything relating to minecraft, or any hyperfixation/special interest of mine, has caused problems elsewhere, too. I talked about this in another post I made. I’ve only really come to realize all this stuff within the past few months, but I’ve been a really terrible friend to a lot of people. I never even realized until recently just how often I struggle with empathy, and how that’s colored so many of my friendships. Needless to say, it’s affected things on Quixol before, sometimes without me even realizing it.
My influence over the community also means if anybody’s relations with me in particular ever become marred, it must inevitably result in them leaving the community because there’s simply no escaping me. There’s not really anything I can do about this, though, aside from doing whatever I can to become a kinder, more
I’m far from a perfect person, and my imperfections seeped into so much of what made Quixol what it is. However, it’d be silly to suggest that I’m the singular reason that Quixol is flawed, if anything, that would be another form of arrogance- assuming that I singlehandedly shaped the way Quixol took form. No, it was always a team effort, and every single staff and community member held great influence of their own.
The Future
This part is probably why many of you clicked on this post... You want to know what’s going to happen to Quixol. You likely noticed I’ve been referring to Quixol in the past tense a lot in this post. Honestly, I’m not sure why I did that, it just felt the most natural to type it that way. But, I will be honest- the future of Quixol right now isn’t looking very bright.
This is a personal post, so I don’t want to deliver any sort of formal announcement about plans for Quixol here, especially since I haven’t run this post by the other staff before posting it.
For the past 2 and a half months, I’ve been taking a very long break from Quixol. Much greater than any previous break of mine... I’ve neglected to even log in for weeks at a time. I still keep an eye on the discord server, and check the mc <-> discord bridge channel to see which players have been logging in. But I have little to no motivation to play, even just casually.
While I’d love to give you some fun cool news about how this hiatus is ending soon and I have a million and one projects planned, that simply isn’t the case. I’ve gotten to this point where I’m rethinking everything about myself, who I am, and what I’m doing with my life. Surely, I can’t dedicate all my time and energy to running a minecraft server for the rest of my life, even though I do care deeply about this community. But at the same time, it’s not really my call to shut down Quixol, and I’d hate to pull the plug just because of my own lack of motivation.
So, for the time being at least, you can probably consider Quixol to be on a sort of “indefinite hiatus”. I am generally the one to update plugins, do major server updates, etc., and I likely won’t be doing any of that any time soon. I fully entrust the other staff to handle that stuff if they really want to, and I’ve expressed that to them already. But as things stand, nobody else seems to want to pick up the torch right now. Shit is rough for pretty much everyone, and we’re all equally burnt out. We’ve all grown up quite a lot since Quixol began, too. So... Don’t expect anything anytime soon.
If there are any updates, they’ll come in our Discord server first.
As for me, personally... I just need time away from all of this. It’s clearer than ever to me that I have a lot of personal problems I need to work on, and I think that the cozy safe environment provided by Quixol didn’t challenge me enough to really address those issues. I need time to focus on myself & my own growth. At the same time, I also feel like I need more experience being a part of a team, instead of just running the show. I’m not getting the kind of enrichment I need from running Quixol, so I’m trying to turn my attention elsewhere.
I’m doing this not because I want to abandon you guys, or because I feel like I want/need to move on from this community. It’s just... Something I need to do, for myself. And I’ll still be around, I’m still gonna be posting to my tumblr & twitter and stuff, and you can still reach me on discord. I’m just focusing my time elsewhere for once.
What does that mean for the future of Quixol? I don’t really know yet. But, for now, it’s not going anywhere. It’s just... also not changing anytime soon. Not even a little bit. I’m sorry to give you this disappointing news, but I hope you all understand.
I miss the good times on Quixol, too. I really do. Maybe we can share them again sometime? Who knows...
For now, that’s all.
It breaks my heart that we don’t have anything glitzy and glamorous to do to celebrate Quixol’s 5th anniversary... But it would be asking far too much of the staff to set anything like that up right now. Maybe we can have some sort of celebration later...? I dunno.
I hope you’re all staying safe & healthy out there. Thank you so much for reading this. I love all of you.
Happy birthday, Quixol.
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indecisive-v · 3 years
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NINJAMUFFIN DOING ANOTHER AMA ON TWITTER, HERE'S MORE SHIT FOR YA! keep in mind i'm just sharing the funkin related stuff, though i am including WAAAAY more than what i shared before 👍 go check out ninja's twitter profile for questions about stuff like ritz! questions in blue, answers in orange. if yall don't wanna read everything i MIGHT make a version of this post where i replace the answers with my own summaries of em (and if the questions are long, those too)
and here's a link to the ama tweet itself! dunno if it's still goin
Q: I figure the answer will be yes but do you have more plans to implement more guest appearances from people in the newgrounds community into FNF? Or are you all gunna focus on OG lore and stuff going forward
A: for guest appearances, I think we have always seen it as getting a healthy mix of both. PERSONALLY I'd like to lean towards having more OG stuff than guest stuff, BUT it's all a matter of what other boys think of that as well. I'm not the sole person working on game!
Q: Are you gonna release the full FNF game or are you gonna be releasing week after week? Like, are you gonna release week 8 or are we gonna wait some years until The Full Ass Game comes out?
A: Release plan for FNF right now is a few more updates or whatev to the 'demo' we have out right now, and then a long silence of probably no updates whatsoever until the full game is done (which will likely be a few years). That's partly why we made kickstarter for game.
Q: Hey so like, how much will Fnf cost after it's finished? And when will you ask the supporters what they want the game on?
A: It's all subject to change, but right now it prob gonna be standard 15-25$ lil steam indie game.
We will ask Kickstarter pledgers and whatnot what they want the game on SUPER close to when its released, to keep options open if we get onto anything like a console people want.
Q: 1. how was your day
2. are you releasing a week 8 song early like week 7, or are you goin full lockdown
A: I am doing GOOD today, and I think recently I've been good in general.
up to the mood, but so far we doing good about not having anything leak or whatev, so I think it'd be fun to have update come out with people not knowing what to expect at all. Build dat intrigue
Q: Will fnf ever get official plushies?? Seems like an untapped market
A: FNF plushies will prob happen some point, we have a lot of current merch stuff on our plates already though! (Mostly kickstarter type stuff, shirts, pins, posters, and all the physical OST stuff) Its a lot to sort out, but in time more and more stuff will happen. We r jus 4 boys!
Q: did you ever expect your game to blow up as it did? what was your first reaction to seeing it become super popular
A: FNF never had a humble moment, literally day 1 before the prototype even came out, the vid on twitter had like 5K likes overnight. Then when ludum dare version came out, it got 5K likes again, like it wasnt just a fluke. Was crazy, and def felt like somethin was different wit FNF
Q: Do you plan on getting other people to come in to help with the music? That seems like a lot of work to dump on one person, what with the erect mode and whatnot.
I guess the question could apply to all aspects of development. Will you be bringing on more people to help?
A: We definitely are getting help from other people. We are always keeping an eye on people for various different things. In terms of programming, already I've gotten 2 people (MtH and Geokureli) to help with certain Week 7 stuff (charting/polish, and loading stuff). Shit like dat
Q: Oh, also, will the Steam version be Workshop compatible? That'd really help streamline the process of downloading mods.
A: Steam version of FNF will likely NOT be Steam workshop compatible, because we want all the mods to NOT be spread out through different places. There WILL be modding support that is as streamlined as Steam workshop though. Mainly for non-steam versions of the game!
Q: Are there any chances that the game will have a physical release? Also any updates on a switch port? I remember one of you guys talking/joking about it.
A: Not impossible for FNF to get a physical release. We would want to see how far we could go with it though. I think it'd be super easy to do something wit people like LimitedRun games or whatev, but I think stuff like that can only go so far. I wanna see Funkin in mf Walmart!!!!!!
not that LimitedRun isn't going to be an option! Just we consider and pursue many different things! FNF release is years away, so we have time to think about everything. Whole mindset can be different just a few months from now.
Q: Out of curiosity, how are you dealing with all the popularity? It blew up so fast id barely be able to handle it if I was in your shoes.
A: The only way I've been able to handle it is having the other boys on the crew and being able to talk to them about all the overwhelmingness.
Part of it feels very lonesome, feels like NO ONE can come close to comprehending exactly how I'm feeling, except them. also other PALS!!!
Q: Do you own any of the bootleg FNF merchandise? Like any bootleg plushies or anything?
A: i dont, i genuinely think they r a waste of money, and I know any bootleg shit that gets made, we can prob go about and make it, and make it 100x cooler because we actually put effort into shit. bootleg shit just in it for the coin, so they aint gettin that from me
Q: How did you go about getting in contact with sr pelo for skid and pumps vocals?
A: Pelo i think was familiar and pals wit PhantomArcade a bit thru various Newgrounds things and collabs and whatnot.
pelo retweeted the first OG FNF posts first ever, and brought a LOT of attention to it. to pay him back, we put skid and pump in game! ask dave for more info prob
Q: what's the plan for having the full ass game open source if it's gonna cost money? couldn't people just download the source and compile the game for free?
A: when FNF is fully released, the full source code will be released as well.
the game will be DRM free so it will be way easier for people to redistribute the released/offical .exe instead of compiling it, so that's not the issue anyways. people will pay for things if they like it
Q: What are the chances of it getting on consoles like switch or Playstation, ps5 would definitely be my preferred way to play
A: it'd be a matter of hiring someone to build out backend stuff for those specific consoles. someone who knows their way around all the wacky code stuff, AND knows console hardware stuff. Then its just a matter of hittin up those console manufacturers (Sony, Microsoft, or Nintendo)
the CLOSEST one is SWITCH. pretty much all of that backend is already made, so it just a matter of gettin all that access and shit.
i think in any case though, there's a lot of NDA stuff required, i dunno how much we'd be able to talk about it even IF we get that stuf sorted
Q: any ideas of releasing it on epic store or another platform?
A: Right now, the only thing that is 100% confirmed and WILL happen is a Steam version, itchio version, and mobile versions on respective app stores. Other storefronts aren't out of the picture though, but we don't want to spread ourselves too thin with it.
Q: Will you continue using HaxeFlixel to make the rest of FNF?
A: yes, because it is what I'm the most technically proficient in, and generally is VERY flexible. just a matter of ME becoming a better coder. It's ALL open source, so if I need something done a certain way, either I can do it, or we can hire someone to do it.
Q: have you seen game theory's videos on your game yet and if so, what do you think about them? (not talking about his predictions because i dont want spoilers. i like mystery)
A: it is always good silly fun to watch the Game Theory vids about Funkin with some pals, and see what matpat thinks of the game. i lov the vids, but wish he used my face less! Or at least used a cuter pic of me like this one!!
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Q: Ok so: What does the future of FNF look like to you?
A: future of FNF is a rhythm game that not only exceeds every expectation that people have of it, but subverts most expectations and conventions as well.
Q: Do you plan on retouching on older weeks once the game is fully out? Like reanimating sprites, redoing some charting, updating the background, etc
A: retouching and probably overhauling certain aspects is almost definitely gonna happen. Everything is fluid and can be changed (and should be changed when necessary). i dont think anything should be too attached to, especially this early on in development
Q: I honestly do not care if the answer to this is vague as hell to keep surprises and shit lol but… Since Week 7 was the closest we’ll get to a playable girlfriend (still bf controlling tho), do you have plans to make girlfriend playable in spin-off things or just freeplay?
A: wouldnt be out of the picture for a playable GF, i don't think we've had some hard thing AGAINST it. just a matter of what we want out of the game, and what sort of story or whatev we could do with that concept
Q: How do BF and GF manage to meet famous newgrounds characters (such as pico, tankman and the others to come) like is this all in one universe/ timeline or are they being brought in?
A: i think they are all just there existing. i think there's a lot of wacky things in other media that try to justify crossovers, like MULTIVERSE bullshit or TIMELINE shit, but i dunno, its like subspace emissary. Captain Falcon and Olimar from Pikmin just hang out. Shit like dat
disclaimer that all lore shit is in phantomarcade head pretty much and maybe there is wacky dimensions or somethin
Q: Will the game have dlc?
A: its not too unlikely that we'd have expansions of some sort, but i mean right now we plan on packing in as much as we can into base game, and trying to make that as pure as possible.
if there is ANY dlc, i would personally want it to be 100% free updates
Q: How did you meet Phantom Arcade, Kawai Sprite, and EvilSker? And what do you think about the community and its controversies?
A: me and phantomarcade been fukin around NG for years so years and years ago we naturally crossed paths and became pals
about 2 years ago i found kawaisprites music on NG, and started talkin wit him, made Ritz wit him and we fell in lov
and evilsk8r i met cuz of FNF!!!
quik elaborate on evilsk8r, wanted artist for gamejam FNF was for (ludum dare), and OG person i asked wasnt available, so he referred me to evilsk8r, who I have never met or talked to before ever.
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haikyuubulletin · 4 years
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what do you make of that magic zines finance announcement?
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Pheeew this mess.
I haven’t spoken to anyone on the mod team, but I have a friend who is a contributor, so I'm basing this off what's publicly available on their tumblr and the (very little) that my friend knows.
here’s a timeline of events based off their Archive:
1. Feb 10, 2020: Preorders opened. 2. April 3: A post saying preorderes were extended was posted. 3. April 9:  A post saying preorders were suspended was posted. This post simply says the Finance mod dropped, and that they were working to regain access to the account and recover the money. 4. April 17: They answered an ask about the finance situation. This is the first mention of the og finance mod (Miles) stepping down, and the fact that they had a new mod step in (Mimmi/Mochanutties). According to my contributor friend, there was no information about a new finance mod in the discord, though there was an intro post from a new shipping mod on Feb 4 (so we can assume Miles dropped around this time, since they were supposed to handle shipping as well). 5. April 27: A post updating the finance situation was posted, where they reveal that they weren't able to contact Mimmi and that customers should contact their banks for a chargeback (which is a hassle and a half).
The only thing we can say for certain is that since Mimmi has deleted their socials and went missing with the money, they were absolutely a scammer.
As an outsider, the whole situation is very iffy to me. First off, the lack of transparency about any of the changes. The sidebar lists Leo, Kiro, Miles, Gab. If you scroll through the archive, there are individual mod posts for Kiro, Gab, Dida and Leo. There's no mention about a mod stepping down, or a new mod being added, or anything of the sort.
Second, and the more pressing thing to me: How did they know Mimmi before they decided to trust them with zine money? How did they decide to bring them on to the team? The new mod's intro was before POs opened, so they really just made the change without telling any of the potential buyers that there was a change in management, which is always something that people should be made aware of (imho).
And then my other 'why didn't they' questions, the biggest of which is "If they had their finance mod drop why didn't they just make a new paypal within the team, or better yet, convert it to a free zine?"
This whole situation is unfortunate. They decided to trust someone in an emergency and that person decided to abuse that trust. Then the poor handling and lack of transparency just exacerbates the issue.
As a mod, I wouldn't trust anyone with zine funds unless I knew and trusted that person and/or had other people who could vouch for their credibility. Even so, in an online environment it is extremely easy to be deceived no matter how trustworthy someone can appear (I have had first-hand experience with this too). The way this was handled though just gives me a bad taste in my mouth. Forget the customers, even the contributors didn't know much of what was happening behind the scenes. That type of lack of transparency isn't good for a team.
In conclusion, what do I make of this? I feel like the mods(and customers and contributors) got scammed really hard, but also that they could have handled it better from the get-go. The lack of transparency is a serious issue and I can only hope the current mods don't handle all their projects the same way.
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